These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

Scripts for Micro Jump Drive?

Author
Bob Niac
Aliastra
Gallente Federation
#21 - 2013-12-20 15:38:27 UTC
One last go

[u]I <3 Logistics:[/u] Pilot of all  T2 logi and my shiny Archon [deceased.] Also a Chimera which may or may not be horrid. I don't make games, I play them. I get that ppl are passionate about change. I post here to plant seeds. You see your idea as is? Holy **** you win! So let's post, and see what the DEVs and our peers use.

Etain Griffin
Republic Military School
Minmatar Republic
#22 - 2013-12-20 15:56:01 UTC
this idea came up in the great marauder hissy fit of 2013, i think it was one of the best things to come out of that clusterf**k.
I fail to see how it would be in any way op considering the t1 module is fine.
maby a t2 one that can be scripted?
love the idea and soo many people mentiond it that id be verry suprised if the notion hasent landed somewhere in ccp
Kadazer
The Scope
Gallente Federation
#23 - 2014-01-13 13:06:33 UTC
I would love to have a MJD that only jumps 50km if I wish, so +1.
Altrue
Exploration Frontier inc
Tactical-Retreat
#24 - 2014-01-13 13:17:38 UTC
Coyote Laughing wrote:
How about some rigs and/or low slot modules to help reduce the jump times, in line with overdrives, etc?


Overdrives that decrease jump time, in addition to their speed bonus ! Because who prefers overdrive from nanos except in debatable micro-cases ?

Signature Tanking Best Tanking

[Ex-F] CEO - Eve-guides.fr

Ultimate Citadel Guide - 2016 EVE Career Chart

Xe'Cara'eos
A Big Enough Lever
#25 - 2014-01-13 15:00:18 UTC
it can't be too different from the current static 100km or they become op, maybe scripts that only increase your jump range - so a 150km jump out, remove script, 100 km jump back.....

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Kadazer
The Scope
Gallente Federation
#26 - 2014-01-13 17:26:14 UTC  |  Edited by: Kadazer
50/100/150 km would be my preferred ranges. The drawback of MJDs is already the long cooldown. They won't get OP with a choosable range.

An alternative could be that there are different MJDs with predefined ranges and not scripts.
Previous page12