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carrier pilot help

Author
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#21 - 2014-01-12 14:18:41 UTC
If your serious about carriers, forget about Caldari.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Abon
Pandorum Research Incorporated
#22 - 2014-01-12 14:26:37 UTC
Archons are the way to go.
Khanh'rhh
Sparkle Motion.
#23 - 2014-01-12 14:59:45 UTC
Don't rat in carriers, it's just not a good idea. If you want to spend a lot of money on a ratting ship, use a pirate BS. Close enough to the same ticks, and much safer since it's not a huge gank magnet and can at least fit a MJD.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Dracvlad
Taishi Combine
Astral Alliance
#24 - 2014-01-12 15:05:08 UTC  |  Edited by: Dracvlad
Hmmmm where to start:

First of all, make sure you can fly it at least to the higher end, train Fighters to 4 at least, get the Capital Shield Operation to 4, get Capital Shield Emission to 4, get Capital Energy Emission to 4, make sure you can fit a Triage (requires Logistics 5), even the T1 will do and also get the Cyno skill so you can cyno in help. Make sure that your shield skills are pretty good and get Caldari carrier to 4 and of course Jump Calibration to 4.

Ratting in a carrier is pretty profitable, however you are at significant risk, many people use sentries, so they sit immobile, this is not good. What I do is a find a good system which is a backwater, when I was in IRC I was using a system called 0B-VOJ, look at it on Dotlan and understand why that was a good system.

Do not do anomalies with anyone in system, period, there are exceptions to this, but you are not ready for it. You warp into the anomaly, then instantly align back to a POS, not the station by the way. set your speed to just over 75% of max, and always be ready to warp to the POS. Then apply fighters, key to your survival is having smart bombs to blow up any rats that point you, it is highly recommended that you have another toon to help in this.

As soon as anyone neutral, red, orange and light blue comes in system, you warp to that damn POS, also any dark blues that are recent warp out too, your fighters will follow and return to their bay. You have to remain very very aware of anything entering local, one thing we did was have another toon in the next system. Another thing is try not to do the sites close to the gate.

If you do this in the right system, you will make lots of ISK, but you must stay on the ball. Another trick, make sure the POS BM is at the top of your list when you right click in space.

Keep an eye on intel, also have fuel in your bay, if for example you have someone come in as you are warping to the anomaly, the chances are that you will not get out by warping to the POS, instead you align and warp when you get to warp speed, if any enemy arrives then you jump to one of your alliance beacons, one which has had nothing reported in intel for some time.

Also always fit a Heavy Neut and a faction smart bomb, and a full complement of various drones, oh and don't forget the LO for your cyno gen and stront for your Triage. Also fit for PvP even when doing PvE. And please have at least 10 Mobile Depots in your bay, if you get BLOPS dropped and there are Sins, you will need to change to a passive tank to last longer when being neuted. In other words go down fighting and make them really work for it.

I did a lot of ratting in a carrier and did not lose one!

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Alduin666 Shikkoken
Doomheim
#25 - 2014-01-12 15:10:17 UTC
Dracvlad wrote:
I did a lot of ratting in a carrier and did not lose one!


Watchlisted

Honor is a fools prize. [I]Glory is of no use to the dead.[/I]

Be a man! Post with your main! ~Vas'Avi Community Manager

Khanh'rhh
Sparkle Motion.
#26 - 2014-01-12 16:54:17 UTC
Dracvlad, no one uses fighters for PVE any more, since they're terrible for it now. The only viable damage output for PVE is heavy drones.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Batelle
Federal Navy Academy
#27 - 2014-01-12 17:40:18 UTC
I think this is a troll post.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Markku Laaksonen
School of Applied Knowledge
Caldari State
#28 - 2014-01-12 17:51:24 UTC
Lucretia DeWinter wrote:
Download the Singularity Test Server and practice on that. https://wiki.eveonline.com/en/wiki/Singularity


Just wanted to emphasize this. Works with not carriers, too.

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Dracvlad
Taishi Combine
Astral Alliance
#29 - 2014-01-12 18:23:35 UTC  |  Edited by: Dracvlad
Khanh'rhh wrote:
Dracvlad, no one uses fighters for PVE any more, since they're terrible for it now. The only viable damage output for PVE is heavy drones.


I did not notice any nerf to fighters since I was in Cobalt Edge, being when IRC died which is about a year ago, they chew through BS and BC's pretty damn quickly, the issue is of course cruisers and frigates which is why you have a sub-cap friend. I was doing between 14m to 16m per tick on each of the two toons, so 28m to 32m every 20 minutes so around 90m an hour, which is not bad at all.

The simple fact is that using sentries (standing still) or using heavy drones (have to keep in range) makes you very vulnerable, so people really should get back to using fighters to mitigate the risk, which is interceptors.

I am going to check back to see if there were any changes to fighters.

Alduin666 Shikkoken - Without trying to be a he-man, NFG!

EDIT: No change to fighters, this is the old stupid ISK per hour vs risk decision, where stupid people focus too much on the ISK per hour and not being difficult to catch. If you check ratting carrier losses you will seemost are sentry drone ratting...

As for being a troll post I thought so too based on the name of the OP, hence my Hmmmm

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Khanh'rhh
Sparkle Motion.
#30 - 2014-01-12 23:14:17 UTC  |  Edited by: Khanh'rhh
Dracvlad wrote:
I was doing between 14m to 16m per tick on each of the two toons, so 28m to 32m every 20 minutes so around 90m an hour, which is not bad at all.

No, it's **** because you're using fighters. Stop using fighters.
Quote:
EDIT: No change to fighters

Look again, they got nerfed very hard (they can't apply damage well to anything less than a BS).

Given I can beat your combined ticks on ONE character, without using a carrier, you're not supporting the carriers in PVE argument very well.

Stop using fighters for PVE.

e: stop using carriers for PVE as well. Or do, I guess, but it's a dumb idea.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Aaron
Eternal Frontier
#31 - 2014-01-12 23:40:48 UTC
Khanh'rhh wrote:
Dracvlad, no one uses fighters for PVE any more, since they're terrible for it now. The only viable damage output for PVE is heavy drones.


Goon manipulation is getting boring.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Dracvlad
Taishi Combine
Astral Alliance
#32 - 2014-01-13 09:13:04 UTC
Yes he would be better of using a BS with sentries, fitted of course with a MJD, that is a given. But he wanted to use his carrier, so I explained to him how to use it without dying, if people are stupid enough to use carriers sitting immobile next to sentries then they will lose them, as your BLOPS campaign shows in Cobalt Edge. I repeat, using anything other than fighters in a carrier is silly, because of the risk to the carrier, yes you can get higher DPS with sentries, but the risk to the carrier is so much greater as you are not aligned and cannot warp out in time!

And here we get to the interesting problem in the game, people are conditioned to focus on ISK per hour, doing so makes you easy to kill and while you gain more ISK from your PvE you will lose that and more by being easy to kill.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Victoria Sin
Doomheim
#33 - 2014-01-13 10:37:56 UTC  |  Edited by: Victoria Sin
Cpt Numnutz Nuttingtons wrote:

Thanks for a the encouraging advice for a scrub tho, I'm sure many pilots get a simiar null sec pilot welcome.


Your carrier will probably die before you even reach your null sec location. As I don't want to see this happen, what you should do is first join your null sec friends and live there for around six months, without your carrier. When you've got the hang of scouting, intel, tracking log-offs and hot droppers and also trained up a few cyno alts (on another account), then consider possibly moving your carrier to null sec. Wherever you undock your carrier in low sec, someone will have seen it and you can bet a gank squad is on its way to kill it.
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