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Skill Discussions

 
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Mastery Neural Remaping

Author
Jog Sothoth
AmOrPHia RinG
#1 - 2014-01-10 00:14:22 UTC
Hi !! I'm a new player and i am wondering how to remap my skills..
My purpose is to do a remap according to Frigate Mastery Tiers and i want to know if there is a general type of remap that helps me get skills faster for Frigate Mastery.I checked the forums for types of remaps but these are before the Rubicon and i want to see if you guys managed to do remap plans based on the Mastery configuration. Thanks in advance
Hesod Adee
Perkone
Caldari State
#2 - 2014-01-10 00:23:30 UTC
Download Evemon. Create a skill plan with the skills you want. Use the optimize attributes function.
Zhilia Mann
Tide Way Out Productions
#3 - 2014-01-10 00:24:01 UTC
There haven't been any real changes to skills as a whole. If you're going for something that broad a general per=int is probably the way to go. Check in EVEMon though; there might be something more optimal (though I doubt it).
Jog Sothoth
AmOrPHia RinG
#4 - 2014-01-10 00:30:14 UTC
Thanks for the reply.i have downloaded Evemon but havent figured how to start it yet P .Well thanks anyway
Tau Cabalander
Retirement Retreat
Working Stiffs
#5 - 2014-01-10 00:31:58 UTC  |  Edited by: Tau Cabalander
You first add a Customizable API Key (CAK) to it.

To generate an API key:
https://forums.eveonline.com/default.aspx?g=posts&m=2814258#post2814258
Jog Sothoth
AmOrPHia RinG
#6 - 2014-01-10 00:52:47 UTC
I did that mate..I have the API key but it doesnt get my chars info.
Tau Cabalander
Retirement Retreat
Working Stiffs
#7 - 2014-01-10 19:57:35 UTC  |  Edited by: Tau Cabalander
Jog Sothoth wrote:
I did that mate..I have the API key but it doesnt get my chars info.

In EVEmon: File -> Add API Key -> [Copy-n-paste your key info into the form fields] -> Next -> [Check Boxes for your characters] -> Update

If a character doesn't show after that, it might be hidden: File -> Manage API Keys -> Characters -> [Check boxes for characters you want to see]
M'pact
Aliastra
Gallente Federation
#8 - 2014-01-12 08:57:51 UTC
The best remap for a character that you are playing while you skill up will always be:
7 points to INT
7 points to PER

That will allow you to get the most ship, weapon, and support skills at a fairly high SP/hour rate.

When I finally do make an impact on this universe, it will reverberate across the entirety of it, and no one will be able to truthfully claim they don't know me. - -

Until then, I'll just sit quietly over here, minding my own business...

Angeleh
Silverflames
#9 - 2014-02-05 10:52:34 UTC
M'pact wrote:
The best remap for a character that you are playing while you skill up will always be:
7 points to INT
7 points to PER

That will allow you to get the most ship, weapon, and support skills at a fairly high SP/hour rate.


That is absolutely not true.

I currently have a couple alternate skill plans in the works to figure out the way to go. In short 6 possible remaps, not 1 of them would benefit the most from an even distribution to INT and PER.

Actually only 1 of the 6 points even has points in both INT and PER (but distributed 10 / 4 not 7/7).

And yes, I do intend to play while I train.

As others suggest, use Evemon to plan your skills and work the best remaps if you do not have the mathematical knowledge to do it manually.

Austin McLaren
Sebiestor Tribe
Minmatar Republic
#10 - 2014-02-12 12:52:09 UTC
Angeleh wrote:
M'pact wrote:
The best remap for a character that you are playing while you skill up will always be:
7 points to INT
7 points to PER

That will allow you to get the most ship, weapon, and support skills at a fairly high SP/hour rate.


That is absolutely not true.

I currently have a couple alternate skill plans in the works to figure out the way to go. In short 6 possible remaps, not 1 of them would benefit the most from an even distribution to INT and PER.

Actually only 1 of the 6 points even has points in both INT and PER (but distributed 10 / 4 not 7/7).

And yes, I do intend to play while I train.

As others suggest, use Evemon to plan your skills and work the best remaps if you do not have the mathematical knowledge to do it manually.


I agree that 7/7 is the best for a new player intending to use his character.

An inaccurate example would be:
Shield compensation 10 days
Em shield compensation 10 days
Minmatar frig 3 days
gunnery 3 days
projectiles 3 days
supports 5 days

So this skill plan says that an intel heavy remap would be faster than 7/7 but in reality and for playability 7/7 is better
Radius Prime
Tax Evading Ass.
#11 - 2014-02-13 16:32:06 UTC  |  Edited by: Radius Prime
29/29 intelligence/perception remap is the best remap for your first year. It will allow you to train both ship and support skills at good speed and to get really in there as far as the game is concerned. I wouldn't worry about about 100% SP efficiency in your first year cause if you do you wont be playing much. You need both support as ship skills at decent level in order to achieve anything in game.

Reopen the EVE gate so we can invade Serenity. Goons can go first.

Batelle
Federal Navy Academy
#12 - 2014-02-13 16:34:48 UTC
Jog Sothoth wrote:
Hi !! I'm a new player and i am wondering how to remap my skills..
My purpose is to do a remap according to Frigate Mastery Tiers and i want to know if there is a general type of remap that helps me get skills faster for Frigate Mastery.I checked the forums for types of remaps but these are before the Rubicon and i want to see if you guys managed to do remap plans based on the Mastery configuration. Thanks in advance


There isn't a way, because mastery is about having high levels in different skills. Different skills use different attributes, so there isn't a particular remap that you can use.

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