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Totally broken game mechanic who need changed

Author
Panseluta
PerRiko Industries
#1 - 2014-01-11 20:05:59 UTC
This guys effective do a genocide between people who do missions, i bet at this rate CCP will must do something to not lose a lot of subscribers.
Is very obvious that is way to easy to kill very expensive ships in very cheap ones, and moreover, with new dumb pro-piracy feature of sec status instant boost, using pirate insignias, gankers can get security status back instant, and keep going on suicide gank ships at infinitum as long is very profitable too.
They cannot be stopped in that cheap and fast ships, killrights dont have any use because of same reasons...
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Megamaks+T44
Look on this and notice that something looks very wrong there...
So guys take care and brick tank your ships, but that will not help to much as long they use enough destroyers...
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2014-01-11 20:10:35 UTC
Suicide ganking? Good old fasioned suicide ganking? No agression mechanic shenanigans, no MTA stuff, literally just suicide ganking?


Stop flying hips worth billions of ISK to complete MISSIONS, and you'll be fine.
Mojo Joo
Native Freshfood
Minmatar Republic
#3 - 2014-01-11 20:30:56 UTC  |  Edited by: Mojo Joo
Danika Princip wrote:
Stop flying hips worth billions of ISK to complete MISSIONS, and you'll be fine.


Is not a very balanced thing to be able to destroy ships who worth billions using ships who worth less than 500k isk, suicide ganking in hisec...
Is so huge profitable that is obvious a broken and unbalanced game mechanic. Just my personal opinion.
And actually is so cheap to suicide gang battleships in hi sec that you can make profit even killing cheap fitted ones, or you can just kill a lot of faction battleships to grief players and get a lot of nice and easy kills on kill board...
Kenrailae
Center for Advanced Studies
Gallente Federation
#4 - 2014-01-11 20:36:04 UTC
Danika Princip wrote:
Suicide ganking? Good old fasioned suicide ganking? No agression mechanic shenanigans, no MTA stuff, literally just suicide ganking?


Stop flying hips worth billions of ISK to complete MISSIONS, and you'll be fine.



^Quoted for Truth.

The Law is a point of View

The NPE IS a big deal

ShahFluffers
Ice Fire Warriors
#5 - 2014-01-11 20:43:17 UTC
This has been in the game for literally YEARS. Even the DEVs support it.
Danika Princip
GoonWaffe
Goonswarm Federation
#6 - 2014-01-11 20:49:00 UTC
Mojo Joo wrote:
Danika Princip wrote:
Stop flying hips worth billions of ISK to complete MISSIONS, and you'll be fine.


Is not a very balanced thing to be able to destroy ships who worth billions using ships who worth less than 500k isk, suicide ganking in hisec...
Is so huge profitable that is obvious a broken and unbalanced game mechanic. Just my personal opinion.
And actually is so cheap to suicide gang battleships in hi sec that you can make profit even killing cheap fitted ones, or you can just kill a lot of faction battleships to grief players and get a lot of nice and easy kills on kill board...


Why should a ship be immune to ganking simply because it's expensive? Fit T2, insure, don't be a moron and you're fine.
Mojo Joo
Native Freshfood
Minmatar Republic
#7 - 2014-01-11 21:05:22 UTC
They kill just to many, to expensive ships to fast and to easy.
Is game breaking to kill so many expensive ships so easy and is very unbalanced to make tens of billions of isk every day without any risk, as long you can use 500k isk ships to kill ships who worth many billions...
Also a big problem is the new broken pro-piracy feature, who provide suicide gankers with a way to instant fix their security status. That make things much worse because they make a lot of money and can afford to buy insignias and fix their security status, then keep going killing at infinitum without becoming flashy.
And that was not the game mechanic in the past. People thought twice before going -10...
Now, thanks to CCP stupid way of boosting piracy, is not a single backslash to massacre lots of people in hi sec, as long you make a lot of money from that and you can pay to get your security status restored.

Zero risk, hundred of billions destroyed in days, tens of billions profit in days... that is broken game mechanic.
Mojo Joo
Native Freshfood
Minmatar Republic
#8 - 2014-01-11 21:11:35 UTC  |  Edited by: Mojo Joo
Danika Princip wrote:
Stop flying hips worth billions of ISK to complete MISSIONS, and you'll be fine.

There are so many Faction ships who worth a lot even t2 fitted and can be killed just because is fun to do it.
And that because gankers don't risk anything in the process, the kills looks great on killboards, and is funny to kill tens of machariels and other very expensive ships using cheap destroyers... and also being able to keep security status positive all this time.
Gadicus Sharhrizai
Caldari Provisions
Caldari State
#9 - 2014-01-11 21:21:06 UTC  |  Edited by: Gadicus Sharhrizai
Mojo Joo wrote:
They kill just to many, to expensive ships to fast and to easy.
Is game breaking to kill so many expensive ships so easy and is very unbalanced to make tens of billions of isk every day without any risk, as long you can use 500k isk ships to kill ships who worth many billions...
Also a big problem is the new broken pro-piracy feature, who provide suicide gankers with a way to instant fix their security status. That make things much worse because they make a lot of money and can afford to buy insignias and fix their security status, then keep going killing at infinitum without becoming flashy.
And that was not the game mechanic in the past. People thought twice before going -10...
Now, thanks to CCP stupid way of boosting piracy, is not a single backslash to massacre lots of people in hi sec, as long you make a lot of money from that and you can pay to get your security status restored.

Zero risk, hundred of billions destroyed in days, tens of billions profit in days... that is broken game mechanic.



Soo, the bears have moved from crying about ganking miners to ganking mission runners... pathetic


Here are some tips to remember:
1) You are not playing a SINGLE PERSON GAME
2) You are never "SAFE" in eve
3) There is this cool little feature, d-scan, use it and pay attention (hint, when you see 20 dessies coming at you, GTFO)
4) Don't fly expensive ships or glass cannon mission runners
5) Have I mentioned d-scan
6) Get more tank (just like miners have learned why its bad to fly yield fit rets).
7) Don't sit at the warp in at 0 m/s (total fail)
8) Get more tank
9) Have I mentioned D-scan??
10) Get more tank


Try to comprehend that you are playing a sandbox game with very little rules, as it should be, and you are also not playing by yourself (hence: MMO) . Remove you head from your rectum cavities and pay attention while you are in game.

You are allowed to play in your own little world when you log in, just don't be surprised when someone comes along and pisses on your parade.
Dolorous Tremmens
The Scope
Gallente Federation
#10 - 2014-01-11 21:40:15 UTC
Thank you for a very humorous post, it brightened my day no end.

Blingy ships are not needed to do missions, they can be done with standard t2. You go shot cause you were flying something shiny. You were flying something shiny cause you wanted to make more isk faster. You were risking it just by flying it.

First rule in eve, taught to most on day one:
DONT FLY WHAT YOU CANT AFFORD TO LOSE

People slow on the uptake deserve the ridicule, the ones who cry about it deserve the abuse.

Get some Eve. Make it yours.

Mojo Joo
Native Freshfood
Minmatar Republic
#11 - 2014-01-11 21:44:53 UTC  |  Edited by: Mojo Joo
Gankers can just kill faction ships who worth a lot even t2 fitted because they don't risk anything in the process, and is cool to have tens of expensive ships kills on killboard just using cheap destroyers...
Also main problem is that is no backslash anymore for suicide ganking unlimited number of ships in hisec, because security status is not anymore a limited resource, period.
Danika Princip
GoonWaffe
Goonswarm Federation
#12 - 2014-01-11 21:57:07 UTC
Mojo Joo wrote:
Gankers can just kill faction ships who worth a lot even t2 fitted because they don't risk anything in the process, and is cool to have tens of expensive ships kills on killboard just using cheap destroyers...
Also main problem is that is no backslash anymore for suicide ganking unlimited number of ships in hisec, because security status is not anymore a limited resource, period.



If you're so worried about faction ships, the answer is simple.

DON'T FLY ONE.

You can easily complete any highsec mission in any t1 battleship with a T2 fit.


Here, read this: http://themittani.com/features/alod-return-investment

Maybe it'll help? (HINT: Don't be a gank magnet and you won't get ganked! Simple. As. That.)
Mojo Joo
Native Freshfood
Minmatar Republic
#13 - 2014-01-11 22:02:20 UTC  |  Edited by: Mojo Joo
Danika Princip wrote:
Mojo Joo wrote:
Gankers can just kill faction ships who worth a lot even t2 fitted because they don't risk anything in the process, and is cool to have tens of expensive ships kills on killboard just using cheap destroyers...
Also main problem is that is no backslash anymore for suicide ganking unlimited number of ships in hisec, because security status is not anymore a limited resource, period.



If you're so worried about faction ships, the answer is simple.

DON'T FLY ONE.

You can easily complete any highsec mission in any t1 battleship with a T2 fit.



That is a silly and partial solution for the problem. Don't forget the huge proportion of the practice of suicide gankink mining barges because gankers can get instant back the security status... you also suggest that all miners to fly from now ventures or maybe noob ships?
Rek Seven
University of Caille
Gallente Federation
#14 - 2014-01-11 22:10:39 UTC
"That/which" need "to be" changed...
Danika Princip
GoonWaffe
Goonswarm Federation
#15 - 2014-01-11 22:14:08 UTC
Mojo Joo wrote:
Danika Princip wrote:
Mojo Joo wrote:
Gankers can just kill faction ships who worth a lot even t2 fitted because they don't risk anything in the process, and is cool to have tens of expensive ships kills on killboard just using cheap destroyers...
Also main problem is that is no backslash anymore for suicide ganking unlimited number of ships in hisec, because security status is not anymore a limited resource, period.



If you're so worried about faction ships, the answer is simple.

DON'T FLY ONE.

You can easily complete any highsec mission in any t1 battleship with a T2 fit.



That is a silly and partial solution for the problem. Don't forget the huge proportion of the practice of suicide gankink mining barges because gankers can get instant back the security status... you also suggest that all miners to fly from now ventures or maybe noob ships?



No, I suggest they fit tanks and make themselves unprofitable to gank.

It's all about making yourself unprofitable to gank. Why gank a T2 fit mission battleship or belt miner with a tank fit, when you can go after the loot piƱata faction BS, the deadspace fit mackinaw or the untanked hulk?
Sarah Stallman
Pen2 Logistics
#16 - 2014-01-11 22:24:55 UTC
This is a non-issue. There's a massive diminishing return that comes into play as the value of your ship goes up. The more ISK you put in, the less improvement you get for dumping even more in. When you get a ship into the billions, the return is almost nothing.

Further, you start to run into the defender's dilemma. Namely, as the defender you need to be able to defend at least somewhat against all possible threats and attack types, whereas the attacker needs only to find one that works. This means that any ganker who does not feel they could win reliably will not even engage, and those that are confident will do so. This creates a selection bias that makes the gankers seem more effective than they are. The problem is you are only exposed to the ones that can win, not the entire population of them.
Unsuccessful At Everything
The Troll Bridge
#17 - 2014-01-11 22:42:30 UTC
How is mission ganking a broken mechanic if it is working as intended?



This is really a non-issue if you realize that the 'Undock' button carries a fine print consenting to pretty much everything.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Arthur Aihaken
CODE.d
#18 - 2014-01-11 22:52:50 UTC
You can have nice things... they just have to stay in your hangar. Lol

I am currently away, traveling through time and will be returning last week.

Mojo Joo
Native Freshfood
Minmatar Republic
#19 - 2014-01-11 22:58:34 UTC  |  Edited by: Mojo Joo
Unsuccessful At Everything wrote:
How is mission ganking a broken mechanic if it is working as intended?

From the moment when gankers was able to get their security status back for isk, suicide ganking not worked anymore as "intended", because now can be done at infinitum without any backslash.
The negative consequences of losing security status and access to high sec prevented in the past the suicide gangs to get such high numbers and so many kills without any obstruction. Now nothing can stop them getting lots of members and kills...
ShahFluffers
Ice Fire Warriors
#20 - 2014-01-11 23:09:01 UTC  |  Edited by: ShahFluffers
Mojo Joo wrote:
Unsuccessful At Everything wrote:
How is mission ganking a broken mechanic if it is working as intended?

From the moment when gankers was able to get their security status back for isk, suicide ganking not worked anymore as "intended", because now can be done at infinitum without any backslash.

FYI: "professional gankers" do not care about security status. You can continue to suicide gank even when you are -10 (it is just trickier) and the cost raising your sec status from -10 to 0.0 is about ~200-300 million ISK.
It's just not worthwhile to increase your security status over and over again if you going to keep ganking.

Mojo Joo wrote:
The negative consequences of losing security status and access to high sec prevented in the past the suicide gangs to get such high numbers and kill without any obstruction. Now nothing can stop them getting lots of members and kills...

Citation needed.

Also... here's a fun exercise...

- sit outside of a mission hub and count the number of mission ships that come and go in one day.
- now go to EVE-Kill, battleclinic, and zKillboard and count the mission ships that have been suicide ganked in one day.
- be amazed by the rarity of suicide ganks compared to the amount of missions people run.

Now compare this data to the amount of suicide ganks that happened back in 2009. The data shows that ganking has remained relatively stable despite the steady increase in player population or even decreased in some ways (like mining barge ganking).
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