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Drones are broken. Please fix them

First post First post
Author
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#361 - 2014-01-09 21:27:28 UTC
Would save GM's cleaning a crashed node as 'droover' (tm) carrying ships race to get there first ...
Kat Ayclism
Republic Military School
Minmatar Republic
#362 - 2014-01-09 21:28:26 UTC
JIeoH Mocc wrote:
Kat Ayclism wrote:
Seeker's's wrote:
Kat Ayclism wrote:
Rus cannot defeat our superior advanced posting, so must turn to blobbing with pages on pages of monkeys mashing out one line of "+1 nerf centries plz.." Next they shall be crying to CCP to put a much harsher character limit in place and to ban anyone capable of stringing together more than 3 words that haven't just been copied from someone else.

It is a nice mirror of the situation in game.

Gosh, your coalition are so afraid that CCP just nerfs carriers instead of consistent improvement of game mechanics (and I rly understand your concern) that you prefer to remain blind to a huge problem and to shitpost any topic on this subject.

Questions:
Who are the bulk of posters in these 17 pages?
Who had a forum KTA?
How consistently are the posts that actually contain any content beyond mindless repasting the same thing exclusively about addressing the lag that you guys say is from drones and not some whinging about the need to nerf the effectiveness of a certain weapon type?
What proof has been provided that it is in fact drones causing this lag and not say... a couple thousand people all being present at the same time? Have you ever been in a system with more than 50 people undocking at once? Ever noticed the huge declines in tidi after 200 people jump out- even though most likely there has been even more sentries out than before?


For someone boasting with supreme posting abilities, it's really amusing to see how you struggle with your reading.
I'll help you, being in a helpful mood and all.
Nobody claimed that only the drones cause lag. Nobody says that any other issue causing lag shouldn't be addressed, since they do. This thread was opened by stating a certain issue - the lag caused by thousands of sentry drones in grid, even with local counts as low as a couple of hundreds. All the rest of dumb grunts coming here and writing about nerfing this or nerfing that are actually of your mindless sort that can't read nor write while staying on topic, i expect you treat them with understanding due to similarity.

Nobody is obliged by supplying YOU with 'proofs' of any sort, this is not Kugu, you must be mistaken. While the proof for CCP can be supplied from their own GMs coming to clean up the mess you left in-grid, when petitioned, in practically an empty system. I personally remember at least one such occasion, and i am sure there were more, so you can consider the 'material evidence' part covered.
While for the rest of the things you specify, as lags caused by other objects/subjects - they should be addressed and fixed as well, they must. In fact, I demand it! Just start a relevant thread for each, and I'll come chant "GRR Fix Goons!" with you.

Really, have you read your friends' posts? Because they have done exactly what you just said has not been done- and within the past two pages. Maybe you should brush up on your reading comprehension before attacking that of others.

You're not obligated to provide proof of a claim? Must be nice to not have to back up your statements in any way. I too would love to get to blindly assert random things I have pulled from my anus.
Alexander the Great
Imperial Academy
Amarr Empire
#363 - 2014-01-09 21:54:28 UTC
OK, lets focus first on lag without any balance changes. CCP doesn't like to spend time on important issues anyway.

First, we need to decrease number of launched drones. The easiest temporary measure is to limit them to 5 but give double damage bonus. No HP bonuses because nobody shoots at sentries anyway - they are killed with bombs. And to keep the balance we can't increase the number of bombs required, right?

But even after this drones can cause extreme TD if they are constantly launched and abandoned. If they just decay in say 5 minutes it won't help because you can abandon enough in 1 minute (server time not real time) to make this 5 minutes last 5 hours. So we need to limit abandon feature in a similar way to reconnect to probes - allow it say every 5 minutes. Of course drones can be left behind in other ways like relogging or rewarping but this takes much more time than 1 button click.

Of course it would be better to make drones affect performance the same way fitted guns do, but CCP needs time to work on more important stuff...
Kat Ayclism
Republic Military School
Minmatar Republic
#364 - 2014-01-09 22:17:25 UTC
Alexander the Great wrote:
OK, lets focus first on lag without any balance changes. CCP doesn't like to spend time on important issues anyway.

First, we need to decrease number of launched drones. The easiest temporary measure is to limit them to 5 but give double damage bonus. No HP bonuses because nobody shoots at sentries anyway - they are killed with bombs. And to keep the balance we can't increase the number of bombs required, right?

But even after this drones can cause extreme TD if they are constantly launched and abandoned. If they just decay in say 5 minutes it won't help because you can abandon enough in 1 minute (server time not real time) to make this 5 minutes last 5 hours. So we need to limit abandon feature in a similar way to reconnect to probes - allow it say every 5 minutes. Of course drones can be left behind in other ways like relogging or rewarping but this takes much more time than 1 button click.

Of course it would be better to make drones affect performance the same way fitted guns do, but CCP needs time to work on more important stuff...

Ok lets focus first on lag without any balance changes...
proceeds to propose balance changes...

I think you've forgotten the sentence you wrote immediately before that, friend.
JIeoH Mocc
brotherhood of desman
#365 - 2014-01-09 22:34:28 UTC  |  Edited by: JIeoH Mocc
Kat Ayclism wrote:
JIeoH Mocc wrote:
Kat Ayclism wrote:
Seeker's's wrote:
Kat Ayclism wrote:
Rus cannot defeat our superior advanced posting, so must turn to blobbing with pages on pages of monkeys mashing out one line of "+1 nerf centries plz.." Next they shall be crying to CCP to put a much harsher character limit in place and to ban anyone capable of stringing together more than 3 words that haven't just been copied from someone else.

It is a nice mirror of the situation in game.

Gosh, your coalition are so afraid that CCP just nerfs carriers instead of consistent improvement of game mechanics (and I rly understand your concern) that you prefer to remain blind to a huge problem and to shitpost any topic on this subject.

Questions:
Who are the bulk of posters in these 17 pages?
Who had a forum KTA?
How consistently are the posts that actually contain any content beyond mindless repasting the same thing exclusively about addressing the lag that you guys say is from drones and not some whinging about the need to nerf the effectiveness of a certain weapon type?
What proof has been provided that it is in fact drones causing this lag and not say... a couple thousand people all being present at the same time? Have you ever been in a system with more than 50 people undocking at once? Ever noticed the huge declines in tidi after 200 people jump out- even though most likely there has been even more sentries out than before?


For someone boasting with supreme posting abilities, it's really amusing to see how you struggle with your reading.
I'll help you, being in a helpful mood and all.
Nobody claimed that only the drones cause lag. Nobody says that any other issue causing lag shouldn't be addressed, since they do. This thread was opened by stating a certain issue - the lag caused by thousands of sentry drones in grid, even with local counts as low as a couple of hundreds. All the rest of dumb grunts coming here and writing about nerfing this or nerfing that are actually of your mindless sort that can't read nor write while staying on topic, i expect you treat them with understanding due to similarity.

Nobody is obliged by supplying YOU with 'proofs' of any sort, this is not Kugu, you must be mistaken. While the proof for CCP can be supplied from their own GMs coming to clean up the mess you left in-grid, when petitioned, in practically an empty system. I personally remember at least one such occasion, and i am sure there were more, so you can consider the 'material evidence' part covered.
While for the rest of the things you specify, as lags caused by other objects/subjects - they should be addressed and fixed as well, they must. In fact, I demand it! Just start a relevant thread for each, and I'll come chant "GRR Fix Goons!" with you.

Really, have you read your friends' posts? Because they have done exactly what you just said has not been done- and within the past two pages. Maybe you should brush up on your reading comprehension before attacking that of others.

You're not obligated to provide proof of a claim? Must be nice to not have to back up your statements in any way. I too would love to get to blindly assert random things I have pulled from my anus.


I think that i explained why some or even most of the posters err in the same way you do, they can't read the OP.
You want to continue this line of misguided posting in a topic who has a clear, maybe not too elegant and quite laconic, but still quite clear statement which brings to the attention the sentry drone induced lag? By doing so you'll be repeating the very same fault for which you reprimand them.

And no, I don't feel obligated to provide any proof to you, since i am not asking you to fix the lags, this actually goes to CCP who should be well aware of the issue since their employees had first handedly experienced it. I am sure that if asked by CCP reps to provide further information, we'll do all in our power to assist.
Hell, why not - maybe even you will assist in that, being a capital ship super-power and all, and with all your experience, your assisting should be a skill honed to perfection. (See what i did here?)
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#366 - 2014-01-10 00:13:57 UTC
I have removed a rule breaking post. Please people, keep it on topic and above all civil!

The rules:
5. Trolling is prohibited.

Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.

ISD Ezwal Community Communication Liaisons (CCLs)

Criss Scaurus
The Scope
Gallente Federation
#367 - 2014-01-10 00:32:25 UTC
Fix sentry drone assist on carriers
and fix drone lags
S3Ti
Perkone
Caldari State
#368 - 2014-01-10 02:14:11 UTC
Criss Scaurus wrote:
Fix sentry drone assist on carriers
and fix drone lags


Exactly !

Fix sentry drone assist (only?) on carriers (lol)
and fix drone lags (only caused by foes?)

Also, fix victories by numbers because, if a 40k+ coalition of monkeys can't win (fast enough) anything in eve something is broken...and i know what it is: it's your brains!
Seeker's's
Praid-inc
#369 - 2014-01-10 02:18:39 UTC
Please do something about game balance and that half-AFK drone PvP, do smth to fix mass PvP lags (drones, missiles, inventories, AoE dmg including). And for christsake, start looking for an alternative to current claim war system instead of yet another white-painted ship.
Scarlet Bandit
Sebiestor Tribe
Minmatar Republic
#370 - 2014-01-10 09:12:02 UTC  |  Edited by: Scarlet Bandit
CCP PLS FIX LAGS!!!! REALLY STOP CR8 NEW STUPID ITEMS AND TO DO SOMETHING W TiDi !!!
REALLY PPL WHO LIKE 0.0 MERIT THAT CCP GO SOMETHING !
Robert Caldera
Caldera Trading and Investment
#371 - 2014-01-10 09:57:07 UTC
Scarlet Bandit wrote:
CCP PLS FIX LAGS!!!! REALLY STOP CR8 NEW STUPID ITEMS AND TO DO SOMETHING W TiDi !!!
REALLY PPL WHO LIKE 0.0 MERIT THAT CCP GO SOMETHING !


really. STOMP FEETS
Cyaron wars
Academia RED HOT Corporation
#372 - 2014-01-10 10:12:17 UTC  |  Edited by: Cyaron wars
Why everyone here are so damn convinced that only drones cause lag? Perhaps it's more about 2/3 of nullsec players cause lag when the try to dogpile on that 300 man archon fleet? Why nobody ever thought of this?
Fix the blobfest maybe?
Kenrailae
Center for Advanced Studies
Gallente Federation
#373 - 2014-01-10 10:24:49 UTC
Cyaron wars wrote:
Why everyone here are so damn convinced that only drones cause lag? Perhaps it's more about 2/3 of nullsec players cause lag when the try to dogpile on that 300 man archon fleet? Why nobody ever thought of this?
Fix the blobfest maybe?



The 'Blobfest' is part of the unique attraction of Eve: The ability(used loosely as the servers aren't always able) to escalate and fight to an indeterminate point, either by number of people involved, length of engagement, 'teams' involved, etc. is in my opinion, a huge part of what makes Eve, Eve.

Drones are certainly a significant portion of it. If the Jita undock had as many drones on it as what can be deployed during some of these fights, that node would probably struggle hard too. They're certainly not the only part, but a significant part. Part of that drone problem is definitely the massive drone bay's of carriers. Part of it the usage of Sentry domi's. Part of it drone assists. Other parts of the lag are most certainly the bombs going off in those swarms of drones, of ships, part of it the bubbles.... *insert on and on and on list*


Drones aren't the only problem. They DO, however, seem to be the most direct source of lag, and one of the biggest problem mechanics in Eve's 'Blobfest' at the moment. Fixing drones won't fix all of it by any stretch, but it is likely it will fix a large portion of it. And hopefully deal with the problematic 'Drone assist' issue at the same time.

The Law is a point of View

The NPE IS a big deal

Cyaron wars
Academia RED HOT Corporation
#374 - 2014-01-10 10:32:12 UTC
Kenrailae wrote:
Cyaron wars wrote:
Why everyone here are so damn convinced that only drones cause lag? Perhaps it's more about 2/3 of nullsec players cause lag when the try to dogpile on that 300 man archon fleet? Why nobody ever thought of this?
Fix the blobfest maybe?



The 'Blobfest' is part of the unique attraction of Eve: The ability(used loosely as the servers aren't always able) to escalate and fight to an indeterminate point, either by number of people involved, length of engagement, 'teams' involved, etc. is in my opinion, a huge part of what makes Eve, Eve.

Drones are certainly a significant portion of it. If the Jita undock had as many drones on it as what can be deployed during some of these fights, that node would probably struggle hard too. They're certainly not the only part, but a significant part. Part of that drone problem is definitely the massive drone bay's of carriers. Part of it the usage of Sentry domi's. Part of it drone assists. Other parts of the lag are most certainly the bombs going off in those swarms of drones, of ships, part of it the bubbles.... *insert on and on and on list*


Drones aren't the only problem. They DO, however, seem to be the most direct source of lag, and one of the biggest problem mechanics in Eve's 'Blobfest' at the moment. Fixing drones won't fix all of it by any stretch, but it is likely it will fix a large portion of it. And hopefully deal with the problematic 'Drone assist' issue at the same time.


Even if drones cause lag, I think it's more on side that brings clusterfuck of domis and uses drones (we hit the wall of blob again) rather then a carrier tbh. I am convinced that number of sentry subcaps fielded these days cause more lag rather then 250 carriers do.
Kenrailae
Center for Advanced Studies
Gallente Federation
#375 - 2014-01-10 10:46:47 UTC  |  Edited by: Kenrailae
Cyaron wars wrote:
Even if drones cause lag, I think it's more on side that brings clusterfuck of domis and uses drones (we hit the wall of blob again) rather then a carrier tbh. I am convinced that number of sentry subcaps fielded these days cause more lag rather then 250 carriers do.




Lol.



Can't split hairs like that. Everyone using the same idea doesn't get to blame the other person for doing exactly what their doing, with a different skin on their toy.


N-CREL 6th of Jan, there were Pretty similar numbers of subcap sentry boats vs slow cat sentry archon's. Give or take a handful either way. Nothing wrong with using a broken mechanic that works really well... Force the issue, make CCP resolve it, Please.


Only one I feel like researching right now. It's not 'their fault' or 'their fault,' it just is what the fleet comps are at the moment. Because the mechanics of drones/drone assist/slowcats/sentry domi's* were probably never envisioned to be used that way. It takes twice as many domi's as carriers to field the same number of drones. The domi can do it 3 times, the carriers can pretty much drop an endless supply of drones. Not saying don't use a mechanic that works well. Just that it is an issue, keep breaking it, keep breaking it hard, make CCP have to fix it. Then they can get to finding and fixing the other sources of lag that are lost in all the background noise of drones all of the things.



*Editing in what 'it' was

The Law is a point of View

The NPE IS a big deal

Cyaron wars
Academia RED HOT Corporation
#376 - 2014-01-10 11:13:06 UTC  |  Edited by: Cyaron wars
We are going nowhere like this.
I suggest to stop blaming each other and ask CCP to provide player base with some graphs of server load. Would be nice to see what exactly was causing the node crash, what % drones use in all those figures etc. So we can all clearly see real issues and stop blaming each other once and for all.
PONTI Raholan
Umbrella Corporation. Inc.
#377 - 2014-01-10 11:47:04 UTC
fix drone lag!
Mark Hadden
Imperial Academy
Amarr Empire
#378 - 2014-01-10 12:05:24 UTC
PONTI Raholan wrote:
fix drone lag!


LIAR!
in yesterdays fight in 9-8 there was no lag despite of sentries being deployed on field all the time.
In same time you havent managed to bring 1000 dudes goon mob with you, this is prolly the reason for lagless play, think about it.
Alexander the Great
Imperial Academy
Amarr Empire
#379 - 2014-01-10 13:41:12 UTC
Kat Ayclism wrote:

Ok lets focus first on lag without any balance changes...
proceeds to propose balance changes...

I think you've forgotten the sentence you wrote immediately before that, friend.

Logic, do you have any? How does it change balance if you do the same damage but with 5 drones instead of 10?
Ellendras Silver
CrashCat Corporation
#380 - 2014-01-10 16:41:38 UTC
1Of9 wrote:
uaaaaaaaaaau .. tears ... so delicious

nom nom nom


anyway, on a more serious note.
CCP nerfed areaDD at goons request, because, well, goons could not win.
CCP nerfed sensor boosters at goons request, well, you know, old vets like BoB could pwn them too far away since they didn't had the skills :THEHORROR:..

Then goons discover that NANO was too much, they where getting owned left and right in their ratting pastures. :cry cry cry: and CCP nerfs.

Goons jump into a system bubbled? too many bubbles? NO PROBLEMO, batphone CCP they will remove them for us.

Now getting owned by sentry drones .. what do to? lemme see.. AH YES! let's bat phone CCP once more. ALWAYS WORKED IN THE PAST why not once more?

Next on the cry list: REMOVE caps from game, since goons out number everyone, it's game over for everyone else.

Then, remove MWD, make sure hostiles cant run away.

Why not nerf skilling speed? OLDER chars like SirMolle etc can skill SLOWER so goons and buddies catch up?

Why not make WARP BUBBLES affect only the hostiles and NOT those that are blue to the bubble owner? Goons love sabres..


this i realy hope that CCP wil not nerf sentries and or slowcats.

oh well at least we saw some goon tears still the best tears

[u]Carpe noctem[/u]