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Enough is Enough: Nerf Minmatar

Author
Zarnak Wulf
Task Force 641
Empyrean Edict
#501 - 2011-11-23 19:44:52 UTC
CCP Tallest just updated the hybrid rebalance thread. After Crucible they will be pursuing further balancing that might include:
Looking at scorch vs. Null vs. Barrage
T1 ammo revision for hybrids and possibly lasers
Something to get blaster boats in range.
Armor vs. Shield and passive vs. Active tanking
Light and medium webber drones
Individual ship balancing.

And that all makes this thread moot now. I would appreciate it being locked. Thank you.
Liang Nuren
No Salvation
Divine Damnation
#502 - 2011-11-23 19:48:27 UTC
Zarnak Wulf wrote:
CCP Tallest just updated the hybrid rebalance thread. After Crucible they will be pursuing further balancing that might include:
Looking at scorch vs. Null vs. Barrage
T1 ammo revision for hybrids and possibly lasers
Something to get blaster boats in range.
Armor vs. Shield and passive vs. Active tanking
Light and medium webber drones
Individual ship balancing.

And that all makes this thread moot now. I would appreciate it being locked. Thank you.


Lol

I'm an idiot, don't mind me.

m0cking bird
Doomheim
#503 - 2011-11-23 20:03:42 UTC  |  Edited by: m0cking bird
Well, I hope CCP is not going to limit scorch range. Scorch is the Amarr version of stasis webifier. Once it's gone or dramatically reduced. You'll quickly find that Amarr ships are not even on the same level as Gallente ships + Hybrid turrets and even less so compared to Minmatar or Caldari.

Although, if they did do this. Then you would only assume barrage and Tracking enhancers range would be reduced too. With tracking computers or tracking enhancers being the only counter to any reduction in scorch range.

I can only see a more homogeneous landscape to come out of this. Something a part of the community says it does not want, but instead of increasing blaster range. CCP may just start reducing auto-cannon and laser range.

Like I said. This will only show how SH!T Amarr ships and turrets truly are. Again! Kinda like how most believed blaster were good, but that was because of one module (stasis webifier).

I know for a fact most solo pilots do not find Amarr ships to be good solo. If they're not good in that niche and not in fleets. What use are they? Mining Abaddon, with guardians repping incoming rat damage?
Bomberlocks
Bombercorp
#504 - 2011-11-23 20:30:20 UTC
Naomi Knight wrote:
Kingwood wrote:
posting fail

indeed your posts fail ,deimos kills a cyna yeah sure ... in yar dreams maybe

You really don't know who kingwood is, do you?
m0cking bird
Doomheim
#505 - 2011-11-23 20:30:34 UTC
To anyone making arguments of "skill" and "experience".

The forums lag behind the game in just about everything. By as much as 6 months (from my observations). Experience does not count for much when writing post or much in the way of fact, with regard to kill-mails.

The forums are for words and numbers. Making any effort to show others killmails is a waste of time. Most pilots on the forums have little to no experience in-game. Numbers, words and hypothetical s. Replace "skill", experience and PROOF (killmails). You don't learn anything from those who are not willing to innovate or attempt to think outside of general knowledge ("Myrmidon is terrible" 6 months ago was a generally accepted).

About the only thing you can do on the forums is limit the way CCP may effect your game-play in the future (changes = nerf or boost).

So with that all said. Don't waste time posting kill-mails to validate anything, because many will quickly find ways to invalidate everything. Mainly for the sake of supporting their own argument without any interest in finding true facts.

CCP does fallow most of these !diots (they read the forums) and are often the reason why, what most pilots see as imbalances, happen. The know it alls with no experience in-game, but great with numbers and rhetoric are the biggest dumb@sses and offenders. Who basically circle jerk among themselves to forward their ideologies and their version of logic or what should be. Best you can hope for. Is limiting extraordinary claims like: Minmatar are overpowered or this and that is terrible because it's not viable in fleet engagements.

Or do what I enjoy most. Troll, come up with words, speak gibberish and laugh @ others expense (good times). Which is the only reason I've been on the forums of late. To limit these !diots and their views on whatever.
Bomberlocks
Bombercorp
#506 - 2011-11-23 20:51:13 UTC
Zarnak Wulf wrote:
CCP Tallest just updated the hybrid rebalance thread. After Crucible they will be pursuing further balancing that might include:
Looking at scorch vs. Null vs. Barrage
T1 ammo revision for hybrids and possibly lasers
Something to get blaster boats in range.
Armor vs. Shield and passive vs. Active tanking
Light and medium webber drones
Individual ship balancing.

And that all makes this thread moot now. I would appreciate it being locked. Thank you.
I predict a new thread: BUFF AMARR!!!!!!!
Liang Nuren
No Salvation
Divine Damnation
#507 - 2011-11-23 21:37:07 UTC
Bomberlocks wrote:
Zarnak Wulf wrote:
CCP Tallest just updated the hybrid rebalance thread. After Crucible they will be pursuing further balancing that might include:
Looking at scorch vs. Null vs. Barrage
T1 ammo revision for hybrids and possibly lasers
Something to get blaster boats in range.
Armor vs. Shield and passive vs. Active tanking
Light and medium webber drones
Individual ship balancing.

And that all makes this thread moot now. I would appreciate it being locked. Thank you.
I predict a new thread: BUFF AMARR!!!!!!!


There's cases where I think that's a really good idea. The Prophecy, Omen, and all 1 mid slot ships come rather strongly come to mind. Even the Harbinger and Absolution could use some fitting love to make them comfortable like the Drake and Cane.

-Liang

I'm an idiot, don't mind me.

Naomi Knight
Ministry of War
Amarr Empire
#508 - 2011-11-23 21:44:58 UTC
Bomberlocks wrote:
Naomi Knight wrote:
Kingwood wrote:
posting fail

indeed your posts fail ,deimos kills a cyna yeah sure ... in yar dreams maybe

You really don't know who kingwood is, do you?

your fiance? or who?
Aamrr
#509 - 2011-11-23 23:21:12 UTC
Nerf scorch? Nerf tracking enhancers?

I think that is a fantastic idea.
Liang Nuren
No Salvation
Divine Damnation
#510 - 2011-11-23 23:24:28 UTC
Aamrr wrote:
Nerf scorch? Nerf tracking enhancers?

I think that is a fantastic idea.


It sounds really, really, really dangerous on the heels of the Hybrid boost.

-Liang

I'm an idiot, don't mind me.

Bomberlocks
Bombercorp
#511 - 2011-11-24 02:01:19 UTC  |  Edited by: Bomberlocks
Liang Nuren wrote:
Bomberlocks wrote:
Zarnak Wulf wrote:
CCP Tallest just updated the hybrid rebalance thread. After Crucible they will be pursuing further balancing that might include:
Looking at scorch vs. Null vs. Barrage
T1 ammo revision for hybrids and possibly lasers
Something to get blaster boats in range.
Armor vs. Shield and passive vs. Active tanking
Light and medium webber drones
Individual ship balancing.

And that all makes this thread moot now. I would appreciate it being locked. Thank you.
I predict a new thread: BUFF AMARR!!!!!!!


There's cases where I think that's a really good idea. The Prophecy, Omen, and all 1 mid slot ships come rather strongly come to mind. Even the Harbinger and Absolution could use some fitting love to make them comfortable like the Drake and Cane.

-Liang

Considering the lack of thinking present in the OP and co's arguments vis a vis the future hybrid platforms (I really wonder if most of them have forgotten about the existence of drone platforms?), I'll be right there whining for that buff as well. This has gone beyond ridiculous. Things like the Navy Vexor and Navy Domi are going to be somewhat OP now.
Jaxemont
The Scope
Gallente Federation
#512 - 2011-11-24 02:24:34 UTC
How about we just give every race that isn't Minmatar +10-20% PG. Minmatar don't get nerfed and other races get more ships that aren't a pain in the ass to fit.

That's my main annoyance with Minmatar at least. How come only one race gets to be easy to fit, while the others are a nightmare?

Ship: Powergrid
Cyclone: 1210
Hurricane: 1350
Brutix: 1150
Myrmidon: 1175

A tier 1 BC has more PG than a tier 2? It's not just with Battlecruisers either. :( Gallente ship re-balancing better address this.
Goose99
#513 - 2011-11-24 02:36:26 UTC
Jaxemont wrote:
How about we just give every race that isn't Minmatar +10-20% PG. Minmatar don't get nerfed and other races get more ships that aren't a pain in the ass to fit.

That's my main annoyance with Minmatar at least. How come only one race gets to be easy to fit, while the others are a nightmare?

Ship: Powergrid
Cyclone: 1210
Hurricane: 1350
Brutix: 1150
Myrmidon: 1175

A tier 1 BC has more PG than a tier 2? It's not just with Battlecruisers either. :( Gallente ship re-balancing better address this.


When you're kited by Winmatar, you're still dead. More buffer only prolongs the inevitable. What Winmatar need is less speed, or alternately, more speed for other 3 races.
whaynethepain
#514 - 2011-11-24 05:17:51 UTC
M8, it took a while to train T II projectile guns.

The other weapons should be more powerful perhaps.

Hybrids are being buffed.

Lasers seem overly week with multiple beams scorching a single shield, but hey.

Try not to drag things down to a level, try making stuff better, I dare you.




Getting you on your feet.

So you've further to fall.

Desudes
The Scope
Gallente Federation
#515 - 2011-11-24 05:51:14 UTC  |  Edited by: Desudes
Goose99 wrote:
When you're kited by Winmatar, you're still dead. More buffer only prolongs the inevitable. What Winmatar need is less speed, or alternately, more speed for other 3 races.


I thought the answer to getting kited was to have your buddy slow them for you.

I usually just gave them the finger in local and left if that wasn't an option.

Excuse me, but what the f*ck are you desu?

Mfume Apocal
Brutor Tribe
Minmatar Republic
#516 - 2011-11-24 06:21:19 UTC
Jaxemont wrote:
That's my main annoyance with Minmatar at least. How come only one race gets to be easy to fit, while the others are a nightmare?


Caldari missile boats are not particularly hard to fit. That being said, the Drake requires fitting mods for a ganglink, while the Cane does not.
Tara Read
Blackwater USA Inc.
Pandemic Horde
#517 - 2011-11-24 07:04:46 UTC
Tanya Powers wrote:
Tara Read wrote:
Kingwood wrote:
Tara Read wrote:
Being in your enemies face, grinding them into the dust... Yeah... That's why I love flying close quarters. Either you or them no holds barred. Either you go up in flames or I do.



Quoting this for hilarity.


Hilarity? Oh you sad strange little man. Is 28km too close to you in that cane of yours? Typical kids these days. If they cant stay out of point web and scram range they wont fly it. Pussies the lot of you I say!! Lol.


"My blaster megathron can hit you CANE at 28km, I win !!"

Well, my maelstrom or my pest can hit your blaster brutix or your blaster mega at over 70km and there's nothing you can do.

Roll
Usual Edit for lols because I can: yes you can gtfo and dock until you have 10 friends free to help you kill the bad guy.


I rather like the maelstrom. Its like a giant rusty sail barge with guns. Tbh though if rails were a tad better this includes post patch changes, I can see them being used more often. I loved flying a sniper mega almost as much aa a blaster fit. Well almost lol.

Another point is come on guys. Ccp will never make everyone happy, each ship has its advantages and disadvantages. Its once again how you fly it and strategy in dealing with certain fittings. Blaster boat? Kite it. Cane? Tackle it and blast it out of the sky. Active tank? Neut it to hell. Its not that difficult people.
Naomi Knight
Ministry of War
Amarr Empire
#518 - 2011-11-24 11:18:09 UTC
Mfume Apocal wrote:
Jaxemont wrote:
That's my main annoyance with Minmatar at least. How come only one race gets to be easy to fit, while the others are a nightmare?


Caldari missile boats are not particularly hard to fit. That being said, the Drake requires fitting mods for a ganglink, while the Cane does not.

not hard ... sure...
lets compare cerb vs vaga
cerb with 5 ham+mwd remain 312 cpu 76 pg
vaga with 5 425mm ac+mwd remain 349cpu 225pg
both of them are shield tanking ships and bcu needs more cpu than gyros
so if you want to fit a shield extender cerb needs some pg rigs/modules/implants

yeah totally not hard to fit,the other caldari ships are the same
dumb ignorant matar fanboy
Mfume Apocal
Brutor Tribe
Minmatar Republic
#519 - 2011-11-24 11:27:31 UTC
Naomi Knight wrote:
Mfume Apocal wrote:
Jaxemont wrote:
That's my main annoyance with Minmatar at least. How come only one race gets to be easy to fit, while the others are a nightmare?


Caldari missile boats are not particularly hard to fit. That being said, the Drake requires fitting mods for a ganglink, while the Cane does not.

not hard ... sure...
lets compare cerb vs vaga
cerb with 5 ham+mwd remain 312 cpu 76 pg
vaga with 5 425mm ac+mwd remain 349cpu 225pg
both of them are shield tanking ships and bcu needs more cpu than gyros
so if you want to fit a shield extender cerb needs some pg rigs/modules/implants

yeah totally not hard to fit,the other caldari ships are the same
dumb ignorant matar fanboy


That's because HAMs are harder to fit on Caldari than HMLs. You'd have problems fitting an arty Vaga too.
Naomi Knight
Ministry of War
Amarr Empire
#520 - 2011-11-24 11:39:23 UTC
Mfume Apocal wrote:

That's because HAMs are harder to fit on Caldari than HMLs. You'd have problems fitting an arty Vaga too.


yeah a little harder due to lame pg need for ham and siege launchers
with 5hml+mwd cerb has 293cpu 171pg still lower than the vaga at least this way i can fit 1 lonely extender
if ham wastn so useless i would fit those on cerb over hml

btw vaga with arty is nonsense there is the muninn for that
but there is no different hml and ham caldari ships

and you can still go with lower tier guns to ease fitting