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[Rubicon 1.1] Sisters of EVE Battleship

First post First post First post
Author
Legion40k
Hard Knocks Inc.
Hard Knocks Citizens
#1741 - 2014-01-06 16:22:27 UTC
Ladels and Jellyspoons the Nestor is now available to stare at on Sisi...

bleurgh

more bleurgh

description makes me sad. also the shuttle is actually there.

=[
Damien White
Deep Core Mining Inc.
Caldari State
#1742 - 2014-01-06 17:30:00 UTC
Does it still have these useless stats and bonuses?

97% of girls would die if Justin Bieber were about to jump off a cliff. Post this in your sig if you`re part of the 3% yelling,

"DO A BARREL ROLL!"

Alundil
Rolled Out
#1743 - 2014-01-06 20:38:40 UTC
Legion40k wrote:
Ladels and Jellyspoons the Nestor is now available to stare at on Sisi...

bleurgh

more bleurgh

description makes me sad. also the shuttle is actually there.

=[


I can live with the design - tbh. Who spends that much time looking at the ship hulls anyway? But.....that description.....my god. Who wrote that tripe? Good grief. That...that is 'B" movie sci-fi schtick.

Ugh

I was hopeful that this might be a fun and useful ship to look at. However if it resembles its current form (stats/utility) on SiSi then it'll be another BS class hull I'll never bother expending the time/ISK to acquire.

(Note to CCP: read this as MOST of the T1 BS hulls are superfluous and overshadowed or outclassed by either 2-3 BS hulls or by the improvements made to the cruiser/BC class hulls with few exceptions and the pirate BS hulls are pointlessly expensive and bring nothing truly meaningful to the table other than niche usage - looking at Bhaalgorn - aside from lvl 4 mission runners - and lets not get started on the marauders shall we).

Le sigh.....

I'm right behind you

Red Garsk
#1744 - 2014-01-06 22:02:40 UTC
First of all I would like to say that I am very impressed by the visuals of the ship, it simply looks amazing and completely inline with the other two Sisters Of Eve ships.

On first glance there are a few things I would like to point out.

1.) Ship icon has a Caldari (Blue) background, which needs to be changed to the Gallante background to make it fit the other two Sisters Of Eve ship icons.

2.) In my opinion it needs to have it's scanning bonus replaced with a bonus that benefits combat or, keep the scanning bonus and add a covert ops cloaking ability to it. Let me clarify that this ship is going to be very expensive, first estimates put it at around 2 to 3 billion isk and no one is going to use it to scan something unless it can cloak and scan in safety, just like the other two Sisters Of Eve ships and the already established covert ops scanning frigates and the T3 Sub System setups. This ship will never see a wormhole without a Covert Ops Cloak with the current price tag. The price tag definately makes up for it when having the ability to use a Covert Ops Cloak. It also has 5 turret hardpoints, leaving 2 slots for something else, which could be filled with a Probe Launcher and a Covert Ops Cloak, making it an excellent choice for wormholes, which is is advertised for, having low mass and all.

3.) I personally feel that CCP really needs to listen to the community when releasing new assets into the game. I understand that they have a vision and a plan but when you release something like this, CCP really needs to take more consideration on what the player base is telling them. We all think it's an amazing ship, but the pricetag doesn't make it worth it, it lacks a Covert Ops, and if only CCP would listen and understand that whe you release a ship with low mass, thereby advertising it to the wormhole community, that you then, listen to the Wormhole community when they give you feedback... So... CCP, LISTEN TO US !!!

Give your feedback guys... It needs a bit more love.
Savira Terrant
Native Freshfood
Minmatar Republic
#1745 - 2014-01-06 22:09:09 UTC
I wish this ship had never happened. Then we could all continue to celebrate the Astero and Nestor, instead of looking at those two as a reminder that they also have an ugly and utterly useless big brother with a description written someone who did not know what the actual use or properties it's going to have. Whoever wrote that wasn't the least bit excited by that ship, clearly evidenced by the lame background for this thing.

Then the first passage emphasises on the stay hidden part so much, that you have to assume it actualy has an ability to back that up.
Much of the middle passage was just gameplay/storyline irrelevant babble or dumping real world popular words like alternate power sources and renewable sources onto the reader for who-knows-what reason...

No, let me stop right here. The whole description just reads like it was made to justify everything that went wrong with the ships gameplay and visual design.

Come on CCP. If the shuttle does not have a (even stroyline) reason to be there just remove it from the mesh. You can't be that poor. Because it makes total sense:

Quote:
SOE developement boss:
"Okay, people! The designgoals of this ship is to stay hidden, while rescuing people from everywhere they could happen to be endangered."

Some designer at SOE:
"Hey gotcha, added a rescue-shuttle and shuttle-bay to the Nestor design... ready to go anywhere!"

Engineer:
"Oi, we did not manage to give this ship the resources to handle a covert cloak or give it any other cloak bonus, but instead we magically reduced the mass of the Nestor so it will be totally save wherever it will go! Oh, and also there is absolutely no need for a shuttle anymore, since the Nestor itself will now be able to land on planets and snuggle into space structures to rescue people... all hail the space magic!"

Designer:
"But... wait! It took so much work to design this really cool bay and shuttle! I want, want, want!"

Boss:
"Okay, okay. We leave the shuttle in the plans. But after each and every Nestor is built, we will send in an engineer to mothball this useless piece of trash!
Mh, but not being able to cloak might pose a problem... how will we keep it save and hidden now?"

Enineer:
"I have the perfect idea! We give this thing remote repairing amount bonus to boot and also a range bonus for good measure. That will show them!"

Boss:
"Okay. I never heard of an SOE operation supporting agressors with free spareparts, but if no one has a better idea let's do this. Now what will we do about the low scan resolution then? It would need the best of all battleships, to even remotely compete with the logistics cruisers out there!

Guy from marketing:
"Stop right there! We don't have development budget left, but with the right marketing we can sell this piece of s... I mean wonderfully designed beautiful hull as a trophy for capsuleer hangars!"

...

.

marVLs
#1746 - 2014-01-06 22:34:18 UTC
So still those bad and boring bonuses with bad design of hull? (players show here 10x better models). Well not interested
Divi Filus
New Xenocracy
#1747 - 2014-01-06 22:50:28 UTC
Fun fact: current Nestor build has a 0m3 Ship Maintenance Bay. It can't fit anything, obviously, but it can be used to refit other ships. Not sure whether this is a holdover from the placeholder stats, and whether it will make it into final design, but it's there now.
SFM Hobb3s
Perkone
Caldari State
#1748 - 2014-01-06 22:55:16 UTC
Honestly if they'd just put a jump drive on it I'd be happy, even if the only combat bonus was the optimal range of fireworks.

I would totally jump this and fill space with fireworks just to make someone carp their pants
James Amril-Kesh
Viziam
Amarr Empire
#1749 - 2014-01-06 23:25:24 UTC
Savira Terrant wrote:
From the CSM Meeting Minutes in August 2013:

Quote:
CCP expressed that they will not introduce new ships with clearly overlapping roles in the future.



That was a good joke!Evil

But they gave it several roles that each overlap with other ships.
This ship can do everything! And it won't be good for anything!

Enjoying the rain today? ;)

Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#1750 - 2014-01-06 23:40:47 UTC
This ship REALLY needs a jump drive.

That and/or a MJD activation time and cooldown reduction.

70% reduction to activation time and cooldown time of MJD would help a lot on this ship.

And like I said before, RR should be shifted to drones, so instead of:
50% bonus to remote armor repairer amount
100% bonus to remote armor repairer range

Do:
150% bonus to effectiveness of armor repair drones
70% reduction to activation time and cooldown time of MJD would help a lot on this ship.
Marsan
#1751 - 2014-01-07 00:38:10 UTC
Honestly I can't see using this ship for anything that justifies it's price. Really what you need to decide is it an RR logi BS or an exploration ship? In any case the laser bonus is just silly.


Logi BS
Amarr Battleship Bonuses:
4% Armor resistances per level

Gallente Battleship Bonuses:
10% drone damage and hitpoints per level
10% logi drone boost per level

Role bonuses:
50% bonus to remote armor repairer amount
50% Cap transfer
200% bonus to remote armor repairer range


Exploration BS
Amarr Battleship Bonuses:
4% Armor resistances per level

Gallente Battleship Bonuses:
10% drone damage and hitpoints per level

Role bonuses:
50% bonus to remote armor repairer amount
50% increased strength for scan probes
+10 virus strength for relic and data analyzers
Can fit Cover Ops Cloaking devices


In the case of #2 you can reasonably do exploration even if there are many more sane ships to do so. What you do get is a cloaky Battle Ship that can join the various BLOPs config providing tanking, drone, and some logi. The ideal vessel to bring along with your bomber wing hunting indys and ratters in hostile space. With a mjd it might be an interest ship to get in close with heavy drones (assuming they get rebalanced), or be a sentry sniper. The lack of the portal still give BLOPs a purpose.

Also I think it need a speed buff in either the form of a MJD bonus, raw speed or MWD bonus.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#1752 - 2014-01-07 00:51:58 UTC  |  Edited by: Uriel Paradisi Anteovnuecci
I posted this one before, but I really want people to see it- I think this could work well for it and nearly justify the price tag:

NESTOR

Amarr Battleship Bonuses:
4% bonus to armor resistances per level

Gallente Battleship Bonuses:
10% bonus to drone damage and hitpoints per level

Role Bonuses:
150% bonus to Armor Repair Drone effectiveness
50% bonus to Large Energy Turret range
50% increased strength for scan probes
70% reduction to Micro Jump Drive activation time and reactivation delay
+20 virus strength for relic and data analyzers
Mhari Dson
Lazy Brothers Inc
#1753 - 2014-01-07 01:14:54 UTC
MukkBarovian wrote:
The price/performance mesh on all the SOE ships is currently out of whack. This is less a problem with ship design and more an issue of supply and demand in an emerging market.

The Nestor is interesting to me because of its low mass. I don't feel its overpowered or underpowered at the moment. But I wouldn't be happy to buy one at 2 bil for the hull. So its time to wait for the markets to work their magic and see if the price in a few months is decent..


With SoE's current LP to isk conversion it'll be highly unlikely for this to be less than a 2b hull unless the LP price gets cut by at least 20%
Jada Maroo
Native Freshfood
Minmatar Republic
#1754 - 2014-01-07 04:17:44 UTC
It needs to have an SMA just big enough to fit a shuttle.
Alstevar Eastern
Caldari State
#1755 - 2014-01-07 04:59:56 UTC
Now for me, the back vertical wings look too thin with the opposite ring, increase horizontal design of these can make a better visual. If you change that, i have no more problem with the top ring.

Your effective personal standings need to be higher to see the player's signature.

Red Garsk
#1756 - 2014-01-07 06:05:23 UTC
Jada Maroo wrote:
It needs to have an SMA just big enough to fit a shuttle.


I would love that idea.


As far as using the ship... I would use it in wormholes if it had a covert ops cloak. My biggest issue with the stats right now are the scanning bonuses because there is no way in hell that someone would take this ship and scan with it and then risk the ship to warp to signatures / wormholes... especially in wormholes... Because you never ever know what you are going to find. So in essence, you can scan signatures but you will never ever use it to warp to one because of the risk v.s reward. This is the main reason why people in wormholes use Covert Ops scouts.

CCP needs to listen to the community instead of holding on to this design idea / vision and completely ignoring what we say. I would use the ship, just not in its current form.
Implying Implications
Sebiestor Tribe
Minmatar Republic
#1757 - 2014-01-07 10:00:20 UTC
What is the point of this ship?
Rek Seven
The Scope
Gallente Federation
#1758 - 2014-01-07 10:41:54 UTC
So the ship is on sisi and it still looks ugly and has crap stats... what was the point of this thread?
Arthur Aihaken
CODE.d
#1759 - 2014-01-07 10:55:15 UTC
Rek Seven wrote:
So the ship is on sisi and it still looks ugly and has crap stats... what was the point of this thread?

It slices, it dices, it… Wait - I'm thinking of the kitchen appliance.

I am currently away, traveling through time and will be returning last week.

I am disposable
Republic University
Minmatar Republic
#1760 - 2014-01-07 12:03:09 UTC
Rek Seven wrote:
So the ship is on sisi and it still looks ugly and has crap stats... what was the point of this thread?


What is the point of any feedback thread started by CCP? I'm starting to think they only start them to create the illusion that we are being listened to. The rapid launcher thread has gotten no response in months, and they are now ignoring this thread the same way. We really are wasting our time here.