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Still no game for solo player, still only an economy simulation and PvP-arena

Author
Demica Diaz
SE-1
#21 - 2013-12-27 14:27:20 UTC
You can solo play in EVE just fine if you put your mind to it. But to enjoy solo play you really need to get out of high sec. There is so much EVE to explore and things to do.

Aya Shinomiya wrote:
And there is the great low and null sec, the PvP. Yes, I like it to buy a ship and than losing it against some high skilled players which web me from all sides, disturb my warp, drain my energy and shot me to scrap in a second. That is fun.


If your mind is set that you already lost then of course it is not fun to PvP. You dont go PvP to lose ships, you go there to make other players lose their ships but knowing that there is chance that you lose yours first. Not everyone in low and null are PvP legends with 100 million skill points. There are plenty of newbies and carebears out there just like in high sec. There are many ways to PvP even, one of them is that you never even fire your guns. Be that elusive guy who gets what he wants (siphon units, explo sites, loot, salvage, ect) under enemy nose and never get caught.

Aya Shinomiyano wrote:
anomalies like black holes.

Aya Shinomiya wrote:

Why is there no nebula which disturb the sensors so I could use this as advandage like in Star Trek II: The Wrath of Khan? Or some nebuals where you must search save routes through it like the "Briar Patch", so I can use the environment to balance my weaknesses and maybe escape an enemy.


Black holes exist, iv seen it and I have to say it is quite fun experience Lol and nebulas that distrub or enhance ships exist aswell. There are lot more out there, you just need to go look.

Now, who am I to say how you should play your game but I can say from experience that solo playing is possible and there are a lot of ways how to solo play with one character and one account but do not limit your play to high sec, just dont.

Overall EVE is less friendly mmo for solo play than other mmos out there and even though some people believe that mmo stands for playing in group or as team, it usually means just a lot of players playing with you in fantasy/scifi world. I remember reading that over half of mmo populations were solo players but I cant state that as fact. What I can say for fact is that in EVE you really need to put your mind into it to create content for yourself, in other mmos it is usually already tailored for your in the world.


Jaz Antollare
UrAnus Probing Squad
#22 - 2013-12-27 14:39:00 UTC
I really enjoyed the first post, ireally did.
Aya Shinomiya
Promethean Ascension
#23 - 2013-12-27 16:17:13 UTC
@ Shah Fluffers


Okay. Sounds reasonable. So the technology limits the possibilities.

I mean not creating All-In-One ships. That every ships has a scanner means not that they all have the same scanning capabilities. You could for example combine the scanning capability with the CPU and powergrid. And some could have specialized scanning phalanxes and others have only rudimentary phalanxes which you cannot upgrade in the same way without fully reconstruction of a new hull. So it still depends on the ship and not on the module. I mean not that there are no modules at all or no specialized ship types. But I think the module system feels a little bit like a MMORPG than SciFi and limites possibilities.
Of course should the ship type limit the possibilities and you should not make an assault out of an interceptor. But nobody would create so specialized ships with so limited possibilities. Look at modern navy ships. Most of them are specialized for one purpose but have also all other capabilities. With the new SoE ships CCP created multi-purpose ships.

For a survey I made a proposel how I would change the fitting system to feel more SciFi. Instead of a small number of module slots you see a schematic of the ship with the power core, main computer, targeting and sensor arry, engines, shield generator and so on. And you can change this parts by installing better ones. With higher skills you can not only buy better stuff you can also adjust the behavior of the devices inclduing the normal bonuses. As example: With high skills in engineering and shield systems you can change the shield resistences either more in one resistence type or a balanced resistence. Instead of limited slots you have only ship system ressources. As example: You fly with amor tanking but put in a high level power core and strong main computer. So you have ressources free for ECM. Another interesting possibility is redirection of power. You fit a high level power core and direct most of its engery to the engines to get higher top speed. Or to the shield to get more shield HP. The level of the devices limits the bonus. But with higher skills and high level equipment you can run the devices beyond their limits.

What I mean is it lacks a little bit on the technological complexity. In this way you have more possibilities to use what you have AND your skills. High engineering skills should not only mean that you now can buy Tech-2 stuff and have some more bonus. It should also give you the possibility to work directly with the ship systems. As example if I am jammed by someone and also have high engineering skills, I can redirect the power from shields and weapons direct into the warp core to get a bonus an resistence against jamming and so I can warp out. Would bring more tactics into the game. The devices and ships system would of course limit how far you can go.

I think the number of modules would not decrease so much. You could add more like some alien power conduits for a higher power flow through the systems or different types of armor.

The best think would be if you could see the what the people did with their ships like with the strategic cruisers.

Was has this to do with solo player? More possibilities and tactics to survive and more fun with flags ... I mean with ships. :D
Aya Shinomiya
Promethean Ascension
#24 - 2013-12-27 16:18:29 UTC
EvEa Deva wrote:
Lots of solo players around they just have 2-5 accounts


I do not have the money for two accounts and even if, I would not spend it for it.
Kahega Amielden
Rifterlings
#25 - 2013-12-27 16:22:59 UTC
The problem here, OP, is that EVE is fundamentally incompatible with the kinds of suggestions you're making. It is designed as an MMO, a game in which you interact with other players, and in such a game, balance is paramount. CCP cannot possibly make the game good for solo (at least not in the ways that you're suggesting) without seriously compromising the game for everyone else.

I'd look into games like Freelancer, or the X3 series (Which I have heard described as "single player EVE").
Aya Shinomiya
Promethean Ascension
#26 - 2013-12-27 16:31:17 UTC
Pure Ebil wrote:
Aya Shinomiya wrote:
Hi there,

today I was bored a little bit and I tried an Incursion. Bad mistake, lost a Tengu. Yes, yes, the EVE-veterans laughing about my stupidity. Yes, I was stupid. Stupid to think that you could do the cool things alone. Although "cool" is the wrong word because it is nothing else than a harder mission.


You can 'solo' a vanguard site, I know, I've done it in a paladin.
It took forever & the reward wasn't worth the time but it was fun.
So firstly your problem is you brought the wrong tool for the job,
like if you were complaining that you couldn't remove a nail with a screwdriver…

Secondly incursions are designed for fleets,
the payout system even is geared up to pay out to the whole fleet,
the only difference between soloing a site & running it with a 10 man fleet is time.

& finally, the most fun I've had in EVE has been in fleets, be them PvP roams or incursion fleets,
I would strongly recommend giving fleet combat a try!



Yes, it was my fault. The Incursions happened in my home system and I wanted look what an Incursions is. Before I had no idea. But I had no idea that I would be such a weak target or that there are a half a dozen warp jammers.

I am not aversed to PvP or low sec. I wanted to train my skills high enough to have a fighting chance and a steady money flow at home to buy a new ship (mining skills). Before I wanted to do things in high sec; earn money, get better skilled etc.. But the possibilities are very limited in my eyes to do something interesting but principally profitable. I make no bones about that I love it to be a lone wolf. I like this style of gaming. Achieving things on your own. I like games like The Witcher e.g. where I can explore the world on my own and fight monsters. But I also like SciFi games and EVE Online is the best on the market.
Kahega Amielden
Rifterlings
#27 - 2013-12-27 16:42:32 UTC
Quote:
But I also like SciFi games and EVE Online is the best on the market.


Sci-fi is a setting, not a genre. This is like saying "I like sci-fi games but I don't like real time strategy; Starcraft should have an FPS mode".

EVE is not the game you are looking for. Fortunately for you, there are some great single-player sci-fi exploration games on the market (some of which I listed in my prior post), but EVE will never be one of them.
Batelle
Federal Navy Academy
#28 - 2013-12-27 16:51:54 UTC
Aya Shinomiya wrote:

...I want a fair chance even if my stuff is not faction-level. I want the possibility to balance technical weaknesses with tactics. But the game offers no possibilities for it.


If this is your conclusion then you're clueless. Public killboards also confirm you haven't tried very hard.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Kaerakh
Obscure Joke Implied
#29 - 2013-12-27 17:40:35 UTC
Batelle wrote:
Aya Shinomiya wrote:

...I want a fair chance even if my stuff is not faction-level. I want the possibility to balance technical weaknesses with tactics. But the game offers no possibilities for it.


If this is your conclusion then you're clueless. Public killboards also confirm you haven't tried very hard.


My conclusion is the OP has never left 1.0 space and is unaware of the existence of wormholes.
Kagura Nikon
Native Freshfood
Minmatar Republic
#30 - 2013-12-27 18:09:44 UTC  |  Edited by: Kagura Nikon
You want to play somethign solo? Then turn offt eh compouter, lock yourself in the bathroom and throw the key by the window..

You will be completely solo trying to escape from there. BTW, not allowed to take the cell phoen with you, that would not be solo if you asked for help. Also You cannot drink the water of any faucet because that water was not obtained SOLO.

Does nto sound fuh heih? You know why? I will let you think a bit....

"If brute force does not solve your problem....  then you are  surely not using enough!"

Little Dragon Khamez
Guardians of the Underworld
#31 - 2013-12-27 18:22:21 UTC
Op, incursions were never ever meant for solo players. There's plenty of content in eve that you can solo and as for the star trek style nebulas etc, gas clouds at anomalies and missions sites normally reduce fps to 1 or 2 when you used to have 100+ so they are slowly being removed from the game plus they are unrealistic in anycase.

Dumbing down of Eve Online will result in it's destruction...

Aya Shinomiya
Promethean Ascension
#32 - 2013-12-27 18:25:03 UTC
Kaerakh wrote:
Batelle wrote:
Aya Shinomiya wrote:

...I want a fair chance even if my stuff is not faction-level. I want the possibility to balance technical weaknesses with tactics. But the game offers no possibilities for it.


If this is your conclusion then you're clueless. Public killboards also confirm you haven't tried very hard.


My conclusion is the OP has never left 1.0 space and is unaware of the existence of wormholes.


The lowest was 5.0 and I ran into a gate camp. Lost my first Drake. Needed a month to buy me a new one with equipment. I know that wormholes exists but I never tried them because I had a feeling that this is again only a content for PvP or PwP like most of the content of the annual expansions. I read about it and my imagination was: Nothing else than a harder mission. Kill everything in range, loot the scrap and sell it.
Aya Shinomiya
Promethean Ascension
#33 - 2013-12-27 18:29:55 UTC
Little Dragon Khamez wrote:
Op, incursions were never ever meant for solo players. There's plenty of content in eve that you can solo and as for the star trek style nebulas etc, gas clouds at anomalies and missions sites normally reduce fps to 1 or 2 when you used to have 100+ so they are slowly being removed from the game plus they are unrealistic in anycase.


Please, CCP is not known for realism.
Sigras
Conglomo
#34 - 2013-12-27 18:32:30 UTC
The problem you have is there is nothing added to the game that will help a small group or solo player that wont help a large group more (with the possible exception of specialized AOE ships)

Seriously list something and we will show you how it helps a big group more than a small one.

That being said, there is plenty of solo content out there because in this game PvP is content. Have you ever watched kil2 or garman? its awesome, you just have to be good.
Daenika
Chambers of Shaolin
#35 - 2013-12-27 18:58:36 UTC  |  Edited by: Daenika
Quote:
The lowest was 5.0 and I ran into a gate camp. Lost my first Drake. Needed a month to buy me a new one with equipment. I know that wormholes exists but I never tried them because I had a feeling that this is again only a content for PvP or PwP like most of the content of the annual expansions. I read about it and my imagination was: Nothing else than a harder mission. Kill everything in range, loot the scrap and sell it.


So what you're saying is, you read up on various parts of the game that might fill your need, assume the worst about them without ever trying them out, decide as a result that the game doesn't actually have any content for you, and your reaction is to go complain on the forums that they need to add more content just for you?

Your content already exists. Stop making assumptions without trying it. Who's to say, when they added that new content you're asking for, you wouldn't read the dev blog, make yet another incorrect assumption, the continue complaining.

Seriously, stop acting like a 2-year-old. You want interesting content? Go f*ing find some, it definitely exists out there in EVE. Find a wormhole and start exploring. Go play around in low and try to kill someone.

Yes, you'll lose ships. Yes, you'll get podded. That's the first lesson of EVE, you will lose your stuff. But you'll also make others lose their stuff. And that's where the fun comes in.

Honestly, if what you're looking for is a game where you can have fun and succeed without ever interacting with other players in a meaningful manner, EVE Online isn't the game for you. Try Evochron Mercs or similar, purely solo space-based 4X games (explore, expand, exploit, and exterminate). Solo sandbox games, where you can do whatever you want, but balanced around the concept of only have a single player instead of half a million of them.

Quote:
The problem you have is there is nothing added to the game that will help a small group or solo player that wont help a large group more (with the possible exception of specialized AOE ships)


I believe they have a name for that law. I don't remember what it is, but the concept is that nothing can be introduced to the game that helps solo players more than it helps fleets of players.
Batelle
Federal Navy Academy
#36 - 2013-12-27 19:04:55 UTC
Aya Shinomiya wrote:
Kaerakh wrote:
Batelle wrote:
Aya Shinomiya wrote:

...I want a fair chance even if my stuff is not faction-level. I want the possibility to balance technical weaknesses with tactics. But the game offers no possibilities for it.


If this is your conclusion then you're clueless. Public killboards also confirm you haven't tried very hard.


My conclusion is the OP has never left 1.0 space and is unaware of the existence of wormholes.


The lowest was 5.0 and I ran into a gate camp. Lost my first Drake. Needed a month to buy me a new one with equipment. I know that wormholes exists but I never tried them because I had a feeling that this is again only a content for PvP or PwP like most of the content of the annual expansions. I read about it and my imagination was: Nothing else than a harder mission. Kill everything in range, loot the scrap and sell it.



And this is the problem, you're condemning the game based on how you imagine things are rather than your own experience. You've condemned PVP based on running into a gatecamp with a PVE fit ship. I think you would do well to stop playing solo at least temporarily and join up with some people that will train you a bit.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

ninjaholic
Tactical Feed.
Pandemic Horde
#37 - 2013-12-27 19:38:07 UTC
I solo Eve Online every day. It just takes a certain person is all.

Support Eve's own built-in Battle-Recorder!

Kaerakh
Obscure Joke Implied
#38 - 2013-12-27 22:25:30 UTC
Aya Shinomiya wrote:
Kaerakh wrote:
Batelle wrote:
Aya Shinomiya wrote:

...I want a fair chance even if my stuff is not faction-level. I want the possibility to balance technical weaknesses with tactics. But the game offers no possibilities for it.


If this is your conclusion then you're clueless. Public killboards also confirm you haven't tried very hard.


My conclusion is the OP has never left 1.0 space and is unaware of the existence of wormholes.


The lowest was 5.0 and I ran into a gate camp. Lost my first Drake. Needed a month to buy me a new one with equipment. I know that wormholes exists but I never tried them because I had a feeling that this is again only a content for PvP or PwP like most of the content of the annual expansions. I read about it and my imagination was: Nothing else than a harder mission. Kill everything in range, loot the scrap and sell it.


Wow, when did they add 5.0? Is that the space where CONCORD comes when you type mean words in local?

Anyways, this a game where you lose things. You make decisions and calculations based on a what you think is worthwhile risk vs reward. Eventually I will lose all of my assets in wormhole space, but I've made the decision I will earn enough in return before then to make it worthwhile. You will never understand or get this game so long as you think of it in traditional fantasy MMO terms like "this is a pvp game." This game is in a category of its own and is played and operates completely differently.
Aglais
Ice-Storm
#39 - 2013-12-27 22:41:57 UTC
Want a solo game experience?

Don't play a ******* MMO.
Arthur Aihaken
CODE.d
#40 - 2013-12-27 22:55:13 UTC
Aglais wrote:
Want a solo game experience?
Don't play a ******* MMO.

Be nice. If it wasn't for solo gameplay, who would provide all the cheap mission salvage and mining minerals for market? All the NPC stuff isn't going to kill or harvest itself.

I am currently away, traveling through time and will be returning last week.