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Is PI not profitable anymore?

Author
DarkLiquidus
The Scope
Gallente Federation
#1 - 2013-12-23 11:25:28 UTC
Hi,

I returned to Eve after a long break. I stopped playing a month after Tyrannis came out and the PI with it. I thought then that it would be a very lucrative idea to start planetary management and so I did. The subscription ended and now I'm back. But I think that PI is now impossibly non-profitable. Apart from the taxes system there is one thing that really strikes me - a complete lack of demand for PI commodities. The only one I could find to be in slightly better shape was the Recursive Computing Module, which is why I want to execute this schematic. But still why nearly nobody wants to buy PI goods? It wasn't like that during Tyrannis.
Boomhaur
#2 - 2013-12-23 11:57:51 UTC
You can make a profit, just setup the right planet, the right goods, with the right setup. There are a lot of rights you have to do, if you do a wrong your profits are gone. Lol

But yeah I make money on PI, not much because I just strip mine a planet in a very lazy fashion but it's still money. Others are more involved and make significant more but they put in a lot more time and effort. Just like everything else in eve do your research were not going to hold your hand.

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#3 - 2013-12-23 13:25:18 UTC
Anything involved in POS fuel ALWAYS sells.

Enriched Uranium, Mechanical Parts, Coolant, Robotics. Even Polyaramids and Silicate Glass sell well.

Not sure what source you were using or criteria, but there is plenty in demand. And this is based on sales in Rens, not even Jita.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Uncle Traveling Matt
Sapphire Dragon Industries
#4 - 2013-12-23 14:05:51 UTC
P4 stuff doesn't really sell well, IMHO. I prefer to sell p2 and p3 items.

I make enough on PI to plex two accounts. (6 characters w/ Interplanetary Consolidation V)

Also...what Krixtal said.

UTM
Mathias Afrostian
Deep Core Mining Inc.
Caldari State
#5 - 2013-12-23 18:35:56 UTC
PI is the most profitable activity in the game going by isk efficiency and since the efficiency rises as you have a larger network of production its both time efficient and scales super well.

Currently P3 items are doing the best but P4 can work if you pick the right items.

Note that hisec PI sucks.
Joan Greywind
The Lazy Crabs
#6 - 2013-12-25 08:53:46 UTC
Mathias Afrostian wrote:
PI is the most profitable activity in the game going by isk efficiency and since the efficiency rises as you have a larger network of production its both time efficient and scales super well.

Currently P3 items are doing the best but P4 can work if you pick the right items.

Note that hisec PI sucks.


lol

Market pvping

Multi boxing

Wh escalations

Incursions

And some more specialized things

Anyways PI is not the most "isk efficient" even if you take the no risk into account.
Malorado Pinuchi
Liberation By Annihilation
#7 - 2013-12-25 19:29:52 UTC  |  Edited by: Malorado Pinuchi
I came here to start my own thread trying to make sense of PI's lackluster isk-generation vs other activities so this thread may as well do. I have 5 plants in a .4 system, 2 storm 2 gas 1 for factory

Stopping in once every 4days my math at my present extraction rates runs about 120mil for the month for the setup. That's inline [sadly] with the claims of 8characters PLEXing only 2 accounts.

Granted its every 4 days, I do not see the revenue scaling w/ any sane degree of added hauling. Especially when I can hop in a Hurricane, blaze around highsec Heimatar and score a 300mil c-type invul within 3-4hrs of heavy scanning.

The theory's cool but just not sane for anyone but the big boys.

edit: to have 3 toons on one account w/ cloaked haulers is not reasonable to me, so pls excuse if you disagree on this view.
Daenika
Chambers of Shaolin
#8 - 2013-12-25 22:16:15 UTC
Not profitable? I'm personally making roughly 45m a day from P4 production in WH (shared venture between 3 of my pilots and 4 other corp-mates), and that's for 5 minutes worth of work morning and evening, and maybe 30 more minutes 1-2 times a week spidering ECUs. That's a pretty damn good efficiency level.
Bi-Mi Lansatha
The Scope
Gallente Federation
#9 - 2013-12-26 07:03:29 UTC
DarkLiquidus wrote:
... I think that PI is now impossibly non-profitable...
It can be profitable, but you have to pick the right location and product.
Bi-Mi Lansatha
The Scope
Gallente Federation
#10 - 2013-12-26 08:54:31 UTC
DarkLiquidus wrote:
...But still why nearly nobody wants to buy PI goods?...
I buy +700K of Oxygen a month to support my production of Data Chips. I just bought +30M ea of Base Metals and Microorganisms to support Nanite production. I can't produce/buy enough PI products to support my Nanite Paste production.

Are you sure you are producing a PI product your customers want to buy?
Oska Rus
Free Ice Cream People
#11 - 2013-12-26 21:28:19 UTC
In hi-sec PI is crap all the taxes and low yield planets..... But in nullsec/wormhole with a bit of effort on 3 toons you can almost doubleplex your account only from PI.
Lucas Kell
Solitude Trading
S.N.O.T.
#12 - 2013-12-27 12:14:24 UTC
Joan Greywind wrote:
Mathias Afrostian wrote:
PI is the most profitable activity in the game going by isk efficiency and since the efficiency rises as you have a larger network of production its both time efficient and scales super well.

Currently P3 items are doing the best but P4 can work if you pick the right items.

Note that hisec PI sucks.


lol

Market pvping

Multi boxing

Wh escalations

Incursions

And some more specialized things

Anyways PI is not the most "isk efficient" even if you take the no risk into account.
I think he means from the amount of time you have to put in. I even run high sec factory PI on my high sec alts since its so little effort for so much gain. I stock a station with a freighter load of materials, then just have to move them into the planet and the product out (once a day or 2 days depending on setup). Never need to change schematics or restart extractors or anything. You can push anywhere between 500m and 1b monthly on a single badly trained alt (you can push 1b per planet if hes trained really well and you are willing to wait for sales and purchases). So that's for ~2 minutes play per day.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Katran Luftschreck
Royal Ammatar Engineering Corps
#13 - 2013-12-27 22:59:53 UTC
PI is more profitable than ever ... for the POCO owners. For everyone else, though ... yeeeah. Not so much.

http://youtu.be/t0q2F8NsYQ0

Tau Cabalander
Retirement Retreat
Working Stiffs
#14 - 2013-12-28 00:22:08 UTC
I purchased about 3b ISK of PI goods today from sell orders, so it has to be profitable for somebody.
DarkLiquidus
The Scope
Gallente Federation
#15 - 2013-12-28 10:44:00 UTC
So lastly my question is - is it possible to plex an account with high-sec PI without POCO owning, just the commodity stuff?
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#16 - 2013-12-28 22:21:03 UTC
watch for taxes now they more POCOs in low and highsec are player owned with increased taxes

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Bi-Mi Lansatha
The Scope
Gallente Federation
#17 - 2013-12-30 08:43:03 UTC
DarkLiquidus wrote:
So lastly my question is - is it possible to plex an account with high-sec PI without POCO owning, just the commodity stuff?
My opinion.
Definitely maybe, but you wouldn't enjoy it.

Command Center Upgrades = 5
Interplanetary Consolidation = 5
Planetology = 4
Advanced Planetology = 4

Some bad math:
600M per month for a Plex or 20M ISK per day * 30 days.
6.66M per character/day (three characters on the account) or 1.11M/day (6 planets)
A P0 mat that sells at 3.0 ISK would require extraction at a rate of 450Kper day. (About 20K per hour.)
With Command Center Upgrades at 5 you can run two Extractor Control Units (ECUs) with 10 extractor heads each feeding their own launchpad.

Note:
A. You need about 9K per hour extraction on each ECU. This is possible, although maybe difficult.
B. Extraction cycles would be every 12 hours or less.
C. 225k of P0 per ECU. Two per planet. Six planets per character. Three Characters. +8M units of P0 per day.
D. 8M units is 80,000 M3 of cargo. Over a full load in a Epithal per day.
E. Not all P0 are sold at 3.0 ISK or greater, so your planets would need to be set up over a number of different systems.
F. Resetting 36 ECU every 12 hours, launching and hauling would be very time consuming. (average 2-3 hours each day).

Another option: 20M ISK per day isn't that difficult if you run L-4s. It isn't that hard to make 20M ISK in less than 90 minutes with one character. 20M in under an hour isn't unreasonable.

So, while it might be possible to Plex an account using just highsec PI... it isn't a good choice. Other/better options are available.



Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#18 - 2013-12-30 16:05:14 UTC
Cut the volume to carry and icrease the value per unit be refining the goods up to P2's. Gives you a much more isk dense product to transport.
Mathias Afrostian
Deep Core Mining Inc.
Caldari State
#19 - 2013-12-30 16:09:07 UTC
Lucas Kell wrote:
Joan Greywind wrote:
Mathias Afrostian wrote:
PI is the most profitable activity in the game going by isk efficiency and since the efficiency rises as you have a larger network of production its both time efficient and scales super well.

Currently P3 items are doing the best but P4 can work if you pick the right items.

Note that hisec PI sucks.


lol

Market pvping

Multi boxing

Wh escalations

Incursions

And some more specialized things

Anyways PI is not the most "isk efficient" even if you take the no risk into account.
I think he means from the amount of time you have to put in. I even run high sec factory PI on my high sec alts since its so little effort for so much gain. I stock a station with a freighter load of materials, then just have to move them into the planet and the product out (once a day or 2 days depending on setup). Never need to change schematics or restart extractors or anything. You can push anywhere between 500m and 1b monthly on a single badly trained alt (you can push 1b per planet if hes trained really well and you are willing to wait for sales and purchases). So that's for ~2 minutes play per day.


I make 300mil ISK an hour and I haven't even finished training my skills and only making 1 P3 good. With low skills I have to spend more time hauling than I would otherwise. Once my full production is up and running and I can optimize my hauling and optimize my extraction set up to ideal planets with minimal characters per planet I'll be making 700mil or more an hour playing about 2 hours a day. I'd do better if my laptop could run more clients at once so I could stagger their hauling so that I was never waiting around doing nothing.
Bi-Mi Lansatha
The Scope
Gallente Federation
#20 - 2013-12-31 07:56:05 UTC
Corraidhin Farsaidh wrote:
Cut the volume to carry and icrease the value per unit be refining the goods up to P2's. Gives you a much more isk dense product to transport.
While I agree that P2 mats are much easier to transport, I don't believe it is possible to Plex an account by making P2s with highsec only resources on three characters. Too much profit is lost... if for no other reason than import/export taxes.
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