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EVE New Citizens Q&A

 
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Been away for over a year, need help to get back in

Author
Daleth Prem
Holy Cookie
#1 - 2013-12-25 16:16:37 UTC
I quit shortly before the reactive armor hardeners and the frigate rebalance were released, reactivated yesterday and I'm still not up to date on all the changes that happened. I'm still reading up on the ship balance changes but I have not yet figured out the roles for the (Amarr) battleships yet.
The 'Geddon has become a drone boat iirc, but the Abaddon and Apocalypse seem to not have changed that much?
Are HAMs/Rockets any good now? I trained to fly a Sacrilege because i looked the looks and the tank, but it's dps was lackluster unfortunately.
Same with Battlecruisers, is the navy Harbinger any good? Harb was my favourite BC but back then it was usually all Hurricanes.

eveboard link If anyone would be so kind to take a quick look over my skills I'd appreciate any pointers to new skills I have missed. I'm currently planning to beef up my drones a bit, then some ewar for the Curse/Pilgrim possibly.

I'm planning on doing some exploration for money and then either fw/0.0 pvp if it's not too blobby. I was considering buying the Stratios for awesome looks and for exploration, but the 400 mil pricetag seems a bit over the top. Is it really worth it?
ShahFluffers
Ice Fire Warriors
#2 - 2013-12-25 19:10:28 UTC  |  Edited by: ShahFluffers
Your questions are all over the place so I'll go through them one by one...

Quote:
I'm still reading up on the ship balance changes but I have not yet figured out the roles for the (Amarr) battleships yet.
The 'Geddon has become a drone boat iirc, but the Abaddon and Apocalypse seem to not have changed that much?

The Armageddon has turned into more than just a mere drone boat... it has become what the Neuting Dominix has always wanted to be (neut range bonuses). You can also fit your choice of weapon system if you don't want to use neuts (turrets or missiles).
And you are correct in that the Abaddon and Apocalypse have not changed very much. Some "tweaks" and mild buffs were made to their base stats to make them a bit better at their respective tactics (see: "tanky footsoldier" and "sniper").
Pretty much all the battleships of all the races were given similar treatment.

Quote:
Are HAMs/Rockets any good now? I trained to fly a Sacrilege because i looked the looks and the tank, but it's dps was lackluster unfortunately.

Rockets are awesome.... especially when used in tandem with a web. They may not deal large amounts of damage per volley... but they have a very high rate of fire. Tech 2 rockets are worth it in some situations too.
As for the Sacrilege specifically... it is still the same as it was but a little bit better. It's DPS is still lower than its class counterparts and HAMs still have slight issues applying damage without a web, but it's not as bad as it used to be (anyone who tells you HAMs are still garbage are number obsessed morons).

Quote:
Same with Battlecruisers, is the navy Harbinger any good? Harb was my favourite BC but back then it was usually all Hurricanes.

Hurricanes got whacked by the nerfbat. Twice. Now the old Hurricane lives on only through the Hurricane Navy Issue... which is expensive.
Today, the current meta with BCs is a bit more varied.... but Prophecies (whose new design is similar to the new Armageddon) appear to be the current favorite.
I am unsure where the Harbinger or its Navy variant fits in (someone else want to field the answer for this?).

Quote:
eveboard link If anyone would be so kind to take a quick look over my skills I'd appreciate any pointers to new skills I have missed. I'm currently planning to beef up my drones a bit, then some ewar for the Curse/Pilgrim possibly.

I'd personally polish off your Engineering and Armor tanking skills.... they'll increase your staying power. That Radar compensation skill you are currently working on is always helpful... definitely need more drone skills if you want to take advantage of the new Amarrian ship designs... and you missile skills are lackluster.

Basically, I would work on tanking and support skills first, then either drones or missiles (depending on what your current attributes are geared for), and then the other. Throw Ewar skills in there when you have time.

Quote:
I'm planning on doing some exploration for money and then either fw/0.0 pvp if it's not too blobby. I was considering buying the Stratios for awesome looks and for exploration, but the 400 mil pricetag seems a bit over the top. Is it really worth it?

Obligatory "don't fly what you cannot afford to lose."
If you are not sure what you are doing and/or as just starting out in an activity for the first time... play it safe and be cheap until you get your bearings.
The Stratios (and its Frigate version the Astero) may be very well suited for exploration, but so are Tech 1 probing frigates and their Tech 2 cloaking variants. The only real edges that the Sisters of EVE ships may have over "normal" ships is their inherent hacking/analyzing bonuses and combat abilities... but with some personal skill you can work around both for hundreds of millions of ISK less.
DeMichael Crimson
Republic University
Minmatar Republic
#3 - 2013-12-25 19:45:28 UTC
And adding to what ShahFluffers posted :

Welcome back to Eve. May you have much success in whatever career path you choose.


DMC
Petrus Blackshell
Rifterlings
#4 - 2013-12-26 17:12:11 UTC
Daleth Prem wrote:
The 'Geddon has become a drone boat iirc, but the Abaddon and Apocalypse seem to not have changed that much?

Geddon lost laser bonuses, gained neut and drone bonuses. As Shah said, it's what the neut Dominix has always aspired to be.

Apocalypse lost laser cap bonus, gained laser tracking bonus. Lost a bunch of tank, gained a bunch of speed. It is now the Amarr "attack" battleship: high damage/mobility, but poor tank (for a battleship).

Abaddon is largely unchanged, other than having its 5% resist bonus changed to 4% (as all resist bonuses were changed).


Daleth Prem wrote:
Are HAMs/Rockets any good now? I trained to fly a Sacrilege because i looked the looks and the tank, but it's dps was lackluster unfortunately.


Both HAMs and rockets are great if you use them correctly.

HAMs: the Sacrilege got a big kick in the rear when its cap bonus was integrated into the hull (mostly) and got replaced by a missile range bonus, making its faction HAMs reach out to 30 km at max skills. It lost 1% in resists (like the Abaddon) but also now has a full 50m3 of drones, with 50 mb/s bandwidth, meaning it can drop a flight of medium drones in addition to its HAMs. Pro tip: for max damage, grab your target with double webs, and sit on its face. Use Rage HAMs against big (shield) cruisers, battlecruisers and above.

Rockets: They have been useful for a while now. I am not sure if the buffs to T2 missiles happened before or after you left, but both Javelin and Rage variations are very good. If you can get webs on a target, apply Rage rockets to their face for great damage.

HAMs and rockets have low damage when compared to turrets, but keep in mind that against appropriately sized targets, they can apply damage much more reliably than turrets can, often resulting in more actual applied damage than turrets can manage.

Daleth Prem wrote:
Same with Battlecruisers, is the navy Harbinger any good? Harb was my favourite BC but back then it was usually all Hurricanes.


Drakes and Hurricanes got put in their place, so it is not Drake/Hurricane Online anymore. Changes relevant to Drakes/Canes and Amarr BCs:

  • Drake: Overall, Drake lost a lot of speed/agility, and a little tank. HAM Drake gained slight damage. HML Drake lost damage and application due to a heavy HML nerf. The old Drake's functionality can be sort of achieved with the Drake Navy Issue (which has a ridiculous application bonus to missiles, and flexible damage types).
  • Hurricane: Lost a ton of tank, its second utility high slot, and fittings. It does not have the slots to fit two neuts anymore; shield Hurricane has a significant lack of EHP compared to other BCs; it now has to take fitting tradeoffs into consideration. If you loved the old cane, you can look at the Hurricane Fleet Issue, which is like the old Hurricane but better in every way.
  • Harbinger: Gained 25m3 of drone bay and a small amount of fittings. It's currently in a good place as one of the tankiest BCs, with great range flexibility. Remains a little difficult to fit, but well worth it.
  • Harbinger Navy Issue: I have not actually seen these around much, but if I do, I'd steer clear of them. 5 mid slots and a tracking bonus mean they will shred anything that is not prepared.
  • Prophecy: Lost laser bonus, gained drone bonus. It is the tankiest battlecruiser, and along with the Myrmidon, boasts extreme versatility. Neuts, lasers, autocannons, blasters, fleet links, varied electronic warfare, you name it.


Daleth Prem wrote:
then some ewar for the Curse/Pilgrim possibly.

Recons have not yet gotten any rebalancing, so they are a bit... iffy. Curse/Pilgrim have had their glaring speed issues brought even more into the spotlight due to cruisers in general getting faster. If you can make that work for you, they are still good.

You should look into the Sentinel, though. It, too, can now neut out to 30 km, in addition to having ridiculous tracking disruptors. It's not amazing at fighting alone, but in a gang it often proves invaluable.

Daleth Prem wrote:
I'm planning on doing some exploration for money and then either fw/0.0 pvp if it's not too blobby. I was considering buying the Stratios for awesome looks and for exploration, but the 400 mil pricetag seems a bit over the top. Is it really worth it?


You can do FW and exploration at the same time with no trouble. 0.0 and exploration, too, if you can handle some of the tougher combat sites.

The "blobbiness" of FW really depends on where you are, when you're there, and what you're doing. It's very possible to get a 30-40 man gang dropped on your head, but if you know where/when to look, you can find plenty of solo/small gang fun. I can't speak to the state of 0.0 myself, other than that they appear to be enjoying some big wars and drone assist shenanigans.

I don't think the Stratios is worth it with its current price tag, but I fully expect it to drop to 250 mil, if not lower, given some time. Ditto (and even more so) goes for the Astero, which I expect to drop to 60-70 mil or below. Remember these ships count as "pirate" faction rarity ships, so they will have some inflated price by their very nature.

Welcome back to Eve! Now go blow something up.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Tau Cabalander
Retirement Retreat
Working Stiffs
#5 - 2013-12-26 19:33:07 UTC
Daleth Prem
Holy Cookie
#6 - 2013-12-26 23:03:55 UTC
thanks everyone, having a blast again, i think i prefer the new laser sounds the most though Big smile