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Ships & Modules

 
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Freighter cargo holds.

Author
Moonlit Raid
Doomheim
#1 - 2013-12-23 16:22:12 UTC
The freighters have enough space to carry ships unpackaged for the purpose of saving your rigs. But to do this we have to **** around creating a courier contract with another character. Can we please just skip this step, it gets on my nerves.

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

Miasmos
Aliastra
Gallente Federation
#2 - 2013-12-23 16:32:05 UTC
It should really be like that. The probable reason it is not is that it would require coding not to allow cargo inside cargo inside cargo. Then you can as well ask, "what's wrong with cargo inside cargo"? Possibly only superficial things, possibly invisibility to cargo scans. Probably just hard to code and keep in control against exploits.

Would require a lot of overhaul and thought, possibly a whole day, to come up with a clear system that feels right.
Maddord
The Scope
Gallente Federation
#3 - 2013-12-24 08:54:39 UTC
Miasmos wrote:
It should really be like that. The probable reason it is not is that it would require coding not to allow cargo inside cargo inside cargo. Then you can as well ask, "what's wrong with cargo inside cargo"? Possibly only superficial things, possibly invisibility to cargo scans. Probably just hard to code and keep in control against exploits.

Would require a lot of overhaul and thought, possibly a whole day, to come up with a clear system that feels right.


Actually. I'm positive you used to be able to put assembled ships inside cargo holds. It is only a recent change.

But I could be wrong.
Gianath
Gallentian Legitimate Businessmen
#4 - 2013-12-24 19:14:48 UTC
Maddord wrote:
Miasmos wrote:
It should really be like that. The probable reason it is not is that it would require coding not to allow cargo inside cargo inside cargo. Then you can as well ask, "what's wrong with cargo inside cargo"? Possibly only superficial things, possibly invisibility to cargo scans. Probably just hard to code and keep in control against exploits.

Would require a lot of overhaul and thought, possibly a whole day, to come up with a clear system that feels right.


Actually. I'm positive you used to be able to put assembled ships inside cargo holds. It is only a recent change.

But I could be wrong.


You can stick assembled and fitted frigates inside the cargo hold of an Orca (and I'm not talking about the ship maintenance bay). There's no technical reason other ships couldn't fit into other holds using the same programming, so it's not a technical hurdle to overcome.
Dirk Massive
D.O.O.M.
#5 - 2013-12-26 12:00:18 UTC
Moonlit Raid wrote:
The freighters have enough space to carry ships unpackaged for the purpose of saving your rigs. But to do this we have to **** around creating a courier contract with another character. Can we please just skip this step, it gets on my nerves.

I have to admit I'm with the OP on this one. I see no reason why we have to do this aggravating step.

**Bringing WAR and TERROR to a system near you.... **

Pohbis
Neo T.E.C.H.
#6 - 2013-12-26 13:20:58 UTC
Aren't orcas and carriers mobile stations, meant to transport assembled ships to be launched, while freighters are giant tin cans, with everything crammed as tight as possible?
Kosetzu
The Black Crow Bandits
Northern Coalition.
#7 - 2013-12-26 16:51:04 UTC
With how far this game has come this should really be possible already...

If anything go post a new thread on the Features & Ideas subforum, as you should get more response there and the devs actually look on it more for this sort of thing.
Lady Naween
Ministry of War
Amarr Empire
#8 - 2013-12-26 18:05:50 UTC
you are right, there is a clear oversight here.

you shouldnt be able to put assembled ships into a contract at all. should be reserved for ships with a ship maintenance hold.
Moonlit Raid
Doomheim
#9 - 2013-12-27 22:06:36 UTC
Lady Naween wrote:
you are right, there is a clear oversight here.

you shouldnt be able to put assembled ships into a contract at all. should be reserved for ships with a ship maintenance hold.

This is basically what I'm saying. If I can do it within the means of the game anyway. Why can't I just drag and drop, why must I go through 5 steps in a contract first?

If brute force isn't working, you're just not using enough.

Please Note: Any advice given comes with the caveat that nothing will be suitable for every situation.

Lady Naween
Ministry of War
Amarr Empire
#10 - 2013-12-27 23:19:49 UTC
Moonlit Raid wrote:
Lady Naween wrote:
you are right, there is a clear oversight here.

you shouldnt be able to put assembled ships into a contract at all. should be reserved for ships with a ship maintenance hold.

This is basically what I'm saying. If I can do it within the means of the game anyway. Why can't I just drag and drop, why must I go through 5 steps in a contract first?


you missed my point.

my point is, you shouldnt be able to move assembled ships in anything that doesnt have a ship maintenance bay, such as orca, rorqual, carrier...
Sid Crash
#11 - 2013-12-27 23:25:50 UTC
Gianath wrote:
Maddord wrote:
Miasmos wrote:
It should really be like that. The probable reason it is not is that it would require coding not to allow cargo inside cargo inside cargo. Then you can as well ask, "what's wrong with cargo inside cargo"? Possibly only superficial things, possibly invisibility to cargo scans. Probably just hard to code and keep in control against exploits.

Would require a lot of overhaul and thought, possibly a whole day, to come up with a clear system that feels right.


Actually. I'm positive you used to be able to put assembled ships inside cargo holds. It is only a recent change.

But I could be wrong.


You can stick assembled and fitted frigates inside the cargo hold of an Orca (and I'm not talking about the ship maintenance bay). There's no technical reason other ships couldn't fit into other holds using the same programming, so it's not a technical hurdle to overcome.


That's not correct, you can't put fitted ships in your cargo hold or any cargo hold of any ship. You CAN put them in the Orca's corp hangar, but that's not a cargo hold. RPwise I guess that cargo holds are built and made to receive goods of a specific size, like container ships. Asking a container ship to move anything that doesn't fit in a container would create massive problems and it makes sense for CCP to translate that to "cargo holds aren't made to deal with fitted ships without a specific normalised packaging".

Just because it's annoying and takes effort to circumvent doesn't mean it's a bad game mechanic.
Ginger Barbarella
#12 - 2013-12-27 23:39:31 UTC
Maddord wrote:
Miasmos wrote:
It should really be like that. The probable reason it is not is that it would require coding not to allow cargo inside cargo inside cargo. Then you can as well ask, "what's wrong with cargo inside cargo"? Possibly only superficial things, possibly invisibility to cargo scans. Probably just hard to code and keep in control against exploits.

Would require a lot of overhaul and thought, possibly a whole day, to come up with a clear system that feels right.


Actually. I'm positive you used to be able to put assembled ships inside cargo holds. It is only a recent change.

But I could be wrong.


Never been able to in the time I've been playing (2006).

"Blow it all on Quafe and strippers." --- Sorlac