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The future of in-space structures

Author
Tryaz
University of Caille
Gallente Federation
#41 - 2013-12-23 18:25:56 UTC
Thanks again for putting up with the grilling, I think you're ideas are great!

Narrator of Chronicles of New Eden, the EVE audiobook series. Listen at www.soundcloud.com/chroniclesofneweden

Clansworth
Deep Core Mining Inc.
Caldari State
#42 - 2013-12-23 19:57:06 UTC
Clansworth wrote:
Nevyn Auscent wrote:
Clansworth wrote:
Tryaz wrote:
Clansworth wrote:
Onlining a module isn't the only thing that sucks the cap. The modules actual operation uses a certain cap/time period. Some modules (storage types - CHA's, SMA's, etc) use a small amount of cap). Other modules (Factories, Labs, etc) use significantly more (when active). Still others (Forcefield, moon harvester) or a lot more all the time. It's just a matter of ensuring you have a large enough power plant to power what you are going to use on the station. Yes, though, there are limited numbers of slots on a given skeleton as well.


Yep I get all that but what's the actual limiting factor in the number of modules you can have attached to your POS? What I'm asking is are you removing PG and CPU from POS?


That was the intention. The limiting factor would be module/hardpoint slot count on the skeleton, and cap energy.

PG & CPU should stay also. No reason for them to go. By keeping them you also make it possible to make certain modules hard to have several of on a single POS, but can allow them to happen by RCU/CPU enhancement modules, but they can still be easy on the capacitor to run.
So it allows you multiple balance options for fitting, which can be used to create more diversity.
Like ships, if the only limit was capacitor & slots you would get very different fits to what we see now in some cases.


Obviously, if it is required for balance restraints, then it would have to be there. that said, an 'overpowered' POS is not really the same as an 'overpowered' ship.


Besides, I'd much rather a situation where instead of an arbitrary number that says "NO - You can't build that!", it is instead cap based, so it says "Well, yeah - you could build that - but it's gonna cost you!"
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