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"DSCAN DISRUPTOR" in patch Rubicon 1.1.

First post First post
Author
Arthur Aihaken
CODE.d
#81 - 2013-12-16 00:04:10 UTC
CCP Fozzie wrote:
I rarely deny things Twisted

I hear everyone loves the new rapid light missile launchers.

I am currently away, traveling through time and will be returning last week.

James Amril-Kesh
Viziam
Amarr Empire
#82 - 2013-12-16 00:04:56 UTC
Arthur Aihaken wrote:
CCP Fozzie wrote:
I rarely deny things Twisted

I hear everyone loves the new rapid light missile launchers.

Stop that, his head will explode.

Enjoying the rain today? ;)

Ranger 1
Ranger Corp
Vae. Victis.
#83 - 2013-12-16 01:37:02 UTC
Arthur Aihaken wrote:
CCP Fozzie wrote:
I rarely deny things Twisted

I hear everyone loves the new rapid light missile launchers.

Incorrect.
There is an enormous number of people in the game that are either unwilling or unable to wrap their heads around how to use a powerful new mechanic to their advantage. Smile

Give it time, it won't be long before we start seeing threads about how, when properly leveraged, they are both overpowered. Blink

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Samuel Wess
Doomheim
#84 - 2013-12-16 01:38:19 UTC
There is allready a d-scan disruptor it's called "50 Anomalies in one system all stacked near the sun".

Walk into the club like "What up? I got a big cockpit!"

Sim Cognito
Obani Gemini Corporation
#85 - 2013-12-16 13:01:08 UTC  |  Edited by: Sim Cognito
Arthur Aihaken wrote:
Now we just need one to kill local and we'll be set. Twisted



Before all that allow the 10 CPU scanner to launch combat probes.
Red Teufel
Calamitous-Intent
#86 - 2013-12-16 13:13:21 UTC
so i'm guessing d-scan disruptor will affect anyone 90km from the structure. Decoy unit is pretty self explanitory. Local I bet will have a delay of some sort. with local window changes neither of these new mobile structures will save your bacon. muhahahahaha
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#87 - 2013-12-16 17:07:29 UTC
Gatecamper's dream
mynnna
State War Academy
Caldari State
#88 - 2013-12-16 17:12:42 UTC
CCP Fozzie wrote:
Matokin Lemant wrote:


Well you never exactly denied it now did youTwisted


I rarely deny things Twisted


Denying things means killing speculation, and watching people speculate is far too much fun to do that. Twisted

Member of the Goonswarm Economic Warfare Cabal

TheMercenaryKing
Collapsed Out
Pandemic Legion
#89 - 2013-12-16 17:32:55 UTC
D-Scan disruptor seems like a double edged sword. They can't D-scan you and you can't d-scan them. Interesting tactic. I would like to see it also make Cosmic Anoms forced to be scanned. not difficult scanning, but like 4 probes at a 4AU range.
NickSuccorso
Arcana Imperii Ltd.
#90 - 2013-12-16 17:51:30 UTC
CCP Fozzie wrote:
Matokin Lemant wrote:


Well you never exactly denied it now did youTwisted


I rarely deny things Twisted


A comprehensive change to the current local chat channel combined with new deployables is an incredible idea. It will create so much content and add a new level to PvP. All the suggested deployables have offensive and defensive uses. Very clever! ;)
Ager Agemo
Rainbow Ponies Incorporated
#91 - 2013-12-17 16:24:39 UTC
as it stands right now, dscan is totally overpowered against anomalies, since you can see them in your normal screen.

just point with tracking camera to anomaly, dscan to 5 degrees max range, scan, if you see a ship, that ship is in said anomaly, warp to anomaly... takes about 3 seconds for an interceptor to do all this while still cloaked at the gate.
KnowUsByTheDead
Sunlight...Through The Blight.
#92 - 2013-12-17 16:54:57 UTC
Sentamon wrote:
Poor gankers getting trolled by Fozzie.


How are ganker's being trolled by Fozzie?

D-Scan has little to do with finding targets, which is usually done with neutral alt, who is ON GRID as a warp-in.

D-Scan has little to do with Orca pilots anti-tanking their "high-sec space RV's."

D-Scan rarely gets used by miners, as evidenced by www.minerbumping.com, so that is a non-issue.

D-Scan will certainly not help miners tank their ships...

D-Scan does not help a freighter pilot who is afk'ng down the highway, hoping they will get to their destination in one piece.

Same goes for the people who afk their 1bil+ pods through high-sec. How does D-Scan help them?

I find these changes to bring quite an interesting dynamic to the game, and would welcome them. Because in the end...who needs D-Scan when you have probes?

I would also like to see exactly how gankers, griefers, and undesirables of all types are affected by this? Because even if it is not implemented, it is merely business as usual.

So please, for the sake of humanity, use logic before you post.Big smile

Kthxbye.

ShockedTwistedRoll

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

CCP Masterplan
C C P
C C P Alliance
#93 - 2013-12-17 17:19:09 UTC
You're all getting excited over a misquoted typo. This actually comes from the 4th entry in an alphabetized list of new modules:
Quote:
A: [REDACTED]
B: [REDACTED]
C: [REDACTED]
D: Can Disruptor - A module that can be activated on a wreck/can to prevent items being moved in or out of it

"This one time, on patch day..."

@ccp_masterplan  |  Team Five-0: Rewriting the law

mynnna
State War Academy
Caldari State
#94 - 2013-12-17 17:25:24 UTC  |  Edited by: mynnna
Ager Agemo wrote:
as it stands right now, dscan is totally overpowered against anomalies, since you can see them in your normal screen.

just point with tracking camera to anomaly, dscan to 5 degrees max range, scan, if you see a ship, that ship is in said anomaly, warp to anomaly... takes about 3 seconds for an interceptor to do all this while still cloaked at the gate.

At a 5 degree cone this is so much easier said than done. Now if you could lock the camera onto an anomaly like you can other celestials, that'd be another matter... Twisted

CCP Masterplan wrote:
You're all getting excited over a misquoted typo. This actually comes from the 4th entry in an alphabetized list of new modules:
Quote:
A: [REDACTED]
B: [REDACTED]
C: [REDACTED]
D: Can Disruptor - A module that can be activated on a wreck/can to prevent items being moved in or out of it

Like the mobile depot, these can be shot in highsec without CONCORD penalty, but doing so instantly enters you into a duel state with the owner. In a nutshell, this is CCP's replacement for can flipping.

Member of the Goonswarm Economic Warfare Cabal

tgl3
The Scope
Gallente Federation
#95 - 2013-12-17 17:36:19 UTC  |  Edited by: tgl3
mynnna wrote:

CCP Masterplan wrote:
You're all getting excited over a misquoted typo. This actually comes from the 4th entry in an alphabetized list of new modules:
Quote:
A: [REDACTED]
B: [REDACTED]
C: [REDACTED]
D: Can Disruptor - A module that can be activated on a wreck/can to prevent items being moved in or out of it

Like the mobile depot, these can be shot in highsec without CONCORD penalty, but doing so instantly enters you into a duel state with the owner. In a nutshell, this is CCP's replacement for can flipping.

So if someone had this down to protect their jetcan (or something) and I shot the disruptor, I could then shoot the original dropping pilot or would I have to wait till the original pilot shot me first?
mynnna
State War Academy
Caldari State
#96 - 2013-12-17 17:43:37 UTC
The duel state would always be initiated between the pilot who shot it and the pilot who dropped it, regardless of who owned the can.

Member of the Goonswarm Economic Warfare Cabal

Arthur Aihaken
CODE.d
#97 - 2013-12-17 18:11:25 UTC
CCP Masterplan wrote:
You're all getting excited over a misquoted typo. This actually comes from the 4th entry in an alphabetized list of new modules:

So about the validity of the other three mobile structures… "No comment?" Lol

I am currently away, traveling through time and will be returning last week.

Vincent Athena
Photosynth
#98 - 2013-12-17 18:13:19 UTC
mynnna wrote:
Ager Agemo wrote:
as it stands right now, dscan is totally overpowered against anomalies, since you can see them in your normal screen.

just point with tracking camera to anomaly, dscan to 5 degrees max range, scan, if you see a ship, that ship is in said anomaly, warp to anomaly... takes about 3 seconds for an interceptor to do all this while still cloaked at the gate.

At a 5 degree cone this is so much easier said than done. Now if you could lock the camera onto an anomaly like you can other celestials, that'd be another matter... Twisted

If you hold down a modifier key a little box appears in the middle of the screen, where your ship is. Slew the camera so that box is on top of the anomaly, and hit 5 degree d-scan.

Would not a "can disruptor" just be a griefing tool, to keep mission runners from looting their wrecks? (My guess is Masterplan is trolling us).

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James Amril-Kesh
Viziam
Amarr Empire
#99 - 2013-12-17 18:29:40 UTC
CCP Masterplan wrote:
You're all getting excited over a misquoted typo. This actually comes from the 4th entry in an alphabetized list of new modules:
Quote:
A: [REDACTED]
B: [REDACTED]
C: [REDACTED]
D: Can Disruptor - A module that can be activated on a wreck/can to prevent items being moved in or out of it

Let nobody ever say you guys don't have a sense of humor.

Enjoying the rain today? ;)

Soldarius
Dreddit
Test Alliance Please Ignore
#100 - 2013-12-17 18:29:47 UTC
The obvious counter to d-scan disruptor is to use combat probes. Since the only way to see probes is to d-scan them, this should work fine. I might even go so far as to say it would be a bad thing to use if it also disrupts the d-scans of those inside it's AoE.

If it does not, since most w-space dwellers spam d-scan religiously, it would make w-space pve safer.

Another effect would be that bombers would have no way of knowing if there is someone in a particular anom or site without warping to it unless they want to cripple their fit. In that case, might as well fly a covops frig.

I don't see this being used by blops/covops because they already have cloaks.

The strongest case for this anchorable module would be to screen ratters from interceptors that pop into system. They would be forced to warp blindly to an anom and hope they picked the right one.

http://youtu.be/YVkUvmDQ3HY