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Ships crews

First post
Author
Jaxon Grylls
Institute of Archaeology
#1 - 2013-12-15 09:59:45 UTC
I see some people talking about immersion and reality in EVE.

Something that has occurred to me is the fate of the ship's crews when a capsuleer is podded.

Now as far as I know the crews have neither pods or clones so when a ship is destroyed they get killed.

I realise that crews play no actual part in EVE and are expendible, but should immersion and reality not make their terrible fate of consequence? I mean if you were a crewman for hire would you not check the kill status of a potential employer? I know I would, and if said employer had a history of losing ships would you be willing to sign-on with them?

I know EVE is only a game but just to have crewmen signing on like lemmimgs to a known suicide ganker just strikes me as odd and neither immersive or real.
KuroVolt
Federal Navy Academy
Gallente Federation
#2 - 2013-12-15 10:03:26 UTC
They actually have escape pods that we cannot see, but not nearly everyone makes it out alive.

Everyone working in the center of the somewhat bigger ships has no chance to make it out alive.

BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty.

Lady Areola Fappington
#3 - 2013-12-15 10:17:14 UTC
Jaxon Grylls wrote:
I see some people talking about immersion and reality in EVE.

Something that has occurred to me is the fate of the ship's crews when a capsuleer is podded.

Now as far as I know the crews have neither pods or clones so when a ship is destroyed they get killed.

I realise that crews play no actual part in EVE and are expendible, but should immersion and reality not make their terrible fate of consequence? I mean if you were a crewman for hire would you not check the kill status of a potential employer? I know I would, and if said employer had a history of losing ships would you be willing to sign-on with them?

I know EVE is only a game but just to have crewmen signing on like lemmimgs to a known suicide ganker just strikes me as odd and neither immersive or real.




We pay them a lot. Lorewise, IIRC, a dirtsider could retire and live comfortably for life on around 150ISK.

Think RL. How many people do you think would take the following deal: "50million USD to make one trip. You've got a 50% chance of death, but if you die, we'll give the cash to your family."

That's the deal we give our crew, and since we only really need them for menial crap anyway....grab the broke and desperate.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Digital Messiah
Center for Advanced Studies
Gallente Federation
#4 - 2013-12-15 10:40:09 UTC
According to the lore they die. But the general population numbers are never really given. And with an enitre galaxies worth of planets im sure there is more than enough for the very limited number of capsuleers that exist. not to mention they would die in non capsuleer ships fighting for their empires anyways.

Something clever

Angelica Dreamstar
Aliastra
Gallente Federation
#5 - 2013-12-15 10:44:03 UTC
They fly, they cry, they die!

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Bel Amar
Rules of Acquisition
#6 - 2013-12-15 10:51:50 UTC
ISD Tipene
ISD STAR
ISD Alliance
#7 - 2013-12-15 11:05:19 UTC
This might also be worth a read

https://wiki.eveonline.com/en/wiki/New_Eden_Crew_Guidelines

This also gives an indication of the percent of crew likelly to survive a ship destruction per class.
Vidua Arte Album
Epic Boo Bees
#8 - 2013-12-15 12:28:10 UTC
Actus non facit reum nisi mens sit rea.

They hire up knowing they can die.
Amber Kurvora
#9 - 2013-12-15 12:36:28 UTC
Yep, every time a ship goes down that's larger than a shuttle, there's probably someone going down with it.
Othran
Route One
#10 - 2013-12-15 12:44:40 UTC
KuroVolt wrote:
They actually have escape pods that we cannot see, but not nearly everyone makes it out alive.


Speak for yourself, I stripped them off my ship for a bit more speed. Concentrates their minds too P
Little Dragon Khamez
Guardians of the Underworld
#11 - 2013-12-15 12:54:39 UTC
Lady Areola Fappington wrote:
Jaxon Grylls wrote:
I see some people talking about immersion and reality in EVE.

Something that has occurred to me is the fate of the ship's crews when a capsuleer is podded.

Now as far as I know the crews have neither pods or clones so when a ship is destroyed they get killed.

I realise that crews play no actual part in EVE and are expendible, but should immersion and reality not make their terrible fate of consequence? I mean if you were a crewman for hire would you not check the kill status of a potential employer? I know I would, and if said employer had a history of losing ships would you be willing to sign-on with them?

I know EVE is only a game but just to have crewmen signing on like lemmimgs to a known suicide ganker just strikes me as odd and neither immersive or real.




We pay them a lot. Lorewise, IIRC, a dirtsider could retire and live comfortably for life on around 150ISK.

Think RL. How many people do you think would take the following deal: "50million USD to make one trip. You've got a 50% chance of death, but if you die, we'll give the cash to your family."

That's the deal we give our crew, and since we only really need them for menial crap anyway....grab the broke and desperate.


I always thought that crews were made of free bio-mass from stations (low grade clones), and that their unique mental patterns were included in the ship's blueprint. Effectively you have a crew of clones which guarantees uniform ship performance from hull to hull. Plus they are simply tools, expendable with no previous knowledge of their other copies activities, maybe their originals are living it up on some paradise world somewhere with all of the isk they made after having a soft scan of their minds. It would fit with eve, being a dark and dystopian universe in which the value of human life is actually zero.

A lot of people would go for that deal, and be uncaring that multiple copies of themselves are dying horrible deaths every single day in their allotted crew position.

Dumbing down of Eve Online will result in it's destruction...

Little Dragon Khamez
Guardians of the Underworld
#12 - 2013-12-15 12:58:47 UTC
Vidua Arte Album wrote:
Actus non facit reum nisi mens sit rea.

They hire up knowing they can die.



Your latin bears no resemblance to your statement in English.

http://www.duhaime.org/LegalDictionary/A/ActusReusNonFacitReumNisiMensSitRea.aspx

Dumbing down of Eve Online will result in it's destruction...

Vidua Arte Album
Epic Boo Bees
#13 - 2013-12-15 13:28:50 UTC
Did not try to provide a translation. I simply don't feel guilty about them willingly risking their lives.
cynthia greythorne
Blue Cat Instrumentality
#14 - 2013-12-15 14:07:56 UTC
My crew consists of some humans, some Felis sapiens, and a few stowaway Homo rattus. The latter two groups have never suffered a loss, being prescient. Their little pods zip away, always just in time. Everyone else dies, I imagine.


And I see that many of you suffer from the delusion that EVE is 'only a game'. P
Little Dragon Khamez
Guardians of the Underworld
#15 - 2013-12-15 14:09:35 UTC  |  Edited by: Little Dragon Khamez
Vidua Arte Album wrote:
Did not try to provide a translation. I simply don't feel guilty about them willingly risking their lives.


So why the hell are you inserting random latin into your posts? It's not like it makes you look intelligent or anything, it's actually the opposite. If I just dropped a random sentence in English into my posts other people wouldn't think very highly of me would they. In fact lets give it a try.

Orange teddy bears aren't actually brown, not unless they intend to be brown that is...

Dumbing down of Eve Online will result in it's destruction...

Angelica Dreamstar
Aliastra
Gallente Federation
#16 - 2013-12-15 14:10:50 UTC
cynthia greythorne wrote:
My crew consists of some humans, some Felis sapiens, and a few stowaway Homo rattus. The latter two groups have never suffered a loss, being prescient. Their little pods zip away, always just in time. Everyone else dies, I imagine.


And I see that many of you suffer from the delusion that EVE is 'only a game'. P
Wannna see them escape from a disco... good luck with that!

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Sebastor Cane
The Outlet
#17 - 2013-12-15 14:15:06 UTC
I fly a tech III ship.

Only me on board. it bends to my will which is why i suffer when it dies.
ShahFluffers
Ice Fire Warriors
#18 - 2013-12-15 18:57:58 UTC  |  Edited by: ShahFluffers
I've made "arrangements" with the local planetary prison wardens (see: I've bribed them to look the other way).

Basically... I'm allowed to send in a representative and offer the prisoners a deal;

- you will get a crash course in starship maintenance, repairs, and engineering.
- you will be paid 50 ISK a month stipends.
- you will be pardoned and your record expunged.

The catch?
- survive two insurance cycles on my Tech 1 frigates, destroyers, and cruisers.


How do I keep them in check?
- none of my Tech 1 frigates, destroyers, or cruisers have any escape pods fitted on them.
- there are no space suits to be found anywhere on the ship.
- my pod is sealed off from the rest of the ship. The only way to access it is through the pod ejection chute (which leads into space).
- all navigation, sensors, communications, and other critical systems are on a closed feed system. Disruption of those systems in any way will initiate an automated depressurization and space venting of the section the disruption originates from.


Sure... I could automate some features and lessen the human error and loss of life... but given that a single Tech 1 frigate/destroyer/cruiser of mine has yet to survive more than ONE insurance cycle (Twisted) I have found humans to be MUCH cheaper in bulk.
Charles Wu-Wong
Anti-Nub Incorporated
Centipede Caliphate.
#19 - 2013-12-15 21:22:12 UTC
KuroVolt wrote:
They actually have escape pods that we cannot see, but not nearly everyone makes it out alive.

Everyone working in the center of the somewhat bigger ships has no chance to make it out alive.


Oh so THOSE were what those little pod things were.

Yeah, I took them out to fit a few more mag stabs.
Xuixien
Solar Winds Security Solutions
#20 - 2013-12-15 21:29:51 UTC
Digital Messiah wrote:
According to the lore they die. But the general population numbers are never really given. And with an enitre galaxies worth of planets im sure there is more than enough for the very limited number of capsuleers that exist. not to mention they would die in non capsuleer ships fighting for their empires anyways.


Yeah, but imagine if the captain of that ship can't die and would face no real reprimand for losing a ship (and it's crew). They'd be a lot more apt to take risks and lose ships (and crews).

Epic Space Cat, Horsegirl, Philanthropist

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