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Player Features and Ideas Discussion

 
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Super Interdictor

Author
supernova ranger
The End of Eternity
#1 - 2013-12-14 20:59:08 UTC
Capital class vessel designed to greatly reduce warp speeds of all vessels travelling through an area of space.

This is suggested to be the T2 variant of dreadnoughts.

- Maintains the Dreadnoughts maximum firepower -15% but has increased resistances like those of its subcapital T2 counterparts.
- While deployed, if fitted with a T2 siege module, activates an interdiction sphere multiple AU wide.

The sphere is not strong enough to pull vessels out of warp but will greatly reduce warp velocities by up to 90% of vessels traveling through it based on the size of the ship. Based on skills the sphere can have a radius of 5, 10, 15, 20 and 25 AUs

Downsides
- It has no effect on conventional drives
- While activated the vessel will appear on the overview system wide
- Increased fuel requirements in comparison to its T1 counterparts
- Sphere can be selected to appear on solar system map
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#2 - 2013-12-14 21:47:20 UTC
Going down the right path, but focusing on the wrong concept.

Yes we need Capital interdictors.

No, we do not need more anti-warp orientated ships. We need anti-jumpdrive ships that can lock down super caps in the void created by the current emphasis on sub capital e-war and the super cap immunity against predominantly sub-cap e-war.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Tsobai Hashimoto
State War Academy
Caldari State
#3 - 2013-12-14 22:40:59 UTC
Overall I like the idea, and T2 capitals is something that could be really interesting in EVE.

I think making it 25 AU is a bit, well....extreame....If I go to the sun, and put up my 25 AU Bubble in a small system....no one could ever get to me, If the 2 or 3 gates are now in this 25 AU bubble, anyone coming into system would be in a bubble and unable to warp, anyone undocking would be in a bubble, unable to warp to me, unable to warp to gate etc. and most likely no one could warp to me ever, because they would have to slow boat 1 AU or more away from the bubble to get out of range so they could warp to me at sun, only then to fight a capital fleet....


A bit much really. Also, the way grids work, not sure how the code can work on something that can be deployed anywhere in system, and effect huge swaths of grids.

I would say for a lag, and code point, and the trolling that bubbling a 25 AU area would cause, its max bubble size should be around 200km and even that is pushing it


Wyte Ragnarok
#4 - 2013-12-14 23:12:14 UTC
Intriguing. But why capital? You think of Interdictors (destroyer hulls) and Heavy Interdictors (cruiser hulls), why make this a capital? A battleship sized interdictor with some effect could prove interesting.
As mentioned above, 25au range for anything is rather extreme. Ranges would likely need to be something on grid, but effects could vary from something that slows warp speeds to something that slows or prevents cynos etc.
FT Diomedes
The Graduates
#5 - 2013-12-14 23:22:24 UTC
Just remove E-War immunity from Supercapitals.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Wyte Ragnarok
#6 - 2013-12-14 23:24:01 UTC
That could be amusing.
Veronica Kerrigan
Surgically Constructed L Feminist
#7 - 2013-12-14 23:49:46 UTC
Tsobai Hashimoto wrote:
Overall I like the idea, and T2 capitals is something that could be really interesting in EVE.

I think making it 25 AU is a bit, well....extreame....If I go to the sun, and put up my 25 AU Bubble in a small system....no one could ever get to me, If the 2 or 3 gates are now in this 25 AU bubble, anyone coming into system would be in a bubble and unable to warp, anyone undocking would be in a bubble, unable to warp to me, unable to warp to gate etc. and most likely no one could warp to me ever, because they would have to slow boat 1 AU or more away from the bubble to get out of range so they could warp to me at sun, only then to fight a capital fleet....


A bit much really. Also, the way grids work, not sure how the code can work on something that can be deployed anywhere in system, and effect huge swaths of grids.

I would say for a lag, and code point, and the trolling that bubbling a 25 AU area would cause, its max bubble size should be around 200km and even that is pushing it



You could still warp while in the bubble, just at a greatly reduced speed. Instead of being locked onto the grid, you just warp about as fast as a freighter, meaning that proper deployment could allow a gang to run away, because the other fleet can't catch up in warp.
Arya Regnar
Darwins Right Hand
#8 - 2013-12-14 23:57:09 UTC  |  Edited by: Arya Regnar
FT Diomedes wrote:
Just remove E-War immunity from Supercapitals.

In before 1 falcon>a titan.
falcon>anything at that point.

EvE-Mail me if you need anything.

FT Diomedes
The Graduates
#9 - 2013-12-15 00:11:50 UTC  |  Edited by: FT Diomedes
Arya Regnar wrote:
FT Diomedes wrote:
Just remove E-War immunity from Supercapitals.

In before 1 falcon>a titan.
falcon>anything at that point.



Falcons have already been nerfed quite well. Titans and Supercarriers would have seriously high sensor strength, but the total E-War immunity is absurd.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Linkxsc162534
Silent Scourge
#10 - 2013-12-15 03:36:34 UTC
T2 dreadnought interdiction

perhaps lets the dread act as a like 300km cyno jammer. The opposing party can still jump to system, but they need to do it offgrid from the dread doing interdiction. Can give a fleet an extra few seconds to react to attacks. Also perhaps it could prevent nearby jump bridges from receiving jumps.
Alduin666 Shikkoken
Doomheim
#11 - 2013-12-15 05:51:20 UTC
Asuka Solo wrote:
Going down the right path, but focusing on the wrong concept.

Yes we need Capital interdictors.

No, we do not need more anti-warp orientated ships. We need anti-jumpdrive ships that can lock down super caps in the void created by the current emphasis on sub capital e-war and the super cap immunity against predominantly sub-cap e-war.


So hictors and dictors?

Honor is a fools prize. [I]Glory is of no use to the dead.[/I]

Be a man! Post with your main! ~Vas'Avi Community Manager

Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
#12 - 2013-12-15 06:37:32 UTC
Veronica Kerrigan wrote:
You could still warp while in the bubble, just at a greatly reduced speed. Instead of being locked onto the grid, you just warp about as fast as a freighter, meaning that proper deployment could allow a gang to run away, because the other fleet can't catch up in warp.

You are gonna get cursed by freight pilots who got caught into this bubble during 10% TiDi...

Opinions are like assholes. Everybody got one and everyone thinks everyone else's stinks.

Aquila Sagitta
Blue-Fire
#13 - 2013-12-15 11:00:39 UTC  |  Edited by: Aquila Sagitta
Asuka Solo wrote:
Going down the right path, but focusing on the wrong concept.

Yes we need Capital interdictors.

No, we do not need more anti-warp orientated ships. We need anti-jumpdrive ships that can lock down super caps in the void created by the current emphasis on sub capital e-war and the super cap immunity against predominantly sub-cap e-war.


So like an anti cyno ship? 'Bubble' goes up over cyno and can no longer jump to that cyno type of deal?

edit: nvm reread post. Sounds like a hic but only shuts down jump drive doesn't stop ships from warping
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#14 - 2014-01-12 17:52:24 UTC
Aquila Sagitta wrote:
Asuka Solo wrote:
Going down the right path, but focusing on the wrong concept.

Yes we need Capital interdictors.

No, we do not need more anti-warp orientated ships. We need anti-jumpdrive ships that can lock down super caps in the void created by the current emphasis on sub capital e-war and the super cap immunity against predominantly sub-cap e-war.


So like an anti cyno ship? 'Bubble' goes up over cyno and can no longer jump to that cyno type of deal?

edit: nvm reread post. Sounds like a hic but only shuts down jump drive doesn't stop ships from warping


I was actually thinking more anti-jumpdrive.

Cyno's are crap. Delete them.

Give caps the ability to jump themselves.

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Dolorous Tremmens
The Scope
Gallente Federation
#15 - 2014-01-12 18:25:04 UTC  |  Edited by: Dolorous Tremmens
This would NEVER be used for griefing in lowsec, nooooo, after all if someone used one of those at or near a gate ( at a pos if area is AU wide) a freighter would move at a glacier's pace.

There need to be many more hampering factors to your ship. After all, a HIC is really only good to be a HIC, its not an attack ship. It cannot be repaired while the bubble is active, The module itself Restricts the movement of a HIC, AB and MWD max speed and thrust are greatly reduced, and the ships sig is raised by 50%.
Movement: the seige module already restricts movement, so we need another effect. lets go for the cyno effect where the ship is useless when the module is being used. add a long cycle time.

Ships sig is already huge, so make it an Omni cyno beacon. anyone within jump range, red or blue, can jump to it without fleet.

Ship should not be repairable at any time, unless in station ( not a pos)


I do not support this in any way, there is no need for this ship, it just provides a new exploitable mechanic.

Get some Eve. Make it yours.