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Now wait a minute...

First post
Author
Darling Hassasin
Parental Control
Didn't want that Sov anyway.
#21 - 2013-09-26 15:22:53 UTC
I believe this thread is based on you drooling over the new stats of the medium rails, in which case trolololol.
Diablo Ex
Nocturne Holdings
#22 - 2013-09-26 15:26:04 UTC
Ahhh.... I sense a disturbance in the Farce.

Lol

Diablo Ex Machina - "I'm not here to fix your problem"

Lloyd Roses
Artificial Memories
#23 - 2013-09-26 15:39:56 UTC  |  Edited by: Lloyd Roses
I like the proposal! Just imagine - a cynabal can squeeze around 450dps out of it's turrets in average (4x425), but then -
a maelstrom can mount 8 (eight!!!1!) quad 425s! So it would run at 450*8 dps, which would leave it with some 3.600dps!

doing other translations like that might even be better, let's demand our machariels '28x 425s' to deal as much damage each as that 425 would inflict if mounted to a sleipnir. Should be close to 5k dps. Great.
Diablo Ex
Nocturne Holdings
#24 - 2013-09-26 17:15:33 UTC
Lloyd Roses wrote:
I like the proposal! Just imagine - a cynabal can squeeze around 450dps out of it's turrets in average (4x425), but then -
a maelstrom can mount 8 (eight!!!1!) quad 425s! So it would run at 450*8 dps, which would leave it with some 3.600dps!

doing other translations like that might even be better, let's demand our machariels '28x 425s' to deal as much damage each as that 425 would inflict if mounted to a sleipnir. Should be close to 5k dps. Great.


Now, to be fair, I'm only talking base weapon stats here. This does not include hull, role, skill, or implant bonuses.
I'm simply pointing out that large battleship weapons that are based on medium cruiser archtypes should be at least getting similar base stats.

I just feel it is a bit out of wack for a "fail fit" BS to have superior weapon stats to one with "legitimate" loadout.

Diablo Ex Machina - "I'm not here to fix your problem"

Logan Revelore
Symbiotic Systems
#25 - 2013-12-14 22:35:48 UTC
Diablo Ex wrote:
I'm thinking more along the lines of game mechanics really.
I have no issue with 350mm & 425mm both using "Large" ammo, because they are both clearly in the same weapons class.
Battleship, Large Bore, Single Barrel.

But... the Dual 250mm is two Cruiser class weapons mounted in a twin turret.
They really should be treated in game as what they are...
Medium class weapons, just twice as many. I can't see where that could cause any confusion.
If anything it would breathe new life into an otherwise mediocre weapon system.
Like I said before...

A Naga armed with dual mount 250mm II's with Spike L ( 16 weapons in 8 turrets )
currently produces a base combined 87 DPS

The Ferox armed with 7 x 250mm II's with Spike M ( 7 weapons in 7 turrets )
produces a base combined 129 DPS

A Naga with 2 x 250mm II's per turret with Spike M ( 16 weapons in 8 turrets )
(if they are counted as Cruiser class)
would produce a base combined 197 DPS



Clearly, having more gun barrels pointing down range, throwing twice as many projectiles by all reason should be producing more DPS. But that is clearly not the case. A BC using the same caliber weapon systems and with HALF the number of guns, does considerably more DPS than the same caliber weapon mounted 2 per turret on a Battleship?
And everybody is Ok with this?




I'm not ok with it. It annoys the hell out of me to be honest.
Little Dragon Khamez
Guardians of the Underworld
#26 - 2013-12-15 11:28:57 UTC
Diablo Ex wrote:
I just noticed something about hybrids that just doesn't make sense, I know "why" it was done, but as for immersion and consistency with weapon descriptions and storyline this just doesn't feel right.

I've gone the "traditional" Caldari way in training Missile skills, and only recently started training gunnery or I might have noticed this much sooner.

Why do the Dual 250mm Hybrid turrets require "Large" ammo?
According to the description they are nothing more than a BS twin turret version of the Cruiser 250mm mounts.
If that is True shouldn't they use Medium ammo and modify the number of turrets( x 2 ) ?
That would make far more sense....
A Naga could then basically be mounting the equivalent of 16 x 250mm rails and use Medium ammo.

Doesn't that make more sense?


Agreed, I've always thought the same thing, it's high time that stuff like that was changed.

Dumbing down of Eve Online will result in it's destruction...

Aaron Zebulun
Sum of Three Halves
#27 - 2013-12-15 13:30:54 UTC
If you want to be really pedantic, all weapons should have basically infinite range. Its space so once its going its not going to stop unless it hits something or gets sucked into a gravity well.
There should be a delay between firing and actually hitting the target with projectiles and hybrids, and lasers should do their damage damn near instantly as well as have silly ranges as there's no air to dissipate the energy.
3rd wheel
Caldari Provisions
Caldari State
#28 - 2013-12-16 18:01:17 UTC
This entire thread is stupid.
Robert Morningstar
Morningstar Excavations LTD
Business Alliance of Manufacturers and Miners
#29 - 2013-12-16 20:32:16 UTC
If you want that much detail in wepon systems I would direct you to harpoon II
Odithia
Ministry of War
Amarr Empire
#30 - 2013-12-16 21:08:06 UTC
Actualy he's right, high end Medium railgun apply much more damage than the Low end Large one.

http://imgur.com/y6P84IX
Left side on unbonussed hull, right side on bonussed hull (dmg).

Note : On Megathron, bonussed Dual 250mm has better tracking than Unbonussed single 250mm.



Double the damage would ruin balance but everyone will agree that those dual 250 pretty ******.
I guess other weapon system must be similar.
Miasmos
Aliastra
Gallente Federation
#31 - 2013-12-16 21:54:32 UTC  |  Edited by: Miasmos
I suggest this naming convention:

1) get rid of numbers and unnecessary lore
2) small - medium - large
3) tracking - (no prefix) - stabilized
4) gun type

"Large Tracking Artillery I"
"Medium Stabilized Beam Laser I"
"Small Blaster I"
"Small Stabilized Blaster I"
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