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Individual Tax Rates

Author
Swiftstrike1
Swiftstrike Incorporated
#1 - 2013-12-12 20:02:04 UTC
Why should everyone in a corp pay the same amount of tax?

Some players contribute far more than others and deserve to pay less or be exempt, while others routinely ignore advice and/or instructions and deserve to be penalised. CEOs should be able to set individual tax rates if they wish. Any player without an individual tax rate would pay the corp tax rate. Individual tax rates would not be visible to to anyone but the pilot paying it and the CEO.

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Batelle
Federal Navy Academy
#2 - 2013-12-12 20:34:39 UTC
its already bad enough that directors set taxes to zero whenever they feel like ratting.

As long as taxes only apply to bounties and mission rewards, this gets a resounding "Meh" from me.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

ShahFluffers
Ice Fire Warriors
#3 - 2013-12-12 20:44:54 UTC
I think the problem here is that the OP equates taxes with "penalties."

If one (or a select few) individuals are basically bankrolling everyone else then those people either deserve greater sway over the corp's collective resources... or they should leave and keep the resources they gain to themselves (which has it's own set of penalties).
Zan Shiro
Doomheim
#4 - 2013-12-12 23:21:18 UTC
ShahFluffers wrote:
I think the problem here is that the OP equates taxes with "penalties."
.



I also think he is missing the point the people not doing much for corp probably have more profitable side lines outside of corp and show up when they want to for fun stuff. tax them more....not like the corp char is making the isk anyway.

Had a buddy who'd roam and do ops no issues. When not much going on, well then he'd work his low sec reaction pos chain. He'd maybe rat once in a while for show but if all the havens and sanctums already filled up by carrier ratters he had good isk to make elsewhere.

For the corp is good and all but when you have most of the corp out making every pve system a sausage fest to the point you aren't making real good isk I will not fault a player for working out of corp channels to make isk. I know quite a few times when it was massive sausage fest I'd dock up and stay on comms but an empire alt was fired up to make more isk than the leftovers I was finding in 0.0.
Karma Codolle
Chimera Research and Development
#5 - 2013-12-13 09:16:11 UTC
ITT: OP doesn't understand Taxes


taxes aren't penalties.

they are an agreed to amount by the members of the corporation (by joining) that they agree to pay to the corporation to support it and it's members in there ventures.

Samillian
Angry Mustellid
#6 - 2013-12-13 09:51:28 UTC
Just what your average corp needs, more reasons for jealousy and dissatisfaction.

NBSI shall be the whole of the Law

Seranova Farreach
Biomass Negative
#7 - 2013-12-13 10:01:00 UTC
add options for certain payouts.

v EXAMPLE v
market sell tax - 1%
NPC bountys - 10%
PC bountys - 5%
Mission pay bountys - 0%

[u]___________________ http://i.imgur.com/d9Ee2ik.jpg[/u]

Zan Shiro
Doomheim
#8 - 2013-12-13 14:37:08 UTC
Samillian wrote:
Just what your average corp needs, more reasons for jealousy and dissatisfaction.



this basically.


We have not even defined a what a player not carrying his weight is.

Person with rl obligations is not going to win the isk rat bounty tax race versus a neck beard living in their parent's basement.


Or the player may just be there for pvp. Like my friend. ran a reaction pos chain that took up big chunks of time here and there but on days not working the pos'.....0.0 was purely pvp for him. Grand scheme of things a pure pvp player who has his head out of his ass is a pretty good asset to the corp. With peeps like him...yeah they pay less tax to fund corp things like reimbursement. But in his defence, he died a lot less than many others to not be a corp drain in the first place.