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Player Features and Ideas Discussion

 
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Ideas for station walking

Author
interSTELLA555
Science and Trade Institute
Caldari State
#1 - 2013-12-12 06:20:10 UTC
I admit when station walking was introduced I like many others took to the ocasion with much skepticism. This view changed somewat after the feature stabilized and I got a computer that wassnt crap and could handle the feature. CCP said station walking isnt a priority becasue eve is about "spaceships" which is true; however, one of the biggest criticisms for the game is user friendliness and low accessability for the casul gamer. I don't think we should change the game for the casual gamer but Im sure everyone is wondering wth is gonna become of station walking.

I think that station walking could be used for a neural interface for people in a region or whatever the smaller devide is from region, I forgot. People within decent proximity could partake in close communication without the use of local (has potential for abuse but is an idea) Additionally, gambling, or simple casual interaction with TV screens could be used. Commodities such as beer or tobacco could be consumed while watching events or gambling. Theoretically gambling could involve everyone from accross eve but the station could provide a nice interface. A "better" version of say blink colud be impemented with a site based version as well. Finally there should be hookers ( jk) An interface to easily access and see all the planets in moons in close proximity and what they have of value could also be considered. IN this way capsulers have a good inentive and easy time allocating when they want to pos siege or utalize the mobile siphon unit.

Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#2 - 2013-12-12 06:41:50 UTC
can we not try to get everything into one thread