These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
Previous page12
 

Make FW Plexes Less Rubbish

Author
Thanatos Marathon
Moira.
#21 - 2013-12-10 18:40:48 UTC
Ginger Barbarella wrote:
David Devant wrote:
- Plexes must be scanned down with probes. They appear on overview after the gate is accessed for the first time.
- Plexes are proper plexes with npc spawns, loot drops, lp for the destruction if hostile infrastructure.
- Plexes have cool names such as Imperial Correctional Facility, Federation Naval School, Tribal Ammunitions Dump.
- Plexes have DED like ranking and ship access requirements.
- Plexes which are more important have a greater impact on system control.



I have no problem with these... Just add the timer rollback and allow only FW members to enter the plexes, irrespective of ship type, and it's a good start.


Nah let everyone in to the plexes, makes for better pew and a better sandbox. Just have the rat shoot everyone who isn't in their Faction. Logically it makes more sense which helps make the game more immersive as well.
X Gallentius
Black Eagle1
#22 - 2013-12-10 19:11:49 UTC
Thanatos Marathon wrote:
Nah let everyone in to the plexes, makes for better pew and a better sandbox.

+1.
Xuixien
Solar Winds Security Solutions
#23 - 2013-12-10 19:50:32 UTC
No no no, according to that QQcat, FW plexes are all about PvP. CCP said so. Or something.

All trolling aside I don't see how any of the changes proposed would actually benefit FW. If you want to run missions go to HiSec?

Epic Space Cat, Horsegirl, Philanthropist

Barrogh Habalu
Imperial Shipment
Amarr Empire
#24 - 2013-12-11 10:40:38 UTC  |  Edited by: Barrogh Habalu
I can only agree with naming part (are those really that atrocious? I thought that's just informal monikers...). The rest just means that we're looking at pretty much the same combat explo. That's probably not what people who are in it to shoot stuff anf get shot back would like to happen.

Xuixien wrote:
If you want to run missions go to HiSec?

Well, there are also FW missions Smile
Roime
Mea Culpa.
Shadow Cartel
#25 - 2013-12-11 11:29:06 UTC
Xuixien wrote:
No no no, according to that QQcat, FW plexes are all about PvP. CCP said so. Or something.


Yep, that's what CCP said when they created FW plexes to facilitate PVP combat and fight over system sovereignty.

But you, and your lightbulb with "AFK mining solutions" consider FW sov combat "PVE".

.

Grim Hood
Doomheim
#26 - 2013-12-11 12:17:58 UTC
Perhaps one way to discourage solo farmers would be to add waves of NPC's in plexes. They could spawn every 4 minutes or something. Also, they can web/scram Big smile
Capturing plexes shouldn't be so easy.

A Good Death Is It's Own Reward

David Devant
CTRL-Q
#27 - 2013-12-11 14:58:57 UTC
Grim Hood wrote:
Perhaps one way to discourage solo farmers would be to add waves of NPC's in plexes. They could spawn every 4 minutes or something. Also, they can web/scram Big smile
Capturing plexes shouldn't be so easy.


Which is at the essence of what I'm getting at. Starting my list with probing was a bad idea in retrospect :D

I would like it if you couldn't run a medium plex in a T1 frig. Or if you could that it should be very difficult and take a lot of time. This would encourage a variety of ships into space. I know it's a good environment for frig pvp at the minute and I love that. But ultimately it gets a bit tiresome that engaging with much of the game's variety is fruitless in the present environment.

Don't get why that's so controversial.
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#28 - 2013-12-11 16:08:48 UTC
David Devant wrote:
Grim Hood wrote:
Perhaps one way to discourage solo farmers would be to add waves of NPC's in plexes. They could spawn every 4 minutes or something. Also, they can web/scram Big smile
Capturing plexes shouldn't be so easy.


Which is at the essence of what I'm getting at. Starting my list with probing was a bad idea in retrospect :D

I would like it if you couldn't run a medium plex in a T1 frig. Or if you could that it should be very difficult and take a lot of time. This would encourage a variety of ships into space. I know it's a good environment for frig pvp at the minute and I love that. But ultimately it gets a bit tiresome that engaging with much of the game's variety is fruitless in the present environment.

Don't get why that's so controversial.


bringing the plexs back to their old state. so to speak. i would approve. i used to make loads of isk the old school way taking all the dog tags and salvage. not waiting for some stupid LP. ofc i had to abandon many plexs to you david xD

Amarr Militia Representative - A jar of nitro

Master Sergeant MacRobert
Red Sky Morning
The Amarr Militia.
#29 - 2013-12-11 17:14:52 UTC
My ideas revolve around two changes at the moment:

1. Make the dps required to destroy the target in each plex harder:

Novice - should take a long time if you do not have a damage mod fitted to your ship.
Small - should not be possible if you nerf the fit of your frig or destroyer with wcs in lows.
Medium - should not be possible to solo in a frig

Large - should not be possible to solo in less than a BC.

Note: You see there is a gap that I have left for a 5th plex size. Should be one restricted to BC and smaller.



2. Change the frequency in occurance of the various plex's to coincide with the status of the system:


System is 0% - 35 % contested >> plex's spawned are predominately novice to small (still allow for a chance on larger)
System is 35% - 65% contested >> plex's spawned are predominately small to medium (or the missing size).
System is 65% - 90% contsted >> plex's spawned are predoimnately medium to large (or medium to missing size).
System is 90%+ >>> plex's spawned are almost all large.


This would reflect the level of contest of the system better and would allow FW pilots to set off solo or in a fleet of their chosen ship hull class with a definite target system in mind.

There are a number of other items that need looking at:

1. Stealth bombers should not be able to do Level 4 FW Missions
2. There should be something done to further disuade cloaked and wcs fitted ships plex farming.


I do not believe FW should be sole PvP focused. It should have a good PvP / PvE balance. It is not far off that. It allows for casual play. You can log on for a short time and either make isk or PvP without having to sit on a Titan or fly 40 jumps.

It is by far the best place for any bitter Vet with Wife n Kids to play in Eve. The game is otherwise dead to people with a busy RL.

"Remedy this situation or you shall live out the rest of your life in a pain amplifier"

Estella Osoka
Cranky Bitches Who PMS
#30 - 2013-12-11 18:33:28 UTC
Plexes are fine. We just need rollback timers or bring back the old NPC spawn mechanic. Either would discourage the current farming mechanic.


As far as soloing L4s in a stealth bomber, yeah, that's kinda screwy. Only reason Gallente can't do it is because the Caldari rats jam and use missiles, so you can't speed tank the mission like you can for the other factions. I don't do those mission, so really don't care how or if they fix that.
Jhaelee de'Auvrie
Amarrian Vengeance
Ragequit Cancel Sub
#31 - 2013-12-19 05:22:22 UTC
As a multi year FW vet, I agree completely that the FW plex system as is sucks. It is too easy to farm and avoid fights. Week old character in frigates can run up to mediums with ease because of the single NPC.

Firstly, I would like to see sizes that have the T2s bumped up rather than down. T2 frigs should be in with T1 destroyers, T2 cruisers in with BCs. CCP went out of their way to make the T1 cruisers worth flying (with the rebalances) except in the one area of the game that had ship type restrictions on PvP.

Novice (T1/Navy/Pirate frigs)
Small (T1 Des and T2/T1/Navy/Pirate frigs)
Medium (T1/Navy/Pirate Cruisers , T2/T1 Des, and T2/T1/Navy/Pirate Frigs)
Large (T1/Navy BCs, T2/T1/Navy/Pirate Cruisers , T2/T1 Des, and T12T1/Navy/Pirate Frigs)
Major (no accel gate, so warp titans in if desired)

As for the NPCs, back before any FW changes were made one of the big issues was that the NPCs were horribly unbalanced. Some had EWAR that always was effective, will others used purely long range weapons at point-blank range (Amarr NPCs for example). What most people were looking for was better balance to the NPCs, not few of them. That was clearly going to lead to the farming that happens.

Finally, on missions, I think FW missions should be removed entirely. There are three ways to earn LP, agent missions, Incursion sites, and FW plexes/PvP. Why should FW also have missions if Incursion runners do not get LP for PvP? Why not let highsec mission runners be able to sit at a timer and earn millions if isk? While I am glad to see more players involved in FW, I wish it was not for the easy cash-cow that FW has become.
Rinai Vero
Blades of Liberty
#32 - 2013-12-19 07:17:24 UTC
I like getting HAC killmails when squids bring them to fleet fights in Mediums.

Also, consider the poor Falcon alts who'll starve if they were to be banned from medium plexes!
Charlie Firpol
Brutor Tribe
Minmatar Republic
#33 - 2013-12-19 10:46:41 UTC
Timer rollback should be good enough. When I go out plexing, I hope to get a fight. With the old plex mechanics you had to fight the NPCs and whoever entered the plex. There was no way to fight a frig 1on1, because the one that had the NPCs on him lost almost always.

Dont make plexing harder for the guys that are actually staying for a fight, make it harder for those that always run away. Thats why I prefer timer rollback.

The Butcher of Black Rise - eve-radio.com

Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#34 - 2013-12-19 16:58:45 UTC
Charlie Firpol wrote:
Timer rollback should be good enough. When I go out plexing, I hope to get a fight. With the old plex mechanics you had to fight the NPCs and whoever entered the plex. There was no way to fight a frig 1on1, because the one that had the NPCs on him lost almost always.

Dont make plexing harder for the guys that are actually staying for a fight, make it harder for those that always run away. Thats why I prefer timer rollback.

yeah but back then the only people in FW pvped, now fw is about the farming. pvp is so rare its scary

back then. all the races plexs were fairly easy to get rid of the rats. the only ones that you had a have a lvl4 fleet to do was the minmatar plexs and the caldari ones.

Amarr Militia Representative - A jar of nitro

X Gallentius
Black Eagle1
#35 - 2013-12-19 17:50:24 UTC
Posting in a timer rollback thread.

As for "game immersion" - yeah the plexing mechanic is very artificial. They could do something to spice it up a bit.

Really liking the fights to be had at districts though. Feels more "real" FWIW.
Previous page12