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Player Features and Ideas Discussion

 
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Killmail Improvements - Assists!

Author
Malus Rimor
Perkone
Caldari State
#1 - 2011-11-22 04:08:52 UTC
This may have been mentioned before but I believe the killmail system needs to be revised. I understand CCP have expanded the current system to show what implants were in a clone when it was podded. I believe further enhancements would benefit alot of pvp enthusiasts and killboard whores.

Currently the system only records damage done. Statistics should also be available for ewar, energy neuts/vamps/transfers and of course shield/armor/hull reps.
These pilots are a big part of any decent size gang but have received far too little glory for far too long!

It should be fairly easy to accomplish also.
a) offensive, e.g. neuts
when a ship is killed not only list off how much damage each participant did, but also how much energy was neuted
b) support, e.g. armor reps
if a logi has repped one or more of the attackers, just include them in the km (and then clear their stats for the next km)

Sample section of a km below:

Quote:

Involved parties:

Name: BillyBob
Security: 3.4
Corp: ABC Corporation
Alliance: ABC Alliance
Faction: None
Ship: Proteus
Weapon: Proteus
Damage Done: 4041
Energy Neuted: 120

Name: AJSmith
Security: 3.4
Corp: ABC Corporation
Alliance: ABC Alliance
Faction: None
Ship: Guardian
Weapon: Guardian
Energy Transferred: 554
HP Repaired: 3440
Gerrick Palivorn
Caldari Provisions
Caldari State
#2 - 2011-11-22 05:34:37 UTC
I can jump along with this. Support ships don't get enough recognition for what they do, but some of them like it that way.

MMOs come and go, but Eve remains.  -Garresh-

Didi McAdams
Republic Military School
Minmatar Republic
#3 - 2011-11-23 00:09:00 UTC
Logistical pilots do need love.

SURELY this can't be that difficult a change to do? Killboards mean alot and this would help them be even better/more informative.
Bubanni
Center for Advanced Studies
Gallente Federation
#4 - 2011-11-23 03:33:46 UTC  |  Edited by: Bubanni
But sir... that will just make people be more willing to fly support ships instead of killmail whoring... we can't have that... also, I don't care about killmails and think they should be removed because i'm just a highsec carebear... and some logistic pilots don't care about killmails, so i don't think any logistics should ever be added to killmails! [/ironic]

Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934

Seneqa
Aliastra
Gallente Federation
#5 - 2011-11-23 23:04:04 UTC
It's a great idea! Logi and eWAR pilots don't get enough credit...and it would help get more pilots to do that stuff.
Max Von Sydow
24th Imperial Crusade
Amarr Empire
#6 - 2011-11-23 23:51:47 UTC
Supported, that way logi pilots wouldn't have to use combat drones to get on KMs.
Malus Rimor
Perkone
Caldari State
#7 - 2011-11-25 02:15:19 UTC
Seneqa wrote:
It's a great idea! Logi and eWAR pilots don't get enough credit...and it would help get more pilots to do that stuff.


Yes precisely, half the reason people dont want to do these jobs is because 2 days later noone will even know they were there. No credit, no history ... no thanks. Oh wut? I get a warm fuzzy feeling for helping out my brosefs? Yeah great, I never see them in logi doing the "team" thing.

Logis just need to be put as equals on the kb's, not the ugly redheaded step child forgotten about in the corner.
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#8 - 2011-11-25 03:54:14 UTC  |  Edited by: Vimsy Vortis
I really don't want every random person who decided to rep me for aggro in dodixie to show up on my killmails.

Also if this change was made I'd rep every single person I saw fighting outside of a station in order to get onto their killmails.
Rina Asanari
CitadeI
#9 - 2011-11-25 05:08:50 UTC
Everyone appearing on a killmail as your opponent should have been a valid target. So before logistic ships show up, it has to be done first that supporting war targets would make them a valid target as well.

Mara Rinn
Cosmic Goo Convertor
#10 - 2011-11-25 11:46:13 UTC
No thanks. I prefer to remain invisible.
Pinky Denmark
The Cursed Navy
#11 - 2011-11-25 13:15:00 UTC
Having armor and shield transfer do negative damage is nice...
This would also have neutral RR in empire paid a visit by concord

But tbh many more important things to attend than catering the logistic pilots that doesn't get the credit they deserve
Malus Rimor
Perkone
Caldari State
#12 - 2011-11-30 03:37:54 UTC
Yes, there are always more important things, but this one seems very easy to implement and is a nice to have.