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[Rubicon 1.1] Sisters of EVE Battleship

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Vincintius Agrippa
Crimson Serpent Syndicate
#1321 - 2013-12-10 23:34:51 UTC
Thaddeus Eggeras wrote:
What battleship is able to travel safely anywhere BUT high sec? Oh yea none. That's why you have them brought out OR come out in a big gang. Doesn't need bastion, or covert ops. Do some of you honestly think before you post this stuff? Only thing that MIGHT be nice, but honestly isn't needed is allowing it to jump through cynos. It has enough bonuses, and as long as you are creative you will be able to find a few uses for the ship. Lay out is fine also. Leave her be. She already has an ungodly amount of bonuses and will be able to have a good role in PvE, WHs, exploring, and prob even PvP. Stop asking for more, if you aren't happen with it, don't fly it.



The nester will cost twice as much as every other faction bs, most likely 2+bil, for subpar abilities. Roughly the price of a dred. Tier 1 bs's can travel through low easily, with a small gang. Some may decide to attack that small gang, some may not. The point is that if someone see's a nestor on dscan, you will, within 15 minutes have a 100-200 man blob on you. period. Even in highsec you will get suicide ganked.
Only YOU can prevent internet bullying!
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1322 - 2013-12-10 23:37:11 UTC
James Amril-Kesh wrote:
New proposal (changes to the OP's stats are in bold, deletions are struck through):

NESTOR

Amarr Battleship Bonuses:
4% Armor resistances per level

Gallente Battleship Bonuses:
20% drone damage and hitpoints per level

Role bonuses:
50% bonus to large energy turret optimal range
100% bonus to shield and armor maintenance bot transfer amount
50% bonus to remote armor repairer amount
100% bonus to remote armor repairer range
50% increased strength for scan probes
+10 virus strength for relic and data analyzers


Slot layout: 7H, 5M, 7L; 5 turrets, 0 launchers
Fittings: 11250 PWG, 680 CPU
Defense (shields / armor / hull): 8900 / 9950 / 9900
Capacitor (amount / recharge rate / cap/s) : 6200 / 1044 / 5.9
Mobility (max velocity / agility / mass / align time): 92 / .18 / 56000000 / 13.97
Drones (bandwidth / bay): 50/300
Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 85 / 7
Sensor strength: 24 Magnetometric
Signature radius: 465
Cargo Capacity: 700

That's a big nerf in drone damage output unless I'm not recalling correctly.
Thaddeus Eggeras
Urkrathos Corp
#1323 - 2013-12-10 23:47:15 UTC  |  Edited by: Thaddeus Eggeras
The primiary drones in PvP huh. I'm guessing you don't PvP much huh. I see EC 300s, warriors, hobgoblins a TON more then I see sentries is PvP. Sentries are rarely used in PvP. I see them much more in PvE.

And I have covered why the Nestor won't cost 2bil or more, I won't go over it again. Plan for the first couple months it costly about that but it will go down.
Onictus
Federal Navy Academy
Gallente Federation
#1324 - 2013-12-10 23:49:14 UTC
Thaddeus Eggeras wrote:
The primiary drones in PvP huh. I'm guessing you don't PvP much huh. I see EC 300s, warriors, hobgoblins a TON more then I see sentries is PvP. Sentries are rarely used in PvP. I see them much more in PvE.



LOLWUT

Are you even attempting to be serious or are you that far divorced from reality?
Vincintius Agrippa
Crimson Serpent Syndicate
#1325 - 2013-12-10 23:51:22 UTC  |  Edited by: Vincintius Agrippa
James Amril-Kesh wrote:
Thaddeus Eggeras wrote:
Doesn't need more drones either, 5 lasers + 5 sentries is MORE then powerful enough

I'm SICK of sentries. EVERY ******* DRONE BOAT THAT GETS USED IS SENTRIES and nobody uses anything else except in PVE sometimes. CCP does NOT need to add more of this tired bullshit. Completely unimaginative and boring.



+1
F*ck sentries.
Every drone boat except for the ishtar maybe requires turrets to actually achieve comparable dps.

*************WE NEED A DRONE BOAT THAT USES DRONES ONLY!!!!!!********

"Mini/ Escort cariia idea"

Gallente Version

250 Mbit bandwidth.
600-700 m^3 drone bay

Bonus:
Gallente "Escort":
Can deploy +1 drone per level.
10% bonus to drone damage and hitpoints per level

-4 highslots, no hardpoints. <---- Shared across races.

-6-7 mids <------Drone mods: tracking/navagation. Propmod

-7--8 Lows

If you cant do 10 drone for GENUINE reasons, increase drone bonus to 20% per level

THIS IS NOT OP IT HAS ONLY 4 HIGH SLOTS! Take 3-4 of the usual 7-8 add 3 to mid, 1 to lows.
just a mock up.

Edit:
Rather this should be a new ship class or another battleship tier is up to you. The goal is for a drones only ship.

--an additional point also is that heavies should be hard(er) to kill and have better tracking.
Imagine using Navy ogres LOLS.
Only YOU can prevent internet bullying!
Vincintius Agrippa
Crimson Serpent Syndicate
#1326 - 2013-12-10 23:56:41 UTC
Tyberius Franklin wrote:
James Amril-Kesh wrote:
New proposal (changes to the OP's stats are in bold, deletions are struck through):

NESTOR

Amarr Battleship Bonuses:
4% Armor resistances per level

Gallente Battleship Bonuses:
20% drone damage and hitpoints per level

Role bonuses:
50% bonus to large energy turret optimal range
100% bonus to shield and armor maintenance bot transfer amount
50% bonus to remote armor repairer amount
100% bonus to remote armor repairer range
50% increased strength for scan probes
+10 virus strength for relic and data analyzers


Slot layout: 7H, 5M, 7L; 5 turrets, 0 launchers
Fittings: 11250 PWG, 680 CPU
Defense (shields / armor / hull): 8900 / 9950 / 9900
Capacitor (amount / recharge rate / cap/s) : 6200 / 1044 / 5.9
Mobility (max velocity / agility / mass / align time): 92 / .18 / 56000000 / 13.97
Drones (bandwidth / bay): 50/300
Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 85 / 7
Sensor strength: 24 Magnetometric
Signature radius: 465
Cargo Capacity: 700

That's a big nerf in drone damage output unless I'm not recalling correctly.



At first I thought you didnt see the 20% bonus instead of the usual 10%, but I noticed bandwidth is only 50mbit instead of the original 125, also drone bay is smaller.

+1 to your find
Only YOU can prevent internet bullying!
Thaddeus Eggeras
Urkrathos Corp
#1327 - 2013-12-11 00:37:37 UTC
Go do some PvP in 0.0 tell me how many times you see sentries in PvP, and how many times you see warriors, EC, etc. sentries aren't used as much and for good reason, they can't move and are easy to get under in cruisers or down. Drone boats aren't used anywhere as much as other boats in PvP for this reason. Gila and Ishar you will lsee but you will also see them pull in sentries fast and use med or scout drones when you get close or their sentries don't hit. Sentries are like beams, rails or arties, go at them in a Z and they miss. Learn to PvP before you begin to talk sh*t, thank you.

The ship doesn't need 20% to drone HP or damage either. It will easily do over 1,000 DPS with drones and lasers and without laser still do around 600 to 700 DPS. and 600 to 700DPs with RRs and cap trans is more then enough for PvP.

I just want to see it on Sisi to see what adjustments are needed.
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#1328 - 2013-12-11 00:51:01 UTC
Thaddeus Eggeras wrote:
Go do some PvP in 0.0 tell me how many times you see sentries in PvP, and how many times you see warriors, EC, etc. sentries aren't used as much and for good reason, they can't move and are easy to get under in cruisers or down. Drone boats aren't used anywhere as much as other boats in PvP for this reason. Gila and Ishar you will lsee but you will also see them pull in sentries fast and use med or scout drones when you get close or their sentries don't hit. Sentries are like beams, rails or arties, go at them in a Z and they miss. Learn to PvP before you begin to talk sh*t, thank you.

The ship doesn't need 20% to drone HP or damage either. It will easily do over 1,000 DPS with drones and lasers and without laser still do around 600 to 700 DPS. and 600 to 700DPs with RRs and cap trans is more then enough for PvP.

I just want to see it on Sisi to see what adjustments are needed.


I use sentries in PVP all the time.

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Thaddeus Eggeras
Urkrathos Corp
#1329 - 2013-12-11 00:53:32 UTC
I never said they weren't use in PvP, I said they aren't as much as scouts, EC or medium drones, and that's the truth. And in PvP it isn't hard to get under sentries if you know what you are doing, just like it isn't hard to get under any range weapon
Onictus
Federal Navy Academy
Gallente Federation
#1330 - 2013-12-11 02:04:07 UTC  |  Edited by: Onictus
Thaddeus Eggeras wrote:
Go do some PvP in 0.0 tell me how many times you see sentries in PvP, and how many times you see warriors, EC, etc. sentries aren't used as much and for good reason, they can't move and are easy to get under in cruisers or down. Drone boats aren't used anywhere as much as other boats in PvP for this reason. Gila and Ishar you will lsee but you will also see them pull in sentries fast and use med or scout drones when you get close or their sentries don't hit. Sentries are like beams, rails or arties, go at them in a Z and they miss. Learn to PvP before you begin to talk sh*t, thank you.

The ship doesn't need 20% to drone HP or damage either. It will easily do over 1,000 DPS with drones and lasers and without laser still do around 600 to 700 DPS. and 600 to 700DPs with RRs and cap trans is more then enough for PvP.

I just want to see it on Sisi to see what adjustments are needed.



Seriously dude, check my killboard

Thaddeus Eggeras wrote:
I never said they weren't use in PvP, I said they aren't as much as scouts, EC or medium drones, and that's the truth. And in PvP it isn't hard to get under sentries if you know what you are doing, just like it isn't hard to get under any range weapon


and LOL you should see how many ceptors die to Domi's...daily
Disciple Cax
Ethereal Morality
The Initiative.
#1331 - 2013-12-11 02:19:58 UTC
I think we need to remember that this is a features and ideas discussion. Just because someone mentions something that cant work, doesn't mean that the idea wont spark a great idea that will work within someone else.

The interest at hand is to make the ship useful and interesting in pvp and pve for at least a decent portion of the player base.

The drones are a great idea in this ship's case imo because they can be used in large gang, small gang, solo, and PvE situations which makes this ship very versatile. Realistically though unless this ship can reach some really insane EHP, it is too expensive for its utility in large scale engagements.

In small and medium sized gangs it has a lot of opportunity to open up the fleet to having more dps ships and less logistics. If it were to get the ability to jump to covert cynos, you would need to nerf its bonus to RR amount. If you stack reps in the highs to support a blops gang, you would quickly make it OP. I would even go so far as to say remove the RR amount bonus and increase range to 200%. (maybe there is another fair way to balance around this like reducing targeting range and reducing sensor strength to make it more susceptible to ewar)



In exploring, it still doesn't need the virus or probing bonuses as it is better in every situation to use a more nimble ship with covert cloak to move around and find sites. It does however have a great set of attributes to run complexes especially with an RR partner. It is perfect to be an exploration command ship, jumping into to pick up loot or run complexes, provide repairs, restock supplies, or move your loot out of a deep null sec system.

Maybe if we think on it, we could come up with something else very interesting for it to do in relation to exploration as a type of exploration command ship.
Thaddeus Eggeras
Urkrathos Corp
#1332 - 2013-12-11 02:43:06 UTC  |  Edited by: Thaddeus Eggeras
So you kill interceptors in gangs and you use a drone boat, but your friends use vagas and other none drone baots.. That's impressive? I didn't see any solo kills with a drone boat, or with any boat for that matter. I'm sure now you will link me some, can't wait. Point is using a drone boat in a small to medium gang is nice, Go out in a fully drone boat gnag, let me know how it goes (Domi chain gang) that doesn't work well anymore either.. If they know what you are doing, your sentries will be useless and they will kill your other drones and then work on you. Drone boats aren't anything too great unless bating, or camping. Moving around they aren't the best because they loose drones and they either have to sit with their sentries or after a fight go and get them. Either way it's kinda a pain for the rest of the gang. And your neuting Domi, it's nice but all AFs or interceptors need to do is kill your drones and wait till you run out of cap.Don't think because you kill POSes and etc with sentries they are great for PvP, dreads and the right torp boat will out DPS sentries agaist structures too.

And the point was, and from your KB it stands true. Scouts, EC and meds are used MUCH more then sentries for PvP.

But keep asking for crazy bonuses for the Nestor, I'm sssssuuuuurrrrreeeeee they will happy. 20% to drone HP and damage OR more then 5 drones, come on.

Ship is just find as is, get her into SiSi to get tested and then adjustments can be looked into. All these ideas, bastion, convert cloak, covert cyno, etc, etc ,etc that's why CCP doesn't listen to us like they use to. These aren't legit ideas at all.

And i never said don't be creatuive or have ideas, I'm just saying stop asking for things that clearly won't happen with this ship because CCP said so or because they are things that use to be in EVE but taken out for a good reason, or are things that never were brought into EVE because they would clearly be OP.

Ships in EVE use to be able to launch as many drones as they had, was VERY OP, so now only 5 unless you are a carrier.
BS don't get covert cloaks because it would give a ship that has great HP, great DPS an OP advantage
20% to drone HP & damage is clearly OP, and would make scout drones ungodly hard to kill and all drones able to do unreal DPS.
Covert cyno is a T2 bonus and needs to stay that way, I'm fine with allowing her to jump through regular cynos, but covert, nope
I'm sure there are more I am forgetting, it happens.

My thing is it's clear what CCP will allow and won't and even said but people still say the ship is worthless without having it? bullsh*t, the ship will still be able to do a number of things well and some even great, it's on the player to be creative enough to find those things.
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#1333 - 2013-12-11 02:53:11 UTC
Let's leave the ideas here for future ships and just go fly the Nestor as is- it's honestly a very capable ship and I want to fly it like this, perhaps with higher virus strength bonus or a +2 warp core strength. But that's it- leave the slots/bonuses/everything else the same and just give it to us like that.
Mordecay Toth
Biber Hyper Logistics
#1334 - 2013-12-11 02:54:51 UTC
hmmm...the design isnt very well.
sorry CCP but the current Nestor desing doesnt fit with the other SOE ships!
put the "ring" to the thrustersection an get rid of these "wings".
create a new front with a dronebay.

maybe like this:
[url]http://www.imagebanana.com/view/mejsr4op/Nestor.jpg[/url]Nestor

NESTOR

Amarr Battleship Bonuses:
4% Armor resistances per level

Gallente Battleship Bonuses:
20% drone damage and hitpoints per level

Role bonuses:
50% bonus to large energy turret optimal range
100% bonus to drone microwarpspeed
25% bonus to drone control range
50% increased strength for scan probes
+10 virus strength for relic and data analyzers


Can fit covert ops cloking devises

Slot layout: 7H, 5M, 7L; 6 turrets, 0 launchers
Fittings: 12250 PWG, 680 CPU
Defense (shields / armor / hull): 8900 / 9950 / 9900
Capacitor (amount / recharge rate / cap/s) : 6200 / 1044 / 5.9
Mobility (max velocity / agility / mass / align time): 92 / .18 / 56000000 / 13.97
Drones (bandwidth / bay): 125/400
Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 85 / 7
Sensor strength: 24 Magnetometric
Signature radius: 465
Cargo Capacity: 900
Thaddeus Eggeras
Urkrathos Corp
#1335 - 2013-12-11 03:01:59 UTC
Yes CCP give it 20% to drone HP and damage so in a week after it's in game it needs nerfed
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#1336 - 2013-12-11 03:15:13 UTC  |  Edited by: Uriel Paradisi Anteovnuecci
Mordecay Toth wrote:
hmmm...the design isnt very well.
sorry CCP but the current Nestor desing doesnt fit with the other SOE ships!
put the "ring" to the thrustersection an get rid of these "wings".
create a new front with a dronebay.

maybe like this:
[url]http://www.imagebanana.com/view/mejsr4op/Nestor.jpg[/url]Nestor

NESTOR

Amarr Battleship Bonuses:
4% Armor resistances per level

Gallente Battleship Bonuses:
20% drone damage and hitpoints per level

Role bonuses:
50% bonus to large energy turret optimal range
100% bonus to drone microwarpspeed
25% bonus to drone control range
50% increased strength for scan probes
+10 virus strength for relic and data analyzers


Can fit covert ops cloking devises

Slot layout: 7H, 5M, 7L; 6 turrets, 0 launchers
Fittings: 12250 PWG, 680 CPU
Defense (shields / armor / hull): 8900 / 9950 / 9900
Capacitor (amount / recharge rate / cap/s) : 6200 / 1044 / 5.9
Mobility (max velocity / agility / mass / align time): 92 / .18 / 56000000 / 13.97
Drones (bandwidth / bay): 125/400
Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 85 / 7
Sensor strength: 24 Magnetometric
Signature radius: 465
Cargo Capacity: 900

By the way you say it, you want the ship to look like a big stratios. It looks really good this way, anad I hope they intend to keep it that way.

Also, even I, with my drone obsession, will say that 20% bonus to hp/damage per level is a little ridiculous- that's the equivalent of ten sentries with five of them fielded, at Gal BS V.

I'd love to have that Cool Actually, that could justify the price tag, having that much DPS potential.

Slot layout would be nice at 7-5-7, but 7-6-6 works just as well.

Drone bay is meant to be big- having 500m3 is a perfect size.

As for bonuses, it should, with the way it is currently, while also taking your and my ideas into consideration, have:

Amarr BS:
4% bonus to armor resistances per level

Gallente BS:
12.5% bonus to drone HP and damage per level

50% bonus to large energy turret optimal range
50% bonus to drone velocity, tracking and optimal range
50% increase to scan strength of probes
100% bonus to repair amount of armor repair drones
450% bonus to cloaked velocity /or/ +2 warp core strength
+15 virus strength to analyzers

It doesn't need covops cloak in this case, at least not anywhere near as much

Also, it could use a jump drive.

I like the bigger cargohold though.

Either way, it's cool already- this would serve to balance it to the price (I know what you're thinking, Thad, but this is my own opinion- we'll still have a strip club)

I'd fly this, but I'd also fly the current nessie P
Onictus
Federal Navy Academy
Gallente Federation
#1337 - 2013-12-11 03:24:37 UTC
Thaddeus Eggeras wrote:
So you kill interceptors in gangs and you use a drone boat, but your friends use vagas and other none drone baots.. That's impressive? I didn't see any solo kills with a drone boat, or with any boat for that matter. I'm sure now you will link me some, can't wait. Point is using a drone boat in a small to medium gang is nice, Go out in a fully drone boat gnag, let me know how it goes (Domi chain gang) that doesn't work well anymore either.. If they know what you are doing, your sentries will be useless and they will kill your other drones and then work on you. Drone boats aren't anything too great unless bating, or camping. Moving around they aren't the best because they loose drones and they either have to sit with their sentries or after a fight go and get them. Either way it's kinda a pain for the rest of the gang. And your neuting Domi, it's nice but all AFs or interceptors need to do is kill your drones and wait till you run out of cap.Don't think because you kill POSes and etc with sentries they are great for PvP, dreads and the right torp boat will out DPS sentries agaist structures too.

And the point was, and from your KB it stands true. Scouts, EC and meds are used MUCH more then sentries for PvP.

But keep asking for crazy bonuses for the Nestor, I'm sssssuuuuurrrrreeeeee they will happy. 20% to drone HP and damage OR more then 5 drones, come on.

Ship is just find as is, get her into SiSi to get tested and then adjustments can be looked into. All these ideas, bastion, convert cloak, covert cyno, etc, etc ,etc that's why CCP doesn't listen to us like they use to. These aren't legit ideas at all.

And i never said don't be creatuive or have ideas, I'm just saying stop asking for things that clearly won't happen with this ship because CCP said so or because they are things that use to be in EVE but taken out for a good reason, or are things that never were brought into EVE because they would clearly be OP.

Ships in EVE use to be able to launch as many drones as they had, was VERY OP, so now only 5 unless you are a carrier.
BS don't get covert cloaks because it would give a ship that has great HP, great DPS an OP advantage
20% to drone HP & damage is clearly OP, and would make scout drones ungodly hard to kill and all drones able to do unreal DPS.
Covert cyno is a T2 bonus and needs to stay that way, I'm fine with allowing her to jump through regular cynos, but covert, nope
I'm sure there are more I am forgetting, it happens.

My thing is it's clear what CCP will allow and won't and even said but people still say the ship is worthless without having it? bullsh*t, the ship will still be able to do a number of things well and some even great, it's on the player to be creative enough to find those things.



.....you seriously have issues with being totally clueless, and bigger issues with being unable to admit you are wrong.

http://eve-kill.net/?a=kill_detail&kll_id=20861778

There is your small gang, they had just finished killing a nighthawk(ratting in stagings system...dumb), when I hit grid and later killed a ratting thanny.....like 7-8 of them in fleet.

Furthermore
http://eve-kill.net/?a=top20

Not that Ishtar and Domi have more kills than the next four places combined.......yeah they aren't doing that with warriors.
Vincintius Agrippa
Crimson Serpent Syndicate
#1338 - 2013-12-11 03:41:53 UTC
Uriel Paradisi Anteovnuecci wrote:
Mordecay Toth wrote:
hmmm...the design isnt very well.
sorry CCP but the current Nestor desing doesnt fit with the other SOE ships!
put the "ring" to the thrustersection an get rid of these "wings".
create a new front with a dronebay.

maybe like this:
[url]http://www.imagebanana.com/view/mejsr4op/Nestor.jpg[/url]Nestor

NESTOR

Amarr Battleship Bonuses:
4% Armor resistances per level

Gallente Battleship Bonuses:
20% drone damage and hitpoints per level

Role bonuses:
50% bonus to large energy turret optimal range
100% bonus to drone microwarpspeed
25% bonus to drone control range
50% increased strength for scan probes
+10 virus strength for relic and data analyzers


Can fit covert ops cloking devises

Slot layout: 7H, 5M, 7L; 6 turrets, 0 launchers
Fittings: 12250 PWG, 680 CPU
Defense (shields / armor / hull): 8900 / 9950 / 9900
Capacitor (amount / recharge rate / cap/s) : 6200 / 1044 / 5.9
Mobility (max velocity / agility / mass / align time): 92 / .18 / 56000000 / 13.97
Drones (bandwidth / bay): 125/400
Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 85 / 7
Sensor strength: 24 Magnetometric
Signature radius: 465
Cargo Capacity: 900

By the way you say it, you want the ship to look like a big stratios. It looks really good this way, anad I hope they intend to keep it that way.

Also, even I, with my drone obsession, will say that 20% bonus to hp/damage per level is a little ridiculous- that's the equivalent of ten sentries with five of them fielded, at Gal BS V.

I'd love to have that Cool Actually, that could justify the price tag, having that much DPS potential.

Slot layout would be nice at 7-5-7, but 7-6-6 works just as well.

Drone bay is meant to be big- having 500m3 is a perfect size.

As for bonuses, it should, with the way it is currently, while also taking your and my ideas into consideration, have:

Amarr BS:
4% bonus to armor resistances per level

Gallente BS:
12.5% bonus to drone HP and damage per level

50% bonus to large energy turret optimal range
50% bonus to drone velocity, tracking and optimal range
50% increase to scan strength of probes
100% bonus to repair amount of armor repair drones
450% bonus to cloaked velocity /or/ +2 warp core strength
+15 virus strength to analyzers

It doesn't need covops cloak in this case, at least not anywhere near as much

Also, it could use a jump drive.

I like the bigger cargohold though.

Either way, it's cool already- this would serve to balance it to the price (I know what you're thinking, Thad, but this is my own opinion- we'll still have a strip club)

I'd fly this, but I'd also fly the current nessie P



how about **** the lasers and add a 20% bonus to drones. ship does 1000-1100 dps with navy ogres, 1200-1300 with ogre 2's. Id prefer the navy ogres, the ehp on a 10% bonused domi would total aound 6-7k, plus resists. @ 20% maybe 17k + resists?
As for leaving drones, you fail.
600m3 drone bay.
Only YOU can prevent internet bullying!
Onictus
Federal Navy Academy
Gallente Federation
#1339 - 2013-12-11 03:51:31 UTC
Vincintius Agrippa wrote:
Uriel Paradisi Anteovnuecci wrote:
Mordecay Toth wrote:
hmmm...the design isnt very well.
sorry CCP but the current Nestor desing doesnt fit with the other SOE ships!
put the "ring" to the thrustersection an get rid of these "wings".
create a new front with a dronebay.

maybe like this:
[url]http://www.imagebanana.com/view/mejsr4op/Nestor.jpg[/url]Nestor

NESTOR

Amarr Battleship Bonuses:
4% Armor resistances per level

Gallente Battleship Bonuses:
20% drone damage and hitpoints per level

Role bonuses:
50% bonus to large energy turret optimal range
100% bonus to drone microwarpspeed
25% bonus to drone control range
50% increased strength for scan probes
+10 virus strength for relic and data analyzers


Can fit covert ops cloking devises

Slot layout: 7H, 5M, 7L; 6 turrets, 0 launchers
Fittings: 12250 PWG, 680 CPU
Defense (shields / armor / hull): 8900 / 9950 / 9900
Capacitor (amount / recharge rate / cap/s) : 6200 / 1044 / 5.9
Mobility (max velocity / agility / mass / align time): 92 / .18 / 56000000 / 13.97
Drones (bandwidth / bay): 125/400
Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 85 / 7
Sensor strength: 24 Magnetometric
Signature radius: 465
Cargo Capacity: 900

By the way you say it, you want the ship to look like a big stratios. It looks really good this way, anad I hope they intend to keep it that way.

Also, even I, with my drone obsession, will say that 20% bonus to hp/damage per level is a little ridiculous- that's the equivalent of ten sentries with five of them fielded, at Gal BS V.

I'd love to have that Cool Actually, that could justify the price tag, having that much DPS potential.

Slot layout would be nice at 7-5-7, but 7-6-6 works just as well.

Drone bay is meant to be big- having 500m3 is a perfect size.

As for bonuses, it should, with the way it is currently, while also taking your and my ideas into consideration, have:

Amarr BS:
4% bonus to armor resistances per level

Gallente BS:
12.5% bonus to drone HP and damage per level

50% bonus to large energy turret optimal range
50% bonus to drone velocity, tracking and optimal range
50% increase to scan strength of probes
100% bonus to repair amount of armor repair drones
450% bonus to cloaked velocity /or/ +2 warp core strength
+15 virus strength to analyzers

It doesn't need covops cloak in this case, at least not anywhere near as much

Also, it could use a jump drive.

I like the bigger cargohold though.

Either way, it's cool already- this would serve to balance it to the price (I know what you're thinking, Thad, but this is my own opinion- we'll still have a strip club)

I'd fly this, but I'd also fly the current nessie P



how about **** the lasers and add a 20% bonus to drones. ship does 1000-1100 dps with navy ogres, 1200-1300 with ogre 2's. Id prefer the navy ogres, the ehp on a 10% bonused domi would total aound 6-7k, plus resists. @ 20% maybe 17k + resists?
As for leaving drones, you fail.
600m3 drone bay.



That would be a literal monster, with good drone skills and x4 DDA and sentry damge rigs you are talking more like 1600-1700 DPS, it would match a carrier.
James Amril-Kesh
Viziam
Amarr Empire
#1340 - 2013-12-11 04:33:10 UTC  |  Edited by: James Amril-Kesh
I never said anything about the primary drones used in PVP. My post was about the drones used for primary DPS (as in, the weapon that does the most damage - your ratting Vindicator may use heavies for example, but the blasters are the primary DPS source). Point stands. Sentries are by far the most common type of drone used as primary DPS, the others are all secondary.
And yes, I use sentries quite often in PVP, since the CFC is trying to demonstrate how stupid the drone assist feature is. Check my killboard.

If you actually want to see how my proposal (20% bonus, 50 bandwidth) pans out, go into EFT and give a Dominix 10 medium drones (equivalent DPS to 5 medium drones at twice the bonus). EFT will separate them into two groups of five, but just check both boxes. It's actually very powerful - 700 DPS with 5 hammerhead IIs and two DDAs at level 5. In fact I'd argue that the HP bonus could be entirely removed given how powerful it is.

Also 20% bonus with 125 bandwidth would be OP as ****, please put the pipe down.

Enjoying the rain today? ;)