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L3 ship

Author
Good Apollo BS4
University of Caille
Gallente Federation
#21 - 2013-12-04 17:09:54 UTC
Well when you get to the. 3s, you should have better core fitting skills. If you still like drones (I don't particularly) try out the myrmindon. It is very forgiving to lower skill points- can fit dual reppers. However, using drones for missions is not a tremendous challenge IMO. But that's the usual progression. I'm sure you know, but focus on your core skills so you can get to T2 mods, hulls, better ships and better fit ships etc down the road!
DeMichael Crimson
Republic University
Minmatar Republic
#22 - 2013-12-04 22:45:01 UTC
Barak Degre wrote:
DeMichael Crimson wrote:
The general rule for ship progression verses mission level :

Level 1 = Frigate and Destroyer
Level 2 = Cruiser
Level 3 = Battlecruiser
Level 4 = Battleship
Level 5 = Capital ships or Fleet with logistics support

That basically applies to T1 ships. T2 ships basically step up a level for their hull class.

Of course there's always an exception to the rule.

For example, I have a T1 Frigate (Rifter) that's able to complete level 3 encounter missions within the mission bonus time. I also have a friend who completes level 4 encounter missions with an Assault Frigate (Jaguar).

Basically in my first 9 months of playing this game I decided to stay in my Rifter and max train all skills related to that ship (most to level 5) before moving up to another hull class. While doing that I also upgraded the ship fittings along the way as I moved up in mission levels. Eventually my Rifter was max fit with T2 rigs and Faction / Deadspace modules completing level 3 encounter missions within the mission bonus time.

As I said, there's always an exception to the rule.

DMC
This is exactly what I was NOT looking for.

As mentioned, this is the kind of info that I've been finding all day while googling and I was here to ask a different opinion as by my own experience I didn't need a Cruiser to run L2.

I've started running L2 with an Algos about 10 days in the game, which means pretty much with little to no skills and I've been highly successful, I've lost barely 2 ships which I've more than repayed through mission running as I've spent probably 6 or 7 millions in fittings whereas I've made almost 40.

I'm not even upset about losing the ships on the simple ground that I saw my mistakes and I have learned from them, now I am better at kiting and generally speaking at navigating around the environment, which means that with a T1 Destroyer I am running L2 without ever being in danger, and with ample time to collect my extra rewards. Mostly achieved by having heavily skilled in drones and letting them do their job while I kite.

Still appreciate the feedback though, just making a point.

I am not interested in testing myself to the extremes and running LX with a puny Frigate to prove anything, it's just that I don't like when it's too easy, I don't see the challenge, hence I wouldn't want to wait until I'm overkilling L3 to move up, I just wanted to know when it's fair to start giving it a shot; by reading the above comments I would say that, probably, I could already do it with a Cruiser, if I do pay attention.

Skilling now some extra range for target and drones which would help the kiting and don't really have time anyway until the next week to study the setup of my next ship, so I'll just wait for Monday or Tuesday, study a setup for a Vexor and give it a test, if it's too hard I can still leg it, park it and move back to run L2 on my Algos.

Thanks to everyone else that posted, especially to Sabriz Adoudel who made a very informative post with exactly the info I was looking for.

DeMichael Crimson wrote:
Abdiel Kavash wrote:
If completing missions "within the bonus time" is even a concern, you've already driven any semblance of profit into the ground long ago. Which - don't get me wrong - is fine for a veteran looking for challenge and crazy new things to do. I would however never recommend that to a newbie concerned about their bottom line.
As long as the mission is completed within the bonus time, it's profit.

It was just an example to show the exception to the rule regarding ship class verses mission level. It was not my intention to encourage the OP to run level 3 missions in a T1 Frigate. I distinctly stated that I had a max fit up and had max trained all skills related to that ship.

Also I don't recall the OP saying anything about 'The Bottom Line'.

DMC
I can't really stand one side or the other as I am honestly not sure what is meant with "The Bottom Line" in this context, English is not my primary language and some times I still miss a clue here and there.

I don't really need to know that I can run some L4 with a T1 frigate, exceptions are not what I'm after, my point is more about what kind of ship will see me through ALL of L3 while earning my fair share.
First of all, Destroyers just recently got buffed not too long ago. If you had started this game earlier, you would have been using that Destroyer as a salvage ship due to it being nothing more than a glass cannon. As such Cruisers or Assault Frigates were the 'go to' ship class for level 2 missions.

Secondly, you asked for an opinion which I gave. Obviously you totally missed the point I was trying to make about exceptions to the rule and immediately took offense to my reply. You asked which ship class would allow you to complete all level 3 missions (Battlecruiser) and you rejected that answer because it's not what you wanted to hear based on your very limited experience and knowledge.

Thirdly, your 1 month and 5 days of playing this game doesn't equate to being experienced or knowledgeable, especially about ship classes and mission levels. I seriously doubt you'll be able to complete all Level 3 Security Missions in a T1 Cruiser, especially in some of the more intense DPS / EWAR missions offered but hey, good luck to you anyway.

Since you had already made up your mind as to which ship class is good for which mission level before creating this thread, there was actually no need for you to post it. More importantly, there was definitely no need for you to be rude and passive aggressive about it when someone states the general rule pertaining to it.

If you plan on staying in this game, then you need to seriously drop the attitude you've portrayed here and be open to all types of info, especially if it doesn't agree with your assumptions.

DMC
DeMichael Crimson
Republic University
Minmatar Republic
#23 - 2013-12-04 22:47:41 UTC
Son of Dagan wrote:
Barak Degre wrote:
This is exactly what I was NOT looking for.

As mentioned, this is the kind of info that I've been finding all day while googling and I was here to ask a different opinion as by my own experience I didn't need a Cruiser to run L2.

I've started running L2 with an Algos about 10 days in the game, which means pretty much with little to no skills and I've been highly successful, I've lost barely 2 ships which I've more than repayed through mission running as I've spent probably 6 or 7 millions in fittings whereas I've made almost 40.


Algos will breeze through level 2 missions simply because with the most basic of aggro management("let them target me first") no enemy in level 1-2 missions ever targets drones, so you can just stay at 20km+ and wait while your drones kill everything. You don't even need a repair module.

Now you're probably thinking of repeating your Algos trick in L3 in a Vexor, and you're going to be surprised as hell when it turns out elite frigates suddenly target and web your drones popping them like popcorn.

The reason people give these generalized answers is because there's a shitload of variables to running missions. What skills you have, what ship you fly, your fit, your piloting, whether or not you read up on mission and know the triggers, and even the mission itself since they can vary wildly in difficulty across the same level.

Very well said and 100% true.


DMC
Barak Degre
Center for Advanced Studies
Gallente Federation
#24 - 2013-12-05 03:00:00 UTC
DeMichael Crimson wrote:
Secondly, you asked for an opinion which I gave. Obviously you totally missed the point I was trying to make about exceptions to the rule and immediately took offense to my reply.

I obviously did not, when I said:
Quote:
Still appreciate the feedback though, just making a point.

I wasn't just being nice, I really meant that I appreciate the feedback and I was making a point onto why that didn't feel useful to me.

Now, I would rather stick to the topic than arguing the tones.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#25 - 2013-12-05 03:10:02 UTC  |  Edited by: Abdiel Kavash
As direct answer as I can possibly give you:

A decently fit cruiser will breeze through some L3 missions. The same cruiser will also get instantly melted by some other L3 missions. A cruiser is good enough if you know how and are able to pick the missions that can be done in a cruiser. A battlecruiser will be able to complete any L3 mission (some will be still hard on your tank though).

You're still free to take a cruiser into any and all L3s and try to survive through clever piloting, aggro management, and other fancy buzzwords. And it's possible you'll somehow succeed. Most people just don't do it (or don't recommend it) because it often ends in explosions.
DuKackBoon
Soban Heavy Industries
#26 - 2013-12-05 10:10:45 UTC
I properly fit and skilled cruiser will do. I personally prefer to use either a HAC, or a bit cheaper and lower on the tech ladder, a Myrmidon.

I used to fly something like this, use T2 parts instead of T1 where possible.:
Quote:

[Myrm - PVE]
Medium Armor Repairer II
Armor Thermic Hardener II, 2x
Armor Kinetic Hardener II, 2x
Drone Damage Amplifier I

Experimental 10MN Afterburner I
Cap Recharger II, 4x

425mm Medium 'Scout' Autocannon I, 3x
Drone Link Augmentor I
Salvager I

Medium Auxiliary Nano Pump I, 2x
Medium Nanobot Accelerator I
Hammerhead II, 5x
Hobgoblin II, 5x
Warrior II, 5x
Valkyrie II, 5x
Salvage Drone I, 5x
Tsubodai Falang
Mi Pen Rai
#27 - 2013-12-05 15:30:04 UTC
if you want to be able to do all lv3 missions you will need a battlecruiser.

"pirate" extravaganza and blockade missions would be very very difficult in a t1 cruiser particularly for a 1 month old character.

a lot of missions can be done in a cruiser but not all
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#28 - 2013-12-05 23:11:29 UTC
Tsubodai Falang wrote:
if you want to be able to do all lv3 missions you will need a battlecruiser.

"pirate" extravaganza and blockade missions would be very very difficult in a t1 cruiser particularly for a 1 month old character.

a lot of missions can be done in a cruiser but not all



As much as I hate to admit it, this is probably correct. Most "difficult" level 3 missions can be range tanked easily and thats the best way to deal with the blockade. The issue with using a cruiser for this is that even a battlecruiser can have some difficulty breaking the tanks of the mission rats in that mission unless your skills are decent. Sticking with gallente ships, you will want either sentry drones or medium rails for level 3 missions. Light drones will be good against frigates, but not be able to break the tank of larger ships, and risk being shot down. Medium and heavy drones have a higher chance of being targeted and take longer to return to your ship meaning that you have a higher chance of losing them during the mission especially when using them at long range. Sentries are completely overkill for level 3's, but may be the best option for drone ships.

my recommendation for l3 missions as gallente then would be a rail thorax or either rail or blaster brutix. The thorax may have difficulty breaking some tanks, but with a prop mod should be able to easily range tank enemies and keep transversal up if they have long enough range. Outputting enough damage is a worry, but you should be able to complete 90%+ of the missions you receive.

Either brutix fit should blaze through level 3's.

If you want to have fun, keep using the algos. It can complete some level 3's and will teach you to pilot well. I did a few of them in a talwar, and assume it wouldn't be too different.

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Barak Degre
Center for Advanced Studies
Gallente Federation
#29 - 2013-12-10 12:23:43 UTC
Abdiel Kavash wrote:
As direct answer as I can possibly give you:

A decently fit cruiser will breeze through some L3 missions. The same cruiser will also get instantly melted by some other L3 missions. A cruiser is good enough if you know how and are able to pick the missions that can be done in a cruiser. A battlecruiser will be able to complete any L3 mission (some will be still hard on your tank though).

You're still free to take a cruiser into any and all L3s and try to survive through clever piloting, aggro management, and other fancy buzzwords. And it's possible you'll somehow succeed. Most people just don't do it (or don't recommend it) because it often ends in explosions.

Kind of got this point, seems like there is definitely NOT a one-ship-fits-all solution.

Eventually I have fitted a Vexor to give it a good try and so far I've been breezing through them. The fact that now I need to actively repair does make me a bit nervous as I wasn't use to get so much damage, but so far so good.

What surprised me most is that my drones are not exploding like I've heard, I do lose the occasional one, but so I was in L2, all in all so far the experience has been a good one, need to learn to prioritise targets now, yesterday found a mission with a web tower, thought I could just out-range it, deal with the ships and then deal with the towers, eventually I had to warp out and get back as it was still webbing me at 80Km; but this is merely a matter of experience.
Barak Degre
Center for Advanced Studies
Gallente Federation
#30 - 2013-12-10 12:25:14 UTC
Tsubodai Falang wrote:
if you want to be able to do all lv3 missions you will need a battlecruiser.

"pirate" extravaganza and blockade missions would be very very difficult in a t1 cruiser particularly for a 1 month old character.

a lot of missions can be done in a cruiser but not all

Thanks for the tip, I'll start paying proper attention to the missions I'm being given.
Barak Degre
Center for Advanced Studies
Gallente Federation
#31 - 2013-12-10 12:30:48 UTC
BeBopAReBop RhubarbPie wrote:
If you want to have fun, keep using the algos. It can complete some level 3's and will teach you to pilot well. I did a few of them in a talwar, and assume it wouldn't be too different.

I've actually tried a couple of L3 in my Algos and had a blast! Speed tank out, Frigates come after me and I take range from the Cruisers, shot the Frigates down and then go back for the rest.

Wasn't very fast, but I was still widely within the time limit and was good fun, my biggest problem was cargo capacity, couldn't collect all of the loot.

Eventually I moved up to a newly fitted Vexor and so far so good, but I have barely seen a limited number of missions, curious to see the rest.
Barak Degre
Center for Advanced Studies
Gallente Federation
#32 - 2013-12-12 03:31:23 UTC  |  Edited by: Barak Degre
Tsubodai Falang wrote:
if you want to be able to do all lv3 missions you will need a battlecruiser.

"pirate" extravaganza and blockade missions would be very very difficult in a t1 cruiser particularly for a 1 month old character.

a lot of missions can be done in a cruiser but not all

It's possible that different Extravaganza missions behave in different ways, I've just completed the Angel Extravaganza one and I haven't encountered any difficulty in my Vexor with a T1/2 fitting, the only major problem I've encountered was that I ran out of ammo... I usually leave with about 2000 shots, used them all, might bring a bit more next time.

Is quite possible that maybe ships have been boosted or missions nerfed, so we've experienced the game at different times in different states but, honestly, was a walk in the park... I was never in any real danger, haven't lost a single drone, armour was barely getting scraped.

Mind me, I haven't really run all missions so far, but I guess I can say in a fairly confident manner that when I ask:

Quote:
what is the bare minimum to jump to L3?

Is a Cruiser enough? Or do I really need to to be able to fit a BattleCruiser?

A Cruiser is enough.


For the record, this is my character:
http://eveboard.com/pilot/Barak_Degre

And this is my fit:

[Vexor, PvE]
Drone Damage Amplifier II
Adaptive Nano Plating II
Small Inefficient Armor Repair Unit
Damage Control II
Adaptive Nano Plating II

Cap Recharger II
Cap Recharger II
Omnidirectional Tracking Link I
10MN Afterburner I

250mm Prototype Gauss Gun, Iridium Charge M
250mm Prototype Gauss Gun, Iridium Charge M
250mm Prototype Gauss Gun, Iridium Charge M
250mm Prototype Gauss Gun, Iridium Charge M

Medium Nanobot Accelerator I
Medium Drone Control Range Augmentor I
Medium Hybrid Collision Accelerator I

Hobgoblin I x7
Hammerhead I x7
Salvage Drone I x5
Pak Narhoo
Splinter Foundation
#33 - 2013-12-12 08:17:57 UTC
Barak Degre wrote:

I don't really need to know that I can run some L4 with a T1 frigate, exceptions are not what I'm after, my point is more about what kind of ship will see me through ALL of L3 while earning my fair share.


If you want to finish them all by what the agent ask of you a BC should be enough.
If you want to finish them by killing all pirates too, you're going to have a tough time (till you get your skills up). Missions like 'Recon (1.1)' will tear you apart and for Recon 1.3 you need at the least decent shield/ armor skills.

My early tanking skills where so bad back then, I used a BS for level 3's and still lost a few of them and that was before the drone changes.


Damn, that actually starts like fun.Shocked Maybe time to roll a new character....


Thomas Builder
Center for Advanced Studies
Gallente Federation
#34 - 2013-12-12 17:01:18 UTC
Pak Narhoo wrote:
Missions like 'Recon (1.1)' will tear you apart and for Recon 1.3 you need at the least decent shield/ armor skills.
AFAIK there is no Recon lvl 3 - only lvl 2 and lvl 4. And then, you are not supposed to kill the ships in Recon part 1 anyway, it's a reconnaissance mission. You can kill them for the bounty, but it's better ISK/h to just blitz the mission in a Shuttle.

A BC is amply sufficient for any level 3 mission, as long as you don't kill trigger ships early.
Vol Arm'OOO
Central Co-Prosperity Union
#35 - 2013-12-12 18:18:36 UTC
Barak Degre wrote:
DeMichael Crimson wrote:
The general rule for ship progression verses mission level :

Level 1 = Frigate and Destroyer
Level 2 = Cruiser
Level 3 = Battlecruiser
Level 4 = Battleship
Level 5 = Capital ships or Fleet with logistics support

That basically applies to T1 ships. T2 ships basically step up a level for their hull class.

Of course there's always an exception to the rule.

For example, I have a T1 Frigate (Rifter) that's able to complete level 3 encounter missions within the mission bonus time. I also have a friend who completes level 4 encounter missions with an Assault Frigate (Jaguar).

Basically in my first 9 months of playing this game I decided to stay in my Rifter and max train all skills related to that ship (most to level 5) before moving up to another hull class. While doing that I also upgraded the ship fittings along the way as I moved up in mission levels. Eventually my Rifter was max fit with T2 rigs and Faction / Deadspace modules completing level 3 encounter missions within the mission bonus time.

As I said, there's always an exception to the rule.


DMC

This is exactly what I was NOT looking for.

As mentioned, this is the kind of info that I've been finding all day while googling and I was here to ask a different opinion as by my own experience I didn't need a Cruiser to run L2.

I've started running L2 with an Algos about 10 days in the game, which means pretty much with little to no skills and I've been highly successful, I've lost barely 2 ships which I've more than repayed through mission running as I've spent probably 6 or 7 millions in fittings whereas I've made almost 40.

I'm not even upset about losing the ships on the simple ground that I saw my mistakes and I have learned from them, now I am better at kiting and generally speaking at navigating around the environment, which means that with a T1 Destroyer I am running L2 without ever being in danger, and with ample time to collect my extra rewards. Mostly achieved by having heavily skilled in drones and letting them do their job while I kite.


Still appreciate the feedback though, just making a point.


I am not interested in testing myself to the extremes and running LX with a puny Frigate to prove anything, it's just that I don't like when it's too easy, I don't see the challenge, hence I wouldn't want to wait until I'm overkilling L3 to move up, I just wanted to know when it's fair to start giving it a shot; by reading the above comments I would say that, probably, I could already do it with a Cruiser, if I do pay attention.

Skilling now some extra range for target and drones which would help the kiting and don't really have time anyway until the next week to study the setup of my next ship, so I'll just wait for Monday or Tuesday, study a setup for a Vexor and give it a test, if it's too hard I can still leg it, park it and move back to run L2 on my Algos.



Thanks to everyone else that posted, especially to Sabriz Adoudel who made a very informative post with exactly the info I was looking for.



DeMichael Crimson wrote:
Abdiel Kavash wrote:
If completing missions "within the bonus time" is even a concern, you've already driven any semblance of profit into the ground long ago. Which - don't get me wrong - is fine for a veteran looking for challenge and crazy new things to do. I would however never recommend that to a newbie concerned about their bottom line.

As long as the mission is completed within the bonus time, it's profit.

It was just an example to show the exception to the rule regarding ship class verses mission level. It was not my intention to encourage the OP to run level 3 missions in a T1 Frigate. I distinctly stated that I had a max fit up and had max trained all skills related to that ship.

Also I don't recall the OP saying anything about 'The Bottom Line'.



DMC

I can't really stand one side or the other as I am honestly not sure what is meant with "The Bottom Line" in this context, English is not my primary language and some times I still miss a clue here and there.

I don't really need to know that I can run some L4 with a T1 frigate, exceptions are not what I'm after, my point is more about what kind of ship will see me through ALL of L3 while earning my fair share.


When people talk about the bottom line in terms of missions, they are mostly likely talking about how much isk/hr you can generate. Basically, the idea is to power through the mission as fast as possible and move on to the next one. At one point, salvaging the mission was considered important to how much isk you made from the mission, but I believe the general consensus now is that you are better just to move on to the next mission as the salvage isnt worth the effort/time involved. Ofc this all assumes you are doing missions for the purpose of making isk. I cant do more then a couple of missions at time before wanting to scratch my eyes out - or better yet - someone else eyes. Personally, I would rather sit on a gate for hours on end hoping that some juicy hauler jumps through then do missions - but thats just me.

I don't play, I just fourm warrior.

Barak Degre
Center for Advanced Studies
Gallente Federation
#36 - 2013-12-13 00:57:15 UTC
Vol Arm'OOO wrote:
When people talk about the bottom line in terms of missions, they are mostly likely talking about how much isk/hr you can generate. Basically, the idea is to power through the mission as fast as possible and move on to the next one. At one point, salvaging the mission was considered important to how much isk you made from the mission, but I believe the general consensus now is that you are better just to move on to the next mission as the salvage isnt worth the effort/time involved. Ofc this all assumes you are doing missions for the purpose of making isk. I cant do more then a couple of missions at time before wanting to scratch my eyes out - or better yet - someone else eyes. Personally, I would rather sit on a gate for hours on end hoping that some juicy hauler jumps through then do missions - but thats just me.

I believe in the end is just a matter of play style, what is your goal?

If your goal is to breeze throigh the missions to farm isk or LP you might be right, I don't dispute the point, I simply haven't looked into it on the simple ground that I couldn't care any less, it is not why I play.

I play a little at night before bed just to chill out while listening to some music, in the hour or so that I play, when I play, I actually enjoy if there is a bit of challenge, else I'd be be bored, I was already bored on L2 with a Destroyer, think if I was to use a Cruiser there, I'd fall asleep, hence the move up.

I was contesting the constant suggesting of a BC for L3 on the simply ground that I don't find that, in my case, is required.

The single truth always valid that I've learned in these pages is "don't fly what you can't afford to lose", other than that, I believe that people should experiment how they please and avoid following a carebearish attitude, if so they wish.
Casanunda
Sebiestor Tribe
Minmatar Republic
#37 - 2013-12-14 00:22:05 UTC  |  Edited by: Casanunda
Regardless of what ship you're using I would recommend using Eve Survival as a reference for missioning, it details the triggers, the damage types you'll be getting hit with, what damage types to use and usually has some recommended ships listed. It also lists the loot drops from structures.

A battlecruiser is generally the recommended ship class for lvl 3 missions. Although if you like a challenge then a cruiser is fine, people run lvl 4s in battlecruisers for the same reason.

The fact that I am not a gazillionaire Gallente aristocrat with the sexual capacity of a rutting rhino is a constant niggle.

Mara Pahrdi
The Order of Anoyia
#38 - 2013-12-14 11:37:28 UTC  |  Edited by: Mara Pahrdi
Barak Degre wrote:
Vol Arm'OOO wrote:
When people talk about the bottom line in terms of missions, they are mostly likely talking about how much isk/hr you can generate. Basically, the idea is to power through the mission as fast as possible and move on to the next one. At one point, salvaging the mission was considered important to how much isk you made from the mission, but I believe the general consensus now is that you are better just to move on to the next mission as the salvage isnt worth the effort/time involved. Ofc this all assumes you are doing missions for the purpose of making isk. I cant do more then a couple of missions at time before wanting to scratch my eyes out - or better yet - someone else eyes. Personally, I would rather sit on a gate for hours on end hoping that some juicy hauler jumps through then do missions - but thats just me.

I believe in the end is just a matter of play style, what is your goal?

If your goal is to breeze throigh the missions to farm isk or LP you might be right, I don't dispute the point, I simply haven't looked into it on the simple ground that I couldn't care any less, it is not why I play.

I play a little at night before bed just to chill out while listening to some music, in the hour or so that I play, when I play, I actually enjoy if there is a bit of challenge, else I'd be be bored, I was already bored on L2 with a Destroyer, think if I was to use a Cruiser there, I'd fall asleep, hence the move up.

I was contesting the constant suggesting of a BC for L3 on the simply ground that I don't find that, in my case, is required.

The single truth always valid that I've learned in these pages is "don't fly what you can't afford to lose", other than that, I believe that people should experiment how they please and avoid following a carebearish attitude, if so they wish.

If you're in it for efficiency, you choose the most efficient setup available at your mission location.

If you're in it for the fun of solving a PvE situation, there's no limit what you can do. In this regard EVE PvE is no different than any other MMO out there. With the rebalance of T1 frigates a year ago, some level 3 missions can probably be done in a T1 frig, depending on the skills of both player and character played and also the frigate / fit you use.

Besides that, the general advice DMC gave earlier in this thread is valid for a lot of situations and you cannot always foresee what's going to happen in this game.

Early this year and before bc rebalance, on another character flying a Harbinger, I've been dropped by a newbro right into the middle of a completely spawned level 3 Blockade. What saved my ass were all level 5 tanking, navigation and gunnery skills. And the fact, that I did bother to fit the right hardeners before I warped in.

Remove standings and insurance.

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