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Give supers drones back

Author
Misha Hartmann
Tribal Mist
#1 - 2013-11-27 12:20:09 UTC
Super carries at the moment are somewhat useless at times.

Their drone bay only allows one set of fighter-bombers, and those get bombed anyway. As a result supers land on grid, get their fighter-bombers killed and then just hang around or leave.

They are super carrier for the love of god, they are meant to be able to be fielding every drone. And the old problem of super fleets arriving and simply dropping sentries is not relevant anymore due to ishtar fleets (which are able to field far far greater numbers and thus more drones)

Big expensive ships are meant to be powerful, so I don't understand the constant nerfing of big ships due to their strength. Large ships are meant to be powerful, and if one then fields a lot of them and dominates the field, its not because the ships were too strong, but rather because one had a lot of pilots. (skilled pilots at that - ie not a lot of them).

When the goons field a million megathrons and dominates the battlefield, one does not go and nerf the mega...!!! They simply took a good BS and has lots of pilots.

Seriously, make super capitals useful again please by increasing drone bay and giving supers smaller drones back.

Thanks
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2013-11-27 12:33:20 UTC
An all Vs Nyx can drop 20 sentries. Fifty supercarriers (Not an unreasonable amount for N3, PL, CFC etc to drop) can drop as many sentries as two hundred ishtars.

A blob of fifty supers, plus their friendly neighbourhood titans, can only be defeated by a bigger blob of supers and titans, and with a thousand garde IIs on the field, they're just going to paste any subcaps that come near them. They become impossible to tackle, let alone damage.


Why do you want to play supercapitals online? No-one else does.
Misha Hartmann
Tribal Mist
#3 - 2013-11-27 12:52:55 UTC
The sentry nerf does make sense to some extent. Perhaps then have the +3 to drones only apply to fighters and fighter-bombers. and a +1 to normal drones. (like normal carriers)

Plus a drone bay size increase wont really affect anything, but make them a tad more useful in that they can remain in combat. for more than a few bombing runs.

I must admit, i do agree with you on the fact that if supers drop 17/20 sentries each it may get a bit much. But only a single fleet of Ishtars, which there often are a few of in large battles will drop 1250 sentries.

250 Ishtars - 1250 sentries ----> for same amount of sentries on would need over 60 Supers

Misha Hartmann
Tribal Mist
#4 - 2013-11-27 12:59:40 UTC
[quote=Misha Hartmann]The sentry nerf does make sense to some extent. Perhaps then have the +3 to drones only apply to fighters and fighter-bombers. and a +1 to normal drones. (like normal carriers)

Plus a drone bay size increase wont really affect anything, but make them a tad more useful in that they can remain in combat. for more than a few bombing runs.

I must admit, i do agree with you on the fact that if supers drop 17/20 sentries each it may get a bit much. But only a single 250 fleet of Ishtars, which there often are a few of in large battles, will drop lets say 1000 sentries.

200 Ishtars - 1000 sentries ----> for same amount of sentries on would need over 50 Supers

But see here is my point, just because they are powerful they now become nerfed. 50 supers at approximately a 18bil price tag each cost 900billion. For the same DPS a single Ishtar fleet will cost nothing in comparison.

Yeah sure they become difficult to attack, but they are meant to be tough to fight against. Thats why you get supers to fight supers
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#5 - 2013-11-27 13:30:06 UTC  |  Edited by: Abdiel Kavash
Misha Hartmann wrote:
Big expensive ships are meant to be powerful, so I don't understand the constant nerfing of big ships due to their strength. Large ships are meant to be powerful

You're either a (horrible) troll, or you don't understand how EVE works.

Bigger is not better, especially when it comes to caps/supers. Supers should never be safe without a support fleet. Give them drones, and they can kill literally anything that can tackle them without any subcap support.

The entire theme of all the super/cap balancing was that the only way to fight supers should *not* be more supers.

Supers should be a strategic weapon for fighting caps or shooting structures, not a one-size-fits-all pwnhammer of everything else. They're specifically *not* supposed to be cost-effective.
Xolve
GoonWaffe
Goonswarm Federation
#6 - 2013-11-27 13:31:56 UTC
As a supporter of Capital Ships: Online, I would like to say that giving drones back to Supercarriers is a terrible, terrible idea that I would abuse the hell out of (but would still be terrible).
Misha Hartmann
Tribal Mist
#7 - 2013-11-27 13:47:28 UTC
I know, and I understand that supers need a support fleet, hence I am willing to accept (to some point) if supers have no smaller drones.

Even then though, bubblers and bubbles are the only thing that can tackle supers. As a result hictors and mobile bubbles are screwed either case since fighters can hit them well. Thus dictors are the only real tacklers (in most cases, not all cases of course) to supers. and regardless whether a super has drones or not, dictors will drop bubble and cloak before the super can target the thing. Thats what smart bombs are for.

But do give them more drone space. (This was the actual point I was making).
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#8 - 2013-11-27 14:14:01 UTC
Fighters can be shot, as supers can only carry limited amounts of them. Whereas they could carry literally thousands of drones.
Seranova Farreach
Biomass Negative
#9 - 2013-11-27 17:53:57 UTC
Danika Princip wrote:
An all Vs Nyx can drop 20 sentries. Fifty supercarriers (Not an unreasonable amount for N3, PL, CFC etc to drop) can drop as many sentries as two hundred ishtars.

A blob of fifty supers, plus their friendly neighbourhood titans, can only be defeated by a bigger blob of supers and titans, and with a thousand garde IIs on the field, they're just going to paste any subcaps that come near them. They become impossible to tackle, let alone damage.


Why do you want to play supercapitals online? No-one else does.


nerf(buff) all caps with with 20% dmg per level insted of +1 drone per level.. that way caps cannot field up to 15 drones if they use DLA's(which is nerfing them self anyway)

[u]___________________ http://i.imgur.com/d9Ee2ik.jpg[/u]

Danika Princip
GoonWaffe
Goonswarm Federation
#10 - 2013-11-27 18:28:37 UTC
Misha Hartmann wrote:
The sentry nerf does make sense to some extent. Perhaps then have the +3 to drones only apply to fighters and fighter-bombers. and a +1 to normal drones. (like normal carriers)

Plus a drone bay size increase wont really affect anything, but make them a tad more useful in that they can remain in combat. for more than a few bombing runs.

I must admit, i do agree with you on the fact that if supers drop 17/20 sentries each it may get a bit much. But only a single fleet of Ishtars, which there often are a few of in large battles will drop 1250 sentries.

250 Ishtars - 1250 sentries ----> for same amount of sentries on would need over 60 Supers




You don't bring 250 of the same ship in a fleet, you need space for all your support, logis, recons, tackle and the like, hence why I was using 200 as my example.


A drone bay size increase wouldn't be so bad, but giving them back sentries undoes a chunk of the effort CCP have put in to trying to take this game away from supercapitals online. You say that it should be hard to nail supers, but do you honestly think that the only way to do it should be a bigger blob of supers?
Alvatore DiMarco
Capricious Endeavours Ltd
#11 - 2013-11-27 18:37:01 UTC  |  Edited by: Alvatore DiMarco
Death to all supers.

The cost of a thing is not a balancing factor for that thing and I don't know why you think it is.

Titans were originally balanced using their cost as a factor and look how well that turned out.
Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
#12 - 2013-11-27 19:47:59 UTC
Seranova Farreach wrote:

nerf(buff) all caps with with 20% dmg per level insted of +1 drone per level.. that way caps cannot field up to 15 drones if they use DLA's(which is nerfing them self anyway)

20% dmg per level will double the efficiency of DCUs at L5 resulting in effective 20 drones instead of 15. There is no need for that kind of buff for caps.

Opinions are like assholes. Everybody got one and everyone thinks everyone else's stinks.

Batelle
Federal Navy Academy
#13 - 2013-11-27 19:56:46 UTC
the ishtar comparison is pointless. Simply put, a 50 man supercap fleet should NOT have the same anti-subcap potential as 250 HACs. Being able to win the subcap/support battle should be relevant.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Naomi Anthar
#14 - 2013-11-27 21:13:57 UTC
Danika Princip wrote:
An all Vs Nyx can drop 20 sentries. Fifty supercarriers (Not an unreasonable amount for N3, PL, CFC etc to drop) can drop as many sentries as two hundred ishtars.

A blob of fifty supers, plus their friendly neighbourhood titans, can only be defeated by a bigger blob of supers and titans, and with a thousand garde IIs on the field, they're just going to paste any subcaps that come near them. They become impossible to tackle, let alone damage.


Why do you want to play supercapitals online? No-one else does.


And so what ? I can also complain that Dominix can drop 5 sentries and vexor just 3. And poor tristan just 1 sentry and poor tank.

Your arguments are ********. Commiting such amount of money and time to drop supers should be rewarded.

And i don't even have super or i'm not even close to buy one or even willling to buy it.

But i can see what is your problem. That the others guys got more supers and you would lose.

And so what ? Get over it they invested more time and money into characters to build those supers, train those alts.

Everything must be build around CFC being able to outblob everyone with numbers ? That's your game design.

IRL in modern warfare numbers don't count that much but technology, money and quality of stuff you are using. It's not stone age in EvE either - those with money and power should be able to outperform masses with sticks and stones.
Danika Princip
GoonWaffe
Goonswarm Federation
#15 - 2013-11-27 22:25:24 UTC
Naomi Anthar wrote:
Danika Princip wrote:
An all Vs Nyx can drop 20 sentries. Fifty supercarriers (Not an unreasonable amount for N3, PL, CFC etc to drop) can drop as many sentries as two hundred ishtars.

A blob of fifty supers, plus their friendly neighbourhood titans, can only be defeated by a bigger blob of supers and titans, and with a thousand garde IIs on the field, they're just going to paste any subcaps that come near them. They become impossible to tackle, let alone damage.


Why do you want to play supercapitals online? No-one else does.


And so what ? I can also complain that Dominix can drop 5 sentries and vexor just 3. And poor tristan just 1 sentry and poor tank.

Your arguments are ********. Commiting such amount of money and time to drop supers should be rewarded.

And i don't even have super or i'm not even close to buy one or even willling to buy it.

But i can see what is your problem. That the others guys got more supers and you would lose.

And so what ? Get over it they invested more time and money into characters to build those supers, train those alts.

Everything must be build around CFC being able to outblob everyone with numbers ? That's your game design.

IRL in modern warfare numbers don't count that much but technology, money and quality of stuff you are using. It's not stone age in EvE either - those with money and power should be able to outperform masses with sticks and stones.



What, so, because PL/N3 have 400 supers, they should never lose any fight ever, and we might as well log off when the watchlist lights up? How is that good game design?

Why is it a good thing to have 50 people be able to defeat 250 every single time, with zero losses, zero risk and zero fun for the other side? Did you forget that we are playing a GAME? I've been on the wrong side of overwhelming supercap numbers, I've been in many a fleet that has stood down in the face of the opposition mass logging in supercaps that we couldn't match and stood zero chance of even scrating the paintwork of, and you're telling me that those situations should be ENCOURAGED, and that they are somehow good for the game?

If you're accusing me of thinking the CFC should be able to blob everything out of existence, then what are you suggesting? That N3/PL just be able to superblob everything out of existence instead?
Hopelesshobo
Hoboland
#16 - 2013-11-28 00:05:39 UTC
What about if supers drone bays were simply increased in size along with the m3 of bombers so that it could still carry the same number of bombers now. This could allow supers to choose between having alot of DPS, but only a couple spare drones vs much lower, but much more sustainable dps from the standard fighter since it could carry more spares.

Lowering the average to make you look better since 2012.

Radhe Amatin
Federal Navy Academy
Gallente Federation
#17 - 2013-11-28 06:28:22 UTC  |  Edited by: Radhe Amatin
Danika Princip wrote:
An all Vs Nyx can drop 20 sentries. Fifty supercarriers (Not an unreasonable amount for N3, PL, CFC etc to drop) can drop as many sentries as two hundred ishtars.

A blob of fifty supers, plus their friendly neighbourhood titans, can only be defeated by a bigger blob of supers and titans, and with a thousand garde IIs on the field, they're just going to paste any subcaps that come near them. They become impossible to tackle, let alone damage.


Why do you want to play supercapitals online? No-one else does.


And besides the dps output of 20 sentries let's not forget the crazy amount of ehp they have and the ability to remote rep each other.
Forget 20 supers if you drop 50 60 of them will be damn near impossible to brake the tank of a spider reping super fleet.
Lion Ahishatsu
State War Academy
Caldari State
#18 - 2013-11-28 07:54:26 UTC
i dont fly a super but isnt it right that Expensive,Bigger,Hightech ships should outperform smaller low tec ships
like a Carrier in reallife it needs a support fleet but hell it can fight without a fleet against smaller and bigger ships
Misha Hartmann
Tribal Mist
#19 - 2013-11-28 08:51:40 UTC
To me its just a bit strange that a 18-25bil ship is utterly useless with out a support fleet, but is vulnerable to virtually any ship with a cloak and a mobile bubble.

But again, giving supers sentries will probably unbalance them them. But at least give them more drone space so that they can carry an extra set, or just some extra.
Mikkir
SHINKETSU Inc.
#20 - 2013-11-28 09:33:19 UTC
The ships that make this game fun are frigates to battleships. If all the larger ships disappeared it would probably be better for the game.

Maybe freighters and orcas could remain. They're not so bad.
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