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Missions & Complexes

 
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Incursions Start here.

First post
Author
zamboni55
Mum and Pops Shop
#501 - 2013-11-18 16:38:37 UTC
Ah... very interesting. I was wondering why I got kicked from the ICU public channel last night. Will have to check the new channel out.

Thanks for this info and a most useful thread, Goldiiee.
Goldiiee
Bureau of Astronomical Anomalies
#502 - 2013-11-26 00:37:32 UTC
Got a mail from another community starting up.

Open Fleet: Incursion

(chat channel same name)

New and fast-growing Assault/VG community, focused on fun and adhoc fleets. Experimentation and thinking out-side the box. Getting back to the spirit of BTL. Shield focus. Uses TS3 and EVE comms.


For a general fitting guide theres one already in our channel, but its pretty loose though.


So I am adding them to the OP as another VG/AS group

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Ruvin
Amarr Empire
#503 - 2013-11-26 10:47:21 UTC  |  Edited by: Ruvin
Hello i'm reading trough the thread , but have a few questions sorry if they were asked , prbably they were but im still reading , maybe meanwhile someone can point me right into the right direction :)

I want to try incursions , i'm a good legion Pilot , afaik they're good for vanguards .
Where should i start ? Which channel ? Who would accept a legion pilot .
Would like to get into some of these communities , but there are plenty , would like to avoid drama and useless problems . Also would like a trustworthy group .

thank you in advance .

edit : I can fly also a Nightmare , but it needs polishing , i can fit it well . Just need some more skills to be perfect .

Opportunities multiply as they are seized.

Goldiiee
Bureau of Astronomical Anomalies
#504 - 2013-11-26 11:08:25 UTC
Ruvin wrote:
Hello i'm reading trough the thread , but have a few questions sorry if they were asked , prbably they were but im still reading , maybe meanwhile someone can point me right into the right direction :)

I want to try incursions , i'm a good legion Pilot , afaik they're good for vanguards .
Where should i start ? Which channel ? Who would accept a legion pilot .
Would like to get into some of these communities , but there are plenty , would like to avoid drama and useless problems . Also would like a trustworthy group .

thank you in advance .

edit : I can fly also a Nightmare , but it needs polishing , i can fit it well . Just need some more skills to be perfect .

Legion makes me think you want to hook up with TDF the dominate Armor group.

But a Nightmare has me thinking you need a shield group, so then it becomes a matter of time zones and skills. ISN uses Nightmares if you have T2 Tachys, but they are strong in the EU TZ and taper off as you get closer to California, Warp to Me also has a strong Nightmare fitting and get a lot of use out of them with fleets running 'I think' through the US TZ, and of course there's TVP the biggest group of them all and they take anything (Within reason) and do their best to run all day long.

It really is a matter of trying out a few channels and keep looking till you find the group that fits you.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Ruvin
Amarr Empire
#505 - 2013-11-26 13:58:19 UTC
thank you for you're reply will start looking into those .
Yes im limited greatly in amarr ships , but i have also shield skills .

didnt want to risk the ships with a bad group :)

Opportunities multiply as they are seized.

Nolak Ataru
Hedion University
Amarr Empire
#506 - 2013-11-26 15:29:27 UTC
Ruvin wrote:
thank you for you're reply will start looking into those .
Yes im limited greatly in amarr ships , but i have also shield skills .

didnt want to risk the ships with a bad group :)


You can always fit extra LSEs if you feel squishy.
Goldiiee
Bureau of Astronomical Anomalies
#507 - 2013-11-27 08:41:59 UTC  |  Edited by: ISD Ezwal
*Snip* Removed reply to a deleted post. ISD Ezwal.

DIN hates ISN because we contest them; it has nothing to do with the nationality of the leaders and a few of its members. ISN hates DIN because they react to contests in an inconvenient manner, one we (ISN) taught them; if you can’t win kill the MOM.

The rest is just fallout from the constant back and forth of perceived control of a game feature, there’s nothing more to it than that.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Verenkh Soleron
Center for Advanced Studies
Gallente Federation
#508 - 2013-11-27 13:32:55 UTC
As a complete newbie to incursions and what they involve, I have a perhaps nebulous question. Provided you fit correctly and fly to your FCs orders, how dangerous are they?

The reason I ask is that I've just recently got to the point where I have ISK from L4 missions that I don't know what to do with, so I thought a Logi might be fun. Looking at some of the fits in the various channels, though, we're talking (For me) very expensive ships, with some Scimitar fits shelling out 800-900+ mil just for the Serpentis RTCs. Obviously on average they'd have to make money, but for me, joining in and immediately losing even just a Tech2-fit logi would mean another week of missioning to get a new one. I can afford to lose it, it'd just be a hassle.
Zor'katar
Matari Recreation
#509 - 2013-11-27 13:42:11 UTC  |  Edited by: Zor'katar
Verenkh Soleron wrote:
As a complete newbie to incursions and what they involve, I have a perhaps nebulous question. Provided you fit correctly and fly to your FCs orders, how dangerous are they?

I ran logi in incursions for a couple of months. If you're with a reputable group, chances of loss are small, but not nil. I was never in a fleet that experienced a loss, but I was only in fleets for maybe 10 hours a week, and there were losses that occasionally happened while I wasn't around. Like you, I wasn't wild about flying super-shiny. I picked up the faction Tracking Links, but I only ran them a couple of times in particularly shiny fleets. Most of the time I stuck to T2, and I was never turned away because of it. I also never picked up the half-billion complex Invuln. Never had any trouble. Of course, different communities will have different standards.

(Edit: Also, some communities have SRPs that you can look into. Though that seems to be a controversial subject.)
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#510 - 2013-11-27 14:24:43 UTC
Zor'katar wrote:
Verenkh Soleron wrote:
As a complete newbie to incursions and what they involve, I have a perhaps nebulous question. Provided you fit correctly and fly to your FCs orders, how dangerous are they?

I ran logi in incursions for a couple of months. If you're with a reputable group, chances of loss are small, but not nil. I was never in a fleet that experienced a loss, but I was only in fleets for maybe 10 hours a week, and there were losses that occasionally happened while I wasn't around. Like you, I wasn't wild about flying super-shiny. I picked up the faction Tracking Links, but I only ran them a couple of times in particularly shiny fleets. Most of the time I stuck to T2, and I was never turned away because of it. I also never picked up the half-billion complex Invuln. Never had any trouble. Of course, different communities will have different standards.

(Edit: Also, some communities have SRPs that you can look into. Though that seems to be a controversial subject.)


i concur, when u fly logi scimi or basi go t2. Losses there are expected seldom but they happen and than its better to lose a cheap logi instead of a multibillion pirate hull. I've seen ships die on my watch, i died too **** happens u cant be 100% save.
Goldiiee
Bureau of Astronomical Anomalies
#511 - 2013-11-27 16:16:20 UTC
Verenkh Soleron wrote:
As a complete newbie to incursions and what they involve, I have a perhaps nebulous question. Provided you fit correctly and fly to your FCs orders, how dangerous are they?


It might be important to note that 90% or more of ships lost in Incursions is the pilots fault. Fleet Logi’s have one task, watch for broadcast and keep everyone alive, usually when a ship is lost it is due to the pilot failing to broadcast for Shield/Armor before it was too late to save him. Basically when the rats go to flashing Yellow you should broadcast for shield, about 2 to 5 seconds later the logis should have you locked up and applying reps, if not broadcast again and call out on comms. If they still aren’t locking you up and repping you by then it is too late and the group you’re flying with will help to replace your ship, since you did everything correct and still died.

The problem comes in when a pilot decides to go take a smoke break, grab a meal, or watch the latest episode of Big Bang theory while in a fleet and fail to broadcast for shield till he is in Armor/Structure. When nobody offers to replace the ship he lost, because he actually wasn’t playing the game (or paying attention) when he lost it, the pilot gets upset. That is the only time I would foresee the entire burden of replacement on the Pilot.

One last thing, I had a Basi Logi lose his ship in fleet about a year ago, he lost 400mil and the fleet donated to help him replace it, the ‘post fleet’ discussion led me to believe we donated about 800mil to him, (19 pilots at 20 to 100 mil each) I am sure he was happy.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Azelor Delaria
Caldari Provisions
Caldari State
#512 - 2013-11-27 16:41:01 UTC
Verenkh Soleron wrote:
As a complete newbie to incursions and what they involve, I have a perhaps nebulous question. Provided you fit correctly and fly to your FCs orders, how dangerous are they?

The reason I ask is that I've just recently got to the point where I have ISK from L4 missions that I don't know what to do with, so I thought a Logi might be fun. Looking at some of the fits in the various channels, though, we're talking (For me) very expensive ships, with some Scimitar fits shelling out 800-900+ mil just for the Serpentis RTCs. Obviously on average they'd have to make money, but for me, joining in and immediately losing even just a Tech2-fit logi would mean another week of missioning to get a new one. I can afford to lose it, it'd just be a hassle.


WIN and RKI do not require all shiny modules on our Scimitars. I'm one of the Scimi pilots, for the record, and while my Scimi fit is shiny, it's not necessary. We just do not want to see meta 4 stuff. Understand that especially in RKI, if your logi ship dies, you are instantly covered by SRP, provided the mishap was in an RKI fleet and lost in a site.
Blue Weather
Definitive Exploration and Excavations
#513 - 2013-12-01 23:27:25 UTC
Wow, this thread is a great resource for Incursions newbies like me. I have read through the whole thing. Thank you, Goldiiee, for starting it.

I went to the Valhalla Project channel about four hours ago and asked for some fitting and overview advice. There were some very gracious people there who helped a lot. I then joined every Incursions channel I could find (a lot were inactive), and I have been waiting ever since. I mean, yipes, over a three hour wait for a fleet? It seems there are a lot of people in these chats who are much more skilled (and better fitted) than I am, and even THEY are not getting into any fleets. Running Incursions in this form just doesn't seem remotely viable. Does anyone have any tips for getting in a fleet? Perhaps there's something I'm missing? Smile

Thanks!
PopplerRo
#514 - 2013-12-02 03:04:53 UTC
Blue Weather wrote:
Does anyone have any tips for getting in a fleet? Perhaps there's something I'm missing? Smile

Thanks!


Normally if you can fit to the standard or remotely close to the standard of the respective communtiy and x-up with your fitting(s) you'll be fine.
Most groups operate a waiting list and people get into fleet based on when they x-up for the fleet correctly, while other groups invite based on standing to get people for certain fleet tasks/roles before posting a line in their public chat channel where it's afaik first come first serve but may not always be the case. Sometimes demand for certain ship types may have others invited ahead of you.

Just stick with it and try different groups.
Bear in mind the different timezones of different groups for their peak activity.
The Djego
Hellequin Inc.
#515 - 2013-12-02 03:10:36 UTC  |  Edited by: The Djego
Verenkh Soleron wrote:
As a complete newbie to incursions and what they involve, I have a perhaps nebulous question. Provided you fit correctly and fly to your FCs orders, how dangerous are they?

The reason I ask is that I've just recently got to the point where I have ISK from L4 missions that I don't know what to do with, so I thought a Logi might be fun. Looking at some of the fits in the various channels, though, we're talking (For me) very expensive ships, with some Scimitar fits shelling out 800-900+ mil just for the Serpentis RTCs. Obviously on average they'd have to make money, but for me, joining in and immediately losing even just a Tech2-fit logi would mean another week of missioning to get a new one. I can afford to lose it, it'd just be a hassle.


You will die if you warp into the wrong site or do something stupid, but if you are honest to the FC, pay attention and he is ok(in general every bigger Channel got a minimum standard for FCs, so it shouldn't be a problem) the risk of losing your ship is rather low and you might get a refund form a SRF(ship replacement found) or individual fleet members if you lose it. As a FC I never lost a single hull in VGs(with tons of worst case scenarios, to be fair only because I FC from a logi or RR fitted marauder, what gives me a lot more options to prevent ship loses). The only losses in Assault+ where all not fitted up for the task(massive resistance holes), form people that didn't bring the setup they advertised to the fleet(if you chose to fly this way advertise as this, so the FC can chose if he is ok with it or not).

Blue Weather wrote:
Wow, this thread is a great resource for Incursions newbies like me. I have read through the whole thing. Thank you, Goldiiee, for starting it.

I went to the Valhalla Project channel about four hours ago and asked for some fitting and overview advice. There were some very gracious people there who helped a lot. I then joined every Incursions channel I could find (a lot were inactive), and I have been waiting ever since. I mean, yipes, over a three hour wait for a fleet? It seems there are a lot of people in these chats who are much more skilled (and better fitted) than I am, and even THEY are not getting into any fleets. Running Incursions in this form just doesn't seem remotely viable. Does anyone have any tips for getting in a fleet? Perhaps there's something I'm missing? Smile

Thanks!


The big shield channels have very long wait lists(imagine a factory with 100 people waiting on the door for her chance to work -> everybody waits for the line in TVP), if you look at smaller ones or armor channels like TDF the wait lists are often a lot shorter. However the flip side of the medal is that you need a lot of dedication if you want to take part full time in the smaller, more focused channels(skill up what they want, change fittings, bring multiple ship types etc.) but you can be on grid nearly every time, especially if you can fill a lot of roles(logi, dps, booster, T3, web ship etc.) and got a lot of ships to chose from ready to go.

Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread

Goldiiee
Bureau of Astronomical Anomalies
#516 - 2013-12-08 12:52:54 UTC
Edited and updated a bunch of posts to the current ISK/hr and fleet requirements post Rubicon. And bump the post back to page one for quick and easy access.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Rocanegra
Recios Industrial Wing
#517 - 2013-12-11 10:40:34 UTC
Hi there!

I'm trying to create an Spanish Speaking Incursion Fleet, as in my corp we've grown recently and there seems to be a unified purpose of bashing the Shansa and making isk at the same time Twisted

If you're interested, we'd like to form fleet at 21:00 eve time regularly (as most of us play in EU TZ) till 23:00 eve time, but we'll extend the time as we grow in people (and TZ) and coordinate ourselves.

Please contact me in-game and/or join the in-game channel IncursionES.

We've not yet decided about shields or armor, but we'd like to adhere to an stablished incursion community that would like to accept us, as a semi-independen fleet, with its own FC's but following their rules. We'll learn and teach that community's policies and fittings too. Suggestions are welcome, we're eager to learn and grow.

This week we'll start with a training fleet for new players, and then we'll decide if we go armor or shields (maybe both), after talking with some FC's of know communities and interested people.

Regards

Flota española de incursiones Canal y Mailing List: [u]IncursionES[/u] http://incursion.es http://grajosflight.blogspot.com

Goldiiee
Bureau of Astronomical Anomalies
#518 - 2013-12-11 10:53:35 UTC  |  Edited by: Goldiiee
Rocanegra wrote:
Hi there!

I'm trying to create an Spanish Speaking Incursion Fleet, as in my corp we've grown recently and there seems to be a unified purpose of bashing the Shansa and making isk at the same time Twisted

If you're interested, we'd like to form fleet at 21:00 eve time regularly (as most of us play in EU TZ) till 23:00 eve time, but we'll extend the time as we grow in people (and TZ) and coordinate ourselves.

Please contact me in-game and/or join the in-game channel IncursionES.

We've not yet decided about shields or armor, but we'd like to adhere to an stablished incursion community that would like to accept us, as a semi-independen fleet, with its own FC's but following their rules. We'll learn and teach that community's policies and fittings too. Suggestions are welcome, we're eager to learn and grow.

This week we'll start with a training fleet for new players, and then we'll decide if we go armor or shields (maybe both), after talking with some FC's of know communities and interested people.

Regards



Rocanegra. that's great, I hope you guys do well. I look forward to seeing your fleet out there making ISK.

Para las flotas de habla hispana mirar hacia arriba, IncursionES.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Rocanegra
Recios Industrial Wing
#519 - 2013-12-11 13:11:30 UTC
Goldiiee wrote:
...

Rocanegra. that's great, I hope you guys do well. I look forward to seeing your fleet out there making ISK.

Para las flotas de habla hispana mirar hacia arriba, IncursionES.


Thanks for the help.

I've added an ingame mailing list IncursionES, that'll help while we're working on our website incursion.es

Flota española de incursiones Canal y Mailing List: [u]IncursionES[/u] http://incursion.es http://grajosflight.blogspot.com

Kristina Rin
Science and Trade Institute
Caldari State
#520 - 2013-12-11 16:55:34 UTC
im new to incursion currently looking for a newbie friendly group and can play after DT

i can use Nightmare with T2 gun any help ?, thanks all.

2014 !!!