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Can i attack players with Security status above -5.0 but below 0.0?

Author
Venus Sunshine
Doomheim
#1 - 2013-11-27 09:16:04 UTC  |  Edited by: Venus Sunshine
From eve.wiki:

Here is a brief list of your travelling options according to security status:
Players with -2.0 or worse will be attacked in 1.0 systems (can players attack too? or only Concord police?)
Players with -2.5 or worse will be attacked in 0.9 systems (can players attack too? or only Concord police?)
Players with -3.0 or worse will be attacked in 0.8 systems (can players attack too? or only Concord police?)
Players with -3.5 or worse will be attacked in 0.7 systems (can players attack too? or only Concord police?)
Players with -4.0 or worse will be attacked in 0.6 systems (can players attack too? or only Concord police?)
Players with -4.5 or worse will be attacked in 0.5 systems (can players attack too? or only Concord police?)

Once your security status reaches -5 you are considered an outlaw and can be attacked by players anywhere without CONCORD intervention.

I dont understand:
1) Players can attack another players only if they have -5.0 security status?
or
2) Players can attack another players according to security status table, like Concord police?

And also, Can i attack a "Suspect" (with blinking orange scull)?
Archa4 Badasaz
Vangazhi
#2 - 2013-11-27 09:18:46 UTC
Venus Sunshine wrote:
From eve.wiki:

Here is a brief list of your travelling options according to security status:
Players with -2.0 or worse will be attacked in 1.0 systems (can players attack too? or only Concord police?)
Players with -2.5 or worse will be attacked in 0.9 systems (can players attack too? or only Concord police?)
Players with -3.0 or worse will be attacked in 0.8 systems (can players attack too? or only Concord police?)
Players with -3.5 or worse will be attacked in 0.7 systems (can players attack too? or only Concord police?)
Players with -4.0 or worse will be attacked in 0.6 systems (can players attack too? or only Concord police?)
Players with -4.5 or worse will be attacked in 0.5 systems (can players attack too? or only Concord police?)

Once your security status reaches -5 you are considered an outlaw and can be attacked by players anywhere without CONCORD intervention.

I dont understand:
1) Players can attack another players only if they have -5.0 security status?
or
2) Players can attack another players according to security status table, like Concord police?


Not entirely sure, but I think 1. is correct.
Xercodo
Cruor Angelicus
#3 - 2013-11-27 09:21:41 UTC
From what I understand, if you are lower than the threshold for any of those you are considered an outlaw until you goto lower space and can be legally fired on by playres.

At -5 firing on you is legal, even in low sec. In the cases of highsec tho it's not actually concord themselves that attack but the local NPC navy. (Though Concord themselves own some space too and thus can be the local police).

It's effectively how -5 with factions work.

And while I'm talking about it, it's worth noting that factions standings do NOT have the same system like security. It's a flat rate at -5 and none of the variability that security has depending on which system you're in.

Also you really should post these tothe new Citizen Q&A forums, regardless of age since that forum is made for this sorta stuff

The Drake is a Lie

Venus Sunshine
Doomheim
#4 - 2013-11-27 09:22:13 UTC
And what about "Suspects" (blinkind orange skulls)? Can i attack them? or it is only for information?
Venus Sunshine
Doomheim
#5 - 2013-11-27 09:26:55 UTC
Xercodo wrote:
From what I understand, if you are lower than the threshold for any of those you are considered an outlaw until you goto lower space and can be legally fired on by playres.

At -5 firing on you is legal, even in low sec. In the cases of highsec tho it's not actually concord themselves that attack but the local NPC navy. (Though Concord themselves own some space too and thus can be the local police).

It's effectively how -5 with factions work.

And while I'm talking about it, it's worth noting that factions standings do NOT have the same system like security. It's a flat rate at -5 and none of the variability that security has depending on which system you're in.

Also you really should post these tothe new Citizen Q&A forums, regardless of age since that forum is made for this sorta stuff

I dont understand, current "Security status" depends in which system i am located? "Security Status" belongs to particular faction only?
Xercodo
Cruor Angelicus
#6 - 2013-11-27 09:35:42 UTC
Suspects can be shot and be podded, however there is another stat for low security that these days is turned off by default.

If you were turn it on though it would be a white skull with a yellow outlining icon that doesnt flash. These are people with <0 security that aren't outlaws....yet.

Suspects are yellow skulls with a black background that DO flash (though this can be changed with overview settings)

The Drake is a Lie

Xercodo
Cruor Angelicus
#7 - 2013-11-27 09:41:56 UTC
Venus Sunshine wrote:
Xercodo wrote:
From what I understand, if you are lower than the threshold for any of those you are considered an outlaw until you goto lower space and can be legally fired on by playres.

At -5 firing on you is legal, even in low sec. In the cases of highsec tho it's not actually concord themselves that attack but the local NPC navy. (Though Concord themselves own some space too and thus can be the local police).

It's effectively how -5 with factions work.

And while I'm talking about it, it's worth noting that factions standings do NOT have the same system like security. It's a flat rate at -5 and none of the variability that security has depending on which system you're in.

Also you really should post these tothe new Citizen Q&A forums, regardless of age since that forum is made for this sorta stuff

I dont understand, current "Security status" depends in which system i am located? "Security Status" belongs to particular faction only?


There's two intertwining systems here.

The first one is the security of the system itself, which we know to be a top level sort of stat for a system that doesnt care about who owns it.

The second is the NPC sovereignty system, which tells us who owns the space and what kinda of navy will be patrolling the boarders.

When your personal security standing is below the indicated thresholds the navy of the space you're in will be the ones to try to enforce it. This is in place to still give you a chance to escape, because you haven't broken any laws yet, but are still wanted dead.

CONCORD shows up ONLY if you commit a punishable offence, but they will NOT hunt you for having done bad things in the past.

But if CONCORD is involved you will get popped, period. Finding any ways to avoid CONCORD or to survive CONCORD is considered an exploit and can get you banned for using it. It's best to report it. (And I do believe CCP gives free PLEXes for exploits of this nature being reported)

The Drake is a Lie

Karynn Denton
Lekhantsi Salvage Depot
#8 - 2013-11-27 09:45:52 UTC
Overview settings can help to simplify things.

For example, I have mine set so that any legal target is flashy red - suspects, limited engagements, outlaws, war targets... I'm not really concerned about the circumstances, just whether I can shoot first or not.

Karynn Denton

Caravan Master

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#9 - 2013-11-27 09:48:41 UTC
As long as you have your Safety set to yellow or above, you're protected from doing things which will cause concord to attack you.

So you can safely try and attack, and you'll be stopped if you're not entitled to.

Bear in mind, there's no time at which they can't safely retaliate to you attacking them.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Venus Sunshine
Doomheim
#10 - 2013-11-27 10:05:32 UTC
Thx all.
1 more thing i dont understand: if i have 5.0 security status, and i am trying to kill some one in High-sec, Concord will immediately come and kill me, and i cant run?
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#11 - 2013-11-27 10:11:11 UTC  |  Edited by: Abdiel Kavash
Your own security status has no effect on CONCORD response to your actions.

If you somehow trigger the wrath of CONCORD, there is no way to escape. Attempting to do so is in fact classified as an exploit and might get your account suspended.
Toshiro Ozuwara
Perkone
#12 - 2013-11-27 10:11:50 UTC
Just attack them in lowsec and take the sec hit like a man.

It didn't take long to locate the tracking beacon, deep inside the quarters for sleepin' They thought they could get away Not today, it's not the way that this kid plays

Karynn Denton
Lekhantsi Salvage Depot
#13 - 2013-11-27 10:11:58 UTC
That's the gist of it, but CONCORD won't come immediately, there's a slight delay depending on the Security Status of the system you're in. They come almost instantly in 1.0 systems and about 25 seconds in 0.5 systems.

You can try to run, but evading CONCORD is an exploit, so yeah might as well just sit there and take what's coming Smile

Karynn Denton

Caravan Master

Venus Sunshine
Doomheim
#14 - 2013-11-27 10:13:56 UTC
ok thx all, now i understand that i cant attack other players in High-Sec, and nothing can change this.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#15 - 2013-11-27 10:14:45 UTC  |  Edited by: Abdiel Kavash
Venus Sunshine wrote:
ok thx all, now i understand that i cant attack other players in High-Sec, and nothing can change this.

You can attack anybody else in highsec. In some specific cases this will trigger a NPC response.

(Conversely, you can be attacked by anybody else in highsec.)
Venus Sunshine
Doomheim
#16 - 2013-11-27 10:17:28 UTC
Abdiel Kavash wrote:
Venus Sunshine wrote:
ok thx all, now i understand that i cant attack other players in High-Sec, and nothing can change this.

You can attack anybody else in highsec. In some specific cases this will trigger a NPC response.

(Conversely, you can be attacked by anybody else in highsec.)


In cases if i attack - peaceful players or foreign wrecks in high-sec, concord will kill me, right?
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#17 - 2013-11-27 10:19:08 UTC
https://wiki.eveonline.com/en/wiki/Crimewatch

Quick reference chart - only use this after you read and understand the above article.
Venus Sunshine
Doomheim
#18 - 2013-11-27 10:20:26 UTC
Abdiel Kavash wrote:
https://wiki.eveonline.com/en/wiki/Crimewatch

Quick reference chart - only use this after you read and understand the above article.

nice, thx.
Garia666
CyberShield Inc
HYDRA RELOADED
#19 - 2013-11-27 10:24:15 UTC
in the old days if you had an +10 standing you could atack anyone in hi sec :)
Moneta Curran
Federal Defense Union
Gallente Federation
#20 - 2013-11-27 11:07:47 UTC
Why don't you ask these questions in one of the in-game help channels, or, if you feel they must be documented and preserved for all eternity, use the proper forum to make your numerous threads?



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