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Making money from low sec PI

Author
Paul Otichoda
Perkone
Caldari State
#1 - 2013-11-20 19:59:45 UTC
I've been trying to making money from doing PI by building biofuels in low sec. However I really can't make any profit from it, only getting about a 2-5m ISK a month depending on how often I remember to check it. And I don't know where I went wrong, I set up the extractor with good amounts all around and some extraction nodes.

Then what am I doing wrong, people make out that you can make a lot more from PI but I'm just not seeing it.
Elena Thiesant
The Scope
Gallente Federation
#2 - 2013-11-20 20:16:12 UTC
Are biofuels in demand and selling for a good price?
Paul Otichoda
Perkone
Caldari State
#3 - 2013-11-20 20:19:36 UTC
Elena Thiesant wrote:
Are biofuels in demand and selling for a good price?


well they sell quickly at the local trade up. Pitty its only produces a few million
Elena Thiesant
The Scope
Gallente Federation
#4 - 2013-11-20 20:27:29 UTC
Then maybe look for a PI product that sells for a higher value? Biofuels sell around 120 ISK/unit in my region, definitely well on the low end of P1 products. Even water sells higher.

To make good money on PI you need to do the homework. What sells for a good value, what's in demand, that kind of thing.
Psade
Blind Avarice
#5 - 2013-11-20 20:30:15 UTC
Biofuels are one of the least valuable P1 commodities and cost 50 per to remove from a 10% taxed planet-- almost 40% of their value. Surely you're capable of looking into even these most basic of calculations...
Cyn Trad
Interstellar Development and Logistics Enterprise
Keep Calm and Parley
#6 - 2013-11-20 20:48:15 UTC
Paul Otichoda
Perkone
Caldari State
#7 - 2013-11-20 22:01:55 UTC
Psade wrote:
Biofuels are one of the least valuable P1 commodities and cost 50 per to remove from a 10% taxed planet-- almost 40% of their value. Surely you're capable of looking into even these most basic of calculations...


I just chose a planet with a good amount of resources, placed the control centre and set up extractors and processes for the most abundant resource on the planet. And waited for the ISK to roll in.

Now I find that the planet's main resource is pretty much useless and I have to abandon the planet.
Huttan Funaila
Caldari Provisions
Caldari State
#8 - 2013-11-20 22:26:46 UTC
Biofuels are pretty low value.

One option is to combine them with precious metals to make Biocells. Those are used to make some more items like neocoms and transcranial microcontrollers.

I would recommend moving into making parts for fuel blocks - since there is an infinite need for that stuff. And since folks use huge quantities of T2 missiles/rockets/torpedoes, then I'd say that rocket fuel is also something useful to sell.

flow charts of things you can make:
http://www.hst-soft.de/korai/Eve_PI_Diagrams_v1_4.pdf

You mentioned "low sec". Plasma planets tend to be overused, but enriched uranium is probably one of the harder items to get sufficient quantities for highsec industrialists. I suspect that if you swapped your PI chain around to just make enriched uranium, you should make a lot more income.

Lets you plan your survey trips by telling you what planets are in what systems and what the diameters of the planets are:
http://eveplanets.com/
Silvetica Dian
Imperial Shipment
Amarr Empire
#9 - 2013-11-21 12:03:21 UTC
Paul Otichoda wrote:
Psade wrote:
Biofuels are one of the least valuable P1 commodities and cost 50 per to remove from a 10% taxed planet-- almost 40% of their value. Surely you're capable of looking into even these most basic of calculations...


I just chose a planet with a good amount of resources, placed the control centre and set up extractors and processes for the most abundant resource on the planet. And waited for the ISK to roll in.

Now I find that the planet's main resource is pretty much useless and I have to abandon the planet.


Step 1 research
Step 2 implement
Step 3 profit.

you only did step 2 so it is not surprising that step 3 didn't happen

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Elena Thiesant
The Scope
Gallente Federation
#10 - 2013-11-21 12:11:18 UTC
Paul Otichoda wrote:
Psade wrote:
Biofuels are one of the least valuable P1 commodities and cost 50 per to remove from a 10% taxed planet-- almost 40% of their value. Surely you're capable of looking into even these most basic of calculations...


I just chose a planet with a good amount of resources, placed the control centre and set up extractors and processes for the most abundant resource on the planet. And waited for the ISK to roll in.


So you embarked on a commercial endeavour without doing any research on what the expected returns were, whether you could sell the product at all or what profits you can expect, then complain about having to abandon it and re-do things?

What did you expect, that common, abundant resources would sell for a large amount? Surely the ease of obtaining it would suggest that it's not going to be worth much?

If you're not willing to do the research and market investigation, I would suggest that you stay away from industry in general, PI and all other forms. They all require work on your part to make profitable. If you want 'push button, get ISK' with no other effort, maybe try missions?

Krixtal Icefluxor
INLAND EMPIRE Galactic
#11 - 2013-11-21 13:05:39 UTC
Had you "guessed" using a Plasma Planet and extracting Noble and Heavy Metals to make Enriched Uranium, we would not be having this conversation.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Kiokan Voluva
Aurelian Industries
#12 - 2013-11-24 14:19:38 UTC
You could build Guidance Systems they sell pretty well at the moment because of rubicon...
As others have mentioned, biofuels are not worth anything, because they are easy to produce. If you want money build the highest level PI product, from scratch (i would not recommend importing from the markets) you can manage with your current skills, and sell that.

And read the PI guide on Evelopedia, it helped me, and i am currently making around 60 mil a week from 6 planets in the same low sec system, with one toon. :)
Paul Otichoda
Perkone
Caldari State
#13 - 2013-11-24 14:25:10 UTC
Elena Thiesant wrote:

If you're not willing to do the research and market investigation, I would suggest that you stay away from industry in general, PI and all other forms. They all require work on your part to make profitable. If you want 'push button, get ISK' with no other effort, maybe try missions?



I have made quite a lot of money of ammo and drones but of course those are very easy to make a profit on due to total demand.
Cadaran2
Osei Industries
#14 - 2013-11-24 16:00:34 UTC
Paul Otichoda wrote:
Elena Thiesant wrote:

If you're not willing to do the research and market investigation, I would suggest that you stay away from industry in general, PI and all other forms. They all require work on your part to make profitable. If you want 'push button, get ISK' with no other effort, maybe try missions?



I have made quite a lot of money of ammo and drones but of course those are very easy to make a profit on due to total demand.



If you did some research on either PI or manufacturing I think you would re-define your definition of 'quite a lot of money'

Yes ammo and drones always make some sort of profit but they take ages to build for the amount of return you see. You could build a single decent large rig in an hour and it would net you more profit than 10 manufacturing slots running cheap crap all day. T1 Ammodrones industry is only for getting used to the idea of industry or for missioners who make their own stuff on the side.

No real industrialist makes those.
Elena Thiesant
The Scope
Gallente Federation
#15 - 2013-11-24 16:22:35 UTC
Paul Otichoda wrote:
Elena Thiesant wrote:

If you're not willing to do the research and market investigation, I would suggest that you stay away from industry in general, PI and all other forms. They all require work on your part to make profitable. If you want 'push button, get ISK' with no other effort, maybe try missions?



I have made quite a lot of money of ammo and drones but of course those are very easy to make a profit on due to total demand.


Hmm...

Looking at Dodi prices (buy for minerals, sell for products) and some rough calculations, based on PE 5 and a well-researched blueprint:
Hobgoblin I: about 600 ISK/hr
Hammerhead I: About 30k ISK/hr
Warrior I: about 6000 ISK/hr
Antimatter S: about 600 ISK/hr
Antimatter M: about 17k ISK/hr
Antimatter L: about 50k ISK/hr

Pretty low to be honest. High demand, but low profits. Good for those starting in industry as they require very little in the way of investments and the blueprints are cheap.

To give you an idea, some of the stuff I make regularly (not T2 or T3) comes in between 1 and 2 million ISK/hr. Not hard to sell stuff, stuff that sells hundreds or thousands of units or more a day.
Dono Tashu
Old Archetypes
#16 - 2013-11-26 14:40:56 UTC
So lets see if i get this right.

You are not doing your homework, and are surpissed that you only get a F?

Really? :)



Just placing a Command Center on a planet, build something, and selling it without any work what you are doing and how good it is will result in some minor success.


If you want more money, do your homework.
Check what sell better.

Dono Tashu
Old Archetypes
#17 - 2013-11-26 14:57:20 UTC
Paul Otichoda wrote:
Elena Thiesant wrote:

If you're not willing to do the research and market investigation, I would suggest that you stay away from industry in general, PI and all other forms. They all require work on your part to make profitable. If you want 'push button, get ISK' with no other effort, maybe try missions?



I have made quite a lot of money of ammo and drones but of course those are very easy to make a profit on due to total demand.



But you dont have to pay import/Export tax with ammo and drones.

Take biofuel as tritanium. And Chiral structures as Mexallon (just as an example).
Now you have to pay 4 ISK each time you shuffle something from a planet to the orbit. Lets guess where you making less profit.

This is the main problem with the PI stuff. The tax is based on their base value, and not on the market value. You pay the same tax for each T1 material. No matter for what they sell.

You need way more biofuel compared to other T1 stuff to make the same profit.
Invictra Atreides
Toward the Terra
#18 - 2013-11-26 16:29:26 UTC
Damn this posts made me rly laugh today. It's like your plan was like this:
- do some manufacturing. Searching for maximum profit. Tries ammo
- next do some PI. Go to the best planet. Makes Biofuels
- Next?

Maybe try building sub-cap ships next.

BlogTutorials | Youtube "I don’t know everything, I just know what I know."

Batelle
Federal Navy Academy
#19 - 2013-11-26 17:11:58 UTC
Paul Otichoda wrote:
Psade wrote:
Biofuels are one of the least valuable P1 commodities and cost 50 per to remove from a 10% taxed planet-- almost 40% of their value. Surely you're capable of looking into even these most basic of calculations...


I just chose a planet with a good amount of resources, placed the control centre and set up extractors and processes for the most abundant resource on the planet. And waited for the ISK to roll in.

Now I find that the planet's main resource is pretty much useless and I have to abandon the planet.



My backyard has lots of rocks. The fact that lots of rocks are there does not mean that they are worth harvesting and trying to sell to people.

To be a bit less harsh, it IS a good idea generally to try and produce whats available rather than moving your whole operation somewhere that would otherwise be inconvenient just to chase better PI profits. That said, you still need to check the market to see if its worth your time.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Paul Otichoda
Perkone
Caldari State
#20 - 2013-11-26 18:25:55 UTC  |  Edited by: Paul Otichoda
Invictra Atreides wrote:
Damn this posts made me rly laugh today. It's like your plan was like this:
- do some manufacturing. Searching for maximum profit. Tries ammo
- next do some PI. Go to the best planet. Makes Biofuels
- Next?

Maybe try building sub-cap ships next.


I've tried making frigates with a basic blueprint but you spend over half their sell price on materials and their doesn't seem much point in going up any higher since the cost of blueprints increase rapidly while I doubt the profit margin improves very much.

I truth I find very little profit with industry, you just don't seem to make that much profit on it considering the costs you have to put in. And there are no other ways of getting good amounts of money apart from grinding out level 4 security missions day after day.

And I've spent most of my money on getting and fitting a tengu that most people I've shown the fitting at is terrible.
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