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What if CCP started a kickstart to build a supercomputer??

First post
Author
Kagura Nikon
Native Freshfood
Minmatar Republic
#41 - 2013-11-26 10:26:44 UTC
To Be Me wrote:
In order to be able to handle all kinds of fights in this game..

Would you support them?


Post..



Eve already run on a supercomputers. its a huge cluster connected trough SAN.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#42 - 2013-11-26 10:29:08 UTC
Prince Kobol wrote:
Solstice Project wrote:
I like how people use the word "CCP" and - which can be seen in their writings -
imply that CCP is still the same people as they have been at their beginning.

That's moronic ... and you probably don't even see the issue in that way of thinking.


That has no relevance.

As an example my wife is a senior software engineer at a major aerospace company with over 15 years experience.

Their code is well documented and written to a standard.

This means when new people start they are able to get a handle on large complex code in a matter of only a few weeks.

I myself have worked on large and complex code and again because it has been well documented and written to a standard it only takes a few weeks to get up to speed, and I am no expert.

If you code is done to a good standard and is well documented then it is irrelevant on who is working on it. That is down to the company and its working practises.





But that is easy to say after the company is well stablished . Eve started 10 years ago, with a very small team with very few resources that needed to code as fast as possible to finish within the money constraints they had. For sure now they have things documented, but as in almost all startups they probably do not have things well organized at start.

The absolute majority of startups that try to go slow and organized from start simply fail because they cannot hold the time needed to deliver the product this way.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Knights Armament
Deep Core Mining Inc.
Caldari State
#43 - 2013-11-26 10:42:50 UTC
rumor has it ccp is looking into quantum computing as a means to solve the problems with ccp, they plan on calculating how long eve can survive with upcoming technology such as the oculus rift, and star citizen on the horizon. Luckily thanks to the magic of quantum superposition and some type of other **** to do with entanglement and what not, we can predict that ccp is going to go back to 1985.
Orravan
Anomalie
#44 - 2013-11-26 10:58:05 UTC  |  Edited by: Orravan
Prince Kobol wrote:
On the other hand we are still waiting for something to be done with PoS's after years of asking and apparently its because the code is in a horrendous state.

Also what fights have involved "hundreds to thousands of players"

I mean considering the highest weekly average this year was 40160 its pretty hard to have "hundreds to thousands of players"

Also the 50k number which you used is more the expectation then the norm.

Maybe if you stopped filling your post with hyperbole people might take you slightly more seriously.

Another point.. CCP have been developing their code base for 10 years and yet if anything we are still having issues with lag, not when there are thousands of players on grid but a lot of times 300 - 400 and even less.

Considering one the the major attractions of Eve is being able to have fights involving thousand of players, its not good when you get lag and TiDi when a few hundreds guys are on grid or when you get maybe 100 guys doing something as amazing as undocking.

You would of thought that after a couple of years they would be doing something about this.

There is no hyperbole. Just take some more time to read my words.

Firstly, "hundreds to thousands people" =/= "hundreds of thousands people".
Second, I have yet to see another mmo where you are able to fight with a thousand people without being lagged to death and/or crashed to desktop. Or even 500. Those are rare, if not non-existent.
Especially knowing that the engine and codes weren't designed to that purpose and had to be worked on over time to be adapted. So my point stands.

Of course TiDi hit when we start to reach a limit. It's been said already that TiDi is not a solution by itself, but a way to manage the excesses. Because what has also been said over and over, each time the limit is raised, people will bring more ships and break through the limit, then complain about the consequences and how bad CCP is doing their job.
Again, I've yet to see on other mmo's smooth fights with hundreds of people, and possible fights with thousands. Over the last 10 years, the limit never ceased to be raised, but the more you push it, the more difficult it is to make it work.

Because there is technical limits that can hardly be overreach. Because there is human ressources and worktime limits. Because there is financial limits.
There's a lot of limits that linked together make it hard to change it all overnight, and that's something that you hardly see from a player perspective.


Then about the 50k number (which is not an "expectation" per se as it has been reached a couple times and demonstrated that the server is able to run with that much people logged in without problem), will 40k make you feel better ? Or even 30k ?
Because it doesn't alter my point. Here again, I've yet to see a classic mmo server with such complex mechanics running fine with that much people on a single server.

CCP has been pushing the limits for years, in an unprecedented fashion in the field of online gaming and mmo. As a player and a customer, you can indeed ask them to do better, but you can't decently ask them the impossible.

Solstice Project wrote:
I like how people use the word "CCP" and - which can be seen in their writings -
imply that CCP is still the same people as they have been at their beginning.

That's moronic ... and you probably don't even see the issue in that way of thinking.

What's moronic is to think that each time an employee moves out, he's taking with him the processes of work and the accumulated knowledge and work done over the projects of the company. That's not how a company works, especially in that specific field.
People of good faith who's been playing for long enough can only see that CCP does work as a company and as a team, and that they are good at it.

There's issues, there's probably more to be done to solve them, but you can't expect a perfect situation with limited ressources.

Finicky diplomat. Suicidal explorer. Faithful ally.

Onictus
Federal Navy Academy
Gallente Federation
#45 - 2013-11-26 11:09:11 UTC
To Be Me wrote:
In order to be able to handle all kinds of fights in this game..

Would you support them?


Post..



You think the eve cluster isn't a super computer? The eve cluster is basically Red Storm Jr.
Tarvos Telesto
Blood Fanatics
#46 - 2013-11-26 11:11:00 UTC  |  Edited by: Tarvos Telesto
500.000 subs x 14 euro give 7mil euro per month, do CCP realy need kikstarter ? :D

Ofc i dont tak about pure profit, they are big company with meny offices and members, they pay a lot to keept game healthy also think that they need to pay for serwer electricity that need a small power plant.

These days Game industry and developing cost a lot money milions of dolars, espetialy if we talk about still growing product.

EvE isn't game, its style of living.

Dunpeal Hunter
Zervas Aeronautics
#47 - 2013-11-26 12:19:42 UTC
Tarvos Telesto wrote:
500.000 subs x 14 euro give 7mil euro per month, do CCP realy need kickstarter ? :D


You are forgetting that Plex cost 20 euro's (Or 19.95 if you want to be exact), so even if 15% of those 500.000 subs buys a plex each month its at least half a million euro's extra that CCP earns.

And than there are those people who buy 100 plexes and keep them at the station for 2 years hoping that prices will have increased by than (which they will). And lets not forget the Darwinian instances of stupidity where a shuttle undocks from Jita with 42 plexes in them and those plexes do not drop....

I dont know if this is important or not, but i have chickens.....

Eugene Kerner
TunDraGon
Goonswarm Federation
#48 - 2013-11-26 12:46:41 UTC
mechtech wrote:
Eve is single threaded, this suggestion doesn't make sense.

High end CPUs are up to 12 cores now, and supercomputers are widely using GPGPUs that are essentially thousand core parallel chips.

CCP doesn't need supercomputer hardware, they need single threaded performance (which the industry has moved away from, we're only seeing a 10% or so jump in single threaded performance every generation), or an overhauled software architecture able to split processing into parallel threads.

Unfortunately, an Eve battle is one of the worst case scenarios for parallel processing.


/thread

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

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