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Where are the 'dungeons'?

Author
Flavan
Church of the Jovian Space Turtles
Intaki-Business Logistics Union
#1 - 2011-11-20 20:17:59 UTC
It's not a big thing. But it's a dumb thing. So it should be fixed.

I read the list of features for the new expansion, and it's full of references to the way things happen in 'dungeons'. Now, I'm not sure what game your devs are playing, but for the last four and a bit years, I've been playing Internet Spaceships. And there aint dungeons in space. In fact, there aint even dungeons in EVE.

Devs, I love your work. I really do. And this expansion looks better than the last three put together. But do try and remember you're not in WoW. K? Thnx. Bi.
  • Flavan of Ardene Director Not The Droids You're Looking For
Elindreal
Planetary Interactors
#2 - 2011-11-20 20:26:26 UTC
any complex is considered a dungeon
Tippia
Sunshine and Lollipops
#3 - 2011-11-20 20:39:06 UTC
^^ What he said, and then some.

Since roughly forever, any kind of non-permanent “site” in space is called a dungeon (and even some permanent ones). Be it a mission, a complex, an incursion, an anomaly — anything that has some kind of event scripting tied to it. Call it industry jargon, if you like.

So there are indeed dungeons in space, all over the place. If you just don't like the language, you can always just close your eyes and imagine that they're talking about those sites that contain hollow asteroids.
Jafit McJafitson
Viziam
Amarr Empire
#4 - 2011-11-20 20:55:40 UTC
We should have dungeons, enclosed environments like abandoned stations or giant asteroids that you dock with, then you get ship spinning BUT WITH MOVEMENT! (aka flying)

Then you fly through this complex, all kinds of giant corridors and rooms and sh*t with enemies in them, wall mounted guns or puzzles for you to solve. Then you shoot at the final boss and blow up the reactor! MWD out of a tunnel while everything explodes around you like Han F*CKING Solo!

IT'LL BE AMAZING!