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EVE New Citizens Q&A

 
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What is the best thing for 5 new players to do?

First post
Author
Captain Wigster
Federal Navy Academy
Gallente Federation
#1 - 2013-11-24 09:29:32 UTC
I'm basically brand new. Me and a group of about 5-6 (also brand new) players are joining up tomorrow. Is a 5-6 player Corporation even viable? What's the best way we can have fun without immediately joining a much larger group?
Nalelmir Ahashion
Industrial Management and Engineering
Mouth Trumpet Cavalry
#2 - 2013-11-24 10:05:40 UTC
I would stay in npc corp for first week to save you the trouble of war decs before you got to the interface etc...

group of 5 people here some ideas:
0. do all career agents (tutorials) there are 5 agents per station \ 3 station per faction and total of 4 factions. each agent gives his own empire oriented tutorials and free stuff... do all of them u get around 200 mil isk per player and loads of useful skills. + u learn some aspects of the game.
1. mining fleet - make one of you the hauler, one as trader \ refiner and rest as miners and shoot those roids.
2. security missions - get one of you as logistic ("healer") pilot, one as salvager and rest as fighters do some L1-4 and make sure you read online about those.
3. Incursions - eve version of raids... easy, simple and lots of cash.
4. get some frigs, form a gang go to low sec and shoot people.

usefull links:
* Eve survival - this website gives mission reports and tips on how to pass each security mission, incursion site etc...
http://eve-survival.org/wikka.php?wakka=missionreports

* Eve central - in game market data including trading tools etc...
http://eve-central.com/

* Cerlestes - site for miners with in depth data on ores and minerals
http://ore.cerlestes.de/index.html#site:ore

* list of career agents and their location
https://wiki.eveonline.com/en/wiki/Career_Agents

if you want more info on specific field let me know and I'll give you more in depth info.
NightCrawler 85
Phoibe Enterprises
#3 - 2013-11-24 10:07:00 UTC  |  Edited by: NightCrawler 85
5-6 people is a good number to start a corp with, a lot of corporations started with a lot less and managed to grow and become successful.

But (there is always a but), i would advice against it.
Running a corp in EVE is hard, even for experienced players. All of you are brand new, and while some manage to pull it off, most dont and end up either splitting up into different corporations, join a new one as a group, or just quit playing.

My advice would be to look for a suitable corp where you can all get help and assistance, but not a corp that is so large that you feel that no one even bothers to learn your names.
Believe it or not, not all corporations in EVE have hundreds of players online at all times, in fact, most dont Smile

For what you can do as a group.

Well chances are that not all of you will have the same interests, but try to work together.
Say 3 of you enjoy PVP, while 2 enjoy industry and one enjoy trading.
The 3 that likes to PVP can help escort and protect the ones that enjoy industry so they can feel more secure mining in low sec or other risky areas, while providing the trader with minerals or things they build so he/she can help you get a profit.

This is almost becoming mandatory in any "what to do" thread Lol
Xercodo
Cruor Angelicus
#4 - 2013-11-24 10:09:57 UTC
You lucky bastards, you have the perfect numbers to do a 3/2-4/2 gang

all of you get into cruisers and get 2 of you into logi (healer) ships and then your little gang could run right into low sec or something to kill people.

But FIRST be sure everyone runs the tutorials first.

And join EVE Tutors channel if you need some help :P

The Drake is a Lie

J'Poll
School of Applied Knowledge
Caldari State
#5 - 2013-11-24 10:11:00 UTC
NightCrawler 85 wrote:
5-6 people is a good number to start a corp with, a lot of corporations started with a lot less and managed to grow and become successful.

But (there is always a but), i would advice against it.
Running a corp in EVE is hard, even for experienced players. All of you are brand new, and while some manage to pull it off, most dont and end up either splitting up into different corporations, join a new one as a group, or just quit playing.

My advice would be to look for a suitable corp where you can all get help and assistance, but not a corp that is so large that you feel that no one even bothers to learn your names.
Believe it or not, not all corporations in EVE have hundreds of players online at all times, in fact, most dont Smile

For what you can do as a group.

Well chances are that not all of you will have the same interests, but try to work together.
Say 3 of you enjoy PVP, while 2 enjoy industry and one enjoy trading.
the 3 that likes to PVP can help escort and protect the ones that enjoy industry so they can feel more secure mining in low sec or other risky areas, while providing the trade with minerals or things they build so he/she can help you get a profit.



This.

Also, be social...talk to people, ask questions etc etc.

What you all can do, as said by Nightcrawler, heavily depends on what you all like to do.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Iria Ahrens
Space Perverts and Forum Pirates
#6 - 2013-11-24 11:11:54 UTC
I also agree with nightcrawler. Making a corp isn't that much like running a guild in other games. Lots of things to go wrong. Join some other corp together. You will all probably be in different npc corps unless you're all the same race/bloodline.

In the mean time, you can create your own channel and use eve voice to talk to eachother, or ventrillo or any other program you want.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Malak Alraheem
Doomheim
#7 - 2013-11-24 13:24:42 UTC
A corp is just a flag under which you all will operate. If you are going to form a corp starting out I would recommend that the CEO od the corp be one of your alts. This takes the burden off of any of the main toons and allows oyou the option to keep the name down the road if you happen to find one you really like.

Since a corp is basically just a flag, if you initial focus is going to be mining, do not bother to join a corp. Mining operations are always targets for war decs groups looking for easy kills. Although the game doesn't directly tell you who is in the corp, sites like EVEWHO will tell you.

Even if you do missions, the NPC taxes don't kick in until the rewards break 25,000-40,000 isk so you can wait a little bit before forming one.

If you form a corp understand that you do not need to put up a POS or have a 'corp office' . At its most basic level, it is just a flag and a wallet (which can remain empty the entire time).

Something to consider if you are all new pilots up front is jump clones. Train up the infomorph skill a couple points and everybody just joint a jump clone corp and a get a couple made https://forums.eveonline.com/default.aspx?g=posts&t=8574 that way you don't have to waste time grinding up the stats just for that service.

Also, if you do form a corp, don't put stupid things in the description like, 'we are a research corp', 'we have a POS in Jita', etc unless you are trolling for war decs. In addition, when a corp is formed, its headquarters will be listed in the system you were in when you made it. Consider flying a hald dozen or more jumps away before making the corp if that bit of intel should concern you.
NightCrawler 85
Phoibe Enterprises
#8 - 2013-11-24 14:39:34 UTC
Malak Alraheem wrote:

Also, if you do form a corp, don't put stupid things in the description like, 'we are a research corp', 'we have a POS in Jita', etc unless you are trolling for war decs. In addition, when a corp is formed, its headquarters will be listed in the system you were in when you made it. Consider flying a hald dozen or more jumps away before making the corp if that bit of intel should concern you.


Having the HQ set to some completely random area is a good idea as long as the corporation war deccing you is not patient enough to do research on the corp (and trust me there are many lazy people out there Lol ), but also note that your HQ can be changed at any time and its not a one time thing.
Haedonism Bot
People for the Ethical Treatment of Rogue Drones
#9 - 2013-11-24 21:08:45 UTC
Xercodo wrote:
You lucky bastards, you have the perfect numbers to do a 3/2-4/2 gang

all of you get into cruisers and get 2 of you into logi (healer) ships and then your little gang could run right into low sec or something to kill people.

But FIRST be sure everyone runs the tutorials first.

And join EVE Tutors channel if you need some help :P


This. If you are all playing around the same time you can run some fun little PvP gangs with 5 people in frigates, destroyers, or cruisers with minimal skills. Try to ambush people - tacklers can spread out and look for target and get point, then everybody else warps in. You will lose ships, so keep your fits cheap at first, but you'll have a lot of fun.

www.everevolutionaryfront.blogspot.com

Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!

Sabriz Adoudel
Move along there is nothing here
#10 - 2013-11-24 23:51:35 UTC
Run security missions for only a short time, just long enough to get a feel for the game's controls and interface.

Then, stick together and find players to murder.

Five of you making a coordinated attack can do a lot of damage even with your low skillpoint numbers and the inevitable rookie mistakes. Whether you run riot in highsec attacking expensive ships (you'll always lose your ship after illegal highsec aggression but that's part of the fun, and you can do a LOT of damage cheaply), or you go into lowsec and start hunting, you will have fun.

Your actions will have consequences, but that too is part of the fun. Maybe you'll blow up an expensive mining ship in highsec and as a consequence a Russian language mining corp will rage at you and declare war on your corporation. Maybe one of the lowsec areas you visit is a quiet little system named Rancer and you'll all get podkilled by a smartbomb battleship gatecamp. It's all fun and games until someone loses a ship - then, it's hilarious.

I support the New Order and CODE. alliance. www.minerbumping.com

Solai
Doughfleet
Triglavian Outlaws and Sobornost Troika
#11 - 2013-11-25 10:07:27 UTC
You will learn more, have more opportunities, and have more fun by joining an existing corp. Don't form a new one - It really doesn't give you any benefit at this stage.

But I agree with the first poster, stay in the newbie/npc corp for a month or so. You'll need *at least* that much time to really get your feet beneath you. But do make sure to join a corp if you start getting bored. There's lots to do in Eve, but when you're new, it's not very apparent.
Mara Rinn
Cosmic Goo Convertor
#12 - 2013-11-25 11:18:45 UTC
Have a talk to the folks at EVE University, Pro Synergy or Brave Newbies.

Bear in mind that the tutorials (or "Career Funnel" or "Career Agents" depending on who you talk to or what you read) are very heavily PvE focussed, while the rest of the game is PvP. Don't get stuck in the hi sec mission-running rut like me: do something interesting with your lives like joining Brave Newbies and getting into PvP before you even know how to log into the game properly :)

Kitty Bear
Deep Core Mining Inc.
Caldari State
#13 - 2013-11-25 15:50:56 UTC
in no particular order


read some guides
read some guides
read some guides
ask questions if you have them
have fun

ISD LackOfFaith
ISD Community Communications Liaisons
ISD Alliance
#14 - 2013-11-25 20:16:03 UTC
Running a 5-6 man corporation is definitely viable but running any corporation successfully is very difficult to do for inexperienced people. While being in your own tight corp has some advantages in terms of organization, shared resources, etc, it also has drawbacks in that it can make you a target for those with more power and experience to pick on. Additionally, it "seals you off" from possible help and advice in the newbie NPC corp.

In general the first advice given to any newbie is to find and join a player group that has friendly veterans open to teaching/training newbies. The deeper you delve into more complex mechanics with more player interaction, the more details, "gotchas" and nuances there are, and not all of them are easy to learn about just from reading guides online. Already being in a group of people gives you a boost in that you're not completely alone in a dog-eats-dog universe, but there are still many ways even a single experienced player could take advantage of you.

I'm rambling, so I'll TL;DR it at this point:

  • I recommend joining a larger group regardless; no need to split up, just do it to leech off others' experience and knowledge
  • If you decide against that, think twice about forming a corp. Have you considered just a chat channel instead?
  • "Safe" (minimally 3rd party interactive) stuff to do together: mine, run missions, do industry, duel each other, or other entry level hisec stuff.
  • Other stuff to do together: What you were doing in hisec, but in lowsec or nullsec; faction warfare; hisec wars; join a nullsec alliance; general roaming/piracy; turn stuff up to 11.
  • These things benefit a lot from experience, so having veteran guidance helps a lot.


Most importantly, have fun! Also, feel free to keep posting questions here if you have them. It's what this forum is for!

ISD LackOfFaith

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to Eve Mail or anything other than the forums.

Kahega Amielden
Rifterlings
#15 - 2013-11-25 20:32:44 UTC
Just popping in to echo what has been said here. Small corps are perfectly viable, but trying to learn the game on your own without an experienced voice is going to be a lot more frustrating than it needs to be.
SurrenderMonkey
State Protectorate
Caldari State
#16 - 2013-11-25 20:43:57 UTC
Nalelmir Ahashion wrote:

1. mining fleet - make one of you the hauler, one as trader \ refiner and rest as miners and shoot those roids.



Don't do this. Whatever you do, make sure it isn't this. Mining is a boring, low-income chore best left to bots and multiboxers. Nothing kills a newbie corp faster than mining.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

J'Poll
School of Applied Knowledge
Caldari State
#17 - 2013-11-25 21:08:42 UTC
ISD LackOfFaith wrote:
Running a 5-6 man corporation is definitely viable but running any corporation successfully is very difficult to do for inexperienced people. While being in your own tight corp has some advantages in terms of organization, shared resources, etc, it also has drawbacks in that it can make you a target for those with more power and experience to pick on. Additionally, it "seals you off" from possible help and advice in the newbie NPC corp.

In general the first advice given to any newbie is to find and join a player group that has friendly veterans open to teaching/training newbies. The deeper you delve into more complex mechanics with more player interaction, the more details, "gotchas" and nuances there are, and not all of them are easy to learn about just from reading guides online. Already being in a group of people gives you a boost in that you're not completely alone in a dog-eats-dog universe, but there are still many ways even a single experienced player could take advantage of you.

I'm rambling, so I'll TL;DR it at this point:

  • I recommend joining a larger group regardless; no need to split up, just do it to leech off others' experience and knowledge
  • If you decide against that, think twice about forming a corp. Have you considered just a chat channel instead?
  • "Safe" (minimally 3rd party interactive) stuff to do together: mine, run missions, do industry, duel each other, or other entry level hisec stuff.
  • Other stuff to do together: What you were doing in hisec, but in lowsec or nullsec; faction warfare; hisec wars; join a nullsec alliance; general roaming/piracy; turn stuff up to 11.
  • These things benefit a lot from experience, so having veteran guidance helps a lot.


Most importantly, have fun! Also, feel free to keep posting questions here if you have them. It's what this forum is for!


The easiest solution, specially when you start up. And in the end (aka many years) it might even become valuable again.

Maybe, in time, you all go your own route to glory...Having that chat channel is an easy way to stay in contact, no matter what happens in EVE, no matter where all of your paths lead you towards, you can always just drop by and have a chat and laugh about the past (not talking about personal experience here).

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Katran Luftschreck
Royal Ammatar Engineering Corps
#18 - 2013-11-26 00:00:33 UTC
First, figure out what you want to do for a living. Mining? PvP? Missions?

Second, specialize. 5-6 people is enough to do just about anything, provided they all work together (and you will) like a fine tuned machine.

For example:
1 x Orca + 4 x Exumers = Mining Win
4 x combat + 1 logistics = PvE Win
4 x combat + 1 tackler = PvP Win

And so ...

Things is, make sure you've got a diverse line-up of ships and skills. Figure out early one what each of your want to specialize in so that you don't waste time grinding SP for redundant skills that everyone else already has.

http://youtu.be/t0q2F8NsYQ0