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Player Features and Ideas Discussion

 
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Faction War Donating LP

Author
Fourteen Maken
Karma and Causality
#1 - 2013-11-17 13:59:27 UTC  |  Edited by: Fourteen Maken
There is not enough incentive for individuals to donate lp in faction war. As it stands most people just don't bother and leave it up to a small number of players and alliances to keep systems upgraded, yet everyone benefits equally from the tier increases. I think donating LP to a faction should give a major standings increase, it should be the only feasible way to improve your standings with a militia corp. Running missions and plexing should not give much of a standings boost, but donating say 250k lp would give you a promotion. Also the amount of LP you get from plexing and running missions should be linked not only to the militia tier, but also to the individuals standing with the militia. So that a brand new toon is not automatically getting the same reward as the players who have actually worked to maintain war zone control. This might discourage people from putting alt's in enemy militia's just to farm LP, it obviously won't stop it but at least it will make their activities less profitable.
Alvatore DiMarco
Capricious Endeavours Ltd
#2 - 2013-11-17 14:03:12 UTC  |  Edited by: Alvatore DiMarco
So basically, from what I understand, you're saying that you want to effectively kill off FW?
Fourteen Maken
Karma and Causality
#3 - 2013-11-17 14:04:53 UTC
Alvatore DiMarco wrote:
So basically, from what I understand, you're saying that you want to effectively kill off FW?


Please explain.
Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
#4 - 2013-11-17 15:31:20 UTC
Alvatore DiMarco wrote:
So basically, from what I understand, you're saying that you want to effectively kill off FW?

As i understand he wants FW upgrade levels apply according to capsuleer's personal contribution instead of leeching from someone else's hard work.

Opinions are like assholes. Everybody got one and everyone thinks everyone else's stinks.

Swiftstrike1
Swiftstrike Incorporated
#5 - 2013-11-17 15:37:19 UTC
I agree that there is no incentive to donate LP. I would suggest a personal bonus to LP rewards as incentive.

A 1% bonus on all LP rewards per 1,000 LP you donated with a cap at 10% bonus. The bonus should expire once you have received the same number of bonus LPs as you donated or after 24 hours, whichever comes first. This will encourage regular small donations.

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Fourteen Maken
Karma and Causality
#6 - 2013-11-17 17:18:03 UTC
What I'm trying to suggest is that for faction war the only way to gain ranks with the militia corp is by donating lp, not running missions or plexing. In turn militia ranks should give a small boost to lp from running missions and plexes for each promotion the player achieves. So that people who have been donating get access to lvl4 missions and a small boost to lp compared to new players and alts, who would be encouraged to invest lp to get access to these buffs

rank 1 lp rewards are -25% (still possible for new players to make enough isk to cover ship losses in plexing)
rank 2 lp rewards are -20%
rank 3 lp rewards are -15%
rank 4 lp rewards are -10%
rank 5 lp rewards are -5%
rank 6 lp rewards base amount
rank 7 lp rewards are +5%
rank 8 lp rewards are +10%
rank 9 lp rewards are +15%
rank 10 lp rewards are +20%

To gain 1 level of rank you would have to donate ~250k lp to a hub... or you have it stepped so that each promotion costs more than the previous one. This would not replace the current tier system, but be added onto the end of the current lp calculation. To make it fair everyone should be starting at the lowest rank, and working up so that nobody starts with an advantage just because they've been farming lvl4 missions for years.

Currently it makes too much sense for players to simply put alts in the enemy faction because they are in a higher tier, even though this hurts their own side. So this would mean they now they have the choice between running plexes in their own militia with upto 20% bonus on their lp... or set up an alt to farm lp for the enemy side and get their lp returns nerfed by 25%. Also people can see how much lp a player has contributed to warzone control by looking at their rank.

For example Caldari Guy in tier 2 earns 25000 lp for running a medium plex, but he has max rank after years of donating so now gets 20% bonus = 30000 lp. Gallente are in tier 3, if he starts an alt in Gallente he would be getting 43750 - 25% = 32812 for doing the same plex. It doesn't make much sense to set up an alt in those circumstances, especially since the higher tier militia will generally have less areas to offensively plex in.
ShahFluffers
Ice Fire Warriors
#7 - 2013-11-17 18:42:34 UTC  |  Edited by: ShahFluffers
This would only reward the farmers who already make vastly more LP than everyone else.

The reason few donate LP is not only because there is no incentive... but because the majority of us barely make more than 300k to 500k LP over the course of 2 months (because we want to do things other than orbit a button for hours on end).
Hesod Adee
Perkone
Caldari State
#8 - 2013-11-17 19:36:34 UTC
Forget about incentives. Force the donations, making them more of a tax. Some possible ideas come to mind, with numbers assuming a 10% forced donation rate:
- Each player sets a donation target system. When they earn LP, 10% of their LP goes towards upgrading that system. Should the system change or reach max LP, any LP they earn is held in reserve till they set a valid system. Once they set a valid system, they get all the held LP they should get and the rest goes into hub upgrades.
- Track the amount of LP a player has spent on upgrades, and the amount spent in the LP store. The amount spent in the LP store is never allowed to exceed 9 times the amount they spent on hub upgrades.