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Balancing Feedback: Tier3 Battlecruisers

First post
Author
spawx
The Congregation
RAPID HEAVY ROPERS
#841 - 2011-11-19 19:27:49 UTC
Bethany Hawke wrote:
Naga:
I see why the reluctance with cruise (I would love it) but I can see why not - if the intended prey of the new ships are BS.
If I want a rail platform I would pick the rokh over the naga.
That means I would drop the hybrid from them all together and focus on torp.

If you give them a +damage bonus, then it makes the raven look bad.

So the only thing left, is to give them a range bonus.
But what about giving them two?
Flight time and velocity?
Then they would become a "torp sniper" (ish).

I would also give all torps 10% more range and take the range bonus off Raven/Widow (net no effect)
and replace it with a straight +damage ontop of the +rof but then, I like missiles Twisted






the raven IS bad compared to the other BSes so it shuld not be measured compared to caldari BSes. in fact they shuld also be boosted in pvp usefulness.
Rip Minner
ARMITAGE Logistics Salvage and Industries
#842 - 2011-11-19 19:31:03 UTC  |  Edited by: Rip Minner
Jhagiti Tyran wrote:
Rip Minner wrote:
Jhagiti Tyran wrote:
Rip Minner wrote:
Why do all Caldari pilots think that Crap Hybirds are the main weapon sytem of Gallente it's not its are secondary weapon system too. Drones are the main Gallente weapon system.


Count how many drone focused/bonused Gallente ships there are and how many hyrbid focused/bonused ships there are and then think about it a little bit. Also way to sextuple post, there is an edit button so have a think about that to.



And also instead of counting how many Hybird bonus ships there are why not try looking into the fact that only One hybird ships at each tech level and class are used and only one drone ship is used in each class.

Then take another step back to get a even better look at what Gallente ships are truely being used.

Can you guess what the most used Gallente ships are? Dominix? Myrmidon? Vexor? Ishtar? Lachesis/Arazu witch are EW ships.

And I will be truethfull and say I dont know much about how the Gallente frigs work as I only ever fly the Covert Ops ones both for bomber and scaning.

And weather or not Hybirds have been broken for the last two years makes no differnts becouse Drones have been broken over the last two years as well with no good way to raise are Drone dps to match that of projectiles and lazers.

No drone hardwiring.

No drone dmg modules or a rework of drone ships to double the bandwidth and bays and adding drone control units to them. Ether way this would go along way bring drone dps up to par with Projectiles and Lazers. The drone dmg modules should be low slots like all other dmg modules and probly would be both the best for lag and easyest for all to grasp and understand.

Only Sentry drone dmg rigs.

No tech 2 drone modules at least till this expation but then again Hybirds probly got buffed around as much as drones did by finely get tech 2 modules.


You still don't get it, hybrids are the primary Gallente weapon. What next? are you going to claim that Minmatars primary weapon are missiles because some of their ships have missile bonuses? Or maybe Amarr use drones as a primary weapon, they have something which even Gallente don't, ships with no weapon apart from the bonused drones.

Your idea of focusing the Talos on drones is a bad idea to, if it was drone specialised it could very well end up completely useless outside of solo or very small gang PvP.


No I think you dont get it. They cant make Hybirds usefull for anything other then small gank squads becouse that would steep on the other two gunnery skills and Projectiles and Lazers are there respective races primary weapons and they should remain as they are with out Gallente/Caldari support hybird weapon systems encroaching on there ground.

That leaves Drones and Missiles for Gallente/Caldari. Caldari are better off for this then Gallente as they have alot of missile ships in there line up even if battle ship platforms and there missiles need to be reworked to be on par with Projectiles and Lazers. You cant bring realy bring Hybirds on par with ether with out making **** poor copys of Projectiles or Lazers.

So that leaves blasters as the extrem close range witch works fine in small battles and fleets and Rails at Extrem long range with witch there is no use for in game at the moment do to game mechanics. And thats the way they should stay.

But we still need to get Gallente and Caldari ships into Major fleet warfar alot more then they are now. So how are you going to do that.

Easy fix the glearing holes in Drone Modules/hardwiring and dmg rigs. In essons raise Drone dps to be on par with Projectiles and Lazers.

Fix BS missiles and there platforms. It's not rocket science punt punt.Lol

And as a side note my ideal for puting drones on the Talos was so that it mite be used alot more then it is going to be. Talos and Naga just something to use till you can fly a Tornado or Oracle. And this time the Tornado totaly makes the Hybird ships look like pall shadows.

But I realy would have much less of a problem with the Talos being hybirds if the put missiles on the nage. I just dont what two times the worthless hybird ships.

It would at least have been better to have only 1 hybird ship and then something alse like ether a torp naga or a drone talos. I like alot of people mainly want varity.

i.e. If you dont like the coolaid in the glass cup "Talos" we have some coolaid in a plastic cup "Naga". See the problem here. There are more weapon systems in the game then just Guns or Hybirds!

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.

Rip Minner
ARMITAGE Logistics Salvage and Industries
#843 - 2011-11-19 19:42:57 UTC  |  Edited by: Rip Minner
Gecko O'Bac wrote:
Since there is a new version of pyfa, I messed around a bit with it to see if I could come up with something better than I put up in game... Seems I couldn't... Here's the fit, am I missing something?


[Naga, Naga fit]

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L

10MN MicroWarpdrive II
Large Shield Extender II
Large Shield Extender II
Invulnerability Field II
Sensor Booster II
Tracking Computer II

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Reactor Control Unit II

Medium Hybrid Collision Accelerator I
Medium Hybrid Metastasis Adjuster I
Medium Ancillary Current Router I

1386 m/s top speed, 23.4k ehp (uniform spread), 715 dps on lvl 5 skills with CN antimatter, 725 with Javelin, 415 with Spike. That's without taking into account reload time, which will lower a little the dps. Even with named mods you can't lose the current router rig, since it'd require a 5% grid implant (3.10% grid needed actually -_-')

This is, of course, a fleet sniper fit. Tracking computer may or may not be necessary... A little bit of tracking helps I guess. One could substitute a hardener, but I guess it comes down more to taste than to an effective difference.

All in all doesn't seem that bad...

(Edit: with the tracking computer on, against an identical naga, MWDing at full speed perfectly transversal you get a top dps of around 600ish, at slightly over your optimal range. For more comparisons just import the fit into pyfa)

(Edit2: with optimal range script and CN iridium, you get a 150km optimal and 417 dps, more than spike without the useless range and the tracking malus. It's actually quite a good trade off)


First off if you only need 3.10% more grid replace the reactor control unit with a Power Diagnostic system it will give you the grid you need and more shields/cap/cap rechage at the same time.

Secondly Fail rails are still Fail rails this will not make it into sniping fleets becouse it's still fail rails and it's fail rails on a ship that cant hope to tank another BS at range. Sorry thats just the way it is. I did not make the ship or the game just puting some facts out there.

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.

Rip Minner
ARMITAGE Logistics Salvage and Industries
#844 - 2011-11-19 19:46:56 UTC
spawx wrote:
Bethany Hawke wrote:
Naga:
I see why the reluctance with cruise (I would love it) but I can see why not - if the intended prey of the new ships are BS.
If I want a rail platform I would pick the rokh over the naga.
That means I would drop the hybrid from them all together and focus on torp.

If you give them a +damage bonus, then it makes the raven look bad.

So the only thing left, is to give them a range bonus.
But what about giving them two?
Flight time and velocity?
Then they would become a "torp sniper" (ish).

I would also give all torps 10% more range and take the range bonus off Raven/Widow (net no effect)
and replace it with a straight +damage ontop of the +rof but then, I like missiles Twisted






the raven IS bad compared to the other BSes so it shuld not be measured compared to caldari BSes. in fact they shuld also be boosted in pvp usefulness.


This is true the Raven needs two more Missile hard points and the cpu/grid to use them and Battle ship missiles need reworked to be usefull in pvp.

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.

Rip Minner
ARMITAGE Logistics Salvage and Industries
#845 - 2011-11-19 19:50:52 UTC
Wylee Coyote wrote:
Jhagiti Tyran wrote:

You still don't get it, hybrids are the primary Gallente weapon. What next? are you going to claim that Minmatars primary weapon are missiles because some of their ships have missile bonuses? Or maybe Amarr use drones as a primary weapon, they have something which even Gallente don't, ships with no weapon apart from the bonused drones.


Myrmidon.

Jhagiti Tyran wrote:
Your idea of focusing the Talos on drones is a bad idea to, if it was drone specialised it could very well end up completely useless outside of solo or very small gang PvP.


Considering that solo and small gang pvp are the two types of pvp that players clamour the most (as far as I've read/seen in game and on the forums) for better quality/more of, how is that bad?

qft

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.

Ganthrithor
School of Applied Knowledge
Caldari State
#846 - 2011-11-19 22:36:25 UTC  |  Edited by: Ganthrithor
"Guys guys take it on my word as a caldari pilot-- the way to fix eve is to give the Raven 20 missile hardpoints and change missiles so they do full damage to MWDing interceptors. Gallente should be forced to use drones and railguns should remain utterly useless!"

Getout you badspelling moron.

:frogbarf:

e: this forum needs negrep. Badly.
Phantomania
Lonely Trek
#847 - 2011-11-19 23:01:43 UTC
Ganthrithor wrote:
"Guys guys take it on my word as a caldari pilot-- the way to fix eve is to give the Raven 20 missile hardpoints and change missiles so they do full damage to MWDing interceptors. Gallente should be forced to use drones and railguns should remain utterly useless!"

Getout you badspelling moron.

:frogbarf:

e: this forum needs negrep. Badly.



Its....

Get out you bad spelling moron.
Rip Minner
ARMITAGE Logistics Salvage and Industries
#848 - 2011-11-20 00:13:59 UTC  |  Edited by: Rip Minner
Phantomania wrote:
Ganthrithor wrote:
"Guys guys take it on my word as a caldari pilot-- the way to fix eve is to give the Raven 20 missile hardpoints and change missiles so they do full damage to MWDing interceptors. Gallente should be forced to use drones and railguns should remain utterly useless!"

Getout you badspelling moron.

:frogbarf:

e: this forum needs negrep. Badly.



Its....

Get out you bad spelling moron.



And Ganthrirhor takes a Grammor Wrecking shot to da face mon. Done to him as he trys to burn in close to apply his spelling blaster guns but yet again there just no match for Grammor Autocannons!Big smile

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.

Ganthrithor
School of Applied Knowledge
Caldari State
#849 - 2011-11-20 00:43:45 UTC  |  Edited by: Ganthrithor
Phantomania wrote:
Ganthrithor wrote:
"Guys guys take it on my word as a caldari pilot-- the way to fix eve is to give the Raven 20 missile hardpoints and change missiles so they do full damage to MWDing interceptors. Gallente should be forced to use drones and railguns should remain utterly useless!"

Getout you badspelling moron.

:frogbarf:

e: this forum needs negrep. Badly.



Its....

Get out you bad spelling moron.


Not to the cultured amongst us.

:getout: is a thing and badspelling is a deliberate Orwellian contraction.

Also, I think you meant "it's," as a contraction of it and is rather than "its," which is a designation of ownership, though in fairness that's not strictly speaking a spelling issue.

Also, there are two "a's" in "grammar." You baddies.
Jhagiti Tyran
Caldari Provisions
Caldari State
#850 - 2011-11-20 02:51:02 UTC  |  Edited by: Jhagiti Tyran
Phantomania wrote:
You can't even figure out how to take a decent picture of your toon! Roll


EVE just died, I guess you thought his shoes didn't go well with his trousers as well?

Rip Minner wrote:
Wylee Coyote wrote:
Jhagiti Tyran wrote:

You still don't get it, hybrids are the primary Gallente weapon. What next? are you going to claim that Minmatars primary weapon are missiles because some of their ships have missile bonuses? Or maybe Amarr use drones as a primary weapon, they have something which even Gallente don't, ships with no weapon apart from the bonused drones.


Myrmidon.

Jhagiti Tyran wrote:
Your idea of focusing the Talos on drones is a bad idea to, if it was drone specialised it could very well end up completely useless outside of solo or very small gang PvP.


Considering that solo and small gang pvp are the two types of pvp that players clamour the most (as far as I've read/seen in game and on the forums) for better quality/more of, how is that bad?

qft


Stick to your mission running tbqfh.
Xavier Ansatsusha
The Scope
Gallente Federation
#851 - 2011-11-20 06:10:03 UTC  |  Edited by: Xavier Ansatsusha
Ok all i keep reading more than anything is a bunch of children argueing like spoiled brats that always gotta be right about everything and have their own opinions.

What i take away from this, Tornado is a bit overpowered against smaller ships, defeats the purpose of the ship correct?

Oracle seems about right, maybe some slight tweaking.

Talos sadly sounds like its going to hit the same fate as other blaster boats, though hybrid fix will be more able to put DPS on target but the damn thing wont live long enough to get more than a volley off and too slow once tanked to survive to get in range. Hence again DEAD.

Naga is the war of missles over hybrids. I am far from a caldari pilot (not fond of their ships and missle boats in general). Simple thing is the design is for long range from what i read about it. The design of the ships screams hybrids BUT that doesnt mean a thing. Regardless of which weapon system, I personally would train missles to fly it if i had to just cause im a fan of the design. AS much as i hate caldari ships, I want a naga regardless.

Now all crap aside, ARGUEING AND CALLING NAMES ISNT CONSTRUCTIVE AT ALL!!! Come on ppl.

CCP being as some BC's do have more than 2 bonuses, I would see if bonuses could be done via 3 bonuses to make either weapon system viable for the correct use. Just an compromising idea cause the idea of having options of either weapons type would be freaking awesome.

As for Talos, now woudl be a good time to try out a way of fixing gallente fail issues of up close and personal but not able to live to get there. Ive read a couple great ideas from the oversized ab (coming from the fact the tengu allows for it ) to just a speed boost. JUST FOR THE LOVE OF GOD STOP MAKING GALLENTE SHIPS USELESS AT ANYTHING BESIDES GANKING AND CAMPING. The Talos has the look of a great ship, why not let gallente have this class of slightly top of the food chain cause they are at the bottom for about everything else that involves PVP. I had to cross train minmatar far earlier than i had planned just to be allowed into 0.0.

Overall CCP has their work cut out for them and all things considered they are doing a good job, just Caldari and Gallente AT THIS POINT have the short end again, but CCP has changed their attitudes towards what we want, GIVE THEM TIME TO ADJUST AND MAKE THINGS RIGHT. Stop fighting AND BE HELPFUL.
Jhagiti Tyran
Caldari Provisions
Caldari State
#852 - 2011-11-20 06:46:20 UTC
Xavier Ansatsusha wrote:
CCP being as some BC's do have more than 2 bonuses, I would see if bonuses could be done via 3 bonuses to make either weapon system viable for the correct use.


If any ships deserve a role bonus as a 3rd bonus these do, they are completely unique when you compare them to other ships.
Wylee Coyote
Imperial Academy
Amarr Empire
#853 - 2011-11-20 07:39:16 UTC  |  Edited by: Wylee Coyote
nvm
Phantomania
Lonely Trek
#854 - 2011-11-20 08:12:23 UTC


OK, I really don't want to be EvE's cause of death, so I think I will leave the discussions/arguments to the more Veteran among us and go sit in a corner to save whatever dignity(if any) I have left.

TBH, to keep involving myself with this thread about something that CCP probably won't change anyway is tiresome, and I'd rather be earning ISK.


Enjoy! Big smile
Rip Minner
ARMITAGE Logistics Salvage and Industries
#855 - 2011-11-20 10:27:19 UTC
Fair is fair we have gotten way off topic.

Ya Talos is going to go the way of all blaster ships. Nothing has changed there.

Ya Naga is going to follow the Talos it's heart braking too. I realy like the look and fell of this ship it mite be good with some AC's we will see.

Amarr is probly the best balanced.

Minmatar Overpowered as normal.

That about sums it up in the end.

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.

erfta
State War Academy
Caldari State
#856 - 2011-11-20 11:00:59 UTC
Ganthrithor wrote:
Phantomania wrote:
Ganthrithor wrote:
"Guys guys take it on my word as a caldari pilot-- the way to fix eve is to give the Raven 20 missile hardpoints and change missiles so they do full damage to MWDing interceptors. Gallente should be forced to use drones and railguns should remain utterly useless!"

Getout you badspelling moron.

:frogbarf:

e: this forum needs negrep. Badly.



Its....

Get out you bad spelling moron.


Not to the cultured amongst us.

:getout: is a thing and badspelling is a deliberate Orwellian contraction.

Also, I think you meant "it's," as a contraction of it and is rather than "its," which is a designation of ownership, though in fairness that's not strictly speaking a spelling issue.

Also, there are two "a's" in "grammar." You baddies.



sorry the irony of this was shocking beyond words.



or
silly goon culture is beyond you.

no one reads the TOS not even the guy that writes it. this is sig worthy http://massively.joystiq.com/2011/11/09/mortal-online-plagiarizes-eve-onlines-terms-of-service/1#c35015206

m0cking bird
Doomheim
#857 - 2011-11-20 11:25:10 UTC
The Naga shouldn't be thrown into the same class as the Talos. In fact, tier 3 battle-cruisers are suppose to be specifically designed for fleet engagements. Only 3 of these ships are optimal for such engagements. A blaster Naga, with its long falloff and optimal will be used in small engagements to skirmish and be as effective as a Tornado. The difference in velocity between teir 3 battle-cruisers are not that great either (bar penalties).

Blasters will have the best tracking of any turret PERIOD.

Something the Talos will take serious advantage of. As it is the only effective close range tier 3. There are 2 setups I have in mind for the Talos that will and has MURDERED other teir 3 battle-cruisers once in range. I've even tested the Talos dual propulsion, which will become one of my standard set-ups and another without stasis webifier at all.

The Talos is funny, because once it gets to a certain range. Most tier 3 battle-cruisers cannot track other teir 3 battle-cruiser. Talos and Naga can do that way better than the others. Thing is, the Naga can do it @ close, medium and long range (with web).

Once you throw a after-burner on the Talos though (dual propulsion, with stasis webifier) @ a certain range. You can effectively apply your damage, while another teir 3 battle-cruiser cannot.

This is a example of the set-up. I use lowest teir blasters for MAXIMUM tracking. You're able to abuse the tracking of most battle-cruisers in this ship, even a shield-Hurricane (unless neuted to sh!t). Although you would screw your own tracking in the attempt or a Brutix with a stasis webifier applied. Much easier to do against other tier 3 battle-cruisers than lower teirs. Every other teir 3 battle-cruiser will die horribly to frigates even with dual stasis webfier applied. This also helps you get out of range of other cruisers, battle-cruisers or battleships. That may be holding you. Something I only used on cruisers previously.


Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
1600mm Reinforced Steel Plates I
Damage Control II
Magnetic Field Stabilizer II

10MN MicroWarpdrive II
10MN Afterburner II
Warp Scrambler II
Stasis Webifier II

Electron Blaster Cannon II, Caldari Navy Antimatter Charge L
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I

******

Tracking Enhancer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

10MN MicroWarpdrive II
Large Shield Extender II
Large Shield Extender II
Invulnerability Field II
Invulnerability Field II
Warp Disruptor II

Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L

Medium Ancillary Current Router I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
m0cking bird
Doomheim
#858 - 2011-11-20 11:43:39 UTC  |  Edited by: m0cking bird
CCP I really think you should limit these ships turrets to Beam, Artillery, and rail. Also, look @ the set-ups below. The Oracal has the same effective hit-points of a Zealot. Either with beams or pulses. These ships can hit cruisers (the pulse Oracal to be specific). The majority of ships flown in-game are cruisers and above. I'm starting to believe tier 3 battle-cruisers need to lose alot more hit-points also, with the exception of the Talos and Naga.

Overdrive Injector System II
Tracking Enhancer II
Tracking Enhancer II
Damage Control II
Heat Sink II
Heat Sink II

10MN MicroWarpdrive II
Large Shield Extender II
Warp Disruptor II

Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L

Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Gods Light!
Tracking Enhancer II
Tracking Enhancer II
Damage Control II
Heat Sink II
Heat Sink II
Heat Sink II

10MN MicroWarpdrive II
Large Shield Extender II
Sensor Booster II

Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L
Tachyon Beam Laser II, Imperial Navy Multifrequency L

Medium Ancillary Current Router I
Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I
DarkXeRoX
Terran Titan Navy
#859 - 2011-11-20 17:33:09 UTC
just make the naga a missile boat again and like all the others allow it to use cruise and/or torps.

give a bonus like the other ships and thats the caldari peeps happy, we already have a hybrid boat, a laser boat and a ac boat why not a missile boat..

The look overall on these ships are amazin tho ( maybe hire those that designed them ;p )

The tornado on paper as it is atm seems superior to the others tho
Imrik86
Caldari Provisions
Caldari State
#860 - 2011-11-20 18:00:49 UTC  |  Edited by: Imrik86
m0cking bird wrote:

The Talos is funny, because once it gets to a certain range. Most tier 3 battle-cruisers cannot track other teir 3 battle-cruiser. Talos and Naga can do that way better than the others. Thing is, the Naga can do it @ close, medium and long range (with web).


Why people insist into thinking Caldari ships are excellent blasters boats? Just because blasters take the same skill set?

The Naga is sub-optimal with blasters, like any Caldari boat.


  • It's short on power grid.
  • By fitting web and speed mod you are sacrificing tanking.
  • Optimal bonus is less useful on blasters than rails since it's percentual. 10% on 5km is 5.5km. 10% on 100km is 110km. 500m changes nothing for blasters, while the extra 10km allows you to use higher damage ammo on rails.
  • Speed is not amazing, and using a MWD together with shield tanking will make you bloom like a xmas tree. You die from the BS guns before you get in range.


If blaster Caldari boats were as effective as people tend to make them look, we would see them figuring on kill board's top 20.