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Add a new class of capital on top of the Titan and Super Carrier

Author
Danika Princip
GoonWaffe
Goonswarm Federation
#21 - 2013-11-01 23:22:08 UTC
Ubat Batuk wrote:
Danika Princip wrote:
And when PL/Goonwaffe/N3/Whoever amasses two hundred of these things as well as their hundreds of titans and supers?


**** happen, just manage it. The whole point is to be create a balance an more options.



So, much the same as we already have then? Whoever has the most supers wins every engagement.

Why do we need more of that?
Luc Chastot
#22 - 2013-11-02 00:42:43 UTC
What for? State purpose, please; something that is not "we need more capitals" or "capitals are cool" preferably.

Make it idiot-proof and someone will make a better idiot.

Alvatore DiMarco
Capricious Endeavours Ltd
#23 - 2013-11-02 02:55:50 UTC  |  Edited by: Alvatore DiMarco
Clearly, OP wants to spend a month training Minmatar Station I.

Or wait.. Minmatar Deathstar I.
Karma Codolle
Chimera Research and Development
#24 - 2013-11-02 05:49:50 UTC
Yes we need deaths stars!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


or no

I am in favor of expanding the capital class if at all possible, but expanding it wider not vertically.
Scatim Helicon
State War Academy
Caldari State
#25 - 2013-11-02 07:51:01 UTC
Here's a better suggestion:

Delete all supercaps.

Every time you post a WiS thread, Hilmar strangles a kitten.

Ubat Batuk
Garoun Investment Bank
Gallente Federation
#26 - 2013-11-02 19:46:08 UTC
More capitals are definitely on the way... see war barge for example... that's what I am talking about, specialised stuff that add more fun.
Liam Inkuras
Furnace
IIIIIIIIIIIIIIIIIIIIIIIII
#27 - 2013-11-02 20:18:57 UTC
Death to supers

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Quintessen
The Scope
Gallente Federation
#28 - 2013-11-02 20:32:36 UTC
How about this... come up with a new role for a capital, then we'll talk. More capitals is like saying more sub-caps. Without actually having a niche that needs to be filled it's an empty suggestion. Try actually suggesting a niche that needs filling and I'm sure CCP will give your suggestion more weight.
El Jin'meiko
Warcrows
THE OLD SCHOOL
#29 - 2013-11-03 18:32:41 UTC  |  Edited by: El Jin'meiko
Tech 3 Battleships and Tech 2 Dreads and Carriers would be nice, but with so much isk in the players hands well when would they get used except to gank people?
Arana Tellen
Center for Advanced Studies
Gallente Federation
#30 - 2013-11-03 20:10:59 UTC
OP is the reason this is the case:

http://www.dealspwn.com/writer/wordpress/wp-content/uploads/2010/11/FPS-map-540x431.jpg

Can we not do this to eve?
Alvatore DiMarco
Capricious Endeavours Ltd
#31 - 2013-11-03 21:38:29 UTC
Death to all megacapitals.
Ubat Batuk
Garoun Investment Bank
Gallente Federation
#32 - 2013-11-06 23:12:20 UTC
As you see there are new frig and cruiser specialised for WHs... why not have capitals that are specialised in WHs, not only, capitals that can generate WHs? why not have a capital that is a siphon cleaner? or perhaps a capital that specialises in gate camping. How about a class of capitals that can jump through star gates? how about T3 capitals? How about battleships that can combine and merge into a single capital? how about capitals that can combine into a mega capital? how about capital mining but that can take chunks of planets or moons? how about capitals that can provide temporary expansion to POSes or Outposts? How about a capital that is a mobile Casino for space turism and entertainment with walk in spaceship?

Any comments?
nerdman234
Revenent Defence Corperation
Ishuk-Raata Enforcement Directive
#33 - 2013-11-06 23:22:43 UTC
While this seems like a good idea on the surface... No. There should be no item purchasable that gives one player such a massive advantage over another. (Ignoring Plex to isk)
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#34 - 2013-11-06 23:47:58 UTC
Ubat Batuk wrote:
As you see there are new frig and cruiser specialised for WHs... why not have capitals that are specialised in WHs, not only, capitals that can generate WHs? why not have a capital that is a siphon cleaner? or perhaps a capital that specialises in gate camping. How about a class of capitals that can jump through star gates? how about T3 capitals? How about battleships that can combine and merge into a single capital? how about capitals that can combine into a mega capital? how about capital mining but that can take chunks of planets or moons? how about capitals that can provide temporary expansion to POSes or Outposts? How about a capital that is a mobile Casino for space turism and entertainment with walk in spaceship?

Any comments?

Yes. You have failed to point out any specific role that a new capital ship could fill that is not already filled by some other ship.
Alundil
Rolled Out
#35 - 2013-11-06 23:59:43 UTC
Super 'Titan' Carrier

I'm right behind you

Alvatore DiMarco
Capricious Endeavours Ltd
#36 - 2013-11-07 00:20:13 UTC  |  Edited by: Alvatore DiMarco
Alundil wrote:
Super 'Titan' Carrier


Note: This ship class is only capable of carrying Titans in its drone bay.
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