These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Test Server Feedback

 
  • Topic is locked indefinitely.
 

Balancing Feedback: Tier3 Battlecruisers

First post
Author
Rip Minner
ARMITAGE Logistics Salvage and Industries
#761 - 2011-11-18 08:56:56 UTC
Pattern Clarc wrote:
Wonders how many gallente pilots would cry this hard if the talos was switched from drones...



I only wish the Talos was a Drone boat. But we long term Gallente pilots are kind of use to CCP kicking us in the nuts and then telling us it's good.Shocked

The only real Apirl Fools joke CCP ever did was trying to force Hybirds as anything but a weak seconday back up weapon system on Caldari and Gallente ships. When main stream Caldari and Gallente pilots want better Missile and Drone ships. And now it looks like it's a no take back's for both of us this time around again.

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.

Gypsio III
Questionable Ethics.
Ministry of Inappropriate Footwork
#762 - 2011-11-18 08:59:57 UTC
OT Smithers wrote:
I find it sad that the typical Gallente pilot, with zero Caldari ship command skills, can fit and fly a naga faster than the typical Caldari pilot.


True Caldari pilots have hybrid skills. You are not a Caldari pilot.
Rip Minner
ARMITAGE Logistics Salvage and Industries
#763 - 2011-11-18 09:08:30 UTC
Foofad wrote:
A ton of pilots in general train torps to PVP, vis a vis stealth bombers. But right now the Caldari have no worthwhile railboats, and they do have worthwhile missile and torpedo ships. It fills a much needed gap in the Caldari lineup for a truly decent hybrid platform.



News Flash Rails Sucked alot before this expation and there only going to suck alittle bit less after. Blasters are still only realy usefull for what they already do well and I dont for see the nice name Fail Rails going anywere soon ether.

On the other hand Caldari Pilots could probly have realy used and Non-Maruader Non-Capital priced 8xTorp ship for all kinds of things.

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.

Rip Minner
ARMITAGE Logistics Salvage and Industries
#764 - 2011-11-18 09:12:16 UTC
erfta wrote:
Ganthrithor wrote:
OT Smithers wrote:
Ganthrithor wrote:
Dude I literally just went on SiSi and flew a neutron blaster naga. It wasn't half bad-- big tank, speedy ~*enough*~, has 37km range (or somwhere in there) with null. Does decent DPS. I don't know what you guys are complaining about, especially since torpedoes are literally the most god-awful weapon system ever and won't do any damage to anything smaller than an MWDing dread.

Hell, it's even got Ferox factor-- some frigate pilot was all "hey look a terrible ship" and burned right at my Naga when I warped to a combat site at range, resulting in his immediate blapping.


Simple answer: because Caldari Pilots use missiles and would actually like something other than the freaking drake to fly.

Gallente pilots train Hybrids. Caldari Pilots train missiles.


Then the Caldari pilots are functionally ******** and willfully ignorant. Here's how the breakdown actually works assuming competent non-morons:

Amarr train lasers and missiles
Gallente train hybrids and drones
Caldari train hybrids and missiles
Minmatar train projectiles and missiles

If you really want to enjoy EVE Online: A Complex Game, you train some of everything, since even beyond these general patterns each race has certain ships that require additional skillsets (Gallente / Minmatar need to train shield and armor tanking skills, for example. Certain Amarr boats make extensive use of drones. And then there are the pirate ships, which just use random mixes of everything.

Sometimes, you have to train things. Deal with it.



caldari train missiles and jump to projectile/mini to round out. That might change in the next 6months if rail fits stop being awful. And no the naga isnt enough to make t2 hybrids worth the trouble of training them over just getting a better weapon system.



Now there's a man that see's why training Hybirds suck. Becouse after you do your going to try out Projectails and then smack yourself for spending the time you did on Hybirds.

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.

Naomi Knight
Ministry of War
Amarr Empire
#765 - 2011-11-18 09:16:01 UTC
another reason why ccp should nerf projectiles
Rip Minner
ARMITAGE Logistics Salvage and Industries
#766 - 2011-11-18 09:27:32 UTC  |  Edited by: Rip Minner
Gypsio III wrote:
OT Smithers wrote:
I find it sad that the typical Gallente pilot, with zero Caldari ship command skills, can fit and fly a naga faster than the typical Caldari pilot.


True Caldari pilots have hybrid skills. You are not a Caldari pilot.



And True Gallente pilots train hybirds skills too. But there is a reason that No hybird ships are in the top 20 and Gallente even get tracking/dmg bonus for hybirds and there still crap.

I mean droping a fleet full of Rokh/Hyperion/Megathron into a Major fleet battle and the opossing fleets going to laugh and have fun ganking a large number of your BS's in short order.

But drop in a fleet full of Dominix's and Rattlesnakes and they go damn this is going to be a tuff fight and it would be a more fair fight if drones got some of it's much needed love like low slot dmg modules and Drone Hardwiring.

And yes Cruise missiles and Trops need some much needed love too. As in they need to fly much faster to there targets then they do. They can cut back fly time to keep the same ranges they have now as they turn up the missile speed. It's not to much like rocket science. punt puntBear

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.

Rip Minner
ARMITAGE Logistics Salvage and Industries
#767 - 2011-11-18 09:30:38 UTC
Rip Minner wrote:
Gypsio III wrote:
OT Smithers wrote:
I find it sad that the typical Gallente pilot, with zero Caldari ship command skills, can fit and fly a naga faster than the typical Caldari pilot.


True Caldari pilots have hybrid skills. You are not a Caldari pilot.



And True Gallente pilots train hybirds skills too. But there is a reason that No hybird ships are in the top 20 and Gallente even get tracking/dmg bonus for hybirds and there still crap.

I mean droping a fleet full of Rokh/Hyperion/Megathron into a Major fleet battle and the opossing fleets going to laugh and have fun ganking a large number of your BS's in short order.

But drop in a fleet full of Dominix's and Rattlesnakes and they go damn this is going to be a tuff fight and it would be a more fair fight if drones got some of it's much needed love like low slot dmg modules and Drone Hardwiring.

And yes Cruise missiles and Trops need some much needed love too. As in they need to fly much faster to there targets then they do. They can cut back fly time to keep the same ranges they have now as they turn up the missile speed. It's not to much like rocket science. punt puntBear


Edit: And now that Super Caps can only carry Fighters/Fighter Bombers it would probly be balanced.

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.

Lijhal
Innoruuks Wrath
#768 - 2011-11-18 09:55:18 UTC
The hole thing about: " iam caldari, i only skilled missiles therefor i demand a new toy this winter with missiles" is kinda foolish

The choosing of the race in EVE is nowadays only a cosmetic part (before remaps got live there were mostly/only achuras b/c of attributes) and since the start of eve you can train every skillbook which is available, so you dont have any restrictions about what to learn and what not.

The greed of missionrunners here, in particular caldari missionrunners who have trained only missiles and demand "justice" by giving the naga the opportunity to fit HML is kinda ridiculous ... i dont see any reason why the naga should get missile hardpoints!



Back to topic:


Naga, as the long range version of hybrids, performs quiet well, but lacks a bit of speed and cpu

Talos, as the short one, needs more cpu and a bit pg to get room for more options in the low... make the Talos more agile and give it more speed (5% under the tornado)

Oracle seems overall really fine, no problems here (but i have to ask: did it v3'ed as well? b/c the textures of it are kinda mehh)

Tornado needs a bit of nerfing (or projectiles in general) ... thats true iam asking for a nerf b/c the tornado is quiet to powerful at the current state

Overall iam satisfied about the new BC's... however, i dont like the idea about ships with oversize'd guns but here we are and i think they're going to perform well

Pinky Denmark
The Cursed Navy
#769 - 2011-11-18 11:15:53 UTC  |  Edited by: Pinky Denmark
People claiming that caldari is all about missiles and gallente all about drones are wrong and need to get away from their narrow track of thoughts... Caldari have some good missile ships and Gallente have some nice drone ships - But Hybrids are still our legacy and with a few tweaks here and there they will be just as effecient or much more than missiles/drones.
You guys should be happy to get some versatility and trust me a Hybrid Naga will be better than a Torp Naga even if you will need a different aproach.

I believe however we have a problem with the current Tier 3 BCs in the lack of a clear purpose.
It seems as CCP wanted to give the battlecrusiers battleship weapons, however currently the only thing they are really good at is sniping/suicide ganking because up and close I'd rather want to use tier 2 BC's with double EHP and almost same dps...

This said they all seem pretty balanced among themself. Imo it's too easy to fit the largest long range weapons though and the Tornado might still be just a little bit too fast. I really believe the Talos drone bonus ruins the concept without adding much to the Talos. I would make sure these ships had a signature radious closer to 150m enabling them even better to fight battleships and bigger. with their current low hitpoints, no bonus for tank and lack of drones/utility slots this is exactly what they should be good at.

Pinky
Sir Fury
Aliastra
Gallente Federation
#770 - 2011-11-18 11:17:26 UTC  |  Edited by: Sir Fury
I am well versed in Hybrids & Projectiles, & my missile skills are mediocre at best. But for the sake of variety, I would have liked to see Missile capable Nagas.

Making Naga's Hybrid only platforms also seems to suggest that CCP is unwilling to take the time or effort to make BS missile platforms viable for PVP.
I wouldn't mind Nagas going Hybrids if CCP says its willing to take a hard look at BS level missiles in PVP in the near future & consequently re add them to the Naga's, so that for the time being they are presumably acceptable ships at launch (with the hybid buff! & all) But thats unlikely looking at history. Once the ships go live, in this case, Nagas with only Hybrids, I have doubts as to CCP being willing to introduce Missile launchers back to Nagas because after all, how many times in the past has CCP changed the weapon systems of a ship!

In this day & age where almost everyone cross-trains, whether Caldari pilots are Hybrid capable or not shouldn't be the issue. If Hybrid capable pilots (whatever their race) want to use a hybrid platform ship, there's the Talos. Likewise with the other weapon platforms of Lazors & Projectiles. Having one for missiles is therefore nice. Atleast they'd excel at POS bashing P, till CCP makes them PVP compatible.
The argument that releasing a ship that is allegedly useful in its role (hybrid Naga) as opposed to one which isn't as useful (Launcher Naga) has some merit (only if that assumption is true).
Personally I still see the outcome being the same regardless, as to the metagame which will favour Tornados & Oracles. Unless other changes are made, whether hybrid or launcher, the Naga (& sadly the Talos) will end up being underused compared to the other 2 BCs.

I also have doubts about CCP's insistence of a specific role for these Tier 3 BCs. While nice in theory, Pigeonholing has never really worked unless the ship performances are more or less comparable (eg, all racial bombers, tacklers,etc). As is mostly the case though, some ships vastly outperform the rest & in the end, the best ships are chosen for their particular role. Unless a new round of nerfs/buffs happens, all other ships of the same class are regulated to "use temporarily till you can fly the better ship", if the FC is lenient. Otherwise, its hanger duty for the rest.

p.s. Ctrl+C FTW! (Eve online Forum users, learn it.....its compulsory.)
Jennifer Starling
Imperial Navy Forum Patrol
#771 - 2011-11-18 11:35:32 UTC  |  Edited by: Jennifer Starling
Lijhal wrote:
The hole thing about: " iam caldari, i only skilled missiles therefor i demand a new toy this winter with missiles" is kinda foolish

The choosing of the race in EVE is nowadays only a cosmetic part (before remaps got live there were mostly/only achuras b/c of attributes) and since the start of eve you can train every skillbook which is available, so you dont have any restrictions about what to learn and what not.

The greed of missionrunners here, in particular caldari missionrunners who have trained only missiles and demand "justice" by giving the naga the opportunity to fit HML is kinda ridiculous ... i dont see any reason why the naga should get missile hardpoints!

By the same logic, as everyone is training whatever they want, it's not unreasonable to expect CCP to cater every player with their new BCs, whatever weapons they can use. And it's not that there's nothing else to train, people may concentrate on other skills than weapon systems. We all know training skills in EVE takes lots and lots of time.

For example, I can use missiles and lasers and medium projectiles. Which means I can use the Oracle and the other ships are useless to me. I'm not going tot train rails just to be able to fly a ship, or in this case: two ships.

It's the same as CCP releasing just 4 Gallente boats for an expansion and none for any other race and you saying "oh but choosing a race in EVE is nowadays only a cosmetic part (before remaps got live there were mostly/only achuras b/c of attributes) and since the start of EVE can train every skillbook which is available, so you dont have any restrictions about what to learn and what not".
Which doesn't make sense either.

Basically the Naga is just a stealth boost to Gallente pilots that can already field battleships as training Caldari Cruiser IV is peanuts compared to training Large Railgun Specialization.
Raven Ether
Doomheim
#772 - 2011-11-18 11:54:19 UTC
I'll say it again..



  • Naga keeps all hybrid bonuses
  • 8 missile launcher hardpoints are added to the Naga
  • Torpedo ship and fitting bonus added


=> You have a ship with railguns for long range, blasters AND torpedoes for close range combat.


Really, how complicated it is to understand?
SMT008
Deep Core Mining Inc.
Caldari State
#773 - 2011-11-18 12:02:18 UTC
Raven Ether wrote:


=> You have a ship with railguns for long range, blasters AND torpedoes for close range combat.


Really, how complicated it is to understand?


T1 ships can't have a sh*t ton bonuses.

Why can't I have falloff bonus + AC ROF bonus + Siege launcher ROF bonus + drone hitpoints/damage bonus on my Typhoon ? I mean, it uses projectiles, it uses missile launchers, it uses heavy/sentries drones. Then why can't I have 4 bonuses ?

Because it's a T1 ship, and because a ship can't do everything at once.

Or else, train for a T3.

How complicated it is to understand ?
Phantomania
Lonely Trek
#774 - 2011-11-18 12:09:03 UTC
SMT008 wrote:
Raven Ether wrote:


=> You have a ship with railguns for long range, blasters AND torpedoes for close range combat.


Really, how complicated it is to understand?


T1 ships can't have a sh*t ton bonuses.

Why can't I have falloff bonus + AC ROF bonus + Siege launcher ROF bonus + drone hitpoints/damage bonus on my Typhoon ? I mean, it uses projectiles, it uses missile launchers, it uses heavy/sentries drones. Then why can't I have 4 bonuses ?

Because it's a T1 ship, and because a ship can't do everything at once.

Or else, train for a T3.

How complicated it is to understand ?



I'll settle for the Launcher Hardpoints without bonus's, just to get 8 heavies on there!
Lijhal
Innoruuks Wrath
#775 - 2011-11-18 12:10:53 UTC
Raven Ether wrote:
I'll say it again..



  • Naga keeps all hybrid bonuses
  • 8 missile launcher hardpoints are added to the Naga
  • Torpedo ship and fitting bonus added


=> You have a ship with railguns for long range, blasters AND torpedoes for close range combat.


Really, how complicated it is to understand?


and why is it so complicated for people like you, who dont understand that the combination of

1) a bc with the highest signature, the slowest of all 4, with kinda 1/3 of the effective HP of a tier 2 bc

and 2) torpedos, which need 2 painters, or 1 painter and a web on the target to deliver at max 20km range the full damage to 4/5 of all sub-capital ships in eve

is absolutely fail?

with your proposal, why do we need a raven if we can field the torp-naga?

Lijhal
Innoruuks Wrath
#776 - 2011-11-18 12:12:51 UTC
Phantomania wrote:


I'll settle for the Launcher Hardpoints without bonus's, just to get 8 heavies on there!



jesushelpthismen.jpeg

Roll
Iam Widdershins
Project Nemesis
#777 - 2011-11-18 12:29:45 UTC
Lijhal: You are uninformed and impolite in just about every aspect of this argument. Please leave.

Lobbying for your right to delete your signature

Mara Rinn
Cosmic Goo Convertor
#778 - 2011-11-18 12:51:38 UTC
I was successfully running L4 missions in the Naga when it was still a torpedo boat (and I don't have T2 torp skills).

I'm not sure why people are convinced it was such a "fail" boat. I was having fun, then CCP took my shiny toy from me Evil In the meantime, I still have the tengu I'm flying, and then the CNR to train into.
SMT008
Deep Core Mining Inc.
Caldari State
#779 - 2011-11-18 12:57:18 UTC
Phantomania wrote:


I'll settle for the Launcher Hardpoints without bonus's, just to get 8 heavies on there!


This might be interesting for you :

This.

Quote:
I was successfully running L4 missions in the Naga when it was still a torpedo boat (and I don't have T2 torp skills).


How did you kill the elite frigates ? And how did you tank a L4 mission ?

The Naga has an absolutly crappy passive tank (And I wouldn't even think about active tank it), torps do no damages to elite frigates, and since the only possibility to tank this ship looks like passive tanking, I'll go ahead thinking you've filled the 3 lowslots with shield power relays ? Torps + No drones + crappy tank + crappy caprecharge + no BCS ?

Excuse me, but this is a complete failure.

Those ships ARE NOT SUPPOSED TO DO ANY KIND OF SOLO PVE.

ARE NOT.

Try Pveing in a blackops. Yes, PVEing with tier 3 BCs is as stupid as pveing in a blackops. Well, even more stupid, a blackop can jump if someone comes in. Or it can cloack.

Actually I would rather have a PVE armor tanked panther than a PVE tier 3 BC, despite how ridiculously stupid both options are.
Jennifer Starling
Imperial Navy Forum Patrol
#780 - 2011-11-18 13:05:14 UTC
SMT008 wrote:
Those ships ARE NOT SUPPOSED TO DO ANY KIND OF SOLO PVE.
ARE NOT.

Who says so?

Is it forbidden to do L3s in a Vagabond or Retribution because it's not specifically designed to do so?
Part of the fun in EVE is to find fits to make a ship suited for a lot of tasks. If someone can do L4s in a Naga, let them.