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Need advise between skilling for Orca or blockade runner

Author
hmskrecik
TransMine Group
Gluten Free Cartel
#21 - 2013-10-28 20:12:02 UTC
Sebastor Cane wrote:
For the Orca to do the MWD/cloak trick does it need to have a certain fit or maxed skilled or can it be done straight out the box if you know what you are doing?

Needs to have certain fit. You need at least two agility improving modules or rigs and one fitting module/rig to be able to use MWD. Also Tech 2 cloak or compatible (Caldari Navy are cheap and good) is required as the ordinary one gives too big speed penalty.
Baggo Hammers
#22 - 2013-10-28 20:31:56 UTC
If you really don't know, try a blockade runner first as they are much cheaper. They are by far the safest way to transport anything under 10k m^3.

If you don't know where you're going, any road will take you there.

Bibosikus
Air
#23 - 2013-10-28 20:38:48 UTC
Cipher Jones wrote:

You can get 2 volleys off in a .5 or .6 system at about 13k a volley. So 9 or 10 Nado's tops.


Sure, if all your Nado pilots are max skilled with 2 x 5% damage implants..

(and the boats are T2-fitted at around 100m isk each)

(and the target is absolutely stationary with respect to all aggressors)

(and everyone remembers to overheat)

Etc etc..

Then you can achieve just under 13k alpha. Hopefully.

Doesn't leave a lot of room for error Shocked

Eagles may soar, but weasels don't get sucked into jet engines.

Termy Rockling
Sebiestor Tribe
Minmatar Republic
#24 - 2013-10-28 20:55:07 UTC
Firstly no-one will know what you are hauling, and secondly no-one will care about shipload of t2 missiles.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#25 - 2013-10-28 21:20:54 UTC
Bibosikus wrote:
Cipher Jones wrote:

You can get 2 volleys off in a .5 or .6 system at about 13k a volley. So 9 or 10 Nado's tops.


Sure, if all your Nado pilots are max skilled with 2 x 5% damage implants..

(and the boats are T2-fitted at around 100m isk each)

(and the target is absolutely stationary with respect to all aggressors)

(and everyone remembers to overheat)

Etc etc..

Then you can achieve just under 13k alpha. Hopefully.

Doesn't leave a lot of room for error Shocked


Just under, but the way it works is that concord doesn't alpha every ganker at once. So everyone will get off 2 volleys, a bunch will get off 3, and some maybe even 4. You're looking at 300K EHP easy with 10 tornados fit with t1 guns. If someone sacrifices a noob ship to draw concord off to a belt, its 19 seconds before they even show up and start shooting the gankers.

internet spaceships

are serious business sir.

and don't forget it

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