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[Rubicon] Command Ship Models

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Author
Boci
Ubiquitous Hurt
The WeHurt Initiative
#561 - 2013-10-19 00:02:52 UTC
Tech2 hurricane! Personally, like the car so much better than the toilet brushes!

Woooohoo!

http://www.twitch.tv/bociwen - Newbie Friendly Q&A, Terrible Solo PvP

@BociSammiches

UHURT's Link Guy

Czar Marcus
Federal Navy Academy
Gallente Federation
#562 - 2013-10-19 15:56:58 UTC  |  Edited by: Czar Marcus
CCP Fozzie wrote:
More posts!

The plan is to change the visuals of the ships as follows (the names of the ships are not changing at all):
  • Absolution becomes a Carthum Harbinger
  • Eos becomes a CreoDron Myrmidon
  • Nighthawk becomes a Kaalakiota Drake
  • Sleipnir becomes a Boundless Creations Hurricane


  • Here's a gallery of screenshots I took of the new graphics from our internal test server.

    I know this is going to generate a lot of strong feelings due to nostalgia and I share many of those feelings. However I truly think these new versions look amazing and that in the long run this is a change that people will look back on as an obvious positive.
    Let us know what you think.


    I'm not happy with many of these changes.

    The Drake is too widely used as is. The hull is everywhere. Having a different Hull was a nice change of pace. Now the Caldari Path is just going from one Drake to the next.

    This change seems uninspired. The same paint scheme was kept and only the hull was changed. I don't see any wow factor here. It's a boring paint scheme on an already overused ship.

    The Prophecy is my favorite hull so I dislike the Abso change on that basis. I've never been a fan of the Harbinger hull.
    I can't get past that it looks like a bulimic hammerhead shark.

    The Eos hull change makes sense, but the paint scheme is terrible. It's too muted and doesn't set itself apart from the Myrmidon much.

    The Sleipnir is the only one so far that I actually like hull wise.


    With the amount of time required to fit and fly these ships they deserve to look impressive. These changes are uninspired and boring. The only change seems to be taking an already used paint scheme and rotating it to another ship. Add something to their models and make them stand out. Make the paint look good. If your plan is to give us something new then give us something new. I understand that the current hulls don't do this, but you're asking for our opinions and that is mine.
    Wrayeth
    Inexorable Retribution
    #563 - 2013-10-20 00:36:50 UTC
    Does anyone know if the devs said anything about the command ship model changes at EVE Vegas? I tuned into the stream late and missed most of the balancing and changes stuff.
    Kane Fenris
    NWP
    #564 - 2013-10-21 12:37:13 UTC
    Wrayeth wrote:
    Does anyone know if the devs said anything about the command ship model changes at EVE Vegas? I tuned into the stream late and missed most of the balancing and changes stuff.



    not on day 1 sa far as i have seen just watching day two now
    Oraac Ensor
    #565 - 2013-10-22 09:45:25 UTC
    Oraac Ensor wrote:
    As I see it, the entire relationship between the BC and CS types is messed up.

    For instance, the Prophecy hull is all curves and yet it has slots for missile launchers which, being angular and non-retracting, look horribly out of place on it. Same situation on the Damnation. On the other hand, launchers would look fine lined up on the Harbinger's weapon sponsons.

    Swapping the high slot layouts of the two hulls would correct this situation and make the Prophecy hull the appropriate choice for the Absolution and the Harbinger hull right for the Damnation.

    No doubt this would also mean tinkering with cpu and powergrid stats, which I'm sure would be way beyond the scope of what is intended.

    In other words, this is a classic "Don't start from here" situation.

    On second thoughts, forget the high slots and just swap the Prophecy and Harbinger hulls, then match the Damnation with the new Prophecy.
    Wrayeth
    Inexorable Retribution
    #566 - 2013-10-23 07:24:28 UTC
    Oraac Ensor wrote:

    On second thoughts, forget the high slots and just swap the Prophecy and Harbinger hulls, then match the Damnation with the new Prophecy.


    I am totally cool with this. The prophecy was originally a laser boat, anyway.
    Esteban Dragonovic
    Saidusairos Nebula Concern
    #567 - 2013-10-23 15:32:31 UTC
    CCP, you are not touching the nighthawk model. The ferox hull needs as much love as it can get. Besides the ferox + kaal paintjob is a match made in paridise. Compare the current model to the proposed one and I dare you to tell me which looks better. Also, taking 5 launcher ship and throwing it on an 8 hardpoint hull is just plain awful. Some ships you could get away with it, but not the damn plain drake hull. Give me T2 ferox models, not just a striped drake.
    Sivney Quincannon
    #568 - 2013-10-23 18:28:41 UTC  |  Edited by: Sivney Quincannon
    CCP Fozzie wrote:
    More posts!

    One of the changes we were investigating for Odyssey 1.1 but had to drop due to time was adjustments to the models of half the command ships. The goal would be to move them over to hulls that match the T1 combat BC that shares their weapon type, creating some more variety, opening up options for the art guys in the future, and making the differences between the command ships more intuitive.

    This is something that first got discussed by us in this Features and Ideas thread. Feedback was overwhelmingly positive but obviously there are strong feelings about a lot of this stuff. The Sleipnir in particular creates very strong feelings for me.

    The plan is to change the visuals of the ships as follows (the names of the ships are not changing at all):
  • Absolution becomes a Carthum Harbinger
  • Eos becomes a CreoDron Myrmidon
  • Nighthawk becomes a Kaalakiota Drake
  • Sleipnir becomes a Boundless Creations Hurricane

  • This change would affect the visuals of each of those four ships, as well as manufacturing and invention for them. For that reason I want to get it announced as early as possible.

    This change would not affect the stats or bonuses of the ships at all. Any changes to those are an entirely different discussion.

    Here's a gallery of screenshots I took of the new graphics from our internal test server.

    I know this is going to generate a lot of strong feelings due to nostalgia and I share many of those feelings. However I truly think these new versions look amazing and that in the long run this is a change that people will look back on as an obvious positive.
    Let us know what you think.


    I truly dislike the decision to change the visuals of these ships to existing types already in the game. Changing the Sleipnir to a Hurricane model just pours more salt on the wound. There are already 2 existing Hurricane models.

    Please come up with something new and original and please do not implement this change for Rubicon. These new versions do not look amazing at all and in the long run the change will never be positive.

    Just plain LAZY! I hope this change dies in a fire. Evil
    Tyberius Franklin
    Federal Navy Academy
    Gallente Federation
    #569 - 2013-10-23 20:13:37 UTC
    Esteban Dragonovic wrote:
    CCP, you are not touching the nighthawk model. The ferox hull needs as much love as it can get. Besides the ferox + kaal paintjob is a match made in paridise. Compare the current model to the proposed one and I dare you to tell me which looks better. Also, taking 5 launcher ship and throwing it on an 8 hardpoint hull is just plain awful. Some ships you could get away with it, but not the damn plain drake hull. Give me T2 ferox models, not just a striped drake.

    I'll take that dare, the drake looks better.
    Kirren D'marr
    Caldari Provisions
    Caldari State
    #570 - 2013-10-23 21:17:36 UTC
    Esteban Dragonovic wrote:
    CCP, you are not touching the nighthawk model. The ferox hull needs as much love as it can get. Besides the ferox + kaal paintjob is a match made in paridise. Compare the current model to the proposed one and I dare you to tell me which looks better. Also, taking 5 launcher ship and throwing it on an 8 hardpoint hull is just plain awful. Some ships you could get away with it, but not the damn plain drake hull. Give me T2 ferox models, not just a striped drake.


    Hear, hear!

    (that's "+1" or "QFT" in internet speak)

    Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.     _ - Kina Ayami_

    Lara Feng
    University of Caille
    Gallente Federation
    #571 - 2013-10-24 14:49:25 UTC  |  Edited by: Lara Feng
    So i had some time to let the changes sink in. I tried every of the new command ship models on the testserver. I tried to get accustomed to them and tried not to be biased. I tried to find reasons for and against these changes. And these are my final thoughts on the subject:

    Consitency:
    Yes, these changes will "enhance" consistency within these shipclasses. This was one of the main arguments for this change...and at the same time it´s one of the most stunning arguments against it. Fact is: There is no consistency between T1 and T2 or faction ships. There never was and there never will be (unless you guys want to drown in a shitstorm of massive proportions when you change the ships that really a lot of people fly. I´m already looking forward to the Hawk getting the Kestrel model.). Just a few examples:

    Punisher - Vengeance
    Cormorant - Flycatcher
    Catalyst - New Eris (introducing new inconsistencies with Rubicon)
    Merlin - Hawk
    Armageddon - NavyGeddon/Redeemer
    Phoon - Panther
    Bellicose - Rapier
    Executioner - Malediction
    Incursus - Ishkur
    Coercer - Heretic
    etc. etc. etc. - I could go on forever here, but i think you get the point.

    So the consistency argument is null and void. This can´t be a major reason for this change.


    What should a comandship look like?

    I don´t know about you, but i think a commandship should look like projection of overwhelming power and durability when it enters the battlefield. The tier 1 battlecruiser hulls all fit this image extremely well. They are bulky, scary bricks that look overwhelmingly fearsome. None of the tier 2 hulls matches this image as well as the tier 1 hulls do. I actually like the tier 2 hulls as well, especially the Myrmidon. I always looked forward to an upgraded version. But when a perfectly fine looking Eos needs to go because of it: Hell No!. Most people who are positive with these changes mention the T2 Myrmidon as a reason. And the Myrm deserves an upgraded version, why not as a faction battlecruiser for example? Oh, wait....because against all consistency (see? there it is again) you decided to make the Brutix the gallentean faction BC.


    Lore

    Since their introduction these ships were able to build a reputation. They are iconic figures, well present in ingame lore. When somebody mentions a Sleipnir, every player older than 1 year immediately imagines a lead spewing, beastly looking (yeah beastly...maybe like that 8 legged horse from mythology it is named after?), bulky ship coming at you while tanking everything you throw at it. Many people have fond memories of these ships. Especially since they are not your everyday throwaway spacemobile, but something rather special. Why break these images when the in game lore is the one major thing that makes eve special for so many people?


    Diversity

    The tier 1 BC hulls were always less used than their tier 2 counterparts which are basically omnipresent. So it was nice to see them being used in their T2 commandship outfit. Do we really need more Drakes, Hurricanes, Harbingers and Myrmidons? They are everywhere. Yeah, the statistics changed a bit after recent rebalancing, but still: They are used much more often then the tier 1 hulls.


    Design

    Yeah, the tier one hulls look rather edgy in some cases. They are not everyones taste. The tier 2 hulls are much more streamlined and...more bland. Unique looking ships are a plus if the overall concept is fine, which it is for the tier 1 hulls. Hull changes aside: the new paintjobs look rather uninspired, if you have to do this, do it better.


    Public Reception

    I don´t actually think that there is a huge community acceptance for these changes. Many people commenting positively on here give no reasons at all why these changes are needed or supported by them. Other than that they like a particular model better after the change. I think you might have gotten sidetracked a little bit after that Eos thread a while back. Sure everyone wanted a new Myrmidon model, people were disappointed they didn´t get the faction Myrm. And on the other hand people who were not in favor of these changes didn´t even read that thread, because it did not had any relevance to them. Also it was rather unrelated to actual upcoming expansions. People are usually using these sites of the forum when changes are announced in dev blogs. And the feedback you got here is rather obvious and much more representative. The feedback posted at third party sites was rather devastating as well.


    Change

    Yes, people want new commandship models. And you have announced that the models will be reworked in the future. But then why change them into completely different hulls first? And here comes the only thing i can think of why it would be a good idea to change these models (but it is a thing in favor of the Art Department and not of the actual customer): The tier 2 hulls are easier to work with! Their smooth looks make it easier to come up with upgraded designs. Hell, maybe you even got an upgraded Drake model from back when you revamped it the other day? If that really is the case (i am just speculating here), than this would be a sorry excuse to leave a sour taste with many of your customers. And this is not some unpopular change that needs to be implemented for the greater good, for balancing or gameplay reasons. It is just a design change that has no actual solid reasoning while annoying the greater part of your customers.

    Summary

    I couldn´t come up with any valid arguments why this would be a desirable change. If you have these arguments, then please let us know. I think the reception for this change would be much greater if people understood why they are necessary. Until then i can say nothing more but: Keep the old models until you develop new versions of these exact models. This is not about nostalgia. Change is welcome, sensible change that is!
    Tinukeda'ya Naskingar
    Minmatar Expeditions ltd.
    #572 - 2013-10-25 12:30:42 UTC
    Lara Feng wrote:
    ^ the above text ^


    I could not agree more. I tried to calm down. To let it sink in.... I just can't get along with that... And the worst thing is that there is ZERO communication from CCP...

    The explanation they gave us for the changes is indeed complete nuts... And as the post above states, it would be much easier to get along with that if we would have some reasonable explanation. I would still not fly the Slurricane unless the future new model would get HUGE upgrade and will only barely resemble the Hurricane hull (if at all)....

    "Any sufficiently advanced technology is indistinguishable from magic." -  Arthur C. Clarke

    Flyinghotpocket
    Small Focused Memes
    Ragequit Cancel Sub
    #573 - 2013-10-25 22:16:45 UTC
    im tired of this game getting darker and darker. i want the freaking GOLD paint back on the abso, not this crap color shiney brown. and i really want the BRIGHT red back on the abso, AS WELL as the guardian. the guardian litterly looks like a flying turd

    Amarr Militia Representative - A jar of nitro

    Arthur Aihaken
    CODE.d
    #574 - 2013-10-25 23:48:59 UTC
    Flyinghotpocket wrote:
    im tired of this game getting darker and darker. i want the freaking GOLD paint back on the abso, not this crap color shiney brown. and i really want the BRIGHT red back on the abso, AS WELL as the guardian. the guardian litterly looks like a flying turd

    Darker and quieter.

    I am currently away, traveling through time and will be returning last week.

    Dinsdale Pirannha
    Pirannha Corp
    #575 - 2013-10-25 23:56:44 UTC
    Flyinghotpocket wrote:
    im tired of this game getting darker and darker. i want the freaking GOLD paint back on the abso, not this crap color shiney brown. and i really want the BRIGHT red back on the abso, AS WELL as the guardian. the guardian litterly looks like a flying turd


    My guess they hired a couple artists about a year ago who liked darker colours.
    To be honest, it makes sense for ships to be dark.

    Though I don't think camouflage is a big deal in deep space, dark would seem better.

    That being said, the absolution was a fantastic looking ship.
    Unknown Contact1
    Odins Auge
    #576 - 2013-10-26 15:12:42 UTC
    Ferox hull has edges, spikes, is ugly, it looks like a machine build for one purpose: war.
    Drake hull is boring.
    No one wants more Roll Drake hulls out there.

    Dislike!

    Cheerio
    Daemon Ceed
    Ice Fire Warriors
    #577 - 2013-10-26 21:44:48 UTC
    No, not my Sleipnir! I fly the Hurricane all of the time, and the distinct visual difference between that and my Sleipnir is huge to me. Lets not forget as well, the Sleipnir really gained a huge popularity boost during AT IX when utilized with ASBs. While the ships in Eve don't always fit the descriptions of their names, the current Sleipnir hull looks a lot closer to an "Eight legged mythical horse" than the Hurricane. If anything, I'd take the Claymore and make that a Hurricane hull it's hull is more swordlike and edged.

    Personally, I think changing the hulls of any of the command ships is only going to cause more confusion and is generally a "bad" idea, but take into consideration the ship's popularity as it currently stands and also the name and shape association. People have over the years developed an emotional connection to not only how their ship operates, but how it looks.
    Barbara Nichole
    Royal Amarr Institute
    Amarr Empire
    #578 - 2013-10-26 23:14:43 UTC
    I don't understand why we don't just create nice unique new models for these instead of tapping other ships. Does it save resource memory to reuse already in service designs?

      - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

    [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

    Saberlily Whyteshadow
    Perkone
    Caldari State
    #579 - 2013-10-27 16:18:09 UTC
    Barbara Nichole wrote:
    I don't understand why we don't just create nice unique new models for these instead of tapping other ships. Does it save resource memory to reuse already in service designs?


    Its because CCP art department is bland and has no ideas of there own. So they would reskin old ships and call it new..
    Im sure its the same art department that would cry if they removed the dust clouds in space, cause they worked hard on it..
    Foxstar Damaskeenus
    why did i join this corp
    Not Purple Shoot It.
    #580 - 2013-10-28 13:35:11 UTC
    Amarr no opinion.


    I love the Caldari = Evil Vengeful Drake
    Gallente = Beautiful Inspiring Myrmidon

    The Sleip, I'm not real impressed. I hear most pilots like the cyclone hull, might have something to do with running active on cyclone/sleip and Hurricane is usually fit as a buffer armor brawler. Therefore it seems the Hurricane fits with the smooth metallic and heavy looks of a Star Destroyer.

    The way people fit the Sleip, the fins of the cyclone and its unusual face go with it. But if you are going to go with a Hurricane hull, the navy Hurricane is already camo.

    Make the color scheme and the solar panels evil and satanic looking. Pvp pilots love to fly this thing and it takes quite a bit of skill training.

    This is what the Sleip should look like: http://cdn-www.cracked.com/articleimages/ob/satan/Anton_LaVey_photo.jpg

    In short Hurricane hull looks like a ship with heavy armor, cyclone hull looks like a ship with electronics/shields. Just my opinion, send me a billion isk

    "[this thread] is a cesspit of trolling and flaming" ISD Buldath