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Drones in PvE

Author
Vincent Wright
The Scope
Gallente Federation
#1 - 2013-10-25 04:52:44 UTC  |  Edited by: Vincent Wright
Consequences for me in PvE (solo L4s in Myrm) because of the NPC drone aggro changes:

Never use Scout Drones for what they are actually for: Frigs (Instead kill all the frigs with guns first and lose dps)
Never use Medium Drones for what they are actually for: Cruisers and BCs (instead use scout drones and lose dps)
Only use Heavy Drones when there are around 3 BS left and be careful. (use mediums instead, lose dps)

Sudden Drone aggro switches from ranges 50km-20km result in a lost drone and there is nothing you can do about that.

The People you wanted to hurt (afk mission runners/bots) use Centries and those are completely unaffected by the changes because they effin pop stuff from 100km away...

I will be in a Centry/Gun boat the next days, i just thought ill be nice to the other newer players that have to rely on everything but Centries and tell you what i experience.

It adds 0 to the gameplay, its basically just a giant nerf for pre centry pve droneboats.
Wich wasnt nessesary since non droneboats in the same brackets dish out equal dps without drone transit times.

For null sec pvp gozus: Please i know you dont L4, you dont need it, dont comment on it.
For "make the game harder" people: there is no workaround that isnt cutting dps. its not a difficulty issue.


-------------Update: So far 4 people agreed to this---------------
Derath Ellecon
University of Caille
Gallente Federation
#2 - 2013-10-25 05:15:29 UTC
Vincent Wright wrote:
Consequences for me in PvE (solo L4s in Myrm) because of the NPC drone aggro changes:

Never use Scout Drones for what they are actually for: Frigs (Instead kill all the frigs with guns first and lose dps)
Never use Medium Drones for what they are actually for: Cruisers and BCs (instead use scout drones and lose dps)
Only use Heavy Drones when there are around 3 BS left and be careful. (use mediums instead, lose dps)

Sudden Drone aggro switches from ranges 50km-20km result in a lost drone and there is nothing you can do about that.

The People you wanted to hurt (afk mission runners/bots) use Centries and those are completely unaffected by the changes because they effin pop stuff from 100km away...

I will be in a Centry/Gun boat the next days, i just thought ill be nice to the other newer players that have to rely on everything but Centries and tell you what i experience.

It adds 0 to the gameplay, its basically just a giant nerf for pre centry pve droneboats.
Wich wasnt nessesary since non droneboats in the same brackets dish out equal dps without drone transit times.

For null sec pvp gozus: Please i know you dont L4, you dont need it, dont comment on it.
For "make the game harder" people: there is no workaround that isnt cutting dps. its not a difficulty issue.



wtf is a centry
Iyokus Patrouette
University of Caille
Gallente Federation
#3 - 2013-10-25 05:18:25 UTC
Opening your drone window and watching what gets aggro and pulling it back into your drone bay solves the losing drones problem.

Collecting the aggro on your own boat first helps to a degree in mitigating drone aggro, all together the idea of drones getting aggro is to stop afk mission runners, I do not disagree with this.

yes, Sentry drones tend to be beefy enough to not need as much nursing, yes they tend to do a lot of dps. But they also pin you to a single point once that enemy deeps closes in you could be in trouble.

In my mission runner days i have always used drone boats, Heck i went fooling around in level 4 missions in a vexor for poops and giggles. I haven't lost a drone in god knows how long. So the current drone system isn't all that bad. drone upgrades make life better in many ways. I guess i don't agree with what you're saying. New players will just have to learn the tricks associated with using drones in missions and actually looking after them (or just replace them over and over)

---- Advocate for the initiation of purple coloured wormholes----

Vincent Wright
The Scope
Gallente Federation
#4 - 2013-10-25 05:28:44 UTC
Iyokus Patrouette wrote:
Opening your drone window and watching what gets aggro and pulling it back into your drone bay solves the losing drones problem.

Collecting the aggro on your own boat first helps to a degree in mitigating drone aggro, all together the idea of drones getting aggro is to stop afk mission runners, I do not disagree with this.

yes, Sentry drones tend to be beefy enough to not need as much nursing, yes they tend to do a lot of dps. But they also pin you to a single point once that enemy deeps closes in you could be in trouble.

In my mission runner days i have always used drone boats, Heck i went fooling around in level 4 missions in a vexor for poops and giggles. I haven't lost a drone in god knows how long. So the current drone system isn't all that bad. drone upgrades make life better in many ways. I guess i don't agree with what you're saying. New players will just have to learn the tricks associated with using drones in missions and actually looking after them (or just replace them over and over)


as i said, pulling back from 50-20km once u see a drone get a dent in its shield does not save it in a L4 combat situation, most of the times.

like before the patch, yes i collect faceaggro, it does not help the slightest with aggro switches.
as i said afk mssion runners use sentries, with 100km optimal and enough dps to pop anything before it gets in range.
and even if enemys should ever "close in" you just pack up and MWD or even MJD away....

Idk how long ago your mission runner days are but there has been a patch recently that changed aggro mechanics for pve against drones. before my 1 1/2 year break from eve there werent those problems i describe.
there is no drone upgrade that changes those mechanics.
there is no viable trick other then i described.
even if this "replacing" in a difficult mission would work, you would lose so much dps that droneboats were just plain worse then gun/missile boats...

thx for the reply :)


Iyokus Patrouette
University of Caille
Gallente Federation
#5 - 2013-10-25 05:35:11 UTC
Yeah maybe my mission running days were before the 'change's maybe i've just been lucky, but my fooling around with the Vexor was very recent and i had little problems with managing drone aggro.

However if we work off your idea of the drones permanently receiving aggro. how about we work around another option. I tend to see very few drone boats with turrets on them anymore. (mind you i haven't looked at many drone boats lately) Lets say your myrmidon has a couple of drone link augmenters in the high slot, Why not use another high slot to run a shield repper to toss onto your drones as they take damage, It might be enough to keep them alive as they continue to munch on the enemy or as they are returning to the bay.

I know a mate who was fooling around with an Ishtar fit that had a repper on it for this reason (I don't know if he ended up using it or not.)

---- Advocate for the initiation of purple coloured wormholes----

Vincent Wright
The Scope
Gallente Federation
#6 - 2013-10-25 05:43:55 UTC
Iyokus Patrouette wrote:
Yeah maybe my mission running days were before the 'change's maybe i've just been lucky, but my fooling around with the Vexor was very recent and i had little problems with managing drone aggro.

However if we work off your idea of the drones permanently receiving aggro. how about we work around another option. I tend to see very few drone boats with turrets on them anymore. (mind you i haven't looked at many drone boats lately) Lets say your myrmidon has a couple of drone link augmenters in the high slot, Why not use another high slot to run a shield repper to toss onto your drones as they take damage, It might be enough to keep them alive as they continue to munch on the enemy or as they are returning to the bay.

I know a mate who was fooling around with an Ishtar fit that had a repper on it for this reason (I don't know if he ended up using it or not.)


Since i do L4s i need every drop of dps that means i use 5 250mm rails.
To stay alive i need to be 20-50km away from the rats, so a remote repper is not an option but thx again.
Baggo Hammers
#7 - 2013-10-25 05:50:19 UTC
I mission with drones regularly. You don't seem to know what you are doing.
The changes were because many were grabbing aggro and then going to eat lunch while the drones killed everything without getting aggro.
There are many ways to get aggro back. ECM among them. Figure it out.

L4s in a Myrm?

If you don't know where you're going, any road will take you there.

Neor Deninard
Blackwater Coalition Forces
Harkonnen Federation
#8 - 2013-10-25 06:38:51 UTC
The heck are you running solo L4s in a Myrm with scout drones for ....
Meyr
Di-Tron Heavy Industries
OnlyFleets.
#9 - 2013-10-25 06:42:12 UTC
Actually, yes, an armor Myrm with T2 250's (x5), DLU, AB, TP, Cap Recharger (x3), T2 Med Rep, DC II, and 4 mission-specific hardeners w/2 Aux Nano Pumps & 1 Drone Durability rig, will tank over 500 DPS, and dish out over 500 DPS with 4 Guarde II's and CN AM.

Very nice mission boat.
Morrigan LeSante
Perkone
Caldari State
#10 - 2013-10-25 07:33:11 UTC
I should start saving this.

1) EWAR does not work. My CNR with twin painters still loses aggro, regularly. To the point it's just not worth the hassle of deploying when considering point 2 below.
2) Watching aggro does not work unless the drones are in extremely close orbit. Approx <15km for lights, <10km for mediums and even then it is a crapshoot. There's too much lag in the GUI showing lock changes, drones taking hits and the return commands.

The simple reality, in missions, is that they are NOT worth the trouble unless you're using sentries. Can you use them? Absolutely. Is it worth it? Absolutely not.

I rather suspect many people claiming non-sentries are actually workable beyond point blank ranges or that there's some way paying attention can save all drones all the time haven't actually tried it.

Their returns quite simply do not merit their hassle. And I say this as a mission toon....you know, one of those folk that scrape every last iota of ruthless red cross blapping efficiency out of a boat and I'm telling you they're just not worth it. Unless sentries.
acemastr Ocer
Viziam
Amarr Empire
#11 - 2013-10-25 08:02:15 UTC
Morrigan LeSante wrote:
I should start saving this.

1) EWAR does not work. My CNR with twin painters still loses aggro, regularly. To the point it's just not worth the hassle of deploying when considering point 2 below.
2) Watching aggro does not work unless the drones are in extremely close orbit. Approx <15km for lights, <10km for mediums and even then it is a crapshoot. There's too much lag in the GUI showing lock changes, drones taking hits and the return commands.

The simple reality, in missions, is that they are NOT worth the trouble unless you're using sentries. Can you use them? Absolutely. Is it worth it? Absolutely not.

I rather suspect many people claiming non-sentries are actually workable beyond point blank ranges or that there's some way paying attention can save all drones all the time haven't actually tried it.

Their returns quite simply do not merit their hassle. And I say this as a mission toon....you know, one of those folk that scrape every last iota of ruthless red cross blapping efficiency out of a boat and I'm telling you they're just not worth it. Unless sentries.


This, if I spot that a drone has aggro, even a light drone, and choose to bring it, or all, back in then the drones sit orbiting the target for 3-4 seconds more. If I'm against an NPC firing missiles then this guarantees that the drones are going to die on their return to my drone bay.

I understand the reason for the changes but you've gone from one extreme to the other, no aggro to pretty much guaranteed agro from the NPC's.

Can we have a happy medium?
Marc Callan
Center for Advanced Studies
Gallente Federation
#12 - 2013-10-25 09:32:38 UTC
I actually downgraded secondary-weapon drones on my mission gunship to T1's, but that was after I'd cranked up my drone skills to near maximum (Interfacing V, Durability IV, Navigation V, and so on), so that gave me more room to work with. I hardly ever use mediums as gunship secondaries any more (I'll still use them on drone boats). At Drone Interfacing V, I've found that T1 Hobgoblins have the punch to crack elite frigates (I'll throw T2 Hobs at cruisers), but I understand that's not an optimal solution for a lot of people.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Vincent Wright
The Scope
Gallente Federation
#13 - 2013-10-25 11:45:28 UTC  |  Edited by: Vincent Wright
thx for the reasonable replys.
good to see honest people assessing the situation fair and correct.

for the others: i do it for the ISK and for fun. since your so amazed, my current fit:

[Myrmidon, New Setup 1]
Medium Armor Repairer II
Medium Armor Repairer II
Drone Damage Amplifier II
Magnetic Field Stabilizer II
Reactive Armor Hardener
Federation Navy Energized Adaptive Nano Membrane

Cap Recharger II
Cap Recharger II
10MN Afterburner I
Drone Navigation Computer I (yes im trying to save them)
Cap Recharger II

250mm Prototype Gauss Gun, Lead Charge M
250mm Prototype Gauss Gun, Lead Charge M
250mm Prototype Gauss Gun, Lead Charge M
250mm Prototype Gauss Gun, Lead Charge M
250mm Prototype Gauss Gun, Lead Charge M

Medium Ancillary Current Router I
Medium Capacitor Control Circuit I
Medium Semiconductor Memory Cell I

Hobgoblin II x5
Hammerhead II x5
Federation Navy Ogre x3

effective range 33km +/- 10km

as i said will switch to hyp soon

fly save :)
Charles Panzram
Doomheim
#14 - 2013-10-25 12:46:10 UTC  |  Edited by: Charles Panzram
Vincent Wright wrote:
thx for the reasonable replys.
good to see honest people assessing the situation fair and correct.

for the others: i do it for the ISK and for fun. since your so amazed, my current fit:

[Myrmidon, New Setup 1]
Medium Armor Repairer II
Medium Armor Repairer II
Drone Damage Amplifier II
Magnetic Field Stabilizer II
Reactive Armor Hardener
Federation Navy Energized Adaptive Nano Membrane

Cap Recharger II
Cap Recharger II
10MN Afterburner I
Drone Navigation Computer I (yes im trying to save them)
Cap Recharger II

250mm Prototype Gauss Gun, Lead Charge M
250mm Prototype Gauss Gun, Lead Charge M
250mm Prototype Gauss Gun, Lead Charge M
250mm Prototype Gauss Gun, Lead Charge M
250mm Prototype Gauss Gun, Lead Charge M

Medium Ancillary Current Router I
Medium Capacitor Control Circuit I
Medium Semiconductor Memory Cell I

Hobgoblin II x5
Hammerhead II x5
Federation Navy Ogre x3

effective range 33km +/- 10km

as i said will switch to hyp soon

fly save :)


As someone who uses a Myrm for level 4s myself coincidently I have to say this is a rather bad fit.
Sentry drones are your friend:
I use:

[High]
5x Prototype Gauss

[Mid ]
3x FN Omnidirectional Tracking Links (tech IIs are fine as well)
1x 10 MN Afterburner
1x Cap recharger

[Low]
3x Drone Damage Amplifier II
Corpum C Type Medium Armour Repairer
2x mission specific hardeners.

[Rigs]
Aux Nano Pump I
Drone Control Range Augmenter I
Capacitor Control Circuit I

[Drones]
4x Sentries (Garde II)
5x Hobgoblin II
5x Hammerhead II
5x Warrior II

Works very nicely but you need to do some tactical warps, occasionally.
Tech II sentries with 3x omnis shred everything including frigs, for the time anything gets too close you have the other drones to deal with them, gun damage for added dps.

At my current skills which are far from perfect it does 580 dps @ 50km optimal (Garde II, Tungsten charge) with sick tracking on the sentries.

Needless to say this setup is also very very nice for speed running level 3s.
Vincent Wright
The Scope
Gallente Federation
#15 - 2013-10-25 13:21:01 UTC  |  Edited by: Vincent Wright
Charles Panzram wrote:


As someone who uses a Myrm for level 4s myself coincidently I have to say this is a rather bad fit.
Sentry drones are your friend:
I use:

[High]
5x Prototype Gauss

[Mid ]
3x FN Omnidirectional Tracking Links (tech IIs are fine as well)
1x 10 MN Afterburner
1x Cap recharger

[Low]
3x Drone Damage Amplifier II
Corpum C Type Medium Armour Repairer
2x mission specific hardeners.

[Rigs]
Aux Nano Pump I
Drone Control Range Augmenter I
Capacitor Control Circuit I

[Drones]
4x Sentries (Garde II)
5x Hobgoblin II
5x Hammerhead II
5x Warrior II

Works very nicely but you need to do some tactical warps, occasionally.
Tech II sentries with 3x omnis shred everything including frigs, for the time anything gets too close you have the other drones to deal with them, gun damage for added dps.

At my current skills which are far from perfect it does 580 dps @ 50km optimal (Garde II, Tungsten charge) with sick tracking on the sentries.

Needless to say this setup is also very very nice for speed running level 3s.



well this is not a fit discussion thread but:

ya know i cant use sentries (miles away from tech IIs), thats why i dont use them
the fit is actually maxed out for what i can use,what i want from it and what it does.
btw EFT says 250dps-527dps. with the dps range from 5 scout to 3 heavies/2 meds with antimatter for the BS cleanup
EVE says 526dps but thats eve BS lol

cheers :)
Penn Koskanaiken
Deep Core Mining Inc.
Caldari State
#16 - 2013-10-25 13:28:21 UTC
FYI, Faction sentries are completely viable in L4's until you can use T2's
Marc Callan
Center for Advanced Studies
Gallente Federation
#17 - 2013-10-25 13:31:37 UTC
If you're going to use Ogres, then I'd advise you get a fourth; you've got the bandwidth, so it's self-defeating not to use it.

As for that deadspace-armor-rep Myrmidon fit, it's got one problem: it's a three-hundred-million-ISK fit. If you're going to drop that kind of money on a mission boat, you might as well get an Ishtar or a Gila, and make use of the full battleship-grade drone bandwidth.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Aivo Dresden
State War Academy
Caldari State
#18 - 2013-10-25 13:34:06 UTC  |  Edited by: Aivo Dresden
I've been doing some LvL4s in an Ishtar. I do use Sentries though. I have to agree as well that when you send in light / medium drones (even with durability / navigation / interfacing / ... at 5) and they start taking damage, they are done. Unless the drones are attacking things within 15-20 km from where you are, the drone taking damage is going to bite the dirt. It's a bit of a combination of lag in the drone interface, drone commands, the fact they fly back in a straight line, away from the NPC. Like others said, unless you are using sentries, I wouldn't bother with other drones.

On the other hand, with 3 remote repairs and bunch of Garde IIs around, it really doesn't even matter anymore if npcs start shooting a sentry. Even EA bonus room was surprisingly easy. No drones died in the completion of that mission.
Charles Panzram
Doomheim
#19 - 2013-10-25 13:46:41 UTC
Marc Callan wrote:
If you're going to use Ogres, then I'd advise you get a fourth; you've got the bandwidth, so it's self-defeating not to use it.

As for that deadspace-armor-rep Myrmidon fit, it's got one problem: it's a three-hundred-million-ISK fit. If you're going to drop that kind of money on a mission boat, you might as well get an Ishtar or a Gila, and make use of the full battleship-grade drone bandwidth.


The repper costs ~90 mill the FN omnis are 42 mill a pop you can substitute those for tech IIs

So its in the range from 100 mill to 250 mill for fitting costs, considering the huge amount of SP you need for an Ishtar and the fact that a Gila costs 160 mill itself plus the additional need for the Caldari cruiser skill its not overly expensive, plus as you move on you can use the rest anyways.

The deadspace repper is also not mandatory but it gives you a little more breathing room.

Aivo Dresden
State War Academy
Caldari State
#20 - 2013-10-25 13:51:24 UTC
I use the same c-type repper and hardeners on my Ishtar as well. I think the ship + fit is like 400 mill. It's really not that bad.
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