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Frigate insurance not quite right

Author
Callduron
Dreddit
Test Alliance Please Ignore
#1 - 2013-10-22 17:39:01 UTC  |  Edited by: Callduron
I think insurance didn't get looked at back when Frigs had their tiericide. For instance, platinum insurance on a Condor costs 12,282.90 and pays 40,943. But a Merlin insures for 110,143.50 and pays 367,145.

At the moment in Hek a Condor costs 395k and a Merlin costs 384k. That's about right, the class is tiericided so the ships should cost about the same. However after insurance pays out the Condor costs 365k and the Merlin only costs 127k.

In my corp we do a lot of frig pvp so we churn through frigs very fast and know with 99.9% certainty that platinum insurance is worth doing. We usually get our frigs blown up same night. Many other organisations use large amounts of frigates - E Uni, RvB, Brave Newbies, Test etc.

I know it's not exactly big money but the after insurance payout cost of frigs that used to be tier 1 shouldn't be triple the cost of other frigs in the same category.

I write http://stabbedup.blogspot.co.uk/

I post on reddit as /u/callduron.

Kahega Amielden
Rifterlings
#2 - 2013-10-22 17:58:58 UTC
No, it works this way specifically because frigs were tiericide'd. The way it works now sucks, but exists for a reason. Insurance is calculated on the base mineral cost of the hull. If CCP just increased the base mineral cost of the hull, then each hull in existence pre-tiericide would be worth more minerals upon reprocessing.

So, CCP added the new material cost through an "extra materials" section on the blueprint, which gets factored into build cost but not into reprocessing and insurance. Otherwise, people would have just built a nigh-infinite number of frigates pre-patch and reprocessed them for free minerals post-patch.

that said, if a solution could be made for this issue, it would be great.
Omnathious Deninard
University of Caille
Gallente Federation
#3 - 2013-10-22 19:38:22 UTC
Remove insurance.

If you don't follow the rules, neither will I.

Mara Pahrdi
The Order of Anoyia
#4 - 2013-10-22 21:57:15 UTC  |  Edited by: Mara Pahrdi
VV Not quoting Lol

Remove standings and insurance.

Alvatore DiMarco
Capricious Endeavours Ltd
#5 - 2013-10-23 01:16:34 UTC
I wonder how long it will be until CCP decides it's time to roll those "Extra materials" into the base minerals. They're really messing things up.
Malcolm Malicious
A Blessed Bean
Pandemic Horde
#6 - 2013-10-23 01:25:04 UTC
Insurance is broken, I usually skip it.
Winter Archipelago
Autumn Industrial Enterprises
#7 - 2013-10-23 02:17:12 UTC
One potential solution: after one year of having everything rolled into "Extra Materials," begin rolling 1/12 of those Extras back into the normal material cost. It would take two full years, then, for things to lose their "Extra Materials" that are required, making the return on the investment of these ships and mods somewhat low.

Of course, there will always be people who pump out 10,000 ships to get a 450k ISK return on them two years later, amounting to an average of 187.5 million ISK per month return over those 24 months, but these sorts are the anomalies, and really, they would get roughly the same amount selling them shortly after the changes in the first place, as their money would come in significantly sooner.
Callduron
Dreddit
Test Alliance Please Ignore
#8 - 2013-10-24 11:30:04 UTC
Malcolm Malicious wrote:
Insurance is broken, I usually skip it.


Insurance confuses a lot of people. In fact "insurance" isn't really the right word for it, many ships now are not really covered in the way that house insurance would allow you to buy a new house.

It is a very good money maker if you consider it as a simple bet. I bet you 110k that this Merlin I'm pvping with is going to blow up some time in the next 3 months. What odds will you give me? 3.1-1? So you'll pay me 360k if it blows up? Awesome, it was going to die anyway.

For frig pvp which includes some of the newest and poorest players in the game it's very useful if rookie pvpers can make back a bit of the isk they lose. It keeps them pvping in ships longer. There are people who start Eve, don't especially like the missions or mining and just pvp in T1 frigates, living off what they can scavenge or scrounge.

I write http://stabbedup.blogspot.co.uk/

I post on reddit as /u/callduron.