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Sansha Kuvakei

Author
Avila Cracko
#21 - 2011-11-16 23:55:42 UTC  |  Edited by: Avila Cracko
- Make that concord gather forces and kill all incursion if players are milking it... do not kill boss or do not want to get to boss in some time frame or are not met some expectation in advance... -> No payment
- and reduce isk faucet of incursions...
- and... less incursions... it can not be steady/continuous source of income for some players... it must be event and not... meh... there is another one... and another one... and another one...

truth, the whole truth and nothing but the truth.

Jack Carrigan
Order of the Shadow
#22 - 2011-11-17 00:05:31 UTC
Avila Cracko wrote:
- Make that concord gather forces and kill all incursion if players are milking it... do not kill boss or do not want to get to boss in some time frame or are not met some expectation in advance... -> No payment
- and reduce isk faucet of incursions...
- and... less incursions... it can not be steady/continuous source of income for some players... it must be event and not... meh... there is another one... and another one... and another one...


CONCORD or the respective Faction Police/Navy. But I agree that this **** has to stop as it is completely ****ing over the in-game economy, and forcing some players to have to shut down their accounts as they can't afford PLEX anymore due to the over-inflated costs created by these mindless ISK faucets (and they can't pay out of their real funds due to RL responsibilities).

Incursions need to go away for a while (six months would be great). Or just be once every rare occasion as a mass event. As now the EVE economy is beginning to mirror the world economy. Cost of things keeps going up, and the people keep getting more and more broke.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

okst666
Federal Navy Academy
Gallente Federation
#23 - 2011-11-17 00:22:15 UTC
Incursions should Not despawn and infect more and more systems and become harder to fight against like a virus. Once whole new eden is under kuvakais control people have to do something.

Ccp should not be afraid to loose newbie-subs...make <6 Month Acounts imune.

[X] < Nail here for new monitor

BLACK-STAR
#24 - 2011-11-17 03:58:45 UTC
I'd like to see CCP rock the boat with this one. The 'Incursion' expansion was not blaring a loud enough war, and grinding no gears.

Since we'll possibly never hear from Master Kuvakei for months until 514 releases, consider that whole story plot dead in the water with Crucible as it was with Incarna. but you can check chronicles. also btw the community team is mostly fired so CCP can't make Incursions anymore indulging than they currently aren't. Roll


but I'd like to see Master Kuvakei and his armada jump on grid someday for colossal showdowns. This is sort of a recipe for an empyrean age relapse and I'm all for that ride.

Jooce McNasty
Islefive Consulting
#25 - 2011-11-17 06:45:18 UTC
Want to make incursion isk balanced?

Give each site a maximum amount of isk and LP that will be paid out, if it is completed in a certain amount of time. As you go over the time the maximum amount of LP/isk that is paid out will drop. So when starting a site its in your best interest to finish is as fast as possible to maximize your isk/LP to hour ratio, If the site goes on for too long you could close up the site and make it de-spawn. Throw some back story in there that the Sansha had gotten their quota of people they needed to kidnap and are moving to another system.

Once the final site is completed a count down timer is started until a new site spawns, dependent on how fast you completed the site. Less time spent in the site more time between spawns.

That way you can decided between gaining less Isk/LP per site but chaining sites with little down time. Or burning through a site and get more ISK/LP for that site but have more of a wait until the next site spawns.



bornaa
GRiD.
#26 - 2011-11-17 08:13:11 UTC
Avila Cracko wrote:
- Make that concord gather forces and kill all incursion if players are milking it... do not kill boss or do not want to get to boss in some time frame or are not met some expectation in advance... -> No payment
- and reduce isk faucet of incursions...
- and... less incursions... it can not be steady/continuous source of income for some players... it must be event and not... meh... there is another one... and another one... and another one...


I like what this thread wants to do...
this gave have tooo much faucets... isk faucets and mineral faucets...
as i can see... CCP don't know to balance the game...
CCP need to make something some in game...
something more that will have value and you can sell it for isk or use it for something or exchange or for something...
and put that in drop tables so they can reduce/remove some isk/mineral faucets from game...

CCP... Don't be like Greek government and allow people to suffer because you don't know or don't have guts to do...
think about it... and make changes...

You dot listen when Indy ppl suffer...
because they not pew-pew...
so you don't give a damn about theirs hard life in EVE because so low mineral prices and no industry in early stages of game (no T1 meta0 production because, more then market need, dropping in rats)

But now ALL EVE SUFFERS... with combination of isk and mineral inflation/devaluation!!!
[Yes, I'm an Amateur](http://www.youtube.com/watch?v=hRa-69uBmIw&feature=relmfu)
Avila Cracko
#27 - 2011-11-17 09:52:10 UTC
bornaa wrote:
Avila Cracko wrote:
- Make that concord gather forces and kill all incursion if players are milking it... do not kill boss or do not want to get to boss in some time frame or are not met some expectation in advance... -> No payment
- and reduce isk faucet of incursions...
- and... less incursions... it can not be steady/continuous source of income for some players... it must be event and not... meh... there is another one... and another one... and another one...


I like what this thread wants to do...
this gave have tooo much faucets... isk faucets and mineral faucets...
as i can see... CCP don't know to balance the game...
CCP need to make something some in game...
something more that will have value and you can sell it for isk or use it for something or exchange or for something...
and put that in drop tables so they can reduce/remove some isk/mineral faucets from game...

CCP... Don't be like Greek government and allow people to suffer because you don't know or don't have guts to do...
think about it... and make changes...

You dot listen when Indy ppl suffer...
because they not pew-pew...
so you don't give a damn about theirs hard life in EVE because so low mineral prices and no industry in early stages of game (no T1 meta0 production because, more then market need, dropping in rats)

But now ALL EVE SUFFERS... with combination of isk and mineral inflation/devaluation!!!



+1

truth, the whole truth and nothing but the truth.

Elson Tamar
Aliastra
Gallente Federation
#28 - 2011-11-17 10:36:19 UTC
Despawn after 24hours of the mother ships sounds cool actually as it makes sense, maybe with a penelty levied at the incusion area if it was not completed, higher sales taxes maybe for high and low sec and reduction in rat spawns/minerals in low sec for a month while the area recovers. Maybe you have to go do somthing to remove the penalty.

Maybe have incursions from others such as pirate factions.

I also really like the idea of Alliances being able to have a stab at empires, so how about empire incursions into low and null with similar rewards for null as you get in high sec incursions with the added kudos of getting to kick an empires backside, lp with that empires enimies and somthing that gives you bragging rights (even if its just a bit of news that celebrates it) obviosly theis would have to happen very sporadicly or it would loose it's impact, but the rewards could be higher and it could be much more deadly.

Also a reverse incursion would be cool, hunting Sanshas staging posts through wormholes, again more deadly but with more potential rewards?

My 2 Isk
Elanor Vega
Native Freshfood
Minmatar Republic
#29 - 2011-11-17 15:14:26 UTC
Elson Tamar wrote:
Despawn after 24hours of the mother ships sounds cool actually as it makes sense, maybe with a penelty levied at the incusion area if it was not completed, higher sales taxes maybe for high and low sec and reduction in rat spawns/minerals in low sec for a month while the area recovers. Maybe you have to go do somthing to remove the penalty.

Maybe have incursions from others such as pirate factions.

I also really like the idea of Alliances being able to have a stab at empires, so how about empire incursions into low and null with similar rewards for null as you get in high sec incursions with the added kudos of getting to kick an empires backside, lp with that empires enimies and somthing that gives you bragging rights (even if its just a bit of news that celebrates it) obviosly theis would have to happen very sporadicly or it would loose it's impact, but the rewards could be higher and it could be much more deadly.

Also a reverse incursion would be cool, hunting Sanshas staging posts through wormholes, again more deadly but with more potential rewards?

My 2 Isk


24 hours is too much... when you get to mother ship you have 6 hours max to finish it...
that way it all will need more organisation and less grinding without a brain...
Elanor Vega
Native Freshfood
Minmatar Republic
#30 - 2011-11-17 15:15:47 UTC
Avila Cracko wrote:
- Make that concord gather forces and kill all incursion if players are milking it... do not kill boss or do not want to get to boss in some time frame or are not met some expectation in advance... -> No payment
- and reduce isk faucet of incursions...
- and... less incursions... it can not be steady/continuous source of income for some players... it must be event and not... meh... there is another one... and another one... and another one...


and this +10

p.s.
from last post... short time for killing a mother ship is must.
Hiram Alexander
State Reprisal
#31 - 2011-11-17 15:51:20 UTC
Elanor Vega wrote:
Avila Cracko wrote:
- Make that concord gather forces and kill all incursion if players are milking it... do not kill boss or do not want to get to boss in some time frame or are not met some expectation in advance... -> No payment
- and reduce isk faucet of incursions...
- and... less incursions... it can not be steady/continuous source of income for some players... it must be event and not... meh... there is another one... and another one... and another one...


and this +10

p.s.
from last post... short time for killing a mother ship is must.

Agreed.

And although I doubt that such a 'sensitive' topic as this is likely to receive an official response, as such, I'll re-state my main gripe... (Outside of the entire Isk 'problem') --- Mr Sansha 'Evil Genius' Kuvakei is an absolutely terrible strategist, and something ought to be done about it.
Severian Carnifex
#32 - 2011-11-17 17:18:02 UTC  |  Edited by: Severian Carnifex
I hope that CCP starts listening a players...
and not only when whey are broke...

There are many things like this that are ruining a game... and they don't give a damn...
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