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Tempest Fleet issue for Gurista Lvl4's

Author
Speedkermit Damo
Republic University
Minmatar Republic
#1 - 2013-10-11 10:53:01 UTC
I have a dusty Tempest Fleet issue laying around in Gurista space, which I used to use for incursions.

I was wonding if this hull is a viable options for running Gurista level 4 missions. It's a fine looking ship, and it would be nice to make a use of it now and again when i find myself in high-sec,.

Is it a good ship for missions, and does anyone have any fits please?

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

Caitlyn Tufy
Perkone
Caldari State
#2 - 2013-10-11 11:06:57 UTC
I don't mean to be rude, but Fleet Tempest sadly isn't a good ship. It's supposed to be an armor counterpart to the Maelstrom, but it's inferior to the Fleet Typhoon in every single way, except perhaps as an artillery platform - and even then, a Cruise Phoon or arti Maelstrom will wipe the floor with it.
Speedkermit Damo
Republic University
Minmatar Republic
#3 - 2013-10-11 11:24:41 UTC  |  Edited by: Speedkermit Damo
Caitlyn Tufy wrote:
I don't mean to be rude, but Fleet Tempest sadly isn't a good ship. It's supposed to be an armor counterpart to the Maelstrom, but it's inferior to the Fleet Typhoon in every single way, except perhaps as an artillery platform - and even then, a Cruise Phoon or arti Maelstrom will wipe the floor with it.


Oh I know it's not a good ship. I just happen to have one, and was wondering whether it's worth trying to make use of it. I'm beginnig to think maybe not. Perhaps I should just sell it.

I used to fly a Maelstrom, the thing is. It's just such a boring ship to fly. Mining is more interesting than flying a Maelstrom.

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#4 - 2013-10-11 11:34:15 UTC
I bought a Tempest FI and a Maelstrom on an alt to partner my RNI main for Lvl 4s in Caldari space. I have to say that I never use the Tempest. The range with ACs is crap. The Maelstrom can just sit there and project stupid volley damage. One shot kills on BS are not uncommon. Just don't bother. Unless you are happy to do fly around from ship to ship each mission, in which case a Mach would be better.

Plus ça change, plus c'est la même chose

Daniel Plain
Doomheim
#5 - 2013-10-11 11:54:08 UTC
if i recall correctly, the fleetpest was supposed to have the advantage of high speed and mobility over the other navy battleships. it may or may not have this advantage but what it does not have is dps and projection.

I should buy an Ishtar.

Onictus
Federal Navy Academy
Gallente Federation
#6 - 2013-10-11 13:10:54 UTC
Without excessive pimping

[Tempest Fleet Issue, wishlist]

6x 800mm Repeating Artillery II (Barrage L)
2x Cruise Missile Launcher II (Scourge Fury Cruise Missile)

2x Tracking Computer II (Optimal Range Script)
2x Cap Recharger II
Shadow Serpentis 100MN Afterburner

Large Armor Repairer II
3x Gyrostabilizer II
2x Armor Kinetic Hardener II
Armor Thermic Hardener II

2x Large Auxiliary Nano Pump I
Large Semiconductor Memory Cell II

3x Bouncer II

3x Scourge Fury Cruise Missile


939 DPS (ranges are all over the place) running at 440m/s with a 544dps tank for 5 minutes with the repper and AB on....also has room to fit an MJD, 7799+59,000 range w/barrage 989 DPS for 3899 + 39,334 with short range basic ammos

More than sufficient for level 4s.

Even has the ability to fit FoF and use the drones when you are jammed out. Its not optimal compared to a proper machariel or CNR....but it will work, and its far from useless.
Onictus
Federal Navy Academy
Gallente Federation
#7 - 2013-10-11 13:16:28 UTC
John Ratcliffe wrote:
I bought a Tempest FI and a Maelstrom on an alt to partner my RNI main for Lvl 4s in Caldari space. I have to say that I never use the Tempest. The range with ACs is crap. The Maelstrom can just sit there and project stupid volley damage. One shot kills on BS are not uncommon. Just don't bother. Unless you are happy to do fly around from ship to ship each mission, in which case a Mach would be better.



Fun fact, TFI has more alpha than a mael if both are 5'd up and both are running triple gyros.
David Kir
Hotbirds
#8 - 2013-10-11 17:36:05 UTC
Onictus wrote:
John Ratcliffe wrote:
I bought a Tempest FI and a Maelstrom on an alt to partner my RNI main for Lvl 4s in Caldari space. I have to say that I never use the Tempest. The range with ACs is crap. The Maelstrom can just sit there and project stupid volley damage. One shot kills on BS are not uncommon. Just don't bother. Unless you are happy to do fly around from ship to ship each mission, in which case a Mach would be better.



Fun fact, TFI has more alpha than a mael if both are 5'd up and both are running triple gyros.


You really need Minmatar Battleship V ta make the TFI worth it, but if you do, it works wonders.
It doesn't have all that DPS and projection, but it's fun to fly, which is more than enough for my tastes.

Friends are like cows: if you eat them, they die.

Bertrand Butler
Cras es Noster
#9 - 2013-10-11 18:06:55 UTC  |  Edited by: Bertrand Butler
Here is something that might give you some ideas. Have in mind that the AB and the low sig the Tempest has will help you tank cruise and torpedo missiles very well, and that the ship is glorious in close range combat (hitting for more than 1500DPS hot against large targets if you have the ingame skills for it). Most missioners tend to overlook the AC Tempest due to the micro needed to fly it properly (as well as the fact that you can finish missions faster in a lazier ship) but it is very fun to fly.

[Tempest Fleet Issue, l4s]

Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II
Tracking Enhancer II

Pith A-Type Kinetic Deflection Field
Pith A-Type Thermic Dissipation Field
Shield Boost Amplifier II
Pith A-Type Large Shield Booster
Republic Fleet 100MN Afterburner

800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile

Large Projectile Burst Aerator II
Large Semiconductor Memory Cell I
[Empty Rig slot]


Hobgoblin II x5
Ogre II x3 or Garde II x3 or Hammerhead II x5
John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#10 - 2013-10-11 21:44:22 UTC
Onictus wrote:
Fun fact, TFI has more alpha than a mael if both are 5'd up and both are running triple gyros.


EFT says you're wrong:

TFI - 11202
Maelstrom - 11949

Both using 3 Faction Gyros and Faction Phased Plasma. Even when you give the TFI a 4th Faction Gyro it's still only giving 11599.

Plus ça change, plus c'est la même chose

Caitlyn Tufy
Perkone
Caldari State
#11 - 2013-10-11 22:42:15 UTC
John Ratcliffe wrote:
Onictus wrote:
Fun fact, TFI has more alpha than a mael if both are 5'd up and both are running triple gyros.


EFT says you're wrong:

TFI - 11202
Maelstrom - 11949

Both using 3 Faction Gyros and Faction Phased Plasma. Even when you give the TFI a 4th Faction Gyro it's still only giving 11599.


He's using Cruise missiles in remaining two slots, which pushes theoretical EFT alpha higher. Problem is, without any rigs, target painter or web, those furies will hardly apply any damage. Even Precision Cruises will have a hard time hitting stuff. The difference is similar to Fleet Phoon vs CNR - Phoon has higher theoretical dps, but the actual application is clearly on CNR's side in majority of cases.
Morrigan LeSante
Perkone
Caldari State
#12 - 2013-10-11 22:56:54 UTC
Caitlyn Tufy wrote:
He's using Cruise missiles in remaining two slots, which pushes theoretical EFT alpha higher. Problem is, without any rigs, target painter or web, those furies will hardly apply any damage. Even Precision Cruises will have a hard time hitting stuff. The difference is similar to Fleet Phoon vs CNR - Phoon has higher theoretical dps, but the actual application is clearly on CNR's side in majority of cases.


It's actually the sentries that carry the TFI to where it sits for PvE. It gets enough of its damage down on anything barring frigs (hi sentries!) that it doesnt matter. It is the undisputed king of [generic] mission DPS. If more 'work' than other hulls which get close.
Onictus
Federal Navy Academy
Gallente Federation
#13 - 2013-10-12 11:39:40 UTC
Morrigan LeSante wrote:
Caitlyn Tufy wrote:
He's using Cruise missiles in remaining two slots, which pushes theoretical EFT alpha higher. Problem is, without any rigs, target painter or web, those furies will hardly apply any damage. Even Precision Cruises will have a hard time hitting stuff. The difference is similar to Fleet Phoon vs CNR - Phoon has higher theoretical dps, but the actual application is clearly on CNR's side in majority of cases.


It's actually the sentries that carry the TFI to where it sits for PvE. It gets enough of its damage down on anything barring frigs (hi sentries!) that it doesnt matter. It is the undisputed king of [generic] mission DPS. If more 'work' than other hulls which get close.



This....plus you can use the cruises against battleships, they aren't going to be amazing they will do damage....all the way through lock range.
Caitlyn Tufy
Perkone
Caldari State
#14 - 2013-10-12 17:03:51 UTC
Morrigan LeSante wrote:
Caitlyn Tufy wrote:
He's using Cruise missiles in remaining two slots, which pushes theoretical EFT alpha higher. Problem is, without any rigs, target painter or web, those furies will hardly apply any damage. Even Precision Cruises will have a hard time hitting stuff. The difference is similar to Fleet Phoon vs CNR - Phoon has higher theoretical dps, but the actual application is clearly on CNR's side in majority of cases.


It's actually the sentries that carry the TFI to where it sits for PvE. It gets enough of its damage down on anything barring frigs (hi sentries!) that it doesnt matter. It is the undisputed king of [generic] mission DPS. If more 'work' than other hulls which get close.


I know. However, using sentries also means you're sitting still, no moving around. Overall, the simplicity of CNR imo wins in the actual use over the higher potential dps. I'm not saying Typhoon is bad, nor that it can't be used to great effect, but imo the average Joe is better off with the caldari birdie.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#15 - 2013-10-12 18:11:52 UTC
1.) OP, yes it is viable, and likely fun to fly. I always keep a "fun" ship or 2 in my arsenal because ISK/hour does not define "fun" IMHO.

2.) The TFI blows the Maelstrom out of the water. It is supposed to, it is faction, Mael is not. As far as damage application, EFT warrioring is a waste of time. If you have good methodology the split damage from Drones & Missiles lets you pick off all small targets faster, and combined DPS smashes large targets more quickly. Mission completion time is the be all end all of applied DPS in missions. The Best RNI fits will closely match the best TFI fits flown well in level 4's. They are supposed to, they are both navy ships. With mediocre skills the RNI will complete missions faster most of the time.

internet spaceships

are serious business sir.

and don't forget it

Onictus
Federal Navy Academy
Gallente Federation
#16 - 2013-10-12 18:15:34 UTC
Cipher Jones wrote:
1.) OP, yes it is viable, and likely fun to fly. I always keep a "fun" ship or 2 in my arsenal because ISK/hour does not define "fun" IMHO.

2.) The TFI blows the Maelstrom out of the water. It is supposed to, it is faction, Mael is not. As far as damage application, EFT warrioring is a waste of time. If you have good methodology the split damage from Drones & Missiles lets you pick off all small targets faster, and combined DPS smashes large targets more quickly. Mission completion time is the be all end all of applied DPS in missions. The Best RNI fits will closely match the best TFI fits flown well in level 4's. They are supposed to, they are both navy ships. With mediocre skills the RNI will complete missions faster most of the time.



The mixture of weapons and buttons to press is what makes it fun, its like a Phoon fleet in reverse now.