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Interceptors to be really scary again... (updated OP with side by side comparison)

Author
Oswald Bolke
Pator Tech School
Minmatar Republic
#81 - 2013-10-08 13:35:51 UTC
Kaarous Aldurald wrote:
Have to say, looking forward to flying a Malediction once this hits live.

Null and (especially) lowsec mining pretty much dies, though, once people realize you can really amp up the effectiveness by flying these in gangs.


that's what I'm worried about.

so much for doing anything useful solo in low/null other than ship spinning. I guess everybody has to have a gang of 5+ on standby for backup.
Lfod Shi
Lfod's Ratting and Salvage
#82 - 2013-10-08 15:31:46 UTC
I can't wait. Had to hop into Sisi to fly it for myself. Ha! Hahahahahahahahahhaa!

Oh boy. Big smile

♪ They'll always be bloodclaws to me ♫

Jenn aSide
Soul Machines
The Initiative.
#83 - 2013-10-08 16:24:57 UTC  |  Edited by: Jenn aSide
Oswald Bolke wrote:
Kaarous Aldurald wrote:
Have to say, looking forward to flying a Malediction once this hits live.

Null and (especially) lowsec mining pretty much dies, though, once people realize you can really amp up the effectiveness by flying these in gangs.


that's what I'm worried about.

so much for doing anything useful solo in low/null other than ship spinning. I guess everybody has to have a gang of 5+ on standby for backup.


Or a single scram, a neut , some ecm drones and/or maybe a smartbomb to blap them with? The game offers all kinds of tool with which to survive in null, people just don't use them. I do lol.
Tippia
Sunshine and Lollipops
#84 - 2013-10-08 16:28:47 UTC
Jenn aSide wrote:
Oswald Bolke wrote:
that's what I'm worried about.

so much for doing anything useful solo in low/null other than ship spinning. I guess everybody has to have a gang of 5+ on standby for backup.

Or a single scram, a neut , some ecm drones and/or maybe a smartbomb to blap them with? The game offers all kinds of tool with which to survive in null, people just don't use them. I do lol.

I foresee a sudden resurgence of bait disco battleships… Twisted

Well, at least if the blaster intys become popular, which their damage output should make them.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#85 - 2013-10-08 16:36:35 UTC
I undocked and I swear I was at the jumpgate before I even hit 'Warp To'. Practically.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Tikitina
Doomheim
#86 - 2013-10-08 17:17:38 UTC
Krixtal Icefluxor wrote:
I undocked and I swear I was at the jumpgate before I even hit 'Warp To'. Practically.



That's the pseudo-Deja-Vu effect that happens when your brain is squished to the back of your skull due to the rapid acceleration.
More common in crashes than piloting a space ship.


Gogela
Epic Ganking Time
CODE.
#87 - 2013-10-09 08:42:24 UTC
Oswald Bolke wrote:
Kaarous Aldurald wrote:
Have to say, looking forward to flying a Malediction once this hits live.

Null and (especially) lowsec mining pretty much dies, though, once people realize you can really amp up the effectiveness by flying these in gangs.


that's what I'm worried about.

so much for doing anything useful solo in low/null other than ship spinning. I guess everybody has to have a gang of 5+ on standby for backup.

It doesn't die. Mining becomes a more lucrative job when there's actually some risk involved. I think alliances will start actually protecting their renters and renters will start making more ISK. The only people who will get hit with CCPs meat wand are the botters.
Big smile

Signatures should be used responsibly...

BLACK-STAR
#88 - 2013-10-09 10:50:40 UTC  |  Edited by: BLACK-STAR
Holy, that is ludicrously fast. I'll name my interceptors dasher or blitzen.

Would these fitted interceptors totally evade Concord? What if there's a bat swarm and out of no instant blam or cyno from these things
Tarn Kugisa
Kugisa Dynamics
#89 - 2013-10-09 11:12:00 UTC
anyone else think in the fitting window it looked like a raven?

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

TharOkha
0asis Group
#90 - 2013-10-09 11:21:07 UTC
i have tested it now on SISI. I think that this is one of the best changes in EVE so far. Small ships accelerate to full warp like Bugatti Veyron, while Battleships accelerate like heavy big trucks and capitals like cargo trains.

it is more logical and it creates a whole new field of tactics.
Maximus Aerelius
PROPHET OF ENIGMA
#91 - 2013-11-20 22:40:25 UTC  |  Edited by: Maximus Aerelius
A literal Murder of Crows (well more 'Murder by Crows'): 2013-11-20 Black Legion Crows aka Murderfleet + RZR vs WHYSO Gilas
Hasikan Miallok
Republic University
Minmatar Republic
#92 - 2013-11-20 22:52:07 UTC
Time to dust off those old Small Hyperspatial Velocity Optimizer blueprints and churn out a few rigs I think :D
JC Anderson
RED ROSE THORN
#93 - 2013-11-20 23:03:08 UTC  |  Edited by: JC Anderson
Maximus Aerelius wrote:
A literal Murder of Crows (well more 'Murder by Crows'): 2013-11-20 Black Legion Crows aka Murderfleet + RZR vs WHYSO Gilas


HAH! +1 for that video.

Pretty damn funny to watch.

I trained Inty to 5 years ago and have had the skill mostly collecting dust. Might get some more use out of it now.
Diomedes Calypso
Aetolian Armada
#94 - 2013-11-20 23:26:15 UTC
I'm really not familiar with the strength of smartbombs .

How many smart bombs would it take to insta pop a few inties landing on them?

Is it a challenge to have enough bombs to pop any inty without nearly popping your battleships with the bombs on them?

Truly just a question.. I genuinely don't have even a clue on order of magnitude.

.

Maximus Aerelius
PROPHET OF ENIGMA
#95 - 2013-11-20 23:36:52 UTC
Diomedes Calypso wrote:
I'm really not familiar with the strength of smartbombs .

How many smart bombs would it take to insta pop a few inties landing on them?

Is it a challenge to have enough bombs to pop any inty without nearly popping your battleships with the bombs on them?

Truly just a question.. I genuinely don't have even a clue on order of magnitude.


Take a look at this video Mini-VidBR: A Night At The Disco LMAO! Awesome audio.
JC Anderson
RED ROSE THORN
#96 - 2013-11-20 23:38:52 UTC  |  Edited by: JC Anderson
Diomedes Calypso wrote:
I'm really not familiar with the strength of smartbombs .

How many smart bombs would it take to insta pop a few inties landing on them?

Is it a challenge to have enough bombs to pop any inty without nearly popping your battleships with the bombs on them?

Truly just a question.. I genuinely don't have even a clue on order of magnitude.


Interceptors get torn up by smart bombs. I think that's one reason they chose to field Crows. They can keep at decent range with light missiles.
Slade Trillgon
Brutor Force Federated
#97 - 2013-11-21 00:05:32 UTC  |  Edited by: Slade Trillgon
The beauty of having the ability to fly all of them Big smile


EDIT: With all applicable skills at 5 as well extra sweetness Twisted
Tau Cabalander
Retirement Retreat
Working Stiffs
#98 - 2013-11-21 00:37:15 UTC  |  Edited by: Tau Cabalander
Diomedes Calypso wrote:
I'm really not familiar with the strength of smartbombs .

How many smart bombs would it take to insta pop a few inties landing on them?

Is it a challenge to have enough bombs to pop any inty without nearly popping your battleships with the bombs on them?

Truly just a question.. I genuinely don't have even a clue on order of magnitude.

Your basic large meta 1 smartbomb does 300 HP damage per 10 sec cycle. A disco battleship has 8 of them, or 2400 HP damage per cycle. With resists at 70%, that's 720 HP damage per cycle per disco.

Energy Pulse Weapons skill reduces the cycle time by 0.5 sec per level, so 8 seconds at level 4.
Herzog Wolfhammer
Sigma Special Tactics Group
#99 - 2013-11-21 00:50:44 UTC
Gogela wrote:
Oswald Bolke wrote:
Kaarous Aldurald wrote:
Have to say, looking forward to flying a Malediction once this hits live.

Null and (especially) lowsec mining pretty much dies, though, once people realize you can really amp up the effectiveness by flying these in gangs.


that's what I'm worried about.

so much for doing anything useful solo in low/null other than ship spinning. I guess everybody has to have a gang of 5+ on standby for backup.

It doesn't die. Mining becomes a more lucrative job when there's actually some risk involved. I think alliances will start actually protecting their renters and renters will start making more ISK. The only people who will get hit with CCPs meat wand are the botters.
Big smile



The guy who can do a double stranger is right. Lol

I would like to add that this does not affect using wormholes to travel between high, low and null. Interceptors may well be all about gates for the most part, and makes gate camping harder to deal with, but it will be extra hard on botters and miners of course. But travel through wormholes will remain, as usual, relatively safe. Just forget the gates and nullsec starts to look deserted.

Stay aligned on safespots and don't assume anything and you'll get back in one piece.

Bring back DEEEEP Space!

Gogela
Epic Ganking Time
CODE.
#100 - 2013-11-21 03:22:20 UTC
Herzog Wolfhammer wrote:
Gogela wrote:
Oswald Bolke wrote:
Kaarous Aldurald wrote:
Have to say, looking forward to flying a Malediction once this hits live.

Null and (especially) lowsec mining pretty much dies, though, once people realize you can really amp up the effectiveness by flying these in gangs.


that's what I'm worried about.

so much for doing anything useful solo in low/null other than ship spinning. I guess everybody has to have a gang of 5+ on standby for backup.

It doesn't die. Mining becomes a more lucrative job when there's actually some risk involved. I think alliances will start actually protecting their renters and renters will start making more ISK. The only people who will get hit with CCPs meat wand are the botters.
Big smile



The guy who can do a double stranger is right. Lol

I would like to add that this does not affect using wormholes to travel between high, low and null. Interceptors may well be all about gates for the most part, and makes gate camping harder to deal with, but it will be extra hard on botters and miners of course. But travel through wormholes will remain, as usual, relatively safe. Just forget the gates and nullsec starts to look deserted.

Stay aligned on safespots and don't assume anything and you'll get back in one piece.

My greatest piracy hit to date was a wormhole dweller... I think wormholes are dangerous. They are also awesome. Best feature to date imho... but I'm liking the new mobile structures too... nice changes this Rubicon.

Signatures should be used responsibly...