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Guaging Interest for Armour Marauder Incursion testing on Singularity

Author
Dinsdale Pirannha
Pirannha Corp
#1 - 2013-10-08 15:42:02 UTC
Folks, if you are at all concerned about the future of Marauders in Incursions post Nov 19th, you should be testing them on Singularity and posting valuable feedback on the test server forums.

To that end, I am trying to co-ordinate test times on Singularity.

I will be creating a mailing list and adding anyone who expresses interest in doing said testing.
At the moment, a tentative 1st test window is set for Thursday Oct 10th 21:00 Eve Time, though I fully expect that a weekend test window will be required and will draw more people. At the moment, on Singularity, there are a couple incursions within 10 km of Amarr, so Amarr is our meetup point.

I am attempting to ensure that someone from CCP will be available to add the Bastion skill (see test server thread about how CCP has easily fixed the issue https://forums.eveonline.com/default.aspx?g=posts&m=3706636#post3706636), but you all should expect to need the microjump drive skill as well. That is a fast train, since you only really NEED level 1, but higher levels are better for everyone involved.

So if you want to be involved in testing, and hopefully (who knows if CCP really listens to feedback) get your voice heard on the changes, post here and /or mail me in game.
Pure Ebil
The Ebil Empire
#2 - 2013-10-08 16:11:29 UTC
I should be there, might go whelp a few in the VG sites to see if I can solo them with the right tactics & a lot of luck.
though I doubt one paladin can field enough dps to make it much more than a delayed suicide.
Derath Ellecon
University of Caille
Gallente Federation
#3 - 2013-10-08 16:29:48 UTC
I'm game to try. I have 2 kronos toons that i could bring. Timing could be tricky during the week
Dinsdale Pirannha
Pirannha Corp
#4 - 2013-10-08 16:36:27 UTC
Derath Ellecon wrote:
I'm game to try. I have 2 kronos toons that i could bring. Timing could be tricky during the week


Yeah, to be honest, I want to get people on Thursday night to ensure they have the right skills (Bastion and MjD), make sure they have all the fittings for various doctrines, and whatnot. If we get an actual test in Thursday, that would be great, but I expect the weekend to be the real time to get some serious work done.
Goldiiee
Bureau of Astronomical Anomalies
#5 - 2013-10-08 17:02:57 UTC
See if you can get the constellation control bar dropped from 100% to 0% I attempted a test and got popped in a matter of seconds but I think it was the constellation control at 100% that really threw me.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#6 - 2013-10-08 17:18:45 UTC
I would love to but unfortunately singularity is over 100 days old ATM :(

internet spaceships

are serious business sir.

and don't forget it

Derath Ellecon
University of Caille
Gallente Federation
#7 - 2013-10-08 19:15:52 UTC
Dinsdale Pirannha wrote:
Derath Ellecon wrote:
I'm game to try. I have 2 kronos toons that i could bring. Timing could be tricky during the week


Yeah, to be honest, I want to get people on Thursday night to ensure they have the right skills (Bastion and MjD), make sure they have all the fittings for various doctrines, and whatnot. If we get an actual test in Thursday, that would be great, but I expect the weekend to be the real time to get some serious work done.


Yea I am going to see if I can get both in ships with bastion tonight.
Pure Ebil
The Ebil Empire
#8 - 2013-10-08 19:45:39 UTC
So I managed to do the first two waves & half the third wave of a NMC before I had to brb,
when I got back the site was done but I'm classing that as soloable…
Dinsdale Pirannha
Pirannha Corp
#9 - 2013-10-08 20:32:20 UTC
Pure Ebil wrote:
So I managed to do the first two waves & half the third wave of a NMC before I had to brb,
when I got back the site was done but I'm classing that as soloable…


I would think this post would go better in the test server feed back thread, but good info nonetheless.
Can you post your fit. I will be getting on Sisi later today, seeing if I can track down someone from CCP to figure out when to get people together to hand out the skill.

I think the biggest question will be how fast 10 or 11 ships can finish a site, if one can solo it.
Pure Ebil
The Ebil Empire
#10 - 2013-10-08 21:08:55 UTC
Dinsdale Pirannha wrote:
Pure Ebil wrote:
So I managed to do the first two waves & half the third wave of a NMC before I had to brb,
when I got back the site was done but I'm classing that as soloable…


I would think this post would go better in the test server feed back thread, but good info nonetheless.
Can you post your fit. I will be getting on Sisi later today, seeing if I can track down someone from CCP to figure out when to get people together to hand out the skill.

I think the biggest question will be how fast 10 or 11 ships can finish a site, if one can solo it.



Simply join the channel 'moveme' then type 'bastion' & yeah, I'll link you it in game, but it was pretty basic

bastion module
Tachyon lasers x 4

cap recharger x3
MJD

EANMx2
Heat sink x2
DCU IIx2
large T2 armour repsx2

auxiliary nano pump X2
Derath Ellecon
University of Caille
Gallente Federation
#11 - 2013-10-08 21:37:54 UTC
just out of curiosity, if you are talking about marauders running bastion and solo tanks, does it matter anymore armor vs shield? it might be easier to get more people for testing to just get marauder pilots regardless of tank.
Dinsdale Pirannha
Pirannha Corp
#12 - 2013-10-08 21:53:25 UTC
Derath Ellecon wrote:
just out of curiosity, if you are talking about marauders running bastion and solo tanks, does it matter anymore armor vs shield? it might be easier to get more people for testing to just get marauder pilots regardless of tank.


Well, the only reason I suggest armour is that most shield incursion fleets don't use Marauders, and I was hoping to put together a homogeneous fleet for testing. But there is no reason why a shield fleet can not form up, if we get he players.
Ireland VonVicious
Vicious Trading Company
#13 - 2013-10-09 03:58:38 UTC
I highly recommend testing with a dedicated anchor/tank.

Something with a NOS , EW and high health and solid DPS.

Holding aggro for long periods could have a major effect on how well they pull off all this long range sniping.
Dinsdale Pirannha
Pirannha Corp
#14 - 2013-10-09 04:18:29 UTC
Ireland VonVicious wrote:
I highly recommend testing with a dedicated anchor/tank.

Something with a NOS , EW and high health and solid DPS.

Holding aggro for long periods could have a major effect on how well they pull off all this long range sniping.


We did some testing tonight, and one of the folks had soloed an NMC before we tested.
Yes, the ships can solo tank an NMC and I assume a NCO (no test on an OGA yet), but at huge cost to DPS.

Significant more testing under different styles is necessary.
I can tell you this though: the loss of the web bonus is a huge hit to Marauders in incursions. That much was clear in the test tonight.


Mina Sebiestar
Minmatar Inner Space Conglomerate
#15 - 2013-10-09 04:57:27 UTC  |  Edited by: Mina Sebiestar
i don't have a habit of hopping on test server but would like to know can marauders group of 10 or more hold its own in vanguards with invul / eanm and armor / shield booster + bastion if they cant they are vastly inferior to pirate ships and of little use to anyone bar is boxers.

Also removal of webs means isk inefficiency or running with vindicators and spider them if they pull aggro.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Pure Ebil
The Ebil Empire
#16 - 2013-10-09 09:07:20 UTC
Dinsdale Pirannha wrote:
Ireland VonVicious wrote:
I highly recommend testing with a dedicated anchor/tank.

Something with a NOS , EW and high health and solid DPS.

Holding aggro for long periods could have a major effect on how well they pull off all this long range sniping.


We did some testing tonight, and one of the folks had soloed an NMC before we tested.
Yes, the ships can solo tank an NMC and I assume a NCO (no test on an OGA yet), but at huge cost to DPS.

Significant more testing under different styles is necessary.
I can tell you this though: the loss of the web bonus is a huge hit to Marauders in incursions. That much was clear in the test tonight.





You'd have found yourself applying more damage if you'd done what I was doing & using the mjd to pull range, jumping into bastion for a single cycle, then jumping again when it ended, it was when the frigs were at 80 odd km that I was most effective.
Technique is king in this kind of thing.
Dinsdale Pirannha
Pirannha Corp
#17 - 2013-10-09 12:05:11 UTC
Mina Sebiestar wrote:
i don't have a habit of hopping on test server but would like to know can marauders group of 10 or more hold its own in vanguards with invul / eanm and armor / shield booster + bastion if they cant they are vastly inferior to pirate ships and of little use to anyone bar is boxers.

Also removal of webs means isk inefficiency or running with vindicators and spider them if they pull aggro.


Let me get this straight.......You don't want to jump onto the server, but would like us to run multiple tests for you?
Dinsdale Pirannha
Pirannha Corp
#18 - 2013-10-09 12:10:29 UTC
Pure Ebil wrote:
Dinsdale Pirannha wrote:
Ireland VonVicious wrote:
I highly recommend testing with a dedicated anchor/tank.

Something with a NOS , EW and high health and solid DPS.

Holding aggro for long periods could have a major effect on how well they pull off all this long range sniping.


We did some testing tonight, and one of the folks had soloed an NMC before we tested.
Yes, the ships can solo tank an NMC and I assume a NCO (no test on an OGA yet), but at huge cost to DPS.

Significant more testing under different styles is necessary.
I can tell you this though: the loss of the web bonus is a huge hit to Marauders in incursions. That much was clear in the test tonight.





You'd have found yourself applying more damage if you'd done what I was doing & using the mjd to pull range, jumping into bastion for a single cycle, then jumping again when it ended, it was when the frigs were at 80 odd km that I was most effective.
Technique is king in this kind of thing.


Remember , with a single TC I was getting 87 + 16 with Scorch.

Pure Ebil, I would like to run a test where we all use beams and a MjD, and also where we all use pulses and don't move.
But that will require at least 10 people, and some serious co-ordination.
Mina Sebiestar
Minmatar Inner Space Conglomerate
#19 - 2013-10-09 13:49:51 UTC
Dinsdale Pirannha wrote:
Mina Sebiestar wrote:
i don't have a habit of hopping on test server but would like to know can marauders group of 10 or more hold its own in vanguards with invul / eanm and armor / shield booster + bastion if they cant they are vastly inferior to pirate ships and of little use to anyone bar is boxers.

Also removal of webs means isk inefficiency or running with vindicators and spider them if they pull aggro.


Let me get this straight.......You don't want to jump onto the server, but would like us to run multiple tests for you?


No silly I wanted to know will you run such set ups in tests you do for your self / who ever.

But nwm have fun testing hope you pull enough ppl

You choke behind a smile a fake behind the fear

Because >>I is too hard

Dinsdale Pirannha
Pirannha Corp
#20 - 2013-10-09 14:01:49 UTC
Mina Sebiestar wrote:
Dinsdale Pirannha wrote:
Mina Sebiestar wrote:
i don't have a habit of hopping on test server but would like to know can marauders group of 10 or more hold its own in vanguards with invul / eanm and armor / shield booster + bastion if they cant they are vastly inferior to pirate ships and of little use to anyone bar is boxers.

Also removal of webs means isk inefficiency or running with vindicators and spider them if they pull aggro.


Let me get this straight.......You don't want to jump onto the server, but would like us to run multiple tests for you?


No silly I wanted to know will you run such set ups in tests you do for your self / who ever.

But nwm have fun testing hope you pull enough ppl



Sorry, misread your post.

And yes, if they are inferior to pirate ships, at least from the armour perspective (shields never use Marauders), then that is the end of Marauders in Incursions since people will always migrate to the best ship. That question is what I hope to answer.
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