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Issues, Workarounds & Localization

 
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Loot Spew: Because We Can't Have Nice Things

First post
Author
Cheng Musana
Native Freshfood
Minmatar Republic
#21 - 2013-10-04 02:42:50 UTC
its simple to be honest. Relic sites= materials/parts/data
cause you only get T1/T2 salvage from materials/parts and data containers have here and there a worthwhile BPC. Oh and dont bother with data sites, they are worthless.
Disdaine
#22 - 2013-10-04 03:02:05 UTC
Welcome to CCP's idea of new and compelling content iteration.

Clickfest rng minigame with a loot spew whackamole bonus round.

It's their way of giving explorers two more mid slots.
OldWolf69
EVE-RO
Goonswarm Federation
#23 - 2013-10-04 03:49:20 UTC  |  Edited by: OldWolf69
Tippia wrote:
A Research Alt wrote:
Seriously, CCP, loot spew is an unfun and stupid mechanic. What does it add?
A second tier of competition for the best cans, even if that competition is simply against your own knowledge about what is good and what isn't. Alternatively, a reason to do sites in teams of more than one.

Cool, cool, i can already see 10 man gangs plundering sites in hisec, to get like 1m loot.Lol
...on a second tought, i must presume that's their way to have it in RL, and they do it how realistic they can, ingame?
Dalto Bane
The Scope
Gallente Federation
#24 - 2013-10-04 04:32:47 UTC
Ryhss wrote:
I quit hacking when they introduced this crap. Sold most of my hacking mods.

Grath Telkin wrote:
Maybe if you had read and found that you weren't supposed to try and do them alone and taken a friend like was intended then you wouldn't be making whine threads on the forums.

The mechanic allows you to play solo if you choose, but it rewards you if you play in a group like intended.


Deal with your choices and move on whiner.


You sir, are an idiot. Not everyone has in game friends, and prefer doing things solo.


I guess you prefer not getting all the loot then. Grath only speaks the truth. It was clearly stated during introduction that more reward would come to the ones that do this with others. This mechanic was to promote teamwork. This is a MMO after all. Go make some space friends bro, and get your loots!

Drops Mic

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#25 - 2013-10-04 05:12:50 UTC  |  Edited by: Infinity Ziona
Its not that hard to get what you like. Simply click ones when its green. Wait for the tractor. Click once again. Click twice to chase a can. Zoom out a long way before hack makes it much easier. I can usually grab every can that's worthwhile.

Of course I don't hack anymore, I discovered combat sites and their virtually guaranteed faction BS spawns and deadspace loots are easier to run than L4's even Ninja so now I'm a deep space Ninja milking them for all they worth....

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Herzog Wolfhammer
Sigma Special Tactics Group
#26 - 2013-10-04 05:15:21 UTC  |  Edited by: Herzog Wolfhammer
A Research Alt wrote:
I just tried doing a relic site for the first time. I found the system core, cracked it open, and...wait why is all of my loot flying away and disappearing? What? What is this crap? How am I supposed to open these little cans while they fly away from me? Why aren't they appearing on my overview? Why are they flying away from me in the first place?

Seriously, CCP, loot spew is an unfun and stupid mechanic. What does it add? An irritating and difficult grab for all of the already-earned loot before it disappears in a few short seconds. That's it.

Hacking minigame: fun. Loot spew bullshit: not fun.

Get rid of loot spew. It's an unfun pain in the ass for no gain. The best you can do is not lose. The worst is lose everything. Hooray unnecessary penalty mechanics.




Actually, OP, no offense, but one of the major points of this game is that you CAN'T have nice things.

And if you do have nice things, it's because the other players are slacking.


Give them time. They'll get around to fixing it.

Bring back DEEEEP Space!

Roime
Mea Culpa.
Shadow Cartel
#27 - 2013-10-04 05:35:12 UTC
Loot spew and the hacking game finally added an interactive component to the profession sites. Sitting there and waiting for rng to happen was the ultimate of unfun, and after countless of failed rolls you were penalized with empty can, more rats or garbage.

Loot spew at least is fun, and it's not exactly hard to get all the valuable cans, especially now with the queue mechanic.

The problem with exploration is scanning and the overlay, scanning is simply too easy, just a mindless step that can be done with minimum skills in any ship. It would make more sense to just have the sites appear as beacons on the overview. People complained about tedium, and now CCP turned it into unnecessary tedium.

.

Ryhss
#28 - 2013-10-04 05:50:18 UTC
Why did CCP "fix" what wasn't broken? idiots

I just turned into an egg, did I level up? I spent an hour trying to salvage a wreck, when in local a guy said "Stop it, this is my Tempest, I was AFK"

Lugalbandak
Doomheim
#29 - 2013-10-04 08:04:28 UTC
A Research Alt wrote:
I just tried doing a relic site for the first time. I found the system core, cracked it open, and...wait why is all of my loot flying away and disappearing? What? What is this crap? How am I supposed to open these little cans while they fly away from me? Why aren't they appearing on my overview? Why are they flying away from me in the first place?

Seriously, CCP, loot spew is an unfun and stupid mechanic. What does it add? An irritating and difficult grab for all of the already-earned loot before it disappears in a few short seconds. That's it.

Hacking minigame: fun. Loot spew bullshit: not fun.

Get rid of loot spew. It's an unfun pain in the ass for no gain. The best you can do is not lose. The worst is lose everything. Hooray unnecessary penalty mechanics.


i scan always first to know wich cans to grab , and pref you need someone with you to help with it

The police horse is the only animal in the world that haz his male genitals on his back

Julius Priscus
#30 - 2013-10-04 08:05:05 UTC  |  Edited by: Julius Priscus
I my self am a maxed out exploration pilot.
I did it once and hated it..

imo. the better you do hacking etc.. the less cans there should be and they should contain more items from exploration.

how ever, if you do really badly there will be several cans if not dozens.
Sipphakta en Gravonere
Aliastra
Gallente Federation
#31 - 2013-10-04 09:29:37 UTC
If it really were that hard to grab the valuable containers, prices for salvage and invention materials wouldn't have crashed so hard. You must be doing something wrong.
embrel
BamBam Inc.
#32 - 2013-10-04 09:33:48 UTC
the minigame is fun?
Flex Carter
Caldari Independant Mining Association
#33 - 2013-10-04 09:54:03 UTC
[sarcasm] I play a similar game with my son. I grab a handful of my pocket change and throw them against the wall. I then laugh my ass off as he chases the quarters all over the house among the dimes, nickels and pennies…. I wonder if the GM’s do the same.
Whim Aqayn
Ministry of War
Amarr Empire
#34 - 2013-10-04 10:23:13 UTC
The whole hacking mini game thing is completely ******** anyway and pretty much made me stop doing exploration.
Silvetica Dian
Imperial Shipment
Amarr Empire
#35 - 2013-10-04 11:02:05 UTC
A Research Alt wrote:
"Hey let's play a game at the end of this fun minigame where we take away some of what you just got depending on how well you do. Oh, and it's deliberately obtuse and annoying."

Gee thanks CCP.

use a cargo scanner before you hack.
u will see that their are 0-4 boxes you actually want.
research what type of box will contain the wanted stuff,
most sites u will collect 3-4 boxes then ignore the rest as you have all the valuble stuff.
currently you are doing it wrong.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Tippia
Sunshine and Lollipops
#36 - 2013-10-04 11:07:01 UTC  |  Edited by: Tippia
Ryhss wrote:
Why did CCP "fix" what wasn't broken? idiots

Because it was broken and offered zero gameplay.

OldWolf69 wrote:
Cool, cool, i can already see 10 man gangs plundering sites in hisec, to get like 1m loot.Lol

Well, that's your problem for doing them in highsec, isn't it? The simple design decision remains the same: if you want to get absolutely everything, you have to do them in teams. This is as entirely as intended.
Rengerel en Distel
#37 - 2013-10-04 11:07:45 UTC
For those that think it's fine and fun, go try it in a wormhole.

Scan the container and it's all junk, so just 2 quick losses and move on? Nope, you get unlimited chances in a wormhole, so you have to finish each can to clear the site.

Oh, just read the name on the can? Nope, you're in a blinding white cloud with mini cans with white names floating by.

Good, you've got a friend! Oh wait, you both clicked the same can, now you're doing a tug of war between you while the other cans you can't pull in yet blink and fade away.

CCP says they're going to iterate on it, so hopefully they fix some of the issues. I'm not holding out that much hope though.

With the increase in shiptoasting, the Report timer needs to be shortened.

Julius Priscus
#38 - 2013-10-04 11:31:09 UTC
Rengerel en Distel wrote:
For those that think it's fine and fun, go try it in a wormhole.

Scan the container and it's all junk, so just 2 quick losses and move on? Nope, you get unlimited chances in a wormhole, so you have to finish each can to clear the site.

Oh, just read the name on the can? Nope, you're in a blinding white cloud with mini cans with white names floating by.

Good, you've got a friend! Oh wait, you both clicked the same can, now you're doing a tug of war between you while the other cans you can't pull in yet blink and fade away.

CCP says they're going to iterate on it, so hopefully they fix some of the issues. I'm not holding out that much hope though.



I wonder if the new looter whatsmacallit ccp is gonna release will be able to scoop up said loot?
Seven Koskanaiken
Shadow Legions.
SONS of BANE
#39 - 2013-10-04 11:42:11 UTC
they should make stations destructible, and spew all loot everything in hangers + on market, that would be a fun spew
Signal11th
#40 - 2013-10-04 11:42:39 UTC
Grath Telkin wrote:
Maybe if you had read and found that you weren't supposed to try and do them alone and taken a friend like was intended then you wouldn't be making whine threads on the forums.

The mechanic allows you to play solo if you choose, but it rewards you if you play in a group like intended.


Deal with your choices and move on whiner.



I'd agree if the loot expelled was remotely worth the hassle of getting a group together, I looked into it ran 30 sites and figured out I could make more solo in a quarter of them time doing other stuff.

Pointless mechanic seemingly introduced just to look like they are adding content.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!