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[Rubicon] Sisters of EVE faction ships

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Author
Dehval
Ascendance Rising
Ascendance..
#701 - 2013-10-04 01:10:07 UTC
Xequecal wrote:
That's what the ACR II is for. 1150 * 1.15 = 1322.5.

Yeah, sorry. Completely skipped over rigs, my bad.
Eko Fromtv
Center for Advanced Studies
Gallente Federation
#702 - 2013-10-04 01:11:53 UTC
Xequecal wrote:
Dehval wrote:
]Pretty sure this thing caps out at 1150 PG with skills (920*1.25 = 1150). You'd need to downsize two of those neuts to get it to fit.

Gets 46,651 EHP with that fit, (A DC over EANM would up that to 49.5k).


That's what the ACR II is for. 1150 * 1.15 = 1322.5.

Quote:
700 DPS is just fine, it's common for any droneboat (Vexor? Vexor Navy? Ishtar?).

Keep in mind, a lot of other buffs are coming along the way too - along with recon cruiser rebalances.


Vexor and Ishtar don't have covops cloaks *headdesk* *facepalm*


Tragedy wrote:
None of those ships can use a covert cloak and land on top of their target to drop their heavies.


Vexor is a t1 ship not special in any way (still love you Vex) unlike the faction Stratios. Ishtar has other things going for it (hint, resists among others).

Also, they have different roles. Why can't you see that?

(Ice) Miner for life.

Eko Fromtv
Center for Advanced Studies
Gallente Federation
#703 - 2013-10-04 01:13:45 UTC
Kaarous Aldurald wrote:
Quote:
It is not a pvp ship. The CCP statement you cited clearly shows that. You might want it to be and you may use it any way you wish, that's your right, but don't try to change the facts.

NOT a pvp ship.


So, the part about "killing anom runners" was... what, precisely? A joke?

Or unless Rise was just blowing smoke, he meant that it has pvp applications. Which is how I intend to use it. PvP ship.


How about that selective reading? He mentions half a dozen pve activities and one pvp.... but suddenly the ship is pvp oriented! C'mon now.

(Ice) Miner for life.

Omnathious Deninard
University of Caille
Gallente Federation
#704 - 2013-10-04 01:14:14 UTC
Large Collidable Object wrote:
Eko Fromtv wrote:
35 pages of baseless and senseless arguing.

It is NOT a pvp boat, forget the EFT capital turret fits with 10k dps. It is a combat exploration ship, emphasis on pve not pvp.

"but people will use it for pvp" - So let them! Even more tears for you to harvest when they lose a 400mil ship...


If anything, it needs a buff to lasers. Any kind, CCP Rise's idea of optimal is excellent. It will just support CCP's idea for "drones and lazors". Motivate us to use the lasers, add a laser bonus.



I absolutely agree except for the part where it 'needs a buff to lasers' .

CCP Obamas approach obviously aims at giving ships counter-intuitive bonuses. Only ignoring the bonuses will render the ships somewhat viable.

Now let's assume I'm a SOE engineer:

- I construct a ship with poor grid and CPU, able to sneak up to other ships really closely thanks to a cov ops cloak.
- I decide to give it a really useless bonus to the absolutely worst turret class for the desired engagement.
- The ship ends up usable for people who learned that ignoring its bonus is the only way to make them remotely viable.
???
- Smoke some more crack and win.

Not crack this stuff. http://youtu.be/vWG5E5rS-_Q

If you don't follow the rules, neither will I.

Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#705 - 2013-10-04 01:15:47 UTC
Eko Fromtv wrote:
Xequecal wrote:
Dehval wrote:
]Pretty sure this thing caps out at 1150 PG with skills (920*1.25 = 1150). You'd need to downsize two of those neuts to get it to fit.

Gets 46,651 EHP with that fit, (A DC over EANM would up that to 49.5k).


That's what the ACR II is for. 1150 * 1.15 = 1322.5.

Quote:
700 DPS is just fine, it's common for any droneboat (Vexor? Vexor Navy? Ishtar?).

Keep in mind, a lot of other buffs are coming along the way too - along with recon cruiser rebalances.


Vexor and Ishtar don't have covops cloaks *headdesk* *facepalm*


Tragedy wrote:
None of those ships can use a covert cloak and land on top of their target to drop their heavies.


Vexor is a t1 ship not special in any way (still love you Vex) unlike the faction Stratios. Ishtar has other things going for it (hint, resists among others).

Also, they have different roles. Why can't you see that?


This. The Stratios is a NEW, DIFFERENT role. People seem to be blind to that idea. Stop trying to fit a round peg in a square hole and move on.
Kaarous Aldurald
Black Hydra Consortium.
#706 - 2013-10-04 01:19:11 UTC
Eko Fromtv wrote:
Kaarous Aldurald wrote:
Quote:
It is not a pvp ship. The CCP statement you cited clearly shows that. You might want it to be and you may use it any way you wish, that's your right, but don't try to change the facts.

NOT a pvp ship.


So, the part about "killing anom runners" was... what, precisely? A joke?

Or unless Rise was just blowing smoke, he meant that it has pvp applications. Which is how I intend to use it. PvP ship.


How about that selective reading? He mentions half a dozen pve activities and one pvp.... but suddenly the ship is pvp oriented! C'mon now.


Aaaand we can't read between the lines, I see.

It's an inherently inferior ship in most of the aspects in which it might be used to pve. Of all of them, it arguably is only useful at running DED sites in comparison to any other exploration bonused ship.

It can't run relic or data sites as well as a T2 cov ops frigate(which costs about 10% of what this thing does). So it might as well not have those bonuses. It can do DED sites much better than any other ship with a probe bonus though.

And that's all that exploration is. Combat sites, and non combat sites. It sucks at the non combat sites, ergo it's primarily for combat sites. Which is why it has such a nice combat fitting loadout, and such nice drones.

So. It's good at combat, and it has a cov ops cloak...

And this doesn't scream "Gank people with me!" to you? If that's the case, you are incredibly dense.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#707 - 2013-10-04 01:19:47 UTC
Large Collidable Object wrote:
Eko Fromtv wrote:
35 pages of baseless and senseless arguing.

It is NOT a pvp boat, forget the EFT capital turret fits with 10k dps. It is a combat exploration ship, emphasis on pve not pvp.

"but people will use it for pvp" - So let them! Even more tears for you to harvest when they lose a 400mil ship...


If anything, it needs a buff to lasers. Any kind, CCP Rise's idea of optimal is excellent. It will just support CCP's idea for "drones and lazors". Motivate us to use the lasers, add a laser bonus.



I absolutely agree except for the part where it 'needs a buff to lasers' .

CCP Obamas approach obviously aims at giving ships counter-intuitive bonuses. Only ignoring the bonuses will render the ships somewhat viable.

Now let's assume I'm a SOE engineer:

- I construct a ship with poor grid and CPU, able to sneak up to other ships really closely thanks to a cov ops cloak.
- I decide to give it a really useless bonus to the absolutely worst turret class for the desired engagement.
- The ship ends up usable for people who learned that ignoring its bonus is the only way to make them remotely viable.
???
- Smoke some more crack and win.

Well, to be realistic the design is to use weapons which will last the longest on an extended trip without having to resupply. Mission accomplished. But of course since it has a covert cloak people are going to use it as you stated, but that wasn't the SOE engineers goal. Of course he realizes this, but doesn't give a flip what YOUR intent is and stuck with lasers.
Dehval
Ascendance Rising
Ascendance..
#708 - 2013-10-04 01:21:17 UTC  |  Edited by: Dehval
Nyancat Audeles wrote:
This. The Stratios is a NEW, DIFFERENT role. People seem to be blind to that idea. Stop trying to fit a round peg in a square hole and move on.
I give up. I'd probably have an easier time teaching a fish to talk than to get you to understand why this ship cannot go live in anything remotely resembling its current state.

New roles be damned. CCP should create a new ship role where it exists solely to remote DD through cynos like Titans of old. You'd probably defend that one too because its NEW and DIFFERENT since there is nothing recent to compare it to.
Xequecal
Ministry of War
Amarr Empire
#709 - 2013-10-04 01:22:41 UTC
Eko Fromtv wrote:
Vexor is a t1 ship not special in any way (still love you Vex) unlike the faction Stratios. Ishtar has other things going for it (hint, resists among others).

Also, they have different roles. Why can't you see that?


Covops cloak is a way bigger deal than "resists." Also I don't care what "role" anyone thinks it should have, this is a stupid cloaky solopwnmobile that kills basically anything that's not aligned and up to speed when you uncloak on them. This does substantially more DPS than a covops Proteus, has 53.33 cap/sec neuting that the Proteus doesn't have, and doesn't have to be within 3km to deal its damage.

Also, good luck getting 4 medium neuts, a 1600mm plate, and an AB on an Ishtar. I think you need 3 grid mods for that? On a ship that has two less slots than the Stratios to begin with?
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#710 - 2013-10-04 01:24:55 UTC
Dehval wrote:
Nyancat Audeles wrote:
This. The Stratios is a NEW, DIFFERENT role. People seem to be blind to that idea. Stop trying to fit a round peg in a square hole and move on.
I give up. I'd probably have an easier time teaching a fish to talk than to get you to understand why this ship cannot go live in anything remotely resembling its current state.

New roles be damned. CCP should create a new ship role where it exists solely to remote DD through cynos like Titans of old. You'd probably defend that one too because its NEW and DIFFERENT since there is nothing recent to compare it to.

Most agree with you that it's somewhat OP, though it appears that we don't all agree to what degree. Even some people citing your posted fits just think it needs a CPU nerf. So I wouldn't say it's quite so obvious that it can't go live in "anything remotely resembling its current state."
Alt Of Halcyon
State War Academy
Caldari State
#711 - 2013-10-04 01:27:44 UTC
My take on the

Stratios

Role Bonus: 100% bonus to Energy Turret damage
Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus)
Role Bonus: +5 Virus strength for Relic and Data Analyzers

Can fit Cover Ops Cloaking devices

Amarr Cruiser Bonus:
4% bonus to Armor Resists

Gallente Cruiser Bonus:
5% bonus to Drone hitpoints, optimal, tracking and damage

Slot layout: 4H, 4M, 6L; 2 turrets, 0 launchers (5/5/5 to 4/4/6)
Fittings: 920 PWG, 400 CPU
Defense (shields / armor / hull) : 1950 / 2400 / 2450
Capacitor (amount) : 1700
Mobility (max velocity / agility / mass / align time): 182 / .47 / 9350000 / 6.09s
Drones (bandwidth / bay): 125 / 400(-100)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 275 / 7
Sensor strength: 20
Signature radius: 150
Cargo Capacity: 550
Xequecal
Ministry of War
Amarr Empire
#712 - 2013-10-04 01:28:11 UTC
Tyberius Franklin wrote:
Dehval wrote:
Nyancat Audeles wrote:
This. The Stratios is a NEW, DIFFERENT role. People seem to be blind to that idea. Stop trying to fit a round peg in a square hole and move on.
I give up. I'd probably have an easier time teaching a fish to talk than to get you to understand why this ship cannot go live in anything remotely resembling its current state.

New roles be damned. CCP should create a new ship role where it exists solely to remote DD through cynos like Titans of old. You'd probably defend that one too because its NEW and DIFFERENT since there is nothing recent to compare it to.

Most agree with you that it's somewhat OP, though it appears that we don't all agree to what degree. Even some people citing your posted fits just think it needs a CPU nerf. So I wouldn't say it's quite so obvious that it can't go live in "anything remotely resembling its current state."


The fit I posted has 60 CPU to spare, and I could easily swap the two EANMs for an IFFA and a cheapo faction adaptive nano plating to save another 50 CPU with a minimal loss in EHP. A CPU nerf isn't going to balance this.
Eko Fromtv
Center for Advanced Studies
Gallente Federation
#713 - 2013-10-04 01:28:15 UTC  |  Edited by: Eko Fromtv
Kaarous Aldurald wrote:
Eko Fromtv wrote:
Kaarous Aldurald wrote:
Quote:
It is not a pvp ship. The CCP statement you cited clearly shows that. You might want it to be and you may use it any way you wish, that's your right, but don't try to change the facts.

NOT a pvp ship.


So, the part about "killing anom runners" was... what, precisely? A joke?

Or unless Rise was just blowing smoke, he meant that it has pvp applications. Which is how I intend to use it. PvP ship.


How about that selective reading? He mentions half a dozen pve activities and one pvp.... but suddenly the ship is pvp oriented! C'mon now.


Aaaand we can't read between the lines, I see.

It's an inherently inferior ship in most of the aspects in which it might be used to pve. Of all of them, it arguably is only useful at running DED sites in comparison to any other exploration bonused ship.

It can't run relic or data sites as well as a T2 cov ops frigate(which costs about 10% of what this thing does). So it might as well not have those bonuses. It can do DED sites much better than any other ship with a probe bonus though.

And that's all that exploration is. Combat sites, and non combat sites. It sucks at the non combat sites, ergo it's primarily for combat sites. Which is why it has such a nice combat fitting loadout, and such nice drones.

So. It's good at combat, and it has a cov ops cloak...

And this doesn't scream "Gank people with me!" to you?


1. Covops frigs have specific bonuses for relic and data, but cannot fight. It makes sense that the Stratios will have lower explo stats since it has so much pve combat potential. Otherwise it would have been overpowered and taken on the covop frig role as well. This has been covered at least 7 times so far in the thread, please pay attention.

2. Your implication that it sucks at the non combat parts of exploration was debunked in point 1. I am glad you agree it excells at combat epxloration which was my point all along.

3. You see the things you want to see in the presented information. Selective reading. If I were you I would have said "well the covops is there, so that explorer would move between sites freely and generally be able to move free around low/null". Which, unlike you, I am not saying since it would be twisting the facts. The cloak can be used for both pve and pvp, but since the intended purpose of the ship is for pve combat exploration that doesn't tip the scales at all.

It's good at pve combat and can be used for pvp, but it is bonused for exploration, so pve is its main objective. Twist it as much as you like, it won't change the ship stats :)

Quote:
If that's the case, you are incredibly dense.


Oh yeah? Joke's on you, Dense Veldpsar has 10% more ore than regular Veldspar.

(Ice) Miner for life.

Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#714 - 2013-10-04 01:31:28 UTC
BOO HOO, A COVOPS SHIP THAT CAN DEAL MORE DAMAGE THAN A FRIGATE!

THE WORLD'S COMING TO AN END, I TELL YOU!
Large Collidable Object
morons.
#715 - 2013-10-04 01:34:40 UTC
Xequecal wrote:

Vexor and Ishtar don't have covops cloaks *headdesk* *facepalm*



Reapers don't have Doomsdays and an Ishtar will eat the SOE cruiser alive if it dares to decloak in the same system.

I know that this Revelation must be shocking to you, but maybe *headdesking* and *facepalming* for a few more years will kill enough of the stupidocytes in your head to leave enough space allowing eventual growth of something akin to an actual brain.
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#716 - 2013-10-04 01:35:53 UTC  |  Edited by: Nyancat Audeles
Large Collidable Object wrote:
Xequecal wrote:

Vexor and Ishtar don't have covops cloaks *headdesk* *facepalm*



Reapers don't have Doomsdays and an Ishtar will eat the SOE cruiser alive if it dares to decloak in the same system.

I know that this Revelation must be shocking to you, but maybe *headdesking* and *facepalming* for a few more years will kill enough of the stupidocytes in your head to leave enough space allowing eventual growth of something akin to an actual brain.

Plus one to you, sir!

People need to realize that cloaky ships can have a role in the game, too. It will make combat and life more dynamic.

People are too scared because it will destroy their nullbearing and actually make them face a new challenge.
Kaarous Aldurald
Black Hydra Consortium.
#717 - 2013-10-04 01:36:29 UTC
Quote:
1. Covops frigs have specific bonuses for relic and data, but cannot fight. It makes sense that the Stratios will have lower explo stats since it has so much pve combat potential. Otherwise it would have been overpowered and taken on the covop frig role as well. This has been covered at least 7 times so far in the thread, please pay attention.

2. Your implication that it sucks at the non combat parts of exploration was debunked in point 1. I am glad you agree it excells at combat epxloration which was my point all along.

3. You see the things you want to see in the presented information. Selective reading. If I were you I would have said "well the covops is there, so that explorer would move between sites freely and generally be able to move free around low/null". Which, unlike you, I am not saying since it would be twisting the facts. The can be used for both pve and pvp, but since the intended purpose of the ship is for pve combat exploration that doesn't tip the scales at all.

It's good at pve combat and can be used for pvp, but it is bonused for exploration, so pve is its main objective. Twist it as much as you like, it won't change the ship stats :)


#1. Cov ops frigs do not need to fight. They removed rats for data and relic sites everywhere but wormholes. As a result, if you are going to do those sites, you need that +10 virus strength. This ship doesn't have it, so unless you are going to blow the price of a faction ship on highsec hacking sites, it may as well not even have the bonus in the first place. +10 is the gold standard, have it or go home.

#2, uh, what? It does suck at non combat exploration, unequivocally. Again, unless you think highsec hacking sites actually count, this point cannot be disputed, and certainly not by sticking your fingers in your ears and humming so you can't hear me.

#3 No, I saw the use I want out of it. I want to use it to sneak up on people and kill them. That's what a cov ops cloak is for. Defense is obtained by actually checking D-scan for other people's probes. Cov ops cloak is an offensively minded module.

You can blather on about "bonused for exploration so you aren't allowed to call it a pvp ship" as much as you want, you're still wrong. (further, I can call it what I want. What you want does not matter to me in any sense of the word)

Of all the bonuses it can actually use, it's bonused for probes, armor resists, and drones. Like I said, the +5 virus might as well not be there.

Nothing about armor, drones and probes screams "pve ship". Especially not when it has a cloak.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Dehval
Ascendance Rising
Ascendance..
#718 - 2013-10-04 01:37:54 UTC
Tyberius Franklin wrote:
Most agree with you that it's somewhat OP, though it appears that we don't all agree to what degree. Even some people citing your posted fits just think it needs a CPU nerf. So I wouldn't say it's quite so obvious that it can't go live in "anything remotely resembling its current state."

I'll admit I was exaggerating. But, trying to hold a constructive argument with Nyan (and that Eko guy?) frustrating on its own and it got to me, ya know?

What I really see that is the problem with this ship is the drones. Most everyone is pussy footing around that one particular aspect of the ship and not touching it, rather looking at trying to change the other bonuses on the ship or its fitting layout. Too much of its strength is compressed into that one singular area and you will never get a balanced ship until you change it. Or nerf every other aspect to the ground to compensate which would likely destroy this as an all purpose explorer. The excessive bay is fine, it fits the idea of a long deployment ship with lots of spares. The damage bonus/bandwidth combo is not fine for a covert ship because the cloak is such an amazing force multiplier that not balancing the ship around it is inane.


Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#719 - 2013-10-04 01:41:18 UTC
Dehval wrote:
Tyberius Franklin wrote:
Most agree with you that it's somewhat OP, though it appears that we don't all agree to what degree. Even some people citing your posted fits just think it needs a CPU nerf. So I wouldn't say it's quite so obvious that it can't go live in "anything remotely resembling its current state."

I'll admit I was exaggerating. But, trying to hold a constructive argument with Nyan (and that Eko guy?) frustrating on its own and it got to me, ya know?

What I really see that is the problem with this ship is the drones. Most everyone is ***** footing around that one particular aspect of the ship and not touching it, rather looking at trying to change the other bonuses on the ship or its fitting layout. Too much of its strength is compressed into that one singular area and you will never get a balanced ship until you change it. Or nerf every other aspect to the ground to compensate which would likely destroy this as an all purpose explorer. The excessive bay is fine, it fits the idea of a long deployment ship with lots of spares. The damage bonus/bandwidth combo is not fine for a covert ship because the cloak is such an amazing force multiplier that not balancing the ship around it is inane.




You realize the only reason this can effectively run 6 of 10s is 5 bonused sentry drones?

The whole point of this ship is DRONES. Ishtar is drones, Vexor and Vexor Navy are drones, and those deal much more DPS than this. I don't see the problem here.

Eko Fromtv
Center for Advanced Studies
Gallente Federation
#720 - 2013-10-04 01:41:43 UTC
Kaarous Aldurald wrote:
Quote:
1. Covops frigs have specific bonuses for relic and data, but cannot fight. It makes sense that the Stratios will have lower explo stats since it has so much pve combat potential. Otherwise it would have been overpowered and taken on the covop frig role as well. This has been covered at least 7 times so far in the thread, please pay attention.

2. Your implication that it sucks at the non combat parts of exploration was debunked in point 1. I am glad you agree it excells at combat epxloration which was my point all along.

3. You see the things you want to see in the presented information. Selective reading. If I were you I would have said "well the covops is there, so that explorer would move between sites freely and generally be able to move free around low/null". Which, unlike you, I am not saying since it would be twisting the facts. The can be used for both pve and pvp, but since the intended purpose of the ship is for pve combat exploration that doesn't tip the scales at all.

It's good at pve combat and can be used for pvp, but it is bonused for exploration, so pve is its main objective. Twist it as much as you like, it won't change the ship stats :)


#1. Cov ops frigs do not need to fight. They removed rats for data and relic sites everywhere but wormholes. As a result, if you are going to do those sites, you need that +10 virus strength. This ship doesn't have it, so unless you are going to blow the price of a faction ship on highsec hacking sites, it may as well not even have the bonus in the first place. +10 is the gold standard, have it or go home.

#2, uh, what? It does suck at non combat exploration, unequivocally. Again, unless you think highsec hacking sites actually count, this point cannot be disputed, and certainly not by sticking your fingers in your ears and humming so you can't hear me.

#3 No, I saw the use I want out of it. I want to use it to sneak up on people and kill them. That's what a cov ops cloak is for. Defense is obtained by actually checking D-scan for other people's probes. Cov ops cloak is an offensively minded module.

You can blather on about "bonused for exploration so you aren't allowed to call it a pvp ship" as much as you want, you're still wrong. (further, I can call it what I want. What you want does not matter to me in any sense of the word)

Of all the bonuses it can actually use, it's bonused for probes, armor resists, and drones. Like I said, the +5 virus might as well not be there.

Nothing about armor, drones and probes screams "pve ship". Especially not when it has a cloak.


So basically you have an idea that doesn't correspond to what CCP is offering and you ***** about it, stomping your leg like a child. "No! I want the cartoon to continue!!!"

You have no facts, no logic and cannot respond to even one of my points.

Good day sir o7

(Ice) Miner for life.