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What are the weaknesses of armor T3s + guardians in nullsec?

Author
Terrorfrodo
Interbus Universal
#21 - 2013-10-01 10:14:03 UTC
Nullsec pvp is about range control, speed and positioning. WH pvp is almost always close range at a wormhole.

An armor T3 fleet in nullsec could not catch those who do not want to fight it, and could not escape from those who do and are superior. In many cases it will not even be able to reach its destination because it is bogged down or even killed on the way there.

A typical roam with such a fleet through null would be: You make 30 jumps without catching anything except maybe a few careless haulers, everything else runs away easily. Then on 31st jump you are dropped by a huge fleet of range-controlling and fast ships that have been forming up against you, and everyone dies.

.

Lloyd Roses
Artificial Memories
#22 - 2013-10-01 12:03:53 UTC
Joan Greywind wrote:
Svodola Darkfury wrote:
Paul Tsukaya wrote:
ROSSLINDEN0 wrote:
the BL fleet would win aslong as it could keep range, you couldnt tank that alpha no matter how good yours fits/logi pilots were.

http://kb.vergeofcollapse.com/?a=kill_related&kll_id=26996

only idiots take t3's to nullsec

Is it easier to keep range in open space in nullsec, than it is when fighting near a hole?


T3s. If you land right on them, they're going to shred you before you can get a chance to apply any damage. A brawler fit (non-cloaky) Proteus can easily push 900-1000 DPS while sporting a 200-300k EHP tank, meaning that in a close-range fight they will almost always win. Once they stop being able to apply DPS, you start being able to eat through their buffer.


Svo.


Link fit?


Use Pyfa yourself? But try it with a plate, 4 resist mods, 3 trimarks, guns, a propmod and tackle. Should solve itself.
PS: You should include a random damnation into your equation, cause you know... the t3 blob is highly unlikely to fly without any links at all.
Crellion
Nano Rhinos
PURPLE HELMETED WARRIORS
#23 - 2013-10-01 14:25:52 UTC
Lloyd Roses wrote:
Joan Greywind wrote:
Svodola Darkfury wrote:
Paul Tsukaya wrote:
ROSSLINDEN0 wrote:
the BL fleet would win aslong as it could keep range, you couldnt tank that alpha no matter how good yours fits/logi pilots were.

http://kb.vergeofcollapse.com/?a=kill_related&kll_id=26996

only idiots take t3's to nullsec

Is it easier to keep range in open space in nullsec, than it is when fighting near a hole?


T3s. If you land right on them, they're going to shred you before you can get a chance to apply any damage. A brawler fit (non-cloaky) Proteus can easily push 900-1000 DPS while sporting a 200-300k EHP tank, meaning that in a close-range fight they will almost always win. Once they stop being able to apply DPS, you start being able to eat through their buffer.


Svo.


Link fit?


Use Pyfa yourself? But try it with a plate, 4 resist mods, 3 trimarks, guns, a propmod and tackle. Should solve itself.
PS: You should include a random damnation into your equation, cause you know... the t3 blob is highly unlikely to fly without any links at all.


You forgot to mention Aurelia's Blasters of Doom and Black Anthax's magnetic field stabilizer... otherwise there are issues still....
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