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CCP strangling Hisec carebears?

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Author
ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#81 - 2013-09-28 15:52:51 UTC
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay.
Please people, keep it on topic and above all civil!

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ISD Ezwal Community Communication Liaisons (CCLs)

Alavaria Fera
GoonWaffe
#82 - 2013-09-28 15:54:37 UTC
Plastic Psycho wrote:
Alavaria Fera wrote:
Plastic Psycho wrote:
Murk Paradox wrote:
Isn't npc tax on pocos higher than what a player can set?

Well, a player can set range of tax as high or low as they like. NPC tax is higher than any sane Player would set. Unless they *want* to inspire a good bashing.

So... structure shooting Shocked

Well, extortion to get favorable rates would probably be sufficient. Just pose a credible threat, and most will see the light.

So... threatening to shoot structures Shocked

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Eggs Ackley
#83 - 2013-09-28 17:07:17 UTC
Antaria Wildsun wrote:
I have about a dozen or so POCO's in wormholes that I no longer inhabit. I set the taxes at a reasonable tax rate, and as far as I recall, almost all of them are being used. Why? because the taxes are so low that it is not worth the effort to destroy and replace them. This is what you will largely see when the HS ones become active.

There are way to many planets to make monopolies out of this, it just isn't going to happen. The biggest impact will be that HS factory planets will be a bit more profitable, and because of that, lower end PI mats might come up in price a little bit.


This
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#84 - 2013-09-28 19:57:41 UTC
I think people who charge more than the NPC's will get blown up. I don't make much money on my PI, but I think I'd put forth enough effort to negotiate reasonable prices. Either with my friends who are bored and want something to shoot or hire mercs to do it for me. Sure I'll probaly won't make any money on it, but its a matter of principal.

Either charge reasonable taxes or get blown up.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Kaarous Aldurald
Black Hydra Consortium.
#85 - 2013-09-28 20:23:04 UTC
Captain Tardbar wrote:
I think people who charge more than the NPC's will get blown up. I don't make much money on my PI, but I think I'd put forth enough effort to negotiate reasonable prices. Either with my friends who are bored and want something to shoot or hire mercs to do it for me. Sure I'll probaly won't make any money on it, but its a matter of principal.

Either charge reasonable taxes or get blown up.


Not that simple if you ask me. If "they", being the people who might choose unreasonable tax prices, can keep the poco up, or reliably kill people who try to shoot it, it might get to be the law of the land. I suspect we have a land grab pretty early on in the expansion, which will disrupt PI output in general for a little while in some places.

Denial of assets is still a fairly worthwhile goal nowadays, so simply having high PI taxes on your alliance's local pocos to discourage competition with you would be a worthwhile market strategy.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#86 - 2013-09-28 20:29:59 UTC  |  Edited by: Captain Tardbar
Kaarous Aldurald wrote:
Captain Tardbar wrote:
I think people who charge more than the NPC's will get blown up. I don't make much money on my PI, but I think I'd put forth enough effort to negotiate reasonable prices. Either with my friends who are bored and want something to shoot or hire mercs to do it for me. Sure I'll probaly won't make any money on it, but its a matter of principal.

Either charge reasonable taxes or get blown up.


Not that simple if you ask me. If "they", being the people who might choose unreasonable tax prices, can keep the poco up, or reliably kill people who try to shoot it, it might get to be the law of the land. I suspect we have a land grab pretty early on in the expansion, which will disrupt PI output in general for a little while in some places.

Denial of assets is still a fairly worthwhile goal nowadays, so simply having high PI taxes on your alliance's local pocos to discourage competition with you would be a worthwhile market strategy.


Well I think the goal of CCP these days is to try to increase as much conflict as possible which they are successfully doing this by implementing these changes.

Personally, I don't mind the extra conflict. My efforts may or may not actually acheive in getting the people who own the POCO's to lower their taxes, but if good fights are had in the process then I am all for it.

Hell, I might be the one putting the POCO up and getting people together to defend them.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Sol Weinstein
Lunatic Warfare Federation
#87 - 2013-09-28 20:34:11 UTC
Rhyonda Mcklenn wrote:
Athelas Loraiel wrote:
if you PI in high sec, you must be doing it wrong.



Naw, I'm aware of the differences. Its a question of time. Don't have the time for low/wh/null or pvp. I've seen the PI strangulation that goes on with capturable customs. No thanks. I just don't see the point of CCP doing stuff like this. How does it make the game better? It certainly makes it worse for a casual who only has a couple hours each week.



Sorry dude. This is not a "lunch hour" game.

Why would you expect to make even a remotely similar profit as a casual player compared to a player who puts more time into the game? It's not the other player's fault that he has more time than you, is it? Then why should it be that a player who invests more into the game gets as much as you would?

This is not a debate as to WHY you have less time or WHY others have more time. Assuming your reason is "real life job", should an employee of your company who is part time get the same or even close amounts of pay and incentives that you do? I'm pretty sure you'd whine (like you're doing here) to your employer if that were the case. In fact, I know you would...

How about your "girlfriend"? Let's say you have one. You invest time and effort winning her over. You do all the right things and make a wonderful relationship with her. Providing not only the physical support she needs, but the emotional and day-to-day and long term needs in order to make a commitment and be content. Do you think it would be fair for some hunk-a-licious guy like me to stroll by in my fancy clothes, grab your girl's hand and lead her to my sex-on-wheels car and whisk her off to my beachfront home? No. You wouldn't.

I, for one, am getting sick of this type of mentality in players and even worse, the developers of games. I play EVE because it is NOT a "lunch hour" game. It saddens me to see the whiny Gold Star Attitude that players have adopted. And it makes it worse when the Devs cater to that horrible mentality, all for the sake of business (read: profit). Not realizing that a short and large influx of cash does not measure up to a long term steady and growing stream of income. Income over time > immediate profit.

Now, you CAN make the game (or your job or your relationships) into your preferred style if you think it out. And, that takes time. But expecting to just have that opportunity handed to you is unintelligent, unwise, childish, and immature on your part. Go ahead. Ask your "girlfriend". Ask her which she would prefer given an intelligent discussion and weighing the pros and cons of a wonderful weekend with me, which would result in a kick-to-the-curb after I got sick of her, or her walking out after I told her I have no long term plans for her, which she would REALLY like.

Stop this "lunch hour" mentality. This is not the style of this game. EVE is very similar to a 4X game that actually takes place in real time. Over months and years. And, you cannot spam "next turn" to get you to where you want.

There are other games that might meet your needs. I will not tell you which ones. I don't want to take the fun away from you.

EVE. Adapt to it. We will not adapt to you.

You're lucky that some changes have been implemented to allow a more relaxed style of player to take part in the wonderful adventure this game provides. However, if you're truly a casual gamer, you should look into console games. Consoles are designed directly for casual gamers.

Thank you,

Sol
Kuseka Adama
Garoun Investment Bank
Gallente Federation
#88 - 2013-09-28 20:38:05 UTC
Jenn aSide wrote:
Lfod Shi wrote:
Sounds like a universe ripe for tax rebellion to me.

AKA: CCP is trying to get you to fight for what you want.


And that never works, because the kind of people who can't be bothered to risk useless pixels outside of hi-sec aren't the type of players who will fight IN hi-sec for anything. It's just not in their nature.

How anyone can be so feeble as to let people own them that much in a video game without even a token fight is beyond my ability to understand.


Take a look at the united states right now

They're tolerating a hell of a lot more than their founding fathers did without a fight. It happens when you're indoctrinated into such beliefs.
Kaarous Aldurald
Black Hydra Consortium.
#89 - 2013-09-28 20:38:39 UTC
Captain Tardbar wrote:
Kaarous Aldurald wrote:
Captain Tardbar wrote:
I think people who charge more than the NPC's will get blown up. I don't make much money on my PI, but I think I'd put forth enough effort to negotiate reasonable prices. Either with my friends who are bored and want something to shoot or hire mercs to do it for me. Sure I'll probaly won't make any money on it, but its a matter of principal.

Either charge reasonable taxes or get blown up.


Not that simple if you ask me. If "they", being the people who might choose unreasonable tax prices, can keep the poco up, or reliably kill people who try to shoot it, it might get to be the law of the land. I suspect we have a land grab pretty early on in the expansion, which will disrupt PI output in general for a little while in some places.

Denial of assets is still a fairly worthwhile goal nowadays, so simply having high PI taxes on your alliance's local pocos to discourage competition with you would be a worthwhile market strategy.


Well I think the goal of CCP these days is to try to increase as much conflict as possible which they are successfully doing this by implementing these changes.

Personally, I don't mind the extra conflict. My efforts may or may not actually acheive in getting the people who own the POCO's to lower their taxes, but if good fights are had in the process then I am all for it.

Hell, I might be the one putting the POCO up and getting people together to defend them.


Agreed, certainly. I can't wait for the customs wars. It's about time highsec got shook up some. Plus the kind of fights that will invariably erupt from pos theft will also be fun. Let all the stuff be prepared to explode!

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Plastic Psycho
Necro-Economics
#90 - 2013-10-01 17:19:46 UTC
Alavaria Fera wrote:
Plastic Psycho wrote:
Alavaria Fera wrote:

So... structure shooting Shocked

Well, extortion to get favorable rates would probably be sufficient. Just pose a credible threat, and most will see the light.

So... threatening to shoot structures Shocked

Well, yes.

Sol Weinstein wrote:

Sorry dude. This is not a "lunch hour" game.


It can be, if you're willing to live in the fringes. OTOH, If you wish to be mighty, you'd better be prepared to invest time.
RomeStar
Caldari Provisions
Caldari State
#91 - 2013-10-01 17:23:26 UTC
Radelix Cisko wrote:




I hear level IV missions still pay out well.



Dont worry they will fix that soon also. Hopefully soon there will be nothing left to do in highsec which will either push all players to low/null/wh or they will leave the game. Sounds like a Win Win imo.

Signatured removed, CCP Phantom

Guttripper
State War Academy
Caldari State
#92 - 2013-10-01 17:30:26 UTC
Didn't George Lucas ruin the Star Wars franchise by having the first movie of the second trilogy deal with taxation and all that crap...?
March rabbit
Aliastra
Gallente Federation
#93 - 2013-10-01 17:50:25 UTC  |  Edited by: March rabbit
Solstice Project wrote:
Some day, lots of casual players might realise that they are only welcome
because they make great targets...

it's really sad that you NEED "casual players... because they make great targets" .

because real pvpers don't need weak targets to be good

The Mittani: "the inappropriate drunked joke"

Rhes
Brutor Tribe
Minmatar Republic
#94 - 2013-10-01 17:52:18 UTC
RomeStar wrote:
Radelix Cisko wrote:




I hear level IV missions still pay out well.



Dont worry they will fix that soon also. Hopefully soon there will be nothing left to do in highsec which will either push all players to low/null/wh or they will leave the game. Sounds like a Win Win imo.


Level 1 and Level 2 missions should be in highsec

Level 3 missions should be in lowsec

Level 4 and Level 5 missions should be in NPC null.

CSM make it happen.

EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise

Kaarous Aldurald
Black Hydra Consortium.
#95 - 2013-10-01 17:53:26 UTC
March rabbit wrote:
Solstice Project wrote:
Some day, lots of casual players might realise that they are only welcome
because they make great targets...

it's really sad that you NEED "casual players... because they make great targets" .

because real pvpers don't need weak targets to be good


Same reason fast food is popular. It's not that people who eat at Burger King are incapable of cooking, it's just that Burger King is easier.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

March rabbit
Aliastra
Gallente Federation
#96 - 2013-10-01 17:55:33 UTC
Kaarous Aldurald wrote:
March rabbit wrote:
Solstice Project wrote:
Some day, lots of casual players might realise that they are only welcome
because they make great targets...

it's really sad that you NEED "casual players... because they make great targets" .

because real pvpers don't need weak targets to be good


Same reason fast food is popular. It's not that people who eat at Burger King are incapable of cooking, it's just that Burger King is easier.

i don't use fast food. you know why? because i know the thing "taste of food". Knowing this thing you will never prefer some fast-food crap over normal food.

The same with Eve and pvp.

The Mittani: "the inappropriate drunked joke"

Kaarous Aldurald
Black Hydra Consortium.
#97 - 2013-10-01 17:56:41 UTC
March rabbit wrote:
Kaarous Aldurald wrote:
March rabbit wrote:
Solstice Project wrote:
Some day, lots of casual players might realise that they are only welcome
because they make great targets...

it's really sad that you NEED "casual players... because they make great targets" .

because real pvpers don't need weak targets to be good


Same reason fast food is popular. It's not that people who eat at Burger King are incapable of cooking, it's just that Burger King is easier.

i don't use fast food. you know why? because i know the thing "taste of food". Knowing this thing you will never prefer some fast-food crap over normal food.

The same with Eve and pvp.


Meh. When you have to eat, and you don't have time to grill up a steak, a burger will do when you're hungry.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Varius Xeral
Doomheim
#98 - 2013-10-01 17:57:09 UTC
Rhes wrote:

Level 1 and Level 2 missions should be in highsec

Level 3 missions should be in lowsec

Level 4 and Level 5 missions should be in NPC null.

CSM make it happen.


Stage 3c of Operation Kill Hisec is already underway.

Official Representative of The Nullsec Zealot Cabal

John XIII
The Carnifex Corp
#99 - 2013-10-01 18:04:50 UTC
Siege fleet forevah!

Between Ignorance and Wisdom

Desivo Delta Visseroff
The Scope
Gallente Federation
#100 - 2013-10-01 18:30:40 UTC
Does anyone know if the notifications are tied to reinforcement of to just attacking the new POCOs? And will sitting on top of one with a smart bomb get me Concorded if nothing else is around? Twisted

I was hunting for sick loot, but all I could get my hands on were 50 corpses[:|]..............[:=d]