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CCP, please give us some answers about hybrids

Author
Nova Fox
Novafox Shipyards
#21 - 2011-11-15 19:41:30 UTC
Quote:
Oh, the irony!

You can white knight for CCP as much as you like. It doesn't change the fact that their lack of communication about their work on hybrids has been utterly woeful.

And since you mention Black Ops, that's hardly a good example of the 'wait and see' approach to balancing, is it?


So says a person who have no intention of being a game developer or done any acutal modding, or game balancing.

I have clocked over 2000hrs on balaning a mod for CnC Generals Zero Hour and trust me its not easy to do metrics to ensure that 'fun' and 'balanced' are preserved. Takes time planning, thinking, coding, and testing out the results. Time ccp no longer has time for as they just slated all the current features and its now the burn phase.

Unfourtunately EA frowned upon the awsome I did and patched my ability to mod CnC out of the game. FU EA.

Keep complaining they may not buff hybrids at all.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

baltec1
Bat Country
The Initiative.
#22 - 2011-11-15 20:10:52 UTC
The problem here is 90% of people doing the whining about CCP not buffing blasters enough never use the damn things.
Dunmur
Tempered Logic
#23 - 2011-11-15 20:13:28 UTC
baltec1 wrote:
The problem here is 90% of people doing the whining about CCP not buffing blasters enough never use the damn things.


Why do you think people never use them ... hmmmm? CUZ THEY SUCK.

Thank you captain obvious
Sunny Fawkes
Doomheim
#24 - 2011-11-15 20:22:03 UTC
Yes its nice to get answers. Why they asked us ? What for ? Cry
Mekhana
The Scope
Gallente Federation
#25 - 2011-11-15 20:24:43 UTC
Nova Fox wrote:
Quote:
Oh, the irony!

You can white knight for CCP as much as you like. It doesn't change the fact that their lack of communication about their work on hybrids has been utterly woeful.

And since you mention Black Ops, that's hardly a good example of the 'wait and see' approach to balancing, is it?


So says a person who have no intention of being a game developer or done any acutal modding, or game balancing.

I have clocked over 2000hrs on balaning a mod for CnC Generals Zero Hour and trust me its not easy to do metrics to ensure that 'fun' and 'balanced' are preserved. Takes time planning, thinking, coding, and testing out the results. Time ccp no longer has time for as they just slated all the current features and its now the burn phase.

Unfourtunately EA frowned upon the awsome I did and patched my ability to mod CnC out of the game. FU EA.

Keep complaining they may not buff hybrids at all.


Hey Nova. What mod do you work for?

Vide longe er eros di Luminaire VII, uni canse pra krage e determiniex! Sange por Sange! Descanse bravex eros, mie freires. Mortir por vostre Liberete, farmilie, ide e amis. lons Proviste sen mort! Luminaire liber mas! 

Yaman Oloric
Deep Core Mining Inc.
Caldari State
#26 - 2011-11-15 20:26:27 UTC  |  Edited by: Yaman Oloric
Nova Fox wrote:
So says a person who have no intention of being a game developer or done any acutal modding, or game balancing.

I have clocked over 2000hrs on balaning a mod for CnC Generals Zero Hour and trust me its not easy to do metrics to ensure that 'fun' and 'balanced' are preserved. Takes time planning, thinking, coding, and testing out the results. Time ccp no longer has time for as they just slated all the current features and its now the burn phase.

Unfourtunately EA frowned upon the awsome I did and patched my ability to mod CnC out of the game. FU EA.

Keep complaining they may not buff hybrids at all.


OK, so you're a failed game developer, or some sort of Walter Mitty fantasist. What does any of that has to do with CCP's poor communication?

All the OP is trying to do is get some answers. So STFU.
Poetic Stanziel
The Scope
Gallente Federation
#27 - 2011-11-15 20:27:44 UTC  |  Edited by: Poetic Stanziel
What?!? Hybrid fixes are not making the Crucible release on Nov 29?

ARG!!!!

Well, I hope they make it soon after ... by mid-January 2012 at the latest.
Akirei Scytale
Okami Syndicate
#28 - 2011-11-15 20:38:14 UTC
Fix Hybrids wrote:


This thread is a request for answers. Nothing more.


Then don't post on the general forums, genius.
Tore Vest
#29 - 2011-11-15 20:47:19 UTC
So..... hybrids are realy broken.. What?

CCP dont know how to to fix them.... Roll

No troll.

Fix Hybrids
Doomheim
#30 - 2011-11-15 20:47:31 UTC
Akirei Scytale wrote:
Fix Hybrids wrote:


This thread is a request for answers. Nothing more.


Then don't post on the general forums, genius.


Yeah, you're right. My mistake. I should have posted this in TSF, where all the counless other threads about hybrids have led to a really informative and constructive discussion between the players and the devs about the issue.
Akirei Scytale
Okami Syndicate
#31 - 2011-11-15 20:56:41 UTC
Fix Hybrids wrote:
Akirei Scytale wrote:
Fix Hybrids wrote:


This thread is a request for answers. Nothing more.


Then don't post on the general forums, genius.


Yeah, you're right. My mistake. I should have posted this in TSF, where all the counless other threads about hybrids have led to a really informative and constructive discussion between the players and the devs about the issue.


ya think its gonna be any different here? Roll
baltec1
Bat Country
The Initiative.
#32 - 2011-11-15 21:01:45 UTC
Dunmur wrote:
baltec1 wrote:
The problem here is 90% of people doing the whining about CCP not buffing blasters enough never use the damn things.


Why do you think people never use them ... hmmmm? CUZ THEY SUCK.

Thank you captain obvious


Yet they feel the need to comment on weapons they never use.

I do use blasters and I like the changes as they fix the bulk of my issues.
Akirei Scytale
Okami Syndicate
#33 - 2011-11-15 21:03:05 UTC
baltec1 wrote:
Dunmur wrote:
baltec1 wrote:
The problem here is 90% of people doing the whining about CCP not buffing blasters enough never use the damn things.


Why do you think people never use them ... hmmmm? CUZ THEY SUCK.

Thank you captain obvious


Yet they feel the need to comment on weapons they never use.

I do use blasters and I like the changes as they fix the bulk of my issues.


Same here.
Nova Fox
Novafox Shipyards
#34 - 2011-11-15 21:28:49 UTC  |  Edited by: Nova Fox
Mekhana wrote:


Hey Nova. What mod do you work for?



God that was like 8 years ago, think it was called Command and Conquer Generals Zero Hour : Annhilation however I suspect that may have been the foundation for what I wound up with. I went in and mostly exaggerated all of the 9 Generals(12 technically as I had to throw back in the vanillias variety) to the thier specalties a bit more so they where much for flavorfull than standard cookie cutter copies of each ohter with slightly different weapons. Chinese where the easiest to segregate and exagerate, Americans a where a bit harder between super and laser generlas. GLA was fun until I had to nerf the stelath general.

I think the largest nerf I had to dole out was to the stealth general and keeping things ambusy for him instead of permacloaks. But the coolest thing I ever did was give him IEDs a new ability that wasnt originally in CnC Generals Zero Hour. That eventually evolved to ambush nests and few other pop in and out things.

Hardest peices of rules.ini rewrites was having tanks and other vehicles dropping wounded solders on death with a loss in veterancy and aircraft parachuting off pilots with the similar behavior. I dont think I ever finished the pilots out of jet one. before they patched rule.ini out of the equation and made it a voilation of users to modify thier software. Which killed my project and any ambitions I had left for it.

So overall I think I added about 48 new units, 5 new superweapons and modified every single unit in the game. The 20 testers had a blast at thier lan games but the stelath general was the first to be complained about and proved to be the hardest of them to fix.


Other games Ive tried messing with was homeworld and free space both of them a bit beyond me at the moment because I suck at modeling and sharp looking interfaces.

And Game Modding isnt Game Developer fail. Espeically when you work with testers and work on thier feedback and have to churn out a better version product by the weekend or lose out on the free pizza. Matter of fact I think it is one of those interview questions when you do apply for Game Development, They ask you if you ever done any modding or development for experince.

But seriously if you wanted a developer response you should have declared your entire metrics on the test server forum youll get much clearer results there.

The reason why is that the developers specifically working on said balance DO NOT HAVE THE TIME to read every itty bitty subfourum for feedback, the more centralized the feedback is the better.

CoPs got thier feedback listened to and impliment because most of them complained on the one thread that did matter.

So do yourself a real favor and threadnaught the thread they are listening to. Stop making new posts elsewhere stop disinforming, stop disenfrancising, because you are not helping your constituatiuates, your case, or your point by adding to the problem.

Also mind you QA is probably thorwing a hissy fit over some changes becuase they are making setups that are extremly unfair than usual.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Grath Telkin
Amok.
Goonswarm Federation
#35 - 2011-11-15 22:05:02 UTC
Fix Hybrids wrote:
Since the initial announcement of the changes to hybrid weapons, this thread has grown with more than 700 posts of constructive criticism, discussion and suggestions for what hybrids need. The concensus was that the changes did not go far enough.

Just over a week ago, CCP Tallest posted this 6-line update about some further changes. It remains the only response to the community's feedback. Since his update, 26 more pages of feedback have been posted in that thread. Still, the consensus is the same: not far enough.

But despite all this feedback, there has been no indication from CCP Tallest whether the adjustments are still being worked on, or if the last update was final. Nobody outside of CCP knows if the feedback is being considered, or being completely ignored. The deafening silence doesn't look good for CCP's new commitment to communication with the player base.

Now that the date is set for Crucible's release, and the build on Sisi is apparently all but finished, we need to know:

CCP, are the hybrid changes on Sisi final?


I don't get what you're complaining about, 12 hours of solid testing yesterday tells me that if you're complaining about Hybrids you simply haven't gone and checked them out.

They ****.


Some might say they've gone a bit too far but as I have near maxed blaster skills I'm just going to let them roll out with what they have now.

Seriously, before you personally complain, you should set up a test client and spend about 3 hours owning in one of the combat beacons on the test server, then review what you were asking for.

Hybrids have been buffed to an extreme right now.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Nova Fox
Novafox Shipyards
#36 - 2011-11-15 22:47:31 UTC
^ Is one reason why this thread is getting lauded at.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Fix Hybrids
Doomheim
#37 - 2011-11-16 09:08:11 UTC
*BUMP*

What's going on, CCP?
baltec1
Bat Country
The Initiative.
#38 - 2011-11-16 09:29:08 UTC
Fix Hybrids wrote:
*BUMP*

What's going on, CCP?


We are testing them.
Fix Hybrids
Doomheim
#39 - 2011-11-16 10:05:28 UTC
baltec1 wrote:
Fix Hybrids wrote:
*BUMP*

What's going on, CCP?


We are testing them.


Testing is not worth anything if the feedback is ignored.

Answers, CCP. Today.
DarkAegix
Center for Advanced Studies
Gallente Federation
#40 - 2011-11-16 10:11:45 UTC
What if blaster damage were increased by 5000%, but all ships with blasters fitted travelled 100% slower?
This will create interesting tactics where blaster ships would need to approach away from enemies in order to get closer.
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