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Player Features and Ideas Discussion

 
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Personal covert cynosural generators

Author
Unkind Omen
State Protectorate
Caldari State
#1 - 2013-09-27 08:45:40 UTC
I was very impressed by this concept of personal structures for small group activities. However there is one more thing I would like to see in everyday operations of small gangs. Namely the personal covert cyno generation arrays.

Features:
- Can only be used by the pilot who deployed this module.
- Have low HP, can be scanned down, have one day reinforce timer with the time frame selectable the same way it is for other structures(PoCo, IHubs).
- Consume liquid ozone on per hour basis have fuel bay for 1 month of operation.
- Consume strontium for reinforce timer. So you will have to show up to refuel module if it was attacked.
- Can be placed in high-sec ofc with no concord protection.
- Rather expensive to prevent abuse of spamming them in every single system to annoy people and never show up to refuel them. Something around 50-100kk per structure will be fine.

This will be the last stone for a smooth small gang operations in low and null sec space as you will be able to deploy recon/stealth bomber fleets with necessary logistics to harass SOV holders that are unable to protect their territories from this structures.