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Mid warp Scrambler

Author
Kahega Amielden
Rifterlings
#41 - 2013-09-23 14:39:12 UTC
Came in here hoping for a dumb idea that I could write a wall of text against, left disappointed.
Ralph King-Griffin
New Eden Tech Support
#42 - 2013-09-23 14:42:01 UTC
Shivanthar
#43 - 2013-09-23 14:47:23 UTC
Commander Ted wrote:
Right now for small scale pvp the primary way of catching people for non consensual pvp is to camp a gate, unless they are not paying attention or stupid.

Gate camping sucks as most people will agree.

Here is what I propose as a new system of capturing other players and evading them:

  • You should be able to catch up to a ship mid warp if your warp speed is faster than it and warp scramble it

  • Ships should be able to stop mid warp and turn/pre plan their warp.

  • Warping should require a constant use of capacitor that ticks per second, rather than one lump use of energy that works even if your capacitor is dry.

  • When you warp it leaves a object on other players overviews that allows them to trace where you warped momentarily, requiring them to move quickly to follow and enter your warp tunnel.

  • A new type of probe that covers a 32AU area and lets you detect warp tunnels, this means that even if you didn't see someone warp you can still intercept them from somewhere else in the system.

  • Warp core stabilizers should have the added bonus of boosting your warp speed.

  • All ships should have their warp speeds adjusted slightly, attack ships have faster warps speeds than combat ships, certain races have all around better warp cores, etc. Certain industrial ships should have high warp speeds, perhaps blockade runners could.

  • All warp speeds should be decreased by 30% across the board.

  • Stargates would also be made bigger


Some extra effects from this include supercaps no longer being capable of warping and being mostly safe, interceptors being extra valued over pirate ships, and warp speed rigs being much more useful.

Another thought is ships that have high sub warp speeds could have slow warp speeds, A Stabber could go 2.5au/s while a Rupture would go 3.5au/s. A Punisher would go 7au/s while a executioner would go 5au/s


Even tough I will be mostly the victim here, I really like the idea of feeling constant fear against being hunt down by pirate players. It will add another mechanic for those travelling without paying attention. So there might be a foe in the warp tunnel! Crap! ;))

_Half _the lies they tell about me **aren't **true.

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