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WH Blobs and BOB's will.

First post
Author
QT McWhiskers
MultiPass Inc.
The 5th Seal
#1 - 2013-09-22 06:33:32 UTC  |  Edited by: QT McWhiskers
I was gonna just bump my last thread, but apparently it got locked for inactivity? Whatever so new thread WHOO. Can we keep the trolling down to a minimum in this thread? I know its strange coming form a kill member asking people not to troll but still...

So once again, I do not speak in any way shape or form for Kill it with Fire, SSC, VOC, or my corporation HK. I am a line member. Take my words as that of a simple line member. IE Dont quote me again and say that I am speaking for my alliance as a whole. You can quote me if you wish but dont twist my words to fit your own philosophy.

A certain news site brought this up recently and the questions I had back then are still pretty relevant today. Back then I made a thread about the political situation of wormholes. HK, Kill, SSC, and VOC had pretty much formed a non invasion pact with each other. We would still fight each other but we always had each other's backs if the dung hit the fan.

And did it hit the fan with the TL invasion. Everyone who is anyone in W-Space remembers this debacle. Both sides formed large fleets to either kill or save TL. In the end a bad call, tactical errors, and over eagerness lost the defenders the fight. We ended up losing the fight, but swearing vengeance on the perpetrators of this "vile and heinous act." BUUUUT then just about everyone who invaded promptly imploded unto themselves and burned to a crisp or had their homes blown out from under them. IE Blood Union and VOC killing W-space in a fight that ended up being larger than the HK invasion. *Shakes fist*

Most of the groups from the attacking side are either completely gone, or splintered so many times that they are no longer the forces to be reckoned with like they once were. They are people who roll their hole when just about any major entity rolls into them. And SYJ seem to live in stain now...

Since HK joined KILL and KILL became one of the largest, if not the largest I havent done a count yet and im very lazy, entity in W-space, I have to say my opinion has certainly changed on the way blobs work here. Before I always thought that we needed to stockpile massive amounts of dreads to effectively defend our hole because we would be blobbed by the 200-300 man fleet that invaded TL. But after seeing, and knowing, that most WH entities are not much larger than HK, let alone KILL, I dont fear for my safety anymore. I dont think that some 300 strong tech 3 gang is going to punch down our door and start a sparkle party in my house.

Instead I actually hope for the day that I **** someone off to the point of someone ACTUALLY bringing a fight to my doorstep. Cause I mean seriously. Even before we joined KILL people who we used to be afraid of were RUNNING from us. They were instaclosing any connection they had to HK. Even more so now that we have joined KILL. (Note not complaining here just stating the facts) Now days we have to go to null for our fights. Which is no big deal. Its always fun to roll out into null and watch people freak out. Like turning on the lights and watching the cockroaches scatter across the floor to the safety of the walls. Plus large entities are more than willing to do dumb things like dropping a nyx onto a wormhole to help with jamming...

All of this brings me back to my original question from 4 months ago. What is your opinion on blobbers and blue lists in WH space. After being on the other side of the fence and looking back, I now see both sides of the argument. The "little guy" is afraid of us at all times because he hordes his precious and will do anything to keep it. (read that in a smeagol voice if it makes you feel better) Where as the "big guy" just wants to fight. We dont care where, who with, what class, or how bad we win or lose, we just want a fight.

On the whole, most line members do not enjoy an invasion. Even if you are fighting an enemy that every single member, including inactives, can agree to hate, they wont enjoy the entire thing. They will end up guarding holes, staying up late hours of the night, avoiding friends and family, even calling in to work. Its not all fun and games. Granted they will probably talk about it with positive feelings later on, but the fact remains that invasions are not all fun and games. Its certain levels of fun mixed in with hours of tedium.

As the standard John Q Wormholer, what are your thoughts on this?

Are the large entities who are still left dirty blobbers?

Are we vile trolls who are going to failscade in a few months. (everyone already knows that kill will failscade over a bottle of jack sooner or later)

Would you like to see your group of friends grow to the levels that the larger entities have?

Would you join one of the large entities if you were given the chance or if the group of friends who tie you down to where you are split up?

Or are you content with being the smaller entity you are now?

And for personal opinions about the major entiies and their practices. Do you think our "bring fights or get invaded" rule is BS or do you feel its fair.

Final question is in all honesty, when you roll into a major group that you arent blue to. And you have sufficient numbers on, what are your honest thoughts? Do you turn tail and run, do you hope that they didnt see you, or do you get scouts out there and start doing the numbers game trying to see if you can bring a fight?

I know the other major groups get that same smile that they always get. If you dont know the smile I am talking about, remember the last time you had a hole open up into providence... That smile.

As always whatever you do, do in the name of bob. All glory unto him and blood of the carebears given unto his majesty. He gives us loot and demands blood in return.
Witchway
Hard Knocks Inc.
Hard Knocks Citizens
#2 - 2013-09-22 07:45:39 UTC
OH YAY!

Shocked

Official Shit Talking Captain, Bastard of Hard Knocks Inc.

QT McWhiskers
MultiPass Inc.
The 5th Seal
#3 - 2013-09-22 08:00:53 UTC
Witchway wrote:


Witchway get out of here, you are ruining my plan.
James Arget
Future Corps
Sleeper Social Club
#4 - 2013-09-22 09:32:35 UTC
I'll link this first because I covered it during my recent AMA: http://www.reddit.com/r/Eve/comments/1mtg38/iama_csm_amaa/ccck8ug

Unfortunately the short answer is that people are getting sick of wspace because it isn't providing challenges any more. The last great challenge was how to conduct combat as a coalition, but there is a lack of motivation to conquer others and non-pvp content continues to be stagnant in wspace. We've pretty much proven that once you're willing enough, you can break any wspace system in the game. The process is long and amazingly taxing on people; it really isn't fun. The fun came from trying something you weren't sure that was even possible. Well, it is possible, but it's so arduous that nobody wants to do it.

CSM 8 Representative

http://csm8.org

Winthorp
#5 - 2013-09-22 09:39:32 UTC
James Arget wrote:
I'll link this first because I covered it during my recent AMA: http://www.reddit.com/r/Eve/comments/1mtg38/iama_csm_amaa/ccck8ug

Unfortunately the short answer is that people are getting sick of wspace because it isn't providing challenges any more. The last great challenge was how to conduct combat as a coalition, but there is a lack of motivation to conquer others and non-pvp content continues to be stagnant in wspace. We've pretty much proven that once you're willing enough, you can break any wspace system in the game. The process is long and amazingly taxing on people; it really isn't fun. The fun came from trying something you weren't sure that was even possible. Well, it is possible, but it's so arduous that nobody wants to do it.


I do agree its painful and horrible to do but i don't agree that making it easier to evict people is the answer as it would just result in a lot less active systems if they have no protection at all.

I do love my old SSC/KILL blue donut though, keep blobbing them all. Twisted
Winthorp
#6 - 2013-09-22 09:54:47 UTC  |  Edited by: Winthorp
Are the large entities who are still left dirty blobbers?

Arrow No some are just lazy and some are left with the fact that the doctrines they are stuck with due to having to match what the other side uses. CCP should really make that module to allow subcaps to have a much smaller mass to shake up doctrines.

Are we vile trolls who are going to failscade in a few months. (everyone already knows that kill will failscade over a bottle of jack sooner or later)

Arrow All alliances will have dramas at some point, it's inevitable. SSC's one corp alliance is the only way to go.

And for personal opinions about the major entiies and their practices. Do you think our "bring fights or get invaded" rule is BS or do you feel its fair.

Arrow In all honesty that is complete bullshit, i have seen over time some of the biggest names in WH space run away from fights then to sperge on the forums a week later about how bad carebears are when they POS up its such bullshit.

I do agree that if people use underhanded ****** tactics to screw other people over then it should incur the wrath of BOB, crap like not honoring their word in WH space is always seen and remembered by BOB.

Final question is in all honesty, when you roll into a major group that you arent blue to. And you have sufficient numbers on, what are your honest thoughts? Do you turn tail and run, do you hope that they didnt see you, or do you get scouts out there and start doing the numbers game trying to see if you can bring a fight?

Arrow I'm just a solo guy these days playing skill que online mostly but while in my days in SSC i don't recall a time we ever rolled away from a possible engagement, it was always balls in deep.

I do believe you had good reasons to hit R.E.P.O in the ass after them convoing for fights then rolling out, and the other crap but to use the reason that they warped in an unfair advantage of caps in their home WH after you went in balls deep is a pathetic one to choose to bring up IMO, you went in balls deep in their home and lost it's the way it goes. You should have sucked that loss up and moved on really.
Jack Miton
School of Applied Knowledge
Caldari State
#7 - 2013-09-22 10:03:17 UTC  |  Edited by: Jack Miton
Large corp and large alliance join up to form a blob-more alliance and they're not scared of being attacked?
Say it aint so sherlock!!!

As someone who has been in large corps, medium corps and small corps in WHs, being in a small corp is way more fun.

Rolling into large groups is great. Theyre extremely fun to troll and tend to take it way worse than smaller groups.

As for having blues? Wouldnt know. If it isnt purple, it's fair game.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

James Arget
Future Corps
Sleeper Social Club
#8 - 2013-09-22 10:06:39 UTC
Winthorp wrote:
James Arget wrote:
I'll link this first because I covered it during my recent AMA: http://www.reddit.com/r/Eve/comments/1mtg38/iama_csm_amaa/ccck8ug

Unfortunately the short answer is that people are getting sick of wspace because it isn't providing challenges any more. The last great challenge was how to conduct combat as a coalition, but there is a lack of motivation to conquer others and non-pvp content continues to be stagnant in wspace. We've pretty much proven that once you're willing enough, you can break any wspace system in the game. The process is long and amazingly taxing on people; it really isn't fun. The fun came from trying something you weren't sure that was even possible. Well, it is possible, but it's so arduous that nobody wants to do it.


I do agree its painful and horrible to do but i don't agree that making it easier to evict people is the answer as it would just result in a lot less active systems if they have no protection at all.

I do love my old SSC/KILL blue donut though, keep blobbing them all. Twisted

I don't want to make it /easier/, I want there to be a /reason/ to.

CSM 8 Representative

http://csm8.org

calaretu
Honestly We didnt know
#9 - 2013-09-22 10:27:06 UTC
In my old corp we were rolled into by SSC. They politley asked for a fight and we denied. The reason for this is that earlier we engaged them on the wormhole, trapping their fleet in so they lost the ability to escalate endlessly (what you call blobbing). The fleets was rather evenly, we fielding some BS and a archon for logi and they having 3 guardians and a decent t3 fleet. Some kills were made but basicly either fleet coudlnt break the logi of the other. However. By accident, or by batphone, KILL joined in on the fight doubling the numbers already fielded by SSC. Ofc we lost the fight at this point. But when SSC then rolled into us again we denied them because suiciding is only fun to a certain point and we knew they would outnumber us rather than loose.

Now this is some months ago and I will try my best to bring a fight next time they roll into us. But I do think it illustrate some of the mentality a lot of the smaller entities might struggle with.

The way I see it the big coalitions have built themself a fortress that most wont take on. Hence noone does. Your safety is also depriving you of challenges. In contrast me and my group have been on the recieving end of 3 invasions the last 6 months. It takes its toll on our members so we are looking at blobbing up atm.

But the issue described above is mainly a issue for the big entities who none of the smaller ones wants to fight. There are however a lot of examples on smaller groups having a great time in wh-space getting good fights on a daily basis. In such a way it is better to have a huge coalition but smaller numbers in each corp so that if you get invaded its easy to defend with big numbers but when you hunt or look for fights you are small enough to get fights.

tl:dr your too big for wh space. grow smaller and you get more fun.
Winthorp
#10 - 2013-09-22 11:02:27 UTC
calaretu wrote:
In my old corp we were rolled into by SSC. They politley asked for a fight and we denied. The reason for this is that earlier we engaged them on the wormhole, trapping their fleet in so they lost the ability to escalate endlessly (what you call blobbing). The fleets was rather evenly, we fielding some BS and a archon for logi and they having 3 guardians and a decent t3 fleet. Some kills were made but basicly either fleet coudlnt break the logi of the other. However. By accident, or by batphone, KILL joined in on the fight doubling the numbers already fielded by SSC. Ofc we lost the fight at this point. But when SSC then rolled into us again we denied them because suiciding is only fun to a certain point and we knew they would outnumber us rather than loose.


Big bad meanies they are...
calaretu
Honestly We didnt know
#11 - 2013-09-22 11:10:12 UTC
Winthorp wrote:
calaretu wrote:
..


Big bad meanies they are...


Haha yes evil c5 peolpe. Out to **** and pillage the lot of them :P
Lloyd Roses
Artificial Memories
#12 - 2013-09-22 12:52:29 UTC
Like you are speaking for yourself and yourself only, I will do the same as a member of a corp that runs mostly by *together, we solo*. (credits to the eveplayer coming up with that phrase)

Invasions and sieges for us are terribly unfun, we tried it and found out that we have more fun in frigates and other more exiting ships - fighting for ***** and jiggles. So as mostly everyone in wormholes makes solid endgame-bucks, losing a couple dreads, towers etc. might be devastating, but nothing you won't recover from. The Siege though is for most people a strong PITA, eats up way to much time that someone has to keep vsion everywhere, and with lower numbers, less people can do that, meaning you actually waste time. A lot of it. So whenever there is a timer, I'm happy to fight whoever for whatever reason and will happily welp my **** for a greater good, but please spare me the pain of the siege, with all it's wormhole control and hard feelings.
As for blobbing, just this morning my Hyperion got run over by a 10-man stratfleet with leLogi. No hard feelings, reround announced - they just happened to have more people online. The grudge starts where they move into your system and start randomly threatening you and pissing you off in general.

As for the politics behind that blue-pact - I just so don't care at all. The TL invasion was a **** move because they claimed to be there for the good fights. Everyone standing by as reinforcements basically saw that it had a strong similiarity to a perfectly planned eviction.

Bring fights or get invaded is BS. Cause let's face it - bring a fight or get invaded translates into a f1-blob sitting on standby to gank whatever fleet might form up. So it remains as *~haha, we outnumber you, welp your **** into us right now~ or get invaded*. If you need that to get your fights, you are falling beyond the eclipse that wh-pvp can be. Also, as one of the guys you already threatened that way, threatening casually with an invasion is just the one thing you shouldn't write in local if you are looking for good fights. Cause hard feelings.

And if you roll into any active entity, find out what they are doing, when they scan the hole, get a hictor on it <.< Make sure you run if they warp more guardians on-grid as you got fleetmembers. Cause that case, they normally also got enough ECM to jam all your webs. So yeah, fight what you find unless simply cannot engage.

Stated my PoV as a wormhole-dweller who doesn't like ISK-grinding and prefers the scanning way of pvp.
max ericshaun
Trust Doesn't Rust
Goonswarm Federation
#13 - 2013-09-22 14:14:49 UTC
Personally, I'm not a fan of the three day siege of another group's hole. As stated before, it is just not fun. It honestly does just turn in to ganks. I'm not a fan of "fight us or get evicted". Having said that, if the alliance calls for us to help, we go help.

Suicide is the newest and smallest corp in KILL, and you are much more likely to find us nosing around for fights with 10 or less. Chances are, if you come across us, we won't have much for numbers, but we'll likely give you a fight. And we'll happily die to you as our name suggests. Smile

Lost in space

Kalel Nimrott
Caldari Provisions
#14 - 2013-09-22 14:21:19 UTC
I would suggest our csm here and in the future that they do not try to change or add things to wspace. I preffer that our ground becomes a plataform for a new more l337 space, than chaging our homes.

Bob Artis, you will be missed.

O7

Svodola Darkfury
Federal Navy Academy
Gallente Federation
#15 - 2013-09-22 15:26:46 UTC  |  Edited by: Svodola Darkfury
Are the large entities who are still left dirty blobbers?
ArrowBeing a relatively small C5 corp, I can say that we rarely see fleets larger than 20 pilots engage us or try to blob us or whatever. I haven't seen KILL in a few days, but most of the time you guys don't scramble more than 20 pilots.

Are we vile trolls who are going to failscade in a few months. (everyone already knows that kill will failscade over a bottle of jack sooner or later)
ArrowMaybe? I think the environment you live in helps promote the longevity of your corp. Heaven's End has been around for a year and a half now because we're drama free and are able to fight larger groups now as well as farm lots of liquid ISK.

Would you like to see your group of friends grow to the levels that the larger entities have?
ArrowNo. With our current levels, with everyone having 2 or more characters, we're already hitting 15-20 man fleets where we think we're good enough to engage SSC (hint: we're not yet).

Would you join one of the large entities if you were given the chance or if the group of friends who tie you down to where you are split up?
ArrowNot likely. I'd hate to get lost in the ranks and I really, really like having easy access to ISK without 140 other pilots to worry about.

Or are you content with being the smaller entity you are now?
ArrowYep.

And for personal opinions about the major entiies and their practices. Do you think our "bring fights or get invaded" rule is BS or do you feel its fair.
Arrow Within reason. If people don't have the numbers online to fight you, they don't have the numbers. If you've tagged 10+ online pilots, and 3 of them are sitting in guardians in towers, MAYBE they're dodging the fight a little bit.

Final question is in all honesty, when you roll into a major group that you arent blue to. And you have sufficient numbers on, what are your honest thoughts? Do you turn tail and run, do you hope that they didnt see you, or do you get scouts out there and start doing the numbers game trying to see if you can bring a fight?
ArrowNumbers game. The only entity we've run from recently was Verge of Collapse, because they were on us like white on rice and we had 3 people, 8 characters online with absolutely no intel about what they had. Generally I try to engage whenever I am able; that being said I also like to win so I rarely engage larger entities unless it's on terrain where I think I will win.




You talked a little bit about people you used to be afraid of running from you. This has been happening to us a little bit lately. The only people we can really count on for fights are the big C5 corps who are known for it, or morons who tackle our bait skiff and hang around as the T3 fleet descends. We still get plenty of kills because we're not being stupid with our visible ships/probes, but it is a little bit annoying/endearing.

Invasions are stupid unless its a grudge match. You're just pushing somebody out of wormhole space that could be killed in the future. If somebody is denying you every time you show up, sure, do your e-honor thing and torch them; but make sure we're not torching anybody that PVPs. Also, when do I get my SMA spewing ships everywhere again?

Svo.

Director of Frozen Corpse Industries.

corbexx
Sebiestor Tribe
Minmatar Republic
#16 - 2013-09-22 20:10:13 UTC
This is all my views not allainces.

As the standard John Q Wormholer, what are your thoughts on this?

Are the large entities who are still left dirty blobbers?

Arrow I guess to some extent yes, but then 90% of fights in wh space are ganks and its hard not to say only bring so many in fleet as thats all they have

Are we vile trolls who are going to failscade in a few months. (everyone already knows that kill will failscade over a bottle of jack sooner or later)

Arrow trolls most definetly, but some of the stuff you have done has been pretty funny (espaically that guy who ran for csm that was epic). failcade i doubt it, but will happly discuss it at next fanfest with you guys

Would you like to see your group of friends grow to the levels that the larger entities have?

Arrownot really applicable as i'm in a big allaince i do think its hard for smaller groups though without forming a alliance

Would you join one of the large entities if you were given the chance or if the group of friends who tie you down to where you are split up?

Arrow Yeah i would and have.

Or are you content with being the smaller entity you are now?

Arrow doesnt apply to me i guess.

And for personal opinions about the major entiies and their practices. Do you think our "bring fights or get invaded" rule is BS or do you feel its fair.

Arrow I've been in the place of saying that before although, I think you have to be very careful as there is often alot of reasons people wont fight that are totally valid. some corps are nearly all one tz and just cant fight in other tz's, some just dont have the numbers and dont want to just leeroy **** in to die, and i totally agree with not going for a fight if you have no chance at all. Others assume you have a huge fleet even when its just a few of you, people will assume the worst, This isnt just small corps even big well know corps do this.

i dont really like the bring fights or get invaded anymore, for farmers then yeah no question wipe them out (although they normally just log). I'd much rather sort a small fight with limited numbers if they cant do a full on fight and hope they grow big enough to eventually put up a full on fight.

Final question is in all honesty, when you roll into a major group that you arent blue to. And you have sufficient numbers on, what are your honest thoughts? Do you turn tail and run, do you hope that they didnt see you, or do you get scouts out there and start doing the numbers game trying to see if you can bring a fight?

Arrow Big corps have blue list?? really. We dont but if we connect we'll normally happily go for a fight. I do think one slight issue is alot of big wh corps dont want to take fights in others home system for fear of being cap blobbed. We'll normally always go for it. but i think alot of others dont want to risk that.

I know the other major groups get that same smile that they always get. If you dont know the smile I am talking about, remember the last time you had a hole open up into providence... That smile.
Jess Tanner
Bangworks Systems Inc.
#17 - 2013-09-22 20:35:46 UTC
max ericshaun wrote:
Personally, I'm not a fan of the three day siege of another group's hole. As stated before, it is just not fun. It honestly does just turn in to ganks. I'm not a fan of "fight us or get evicted". Having said that, if the alliance calls for us to help, we go help.

Suicide is the newest and smallest corp in KILL, and you are much more likely to find us nosing around for fights with 10 or less. Chances are, if you come across us, we won't have much for numbers, but we'll likely give you a fight. And we'll happily die to you as our name suggests. Smile



Maybe thats why,
you guys,
didn't show...
Messoroz
AQUILA INC
#18 - 2013-09-22 21:00:10 UTC  |  Edited by: Messoroz
Plenty of things to shoot in nullsec which accounts for ~60% of all wormholes.

TBH, I think people are just bored of the non-stop armour fleets. They got old, 3 years ago, the fits havent changed at all, the tactics are the same, yawn.
Ayeson
State War Academy
Caldari State
#19 - 2013-09-22 21:24:07 UTC
corbexx wrote:
(espaically that guy who ran for csm that was epic).


♥ you too. We can discuss our failscade soon™

Asayanami Dei
Adhocracy Incorporated
Adhocracy
#20 - 2013-09-22 21:48:16 UTC
The only blue we ever had was the Uni, cause we like them newbies and it would be like kicking a puppy.
Other then that everyone's fair game. Now that being said, we got plenty of situation where someone shows up in our system with 10 man gang.
Cool, we have 10 online too, let's have some fun.
we engage, boom 40 more hostiles jump in.

and now those "big alliances" cry that they have no one to shoot at? Seriously guys. Guys, seriously.
What exactly is the benefit of creating a 500 man strong alliance ? Because I don't seem to see it.
W-space has introduced a perfect small gang enviroment into eve and it is awesome. Small gang is awesome. Cause its small!
If you engage those small gangs only when you outnumber them 3 to 1, you pretty much are killing the spirit and willingness in them to even bother.

I love pvp and i will engage against the odds and die, as long as it's fun. Hell, half if not more of my pvp videos show me dying to a bigger fleet. I don't care, it's still fun, but one of these days I will run out of ships, isk, and I don't like farming the latter, so that has impact. And also, sooner or later, after the 50th time i get outblobbed i will not bother going to the 51th time.

I mean really, I came to w-space to get away from 300+ corporations and alliances k-space seems to love. Now it came to w-space.
My corporation declined every single alliance invite we ever got, we stayed small because we like to be. We believe that w-space was meant for small scale operations rather then huge entities.
Sure, if one of our "friends", not blues, but friends get invaded for one reason or another, we try to help. But after the dust settles we go back to shooting them in the face. That's the way it used to be for years.

The whole "If you dont fight us we will evict you" policy some people here seems to enforce is just stupid.
Thinking saying that will make people engage you when they are ournumbered heavily, just to make a suicide try at pvp is stupid.

Honestly tho, I think one of two things will happen (and they happened before).
Either the major alliances in w-space right now will eventually start arguing and then collapse
or there will come a day when there will be only 2 of them left, and there will be only one thing for them to do - attack eachother. And then collapse.
Either way, have fun playing the nullsec game in w-space.

I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY

Youtube: /asayanami

Twitter: @asayanami

wormholefundamentals.com

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