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Player Features and Ideas Discussion

 
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Lets make mining more interactive

Author
Fia Magrath
The Clown Inquisition
#1 - 2013-09-19 00:00:43 UTC
I think miners currently have it too easy. Miners should need to manually aim their mining laser and click to power up their laser. The faster they click the more m3/minute they get with a limit of 1 click per second. Also, asteroids should explode when hitting a.. um gas pocket in which case miners would quickly have to blast all the little bits coming at them or take hull damage.

To compensate for their increased enjoyment of the game, the overall ore yield from mining should be lowered and shifted towards reprocessed goods from missions.
Gigan Amilupar
Viziam
Amarr Empire
#2 - 2013-09-19 00:27:05 UTC
Oh boy, a thread of condensed trolldite! I better start mining this before any of the big names show up.
Zor'katar
Matari Recreation
#3 - 2013-09-19 00:30:20 UTC
Not sure if troll or attempt to buff mining by reverse psychology.
Dr0000 Maulerant
Union Nanide and Tooling
#4 - 2013-09-19 00:32:48 UTC
If I pretend to hate miners will you gais think im cool leat pvp too?!

Tell me again about how every playstyle you dont engage in "doesn't require any effort" and everyone who does it needs to die in a fire. Be sure to mention about how you tried it once but it was too easy/boring/ethnic-homophobic slur. 

Andrew Indy
Cleaning Crew
#5 - 2013-09-19 01:10:02 UTC
Dr0000 Maulerant wrote:
If I pretend to hate miners will you gais think im cool leat pvp too?!


Super Troll from a Mission Runner

" the overall ore yield from mining should be lowered and shifted towards reprocessed goods from missions. "
Rowells
Pator Tech School
Minmatar Republic
#6 - 2013-09-19 01:55:56 UTC
this post gave me arthritis.
Wapu Kashuken
Serenity Rising LLC
Controlled Chaos
#7 - 2013-09-19 10:26:40 UTC
Troll.

Miners have it as easy as they make it for themselves. As a breed, they love to undertank (fit for max yield) and go afk. Additionally, mining has never had a great payout (uness you get risky).

So, why should CCP make it hard for a bunch of HS carebears that don't make isk anywhere near to what plexing/incursioning can make.

If you dislike them so much, go out and gank some. I'm pretty sure you won't have a hard time finding an undertanked Mackinaw in an ice-belt somewhere.
Roime
Mea Culpa.
Shadow Cartel
#8 - 2013-09-19 10:33:53 UTC
Posting in a stealth "they nerfed my afk exploration" thread

.

Meleric
Verteidiger des wahren Bloedsinns
#9 - 2013-09-20 13:17:27 UTC
Do I read some sort of satire here in the OP?
Debora Tsung
Perkone
Caldari State
#10 - 2013-09-20 14:01:55 UTC  |  Edited by: Debora Tsung
Fia Magrath wrote:
I think miners currently have it too easy. Miners should need to manually aim their mining laser and click to power up their laser. The faster they click the more m3/minute they get with a limit of 1 click per second. Also, asteroids should explode when hitting a.. um gas pocket in which case miners would quickly have to blast all the little bits coming at them or take hull damage.

To compensate for their increased enjoyment of the game, the overall ore yield from mining should be lowered and shifted towards reprocessed goods from missions.


yeah, make it a mini game, the mining laser actually is just some huge targeting device for the myriads of tiny little nano robots that you deployed for mining the asteroid.

Once the robots are deployed you get an interface that's just like dwarf fortress and your nano mineroids have to defend against rogue nano mineroids while at the same time build tiny little nano mineroid castles and rockets to shot all that trit back into your ore hold. I'd totally dig that.

And bewware of the mineroid balrog livin in the depth of the rocks, it could jeopardize the whole operation.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.